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Updated: 01-09-14 03:36 PM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:01-09-14 03:36 PM
Created:03-28-09 07:36 AM
Downloads:14,635
Favorites:88
MD5:
5.4
nUI : InfoPanel [GuildChat]  Popular! (More than 5000 hits)
Version: 5.4.2.17688
by: Xrystal [More]


This InfoPanel Plugin allows the user to have their guild related chat in a separate screen accessible as required. This one is using panel 15. Where identifiable it will use the last chat frame it used in an earlier game session otherwise it will use another window.

Tested Environments
nUI+ 5.07.42 with WOW 5.4.2

Slash Commands
Slash commands listed below will disable the plugin ready for removal of the addon. You can re-enable it again if you change your mind before logging out.

/nuigc enable - to enable it
/nuigc disable - to disable it

Localisations Available
enUS - US English
enGB - UK English
deDE - Deutsche ( German ) - Sanasi
esES - Espanol ( Spanish ) - jsr1976

If you wish to add your localization please post a copy of your translation with the localization code you use and I will endeavor to include it at the earliest convenience.

Known Caveats

You are limited to 10 chatframe windows ( including the combat log ) and thus it is suggested that when you first decide to use this addon that you see if there are some chat frames no longer required that can be removed.

Support Links
Bug Reports
Feature Requests

Version: 5.1.0.16309.01
Changes Made:
- Changed TOC to reflect 5.1 compatibility

Version: 5.0.4.16016.120829.01
Features Available :
- Creates a new chat frame if one is available
- Only displays guild related messages
- Shares chat frame knowledge with nUI_Infopanel_Chat and nUI_Infopanel_Whispers
- Uses infopanel 15
Slash Commands Available :
- /nuigc enable - enable the plugin
- /nuigc disable - disable the plugin
Localization Available :
- enUS
- enGB
- deDE (Sanasi)
- esES (jsr1976)
Optional Files (0)


Archived Files (20)
File Name
Version
Size
Author
Date
5.2.0.16733.01
10kB
Xrystal
03-25-13 04:32 AM
5.1.0.16309.01
10kB
Xrystal
12-02-12 06:35 AM
5.0.4.16016.120
10kB
Xrystal
08-29-12 07:14 AM
3.01.01
12kB
Xrystal
07-22-12 11:31 AM
3.01.00
12kB
Xrystal
07-02-12 04:55 PM
2.05.00
11kB
Xrystal
12-02-11 03:41 PM
2.04.00
11kB
Xrystal
06-29-11 03:23 PM
2.03.00
12kB
Xrystal
10-14-10 11:44 AM
2.02.01
12kB
Xrystal
06-29-10 08:40 AM
2.02.00
11kB
Xrystal
06-25-10 04:47 PM
2.01.05
9kB
Xrystal
01-26-10 06:51 AM
2.01.04
8kB
Xrystal
01-24-10 02:08 PM
2.01.03
8kB
Xrystal
12-15-09 12:40 PM
2.01.02
8kB
Xrystal
08-06-09 10:11 AM
2.01.01
8kB
Xrystal
05-18-09 11:31 AM
2.01.00
7kB
Xrystal
05-08-09 04:23 PM
1.02.02
6kB
Xrystal
04-26-09 07:47 PM
1.02.01
6kB
Xrystal
04-17-09 12:57 AM
1.02.00
6kB
Xrystal
04-15-09 06:02 PM
1.01.00
6kB
Xrystal
03-28-09 07:36 AM


Post A Reply Comment Options
Old 07-10-12, 09:24 PM  
Vrallox
A Deviate Faerie Dragon

Forum posts: 16
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Thanks for checking it out. I've been using your great [Chat] plugin for my new guild window so thanks for that as well.
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Old 07-10-12, 05:50 PM  
Xrystal
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Well I had a look into it and can see what you're saying but cannot see any reason it would happen but seeing as they both are guild related I can assume that the problem will be linked to the guild somwhere. Will try again another day.
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Old 07-06-12, 12:39 AM  
Xrystal
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Hmm, strange. I don't believe I added any calendar related code into the works. I'll look into it and see what happened.
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Old 07-05-12, 11:30 PM  
Vrallox
A Deviate Faerie Dragon

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For some odd reason the latest version hides all player events on my calendar.
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Old 10-14-10, 11:45 AM  
Xrystal
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Patch 4.0.1 Compatibility Update

Due to changes Blizzard finalised in the use of global variables such as event, arg1,arg2 etc used in many addons were finally removed from the system and addons using them without defining them broke. Such as a few of my own addons I thought I had already fixed to work with the new rules but alas

It now seems to work with the new changes.
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Old 06-26-10, 06:53 PM  
inteller3271
A Kobold Labourer

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Tyvm, for the quick fixes, so far so good.
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Old 06-25-10, 02:57 PM  
Xrystal
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v2.02.00 Update

Very shortly I will be posting an update to both the addon's description and the file changes itself.

The addon has gone through a significant change behind the scenes with both a rewrite of sorts to include new functionality available to the developer as well as incorporation of the much needed changes brought on by the 3.3.5 patch for the US servers.

As per the original idea this automatically puts your guild chat in a new window and monitors guild affiliation to update the tab appropriately.

What is done different in this version is that it also changes the chat tab to just say "Guild Chat" if not recognised as being in a guild ( this sometimes happens first time you log in ) and Guild Chat: [GuildName] (online/total) if you are found to be in a guild. Any guild related event is watched and a roster check is made to update accordingly.

As I posted in the Whispers update notes this tracks a flag showing that it is an infopanel chatframe and thus not available for another infopanel addon ( that uses the flag as well ) to use. While it doesn't break the addon it does stop it from doing what it is supposed to do.

I have done as many tests that I could think of for both in guild and out of guild but cannot see anything untoward happening that isn't already covered in the whispers page.

Expect to see the update shortly once I have made my documentation up.
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Last edited by Xrystal : 06-25-10 at 02:57 PM.
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Old 06-22-10, 12:06 PM  
Xrystal
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3.3.5 Chat Changes and its effects on this addon

3.3.5 Chat Frame Changes
  • Players can now right-click on any chat type (Whisper, Trade, General, Party, Raid, etc.) and choose to move conversation types into separate windows. This will move that chat type to a separate tab in the Chat frame which can be undocked and moved anywhere on the screen.
    • Using the Move to Whisper Window option on a Whisper will place the conversation with that player in a separate tab.
    • Any time a conversation with another player is put into its own tab, the tab will glow when a new message is received.
  • Hovering over the Chat Frame and using the mouse wheel will allow players to scroll through chat text.
  • Players can select Classic Mode under Interface Options to keep the Chat Frame functionality closer to what it was prior to patch 3.3.5.
  • The Simple Chat User Interface option has been removed.

As you can see they have done alot of changes to how the chat system works. And this is the view for the users. Believe me there are a lot of behind the scene changes as well. While it has only partially broken my chat plugins it has made them react strangely. I was in the process of making more extensive changes to the addons when the patch hit so once I can get on a server to test and apply them I will introduce a fix to at least stop crashing of the nUI system due to the extra frames they have created.

In the mean time I would suggest doing without these addons for a while and see how the new chat system works to how you want. At the first opportunity I will try to incorporate the changes into the addons so they at least look presentable rofl. While I work on a new and improved chat system if Scott doesn't for nUI in general.
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Old 05-08-10, 02:46 PM  
Xrystal
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Re: Spam

Originally posted by werkware
Love the 1000's of spam i got for signing up for the full program
I assume you mean nUI ? If you mean this addon what do you mean by full ? There is only one version of guildchat plugin.

Unfortunately I didn't write nUI. You might want to put this comment in the nUI forums instead of a users addon page.

That said, the only mails I get from him are messages alerting to an update to the addon. I rarely if at all get anything else sent from Scott.
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Old 05-08-10, 11:45 AM  
werkware
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Spam

Love the 1000's of spam i got for signing up for the full program
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Old 05-01-10, 11:11 AM  
Fizban
A Murloc Raider

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Thanks for all your efforts on this. It seems as though it may be a one or other situation.
I may just revert to the chat info_panel and see how that goes. Now that I am back I shall be playing more, so will give you some more feedback over the next few days....
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Old 05-01-10, 10:28 AM  
Xrystal
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Edit: Scratch this if you've read it already rofl .. I might have to take another look at it all again and see what I figured out the first time round *rolls eyes*. Guess my comments were not as clear cut as I thought

---- IGNORE THIS FOR THE MOMENT AS IT MAY STILL BE WRONG -----
Hmm, I can't remember my exact tests on this now but based on my comments I suspect it needed to be set to CHANNEL specifically to handle joining and leaving of channels itself.

EG.

Code:
ChatFrame_RemoveAllChannels( gcframe );
ChatFrame_RemoveAllMessageGroups( gcframe );

ChatFrame_AddChannel(gcframe, "CHANNEL");   <-------
ChatFrame_AddChannel(gcframe, "AGAChat");
ChatFrame_AddChannel(gcframe, "AGAHunters");
ChatFrame_AddChannel(gcframe, "Restenford");
ChatFrame_AddChannel(gcframe, "MoontearsOrder");

ChatFrame_AddMessageGroup(gcframe, "GUILD");
ChatFrame_AddMessageGroup(gcframe, "GUILD_OFFICER");
ChatFrame_AddMessageGroup(gcframe, "GUILD_ACHIEVEMENT");
ChatFrame_AddMessageGroup(gcframe, "PARTY");
ChatFrame_AddMessageGroup(gcframe, "PARTY_LEADER");
ChatFrame_AddMessageGroup(gcframe, "RAID");
ChatFrame_AddMessageGroup(gcframe, "RAID_LEADER");
ChatFrame_AddMessageGroup(gcframe, "RAID_WARNING");
ChatFrame_AddMessageGroup(gcframe, "CHANNEL");
give that a go and see if it helps. If not I'll try and take another look at it over the next few days.
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Last edited by Xrystal : 05-01-10 at 10:30 AM.
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Old 05-01-10, 09:33 AM  
Fizban
A Murloc Raider

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YAY! This worked, thanks. Sorry for the delay in getting back to you... we were stranded on vacation and I had no access to test anything.

Edit - I spoke too soon. It appears that with this command inserted the system channels for GUILD etc stop having the joiners, leavers etc.
This may be because of the order I have the commands in, so here is what my file looks like at present.

ChatFrame_RemoveAllChannels( gcframe );
ChatFrame_RemoveAllMessageGroups( gcframe );
ChatFrame_AddMessageGroup(gcframe, "GUILD");
ChatFrame_AddMessageGroup(gcframe, "GUILD_OFFICER");
ChatFrame_AddMessageGroup(gcframe, "GUILD_ACHIEVEMENT");
ChatFrame_AddMessageGroup(gcframe, "PARTY");
ChatFrame_AddMessageGroup(gcframe, "PARTY_LEADER");
ChatFrame_AddMessageGroup(gcframe, "RAID");
ChatFrame_AddMessageGroup(gcframe, "RAID_LEADER");
ChatFrame_AddMessageGroup(gcframe, "RAID_WARNING");
ChatFrame_AddMessageGroup(gcframe, "CHANNEL");
ChatFrame_AddChannel(gcframe, "AGAChat");
ChatFrame_AddChannel(gcframe, "AGAHunters");
ChatFrame_AddChannel(gcframe, "Restenford");
ChatFrame_AddChannel(gcframe, "MoontearsOrder");
Last edited by Fizban : 05-01-10 at 09:53 AM.
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Old 04-10-10, 09:28 AM  
Xrystal
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Oops .. change it to ChatFrame_AddChannel(gcframe, "CHANNEL"); That one was one of the tests I was making to see how to get it to do what you want so I know it doesn't bleed over. I guess the extra " messed things up rofl.

Edit: Oops again *slaps head* .. my apologies ..

Change it to the AddMessageGroup command like the guild ones except CHANNEL in the quotes.

That adds the following Message Events to that chat frames event watcher :

"CHAT_MSG_CHANNEL_JOIN",
"CHAT_MSG_CHANNEL_LEAVE",
"CHAT_MSG_CHANNEL_NOTICE",
"CHAT_MSG_CHANNEL_NOTICE_USER",
"CHAT_MSG_CHANNEL_LIST",
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Old 04-10-10, 08:34 AM  
Fizban
A Murloc Raider

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Originally posted by Xrystal
Try adding the line
ChatFrame_AddChannel(gcframe, ""CHANNEL"");
in there as well as I think that handles any channel status messages too.
I must be doing something wrong... as soon as I include the line, exactly as you have it, the Guild related info_panel bleeds through all other info_panels. Should I be replacing ""CHANNEL"" with each of my specific channel names?

It doesnt seem to matter where I place the new line, I get the bleed through each time.

My section looks like this now...

ChatFrame_RemoveAllChannels( gcframe );
ChatFrame_RemoveAllMessageGroups( gcframe );
ChatFrame_AddChannel(gcframe, "AGAChat");
ChatFrame_AddChannel(gcframe, "AGAHunters");
ChatFrame_AddChannel(gcframe, "Restenford");
ChatFrame_AddChannel(gcframe, "MoontearsOrder");
ChatFrame_AddChannel(gcframe, ""CHANNEL"");

ChatFrame_AddMessageGroup(gcframe, "GUILD");
ChatFrame_AddMessageGroup(gcframe, "GUILD_OFFICER");
ChatFrame_AddMessageGroup(gcframe, "GUILD_ACHIEVEMENT");
ChatFrame_AddMessageGroup(gcframe, "PARTY");
ChatFrame_AddMessageGroup(gcframe, "PARTY_LEADER");
ChatFrame_AddMessageGroup(gcframe, "RAID");
ChatFrame_AddMessageGroup(gcframe, "RAID_LEADER");
ChatFrame_AddMessageGroup(gcframe, "RAID_WARNING");
Last edited by Fizban : 04-10-10 at 08:35 AM.
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