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Updated: 10-30-16 09:31 PM
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Legion (7.0.3)
Updated:10-30-16 09:31 PM
Created:03-26-09 11:25 PM
Downloads:29,776
Favorites:140
MD5:
7.1.0

FreebTip  Popular! (More than 5000 hits)

Version: 7.1.0b
by: Freebaser [More]

Changes the look of the game tooltip. There is no in-game configuration. Check FreebTip.lua for options.

"/freebtip" - Slash command for in-game anchor

Some Features:
-- Item rarity border color
-- Unit's target
-- Class colored names
-- Guild tag coloring
-- Guild ranks
-- healthbar values
-- level difficulty coloring
-- hide titles and realms
-- Power bar
-- Mutiple linked item tooltips

7.1.0b
-- itemRef fix

7.1.0a
-- chat hover tip
-- fixes

7.0.3c
-- another artifact ilvl fix

7.0.3b
-- fix for world map tooltips
-- fix for incorrect ilvl on artifact off-hand weapon
-- show player title option
Archived Files (2)
File Name
Version
Size
Author
Date
7.1.0a
167kB
Freebaser
10-27-16 11:42 PM
7.0.3c
165kB
Freebaser
09-17-16 12:29 AM


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Unread 08-30-12, 08:29 PM  
sirann
A Flamescale Wyrmkin

Forum posts: 142
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Is there anyway to have the tooltip update talent information every one second? Currently if I mouse over a player it doesn't show their talents in the tooltip until i leave and reenter. Obviously I don't need it to update Onupdate for increased cpu pooling, but once a second should be nice.

If this is unfeasible due to the blizzard inspect restrictions I understand, just a thought
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Unread 08-30-12, 10:46 PM  
Freebaser
A Molten Kobold Bandit
 
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Originally Posted by sirann
Is there anyway to have the tooltip update talent information every one second? Currently if I mouse over a player it doesn't show their talents in the tooltip until i leave and reenter. Obviously I don't need it to update Onupdate for increased cpu pooling, but once a second should be nice.

If this is unfeasible due to the blizzard inspect restrictions I understand, just a thought
It's doable and I plan to enhance the talent code, but the inspect events are a pain to work with.
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Unread 08-31-12, 12:58 PM  
Nightmareic
A Defias Bandit
 
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Is there a way to disable the PvP and Alliance/Horde texts from the tooltip?
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Unread 09-01-12, 09:55 AM  
Maes
A Kobold Labourer

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is there a way "Item rarity border color" to disable ?
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Unread 09-01-12, 10:58 AM  
Maxen
A Fallenroot Satyr

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Thanks for the update. Any clues for this one? (yes I hide blizzard raid frames)

Code:
3x [ADDON_ACTION_BLOCKED] AddOn "FreebTip" tried to call the protected function "CompactRaidFrame3:Show()".
!BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
FrameXML\CompactUnitFrame.lua:276: in function "CompactUnitFrame_UpdateVisible"
FrameXML\CompactUnitFrame.lua:234: in function "CompactUnitFrame_UpdateAll"
FrameXML\CompactUnitFrame.lua:46: in function <FrameXML\CompactUnitFrame.lua:43>

Locals:
nil
*Edit: happens when I use my Shadowfiend in combat.. weird !
Last edited by Maxen : 09-02-12 at 12:06 PM.
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Unread 09-01-12, 02:03 PM  
Qupe
A Warpwood Thunder Caller
 
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Is there any way to decrease the spacing between the tooltip border and the text/statusbar inside?

An ugly example because I don't think my sentence made much sense:

__________________
Quse UI
WoW :: EQ2
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Unread 09-01-12, 02:05 PM  
Tanque
A Kobold Labourer

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Code:
[16:03:25] Interface\AddOns\FreebTip\tip.lua:131: attempt to index local 'color' (a nil value)
[C]: ?
Interface\AddOns\FreebTip\tip.lua:131: in function `GameTooltip_UnitColor'
Interface\FrameXML\UnitFrame.lua:229: in function `UnitFrame_UpdateTooltip'
Interface\FrameXML\UnitFrame.lua:211: in function <Interface\FrameXML\UnitFrame.lua:198>
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Unread 09-02-12, 11:35 AM  
Maes
A Kobold Labourer

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no way disable the "Item rarity border color" ?
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Unread 09-02-12, 09:07 PM  
Freebaser
A Molten Kobold Bandit
 
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Originally Posted by Maes
no way disable the "Item rarity border color" ?
option added in latest version

Is there any way to decrease the spacing between the tooltip border and the text/statusbar inside?
I don't know of an easy solution with the current setup. The statusbar anchors to the last text line and the height isn't consistent(How many lines are shown, fontsize, if any lines are hidden)
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Unread 09-03-12, 12:54 AM  
Maxen
A Fallenroot Satyr

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More info on my problem, running this script /run print(issecurevariable("CompactRaidFrame1")) returns nil FreebTip. Here is the tainted.log :

Code:
9/3 02:50:35.449  Global variable GameTooltip_UnitColor tainted by FreebTip - Interface\AddOns\FreebTip\tip.lua:131
9/3 02:50:35.449  Global variable UIDROPDOWNMENU_MAXLEVELS tainted by FreebTip - Interface\FrameXML\UIDropDownMenu.lua:189 UIDropDownMenu_CreateFrames()
9/3 02:50:35.449      Interface\AddOns\FreebTip\tip.lua:514
9/3 02:50:35.449  Execution tainted by FreebTip while reading UIDROPDOWNMENU_MAXLEVELS - Interface\FrameXML\UIDropDownMenu.lua:190 UIDropDownMenu_CreateFrames()
9/3 02:50:35.449      Interface\AddOns\FreebTip\tip.lua:514
9/3 02:50:35.449  Execution tainted by FreebTip while reading UIDROPDOWNMENU_MAXLEVELS - Interface\FrameXML\UIDropDownMenu.lua:194 UIDropDownMenu_CreateFrames()
9/3 02:50:35.449      Interface\AddOns\FreebTip\tip.lua:514
9/3 02:50:35.449  Execution tainted by FreebTip while reading UIDROPDOWNMENU_MAXLEVELS - Interface\FrameXML\UIDropDownMenu.lua:198 UIDropDownMenu_CreateFrames()
9/3 02:50:35.449      Interface\AddOns\FreebTip\tip.lua:514
9/3 02:50:35.449  Execution tainted by FreebTip while reading UIDROPDOWNMENU_MAXLEVELS - Interface\FrameXML\UIDropDownMenu.lua:198 UIDropDownMenu_CreateFrames()
9/3 02:50:35.449      Interface\AddOns\FreebTip\tip.lua:514
9/3 02:50:35.449  Execution tainted by FreebTip while reading UIDROPDOWNMENU_MAXLEVELS - Interface\FrameXML\UIDropDownMenu.lua:188 UIDropDownMenu_CreateFrames()
9/3 02:50:35.449      Interface\AddOns\FreebTip\tip.lua:514
9/3 02:50:35.449  Global variable SLASH_FREEBTIP1 tainted by FreebTip - Interface\AddOns\FreebTip\anchor.lua:57
9/3 02:50:35.449  Global variable SetItemRef tainted by FreebTip - Interface\AddOns\FreebTip\FreebTip_Multi.lua:59
Blizzard bug? Please tell me if you need anything else...
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Unread 09-03-12, 08:22 AM  
Tanque
A Kobold Labourer

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Code:
[09:53:04] Interface\AddOns\FreebTip\tip.lua:343: attempt to concatenate a nil value
[C]: ?
Interface\AddOns\FreebTip\tip.lua:343: in function <Interface\AddOns\FreebTip\tip.lua:293>
[C]: ?
[C]: in function `SetUnit'
Interface\FrameXML\UnitFrame.lua:224: in function `UnitFrame_UpdateTooltip'
Interface\FrameXML\UnitFrame.lua:211: in function <Interface\FrameXML\UnitFrame.lua:198>
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Unread 09-04-12, 01:35 PM  
fostic_popcorn
A Murloc Raider
 
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Hey hey,

A couple of tooltips missed getting skinned. FriendsTooltip, BNToastFrame.tooltip, and QueueStatusFrame (newly added in 5.0.4, when you hover over the minimap icon when queuing for LFD/LFR/BGs).

The problem I encountered with QueueStatusFrame was that the default tooltip border still would not go away. Freebtip was instead applied behind it. In the end I looked up the way different addons handled it, and found a solution in qMinimap. Using this code worked:

Code:
local function StripTextures(object, kill)
	for i=1, object:GetNumRegions() do
		local region = select(i, object:GetRegions())
		if region:GetObjectType() == "Texture" then
			if kill then
				region:Hide()
			else
				region:SetTexture(nil)
			end
		end
	end		
end
StripTextures(QueueStatusFrame)
As I'm not a coder, I didn't understand what it meant, and of course it's not good to distribute code that isn't my own - I was hoping that by posting the problem, a solution that's better for freebtip could be found.

Either way, hope this helps, and if it doesn't, I apologize.
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Unread 09-13-12, 03:47 PM  
Blorgishbas
A Kobold Labourer

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Small bug on Alternate power bar

The Mana bar on the tooltip when mousing over another player sometimes extends out of the tooltip itself, usually when the player has more than the mana cap for their level due to a meta gem or enchant.
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Unread 09-17-12, 10:42 AM  
daladin
A Kobold Labourer

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please help me

I am a foreigner, English is not good, sorry。

When I use the CompactRaidFrameManagerDisplayFrameLeaderOptionsRaidWorldMarkerButton,appear a error alert,The approximate mean that This feature is only open for BLZ.

Lua Code:
  1. local wm = CompactRaidFrameManagerDisplayFrameLeaderOptionsRaidWorldMarkerButton
  2.  
  3. wm:SetParent("UIParent")
  4. wm:ClearAllPoints()
  5. wm:SetPoint("LEFT", Minimap, "LEFT", -10, 20)
  6. wm:SetSize(16, 16)
  7. wm:Hide()
  8.  
  9. CompactRaidFrameManagerDisplayFrameLeaderOptionsRaidWorldMarkerButtonLeft:SetAlpha(0)
  10. CompactRaidFrameManagerDisplayFrameLeaderOptionsRaidWorldMarkerButtonMiddle:SetAlpha(0)
  11. CompactRaidFrameManagerDisplayFrameLeaderOptionsRaidWorldMarkerButtonRight:SetAlpha(0)
  12.  
  13. wm:RegisterEvent("GROUP_ROSTER_UPDATE")
  14. wm:HookScript("OnEvent", function(self, event)
  15.    if UnitIsGroupAssistant("player") or UnitIsGroupLeader("player") or (IsInGroup() and not IsInRaid()) then
  16.       self:Show()
  17.    else
  18.       self:Hide()
  19.    end
  20. end)

Other,i hope freebtip can dispaly the unitGuildlevel,thankyou。

Other addons code is
Lua Code:
  1. local unitGuild, tmp,tmp2 = GetGuildInfo(unit)
  2.             local text = GameTooltipTextLeft2:GetText()
  3.             if tmp then
  4.                --tmp2=tmp2+1
  5.                GameTooltipTextLeft2:SetText("<"..text..">  "..tmp.."("..tmp2..")")
  6.                GameTooltipTextLeft2:SetTextColor(cfg.gcolor.r, cfg.gcolor.g, cfg.gcolor.b)
  7.             end
  8.         end
Last edited by daladin : 09-17-12 at 10:55 AM.
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Unread 09-20-12, 07:55 AM  
Freebaser
A Molten Kobold Bandit
 
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Re: please help me

@daladin

Could you post an example of this feature working with the other addon? I'm not following what you want exactly.
Last edited by Freebaser : 09-20-12 at 07:55 AM.
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