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Warlords of Draenor Pre-Patch (6.0.3)
Updated:11-30-14 10:30 PM
Created:04-06-09 01:56 PM
Downloads:679,162
Favorites:2,013
MD5:
6.0.3

NPCScan  Popular! (More than 5000 hits)

Version: 6.0.3.4
by: Torhal [More]

_NPCScan tracks seldom-seen rare mobs by proximity alone, making the old “/targetexact …” macros obsolete. It has the same range as those targeting macros, but you won't have to mash any buttons. Just go about your business and let _NPCScan alert you when it finds something.

Details

The Cache

This addon doesn't use nameplates or mouseover units to find rares. Instead, it checks your creature cache for the moment a rare mob is found. There is one catch to this technique however: Once a mob is “found”, _NPCScan won't be able to find it again until your cache is cleared. If you find a rare mob's corpse—Dirkee for example—you would have to clear your cache before _NPCScan would find Dirkee again. Thankfully, clearing your cache is a safe and simple matter.

Clearing Your Cache

To clear your cache, follow these straightforward steps:

  1. Exit World of Warcraft.
  2. Delete the “Cache” sub-directory inside your World of Warcraft folder. For example on a standard Windows XP installation, you would delete the folder “C:\Program Files\World of Warcraft\Cache”.
    • Advanced users can delete “C:\Program Files\World of Warcraft\Cache\WDB\enUS\creaturecache.wdb” specifically to improve log-in times, where enUS is your language code.

      Note: Windows Vista and Windows 7 users see this info if your cache isn't in the location above.
That's it. Log in after you've done that and you'd be able to find Dirkee a second time. It's completely safe because WoW will recreate your Cache folder after you log in again.

Cache Warning

If a rare mob is already cached when you log in, _NPCScan will print a warning message with the names of those mobs. If you see this message but still want to find the listed NPCs again, it's time to clear your cache by following the above procedure. Otherwise, you can quit searching for those mobs using the Search options window detailed below. You can suppress this log-in message using the main options pane, as well.


“Found” Alert

When a rare mob is found, _NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying an animated targeting button. To get a feel for what this alert looks and sounds like, try the “Test Found Alert” button in the addon's main Interface Options panel. (See the Options section below.)

Targeting Button

When clicked, the targeting button tries to target the most-recently-found mob. You can also bind a key to hit this button. If the default button position isn't to your liking, you can move it while holding your <CTRL> key.

Note: The button cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button will appear after you leave combat. You will still hear the alert however, and the name of the mob will appear in your chat log.


Options

_NPCScan's main options window can be accessed from the Interface Options menu. This panel includes a “Test Found Alert” button, various ways to customize the alert sound, and an option to suppress cache warning messages on log-in.

New sounds can be added to the alert sound dropdown menu by installing SharedMedia-type addons.

Search List

The list of mobs that _NPCScan searches for can be modified easily through the Interface Options panel, however it comes pre-configured with most rare Outlands and Northrend mobs. To access the mob list, type “/npcscan”.

Grayed out NPCs in a list aren't being searched for, either because they're cached or not needed for their achievement.
  • The first tab available lists Custom NPCs that you can enter or remove manually. NPCs that are already cached show a red “X” in the first column. You can add or remove Custom NPCs with the [+] and [-] buttons at the bottom right.
  • All other tabs control achievements like Bloody Rare and Frostbitten. These tabs show an additional column on the right with green check marks for completed achievement mobs. You may enable or disable tracking each achievement with its tab's checkbox.
The “Search for completed Achievement NPCs” checkbox at the top left of the pane allows you to keep looking for mobs you no longer need for achievements.


Finding NPC IDs

A mob's NPC ID is its unique identification number, and it can be found on sites like WowHead or WowDB. For example, search for the mob “Dirkee” on WowHead and go to the mob's page. That page's URL will look like “http://www.wowhead.com/?npc=32500”; 32500 is Dirkee's NPC ID.

Limitations

The only problem mobs for _NPCScan are tamable beasts. Even when you run across the tamed version, _NPCScan gets tricked into thinking that mob is nearby. In order to prevent those false positives, _NPCScan only shows alerts for tamable mobs in their original zones. That is, if you spot Loque'nahak in Dalaran instead of Sholazar Basin where it usually patrols, _NPCScan would ignore it. When one of these tamable mob false-alarms happens, you'll see a message in your chat window explaining why it got ignored.

Since this makes tamable mobs are so difficult to track, I suggest you fly to the tamable mob's zone first, clear your cache, and then search for it. Any time you pass through a populated area like Dalaran, you risk filling your cache with popular rare pets.

  • 5.0.0.5:
    • Added custom search/achievement names to the alert pop-up button.
    • Added “Galleon” to the default search list.
  • 5.0.0.4: Updated deDE, frFR, itIT, koKR, ruRU, and zhCN localizations.
  • 5.0.0.3: Fixed an error when logging onto new characters immediately after updating to 5.0.0.2.
  • 5.0.0.2:
    • Enabled achievement settings now apply to all characters, since they're now account-wide.
    • Fixed an error when pressing the alert target button while in a raid.
    • Doesn't interfere with hunters' Call Pet spell anymore.
  • 5.0.0.1:
    • Added the “Glorious!” MoP rare achievement.
    • Added itIT localization and updated frFR and zhCN localizations.
  • 4.3.0.2: Fixed a broken zhCN translations file, and updated ptBR localization.
  • 4.3.0.1: Updated frFR, koKR, ruRU, zhCN, and zhTW localizations, and added ptBR translation by Omukeka.
  • 4.2.0.2: Added new tamable rares from 4.2 as defaults for hunters.
  • 4.2.0.1: Updated koKR, ruRU, zhCN, and zhTW localizations.
  • 4.1.0.2:
    • Faction-specific rares Captain Foulwind and Florence are now only defaults for the faction that can kill them.
    • Tamable mobs with unknown spawning zones shouldn't always show alerts anymore.
  • 4.1.0.1:
    • Alert sound volume is now controlled by the “Master Volume” slider in WoW's Sound Options window instead of the game sound effects volume slider.
    • Updated frFR, ruRU, zhCN, and zhTW localizations.
    • Updated the database of tamable rares.
  • 4.0.3.6: Updated and fixed non-English localizations so they will print chat messages properly.
  • 4.0.3.5:
    • Added an option to print timestamps with all messages. See the main _NPCScan options pane.
    • Updated 3D portraits to fit the alert popup better.
    • Updated frFR, koKR, and zhTW localizations.
  • 4.0.3.4:
    • Fixed an error for characters that hadn't used an updated version of _NPCScan since before 4.0.0.1. If you still experience an error on login, please reset that character's settings.
    • Updated mob name translations.
  • 4.0.3.3:
    • Jadefang is now also a default custom NPC.
    • Tamable rares in Uldum and Twilight Highlands should now be detected properly.
  • 4.0.3.2: Added Madexx' colors to each of his default entries. Won't apply if you logged in using 4.0.3.1.
  • 4.0.3.1:
    • Added Cataclysm rares to defaults. If you hadn't added them already, they will automatically appear in your custom NPCs list.
    • Updated the database of tamable rares.
    • Updated esES localization.
    • Added a way for stable mods like HunterStableInfo to coexist with _NPCScan. Authors, see source docs.
  • 4.0.0.6:
    • Updated frFR and deDE localizations, and added esES/esMX localization by galen2.
    • Updated the list of tamable rares.
    • Fixed uncommon error when attempting to scroll one of the rare mob tables.
  • 4.0.0.5: The “Unmute for alert sound” option now also re-enables WoW's sound effects toggle.
  • 4.0.0.4: Tweaked the default UI so that only the hunter's summoned pet will get cached on login.
  • 4.0.0.3: Hunters won't see bogus found alerts on login if they have tamed or stabled rare pets.
  • 4.0.0.2:
    • Updated dropdown menus for compatibility with patch 4.0.1.
    • Added deDE localization by Freydis88.
  • 4.0.0.1: Updated for Cataclysm Beta.
  • 3.3.5.5: Non-tamable mobs now show found alerts again.
  • 3.3.5.4:
    • Now summarizes pets cached while resting when leaving cities/inns instead of printing a line for each one.
    • Cached NPCs listed when changing worlds will only be printed once per session, instead of every time you zone in and out.
    • Fixed screen edge flash when mobs are found.
    • Added ruRU localization from CurseForge.
  • 3.3.5.3:
    • LibRareSpawns' mob screenshots should once again appear when mousing over rows in the achievement tables.
    • Added frFR and koKR localizations.
  • 3.3.5.2: Fixed an error that occurred when “Search for completed achievement NPCs” was disabled and any achievement criteria updated.
  • 3.3.5.1:
    • Scans can now be limited to worlds (continents or instances). You can customize this for custom NPCs with an edit box next to the NPC's ID; Simply type the name of the world exactly, or select a continent name from the dropdown. If left blank, the scan will stay active no matter where you are.
    • Tables of rares in the Search configuration pane are now sortable by clicking their column headers.
    • Default options now only add tamable custom mobs like Arcturis and Skoll for hunters. Hold shift while reverting to defaults to override this.
    • Added Bro'Gaz the Clanless as a default for Outlands.
    • Added zhTW localization by s8095324.
    • The found alert button now scales with your global UI Scale setting.
    • Removed control over RareSpawnOverlay.
    • Custom NPCs are now identified by NPC ID instead of their names. Typed names are now case-sensitive.
    • Alerts for humanoid rares that used to look solid white now appear properly clothed once the mob is targeted.
  • 3.3.0.4:
    • The targeting button now marks the rare with a green triangle when clicked.
    • Fixed an issue with horizontal scrolling in the rare mob list.
  • 3.3.0.3: Compatible with _NPCScan.Overlay 3.3.0.6.
  • 3.3.0.2: Fixed a bug in version detection. Arcturis should be added to player scan lists now.
  • 3.3.0.1:
    • Added 3.3's new spirit beast Arcturis to default scan and tamable lists.
    • Added an “/npcscan cache” command to print a message like the log-in cache warning.
    • Removed the rare raptors from default settings, since they no longer drop pets.
    • Removed the mostly obsolete “Search for Tamable NPCs” option.
    • Now uses ZoneIDs instead of map file names to locate tamable mobs. Consequently, The Razza now gets detected accurately in Dire Maul.
  • 3.2.0.8:
    • Rewrote the screen border flash so that it should never conflict with other mods that use it.
    • Achievement tabs now have more prominent checkboxes so disabled tabs will be harder to miss.
  • 3.2.0.7:
    • Tamable mobs now correctly show found alerts when spotted immediately upon login.
    • False found alert messages for tamable mobs now indicate why they are false alarms.
  • 3.2.0.6:
    • Rare tamable mobs now only show alerts when found in their original zone.
    • Added a new “NpcOverlay_Found message” to be used by _NPCScan.Overlay.
  • 3.2.0.5: Classified Terror Spinner as a tamable mob.
  • 3.2.0.4: Classified Skoll as a tamable mob.
  • 3.2.0.3:
    • Added new 3.2 rare spirit beast Skoll.
    • Now uses AceEvent-3.0 to communicate with map overlay-type addons.
  • 3.2.0.2: Now loads properly when _NPCScan.Overlay isn't present.
  • 3.2.0.1:
    • Now manages which overlays are shown by the RareSpawnOverlay and _NPCScan.Overlay addons.
    • Added four rare raptor mobs that drop non-combat pets in 3.2: Dart, Takk the Leaper, Ravasaur Matriarch, and Razormaw Matriarch.
    • No longer shows an alert button for tamable NPCs while resting (in an inn or city), although you will still need to clear the cache.
    • Added all localized mob names for zhTW, and as many as I could find for zhCN and koKR.
    • Added an “Unmute for alert sound” setting to play the alert sound even if WoW is muted.
    • Added an “Alert sound file” dropdown to choose which sound to play for alerts. Additional sounds can be added using SharedMedia-type addons.
    • The alert border flash now only shows when you enable “Screen Edge Flash” in the Default UI's Display Interface Options panel.
    • Now continues searching for rares in 5-man dungeons. Raid dungeons, battlegrounds, and arenas will still disable scanning, however.
  • 3.1.0.1:
    • Achievements to kill rares now have their own lists in the options window.
    • Added slash commands to add and remove NPCs from the custom tracking list: “/npcscan add <NpcID> <Name>” and “/npcscan remove <Name>”
    • You can now add tamable mobs to your search list and toggle them all using a “Search for tamable NPCs” setting.
    • Found alerts for tamable mobs will note that they are tamable and may be false alarms.
    • Added an option to suppress the “already cached” log-in alert.
    • Added Gondria to the default rare list, and updated some rares that are now tamable in 3.1.
Archived Files (60)
File Name
Version
Size
Author
Date
6.0.3.2
296kB
Torhal
11-13-14 04:19 AM
6.0.2.2
247kB
Torhal
10-21-14 07:21 PM
5.4.8.5
236kB
Torhal
09-21-14 12:25 AM
5.4.8.3
225kB
Torhal
07-12-14 08:36 PM
5.4.7.2
211kB
Torhal
04-25-14 11:11 PM
5.4.2.6
211kB
Torhal
02-09-14 02:29 PM
5.4.2.1
206kB
Torhal
12-10-13 07:45 AM
5.4.1.8
206kB
Torhal
11-19-13 10:22 PM
5.4.1.7
205kB
Torhal
11-17-13 04:54 PM
5.4.1.6
205kB
Torhal
11-15-13 08:07 AM
5.4.1.2
152kB
Torhal
11-02-13 10:22 PM
5.4.1.1
170kB
Torhal
11-01-13 09:33 PM
5.4.0.9
159kB
Torhal
10-30-13 11:07 PM
5.4.0.8
114kB
Torhal
10-23-13 12:47 PM
5.4.0.7
114kB
Torhal
10-23-13 07:54 AM
5.4.0.6
115kB
Torhal
10-23-13 03:38 AM
5.4.0.5
115kB
Torhal
10-18-13 05:02 PM
5.4.0.4
114kB
Torhal
10-10-13 01:10 AM
5.2.1
115kB
Torhal
10-07-13 10:03 PM
5.2
120kB
Torhal
10-05-13 03:26 AM
5.1
114kB
Torhal
09-30-13 09:29 PM
5.0.0.5
70kB
Torhal
10-13-12 02:05 AM
5.0.0.4
70kB
Saiket
09-30-12 06:53 PM
5.0.0.3
68kB
Saiket
09-12-12 08:30 PM
5.0.0.2
68kB
Saiket
09-10-12 11:42 PM
5.0.0.1
68kB
Saiket
08-28-12 09:38 AM
4.3.0.2
66kB
Saiket
12-16-11 06:23 PM
4.3.0.1
64kB
Saiket
11-29-11 06:04 PM
4.2.0.2
63kB
Saiket
07-14-11 10:56 PM
4.2.0.1
62kB
Saiket
06-28-11 01:55 PM
4.1.0.2
61kB
Saiket
05-27-11 08:03 PM
4.1.0.1
62kB
Saiket
04-26-11 10:49 AM
4.0.3.6
61kB
Saiket
01-22-11 07:55 PM
4.0.3.5
61kB
Saiket
01-08-11 08:21 PM
4.0.3.4
61kB
Saiket
12-27-10 08:02 PM
4.0.3.3
60kB
Saiket
12-24-10 01:29 AM
4.0.3.2
60kB
Saiket
12-23-10 05:01 PM
4.0.3.1
60kB
Saiket
12-23-10 02:09 PM
4.0.0.6
57kB
Saiket
12-06-10 12:47 AM
4.0.0.5
55kB
Saiket
11-01-10 05:05 PM
4.0.0.4
55kB
Saiket
10-15-10 09:51 AM
4.0.0.3
55kB
Saiket
10-15-10 02:35 AM
4.0.0.2
55kB
Saiket
10-12-10 03:55 PM
3.3.5.5
50kB
Saiket
07-24-10 11:48 AM
3.3.5.4
50kB
Saiket
07-23-10 12:50 AM
3.3.5.3
48kB
Saiket
07-02-10 08:13 PM
3.3.5.2
44kB
Saiket
06-23-10 08:04 AM
3.3.5.1
44kB
Saiket
06-22-10 05:08 PM
3.3.0.4
39kB
Saiket
03-26-10 05:53 PM
3.3.0.3
39kB
Saiket
03-23-10 02:02 PM
3.3.0.2
37kB
Saiket
12-08-09 06:37 PM
3.3.0.1
37kB
Saiket
12-08-09 02:45 PM
3.2.0.8
38kB
Saiket
10-04-09 01:50 PM
3.2.0.7
37kB
Saiket
09-22-09 04:22 PM
3.2.0.6
37kB
Saiket
09-11-09 04:23 PM
3.2.0.5
36kB
Saiket
08-20-09 02:43 PM
3.2.0.4
36kB
Saiket
08-06-09 02:06 AM
3.2.0.3
36kB
Saiket
08-04-09 03:49 PM
3.1.0.1
24kB
Saiket
05-13-09 01:45 AM
3.0.9.2
17kB
Saiket
04-06-09 01:56 PM


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Unread 01-17-11, 10:50 AM  
steppin
A Kobold Labourer

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Mine still is not picking up any mobs at all . even the northrend mobs are not showing. i've deleted wtf , cache, and even completely reloaded from scratch, with the same results.
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Unread 01-13-11, 02:01 PM  
Zephinos
A Kobold Labourer

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Originally posted by AnrDaemon
Have you added that NPC to the list?
Yes he was added... i got it to work on him though

I logged into the game with the cache deleted and it didnt find him again.
So i found his name in the list deleted it and logged out and deleted the cache again. logged in and added his name and it worked that time.
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Unread 01-13-11, 03:35 AM  
AnrDaemon
A Flamescale Wyrmkin
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Originally posted by Zephinos
[b]hmm i will try it again but I did clear my cache and I have been in Westfall with my rogue.... i have killed the rare npc (murlock, Brack) oh 6 or 7 times now and it never pops up.
Have you added that NPC to the list?
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Unread 01-12-11, 10:13 PM  
Zephinos
A Kobold Labourer

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Originally posted by AnrDaemon
If you (rather, your client) saw a mob at least once, addon won't be able to fire a warning at all.
Try to clear your cache, add a mob that you sure can find in certain place (say, a boss or other mob in a dungeon), and enter that dungeon.
Trial of the Champion and Jaeren Sunsworn/Arelas Brightstar would be a good choice.
hmm i will try it again but I did clear my cache and I have been in Westfall with my rogue.... i have killed the rare npc (murlock, Brack) oh 6 or 7 times now and it never pops up.

I will however give it another try
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Unread 01-12-11, 05:38 PM  
AnrDaemon
A Flamescale Wyrmkin
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Originally posted by Zephinos
my problem is it doesnt ever find a RATE MOB (NPC).

I have stood there with my mouse over one, target one and even fought one numerous times but it never says its in the area.
If you (rather, your client) saw a mob at least once, addon won't be able to fire a warning at all.
Try to clear your cache, add a mob that you sure can find in certain place (say, a boss or other mob in a dungeon), and enter that dungeon.
Trial of the Champion and Jaeren Sunsworn/Arelas Brightstar would be a good choice.
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Unread 01-12-11, 04:41 PM  
Zephinos
A Kobold Labourer

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Mine loads with no LUA errors I can configure it and do a test fine also, but my problem is it doesnt ever find a RATE MOB (NPC).

I have stood there with my mouse over one, target one and even fought one numerous times but it never says its in the area.

Also the NPCScan overlay isnt working on a lot of the maps

I have gone in and deleted the creature cache and it hasnt helped.

Any ideas?
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Unread 01-12-11, 12:48 AM  
Saiket
A Chromatic Dragonspawn
 
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Re: It's activated but doesn't work?

Originally posted by Thorgal-89
I installed it however I won't get it to work. It does show up in my addonlist ingame, and of course, I have enabled it.

When I go to interface, I can check the settings however they're quite different to what I've seen from other pictures. The interface setting also contains a button that should be able to "test" a certain sound, however when I press it, it does not give any sound. Besides, /npcscan doesn't work, it only gives me the type /help for etc..

I DO see a small box with NPCscan on the big map whenever I login, it shows in grey text with a red X beside it. Whenever I press it, the red X dissappears.
However when pressing it, it doesn't change anything besides that.

If anyone knows what I could/should do, i'd highly appreciate it.

Regards,

Thor
Do you have Lua errors turned on? It sounds like the configuration window is breaking, possibly for both mods. Normally "/npcscan" should bring up a list of all mobs, and the sound that the "Test" button makes is also based on a setting. If you do get an error on login, please copy it here.
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Unread 01-11-11, 05:26 AM  
Thorgal-89
A Kobold Labourer

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Exclamation It's activated but doesn't work?

I installed it however I won't get it to work. It does show up in my addonlist ingame, and of course, I have enabled it.

When I go to interface, I can check the settings however they're quite different to what I've seen from other pictures. The interface setting also contains a button that should be able to "test" a certain sound, however when I press it, it does not give any sound. Besides, /npcscan doesn't work, it only gives me the type /help for etc..

I DO see a small box with NPCscan on the big map whenever I login, it shows in grey text with a red X beside it. Whenever I press it, the red X dissappears.
However when pressing it, it doesn't change anything besides that.

If anyone knows what I could/should do, i'd highly appreciate it.

Regards,

Thor
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Unread 01-09-11, 06:36 PM  
Saiket
A Chromatic Dragonspawn
 
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Re: hmmm

Originally posted by lewal
then how does your program even know a mob is in an area if it Cant pin point it on a mini map..????..
If you're familiar with AtlasLoot or mods like it, you've probably noticed that never before seen items won't show their tooltips. Mob tooltips work in a similar way, so _NPCScan tries to open a tooltip for mobs over and over. When one of those mob tooltips actually appears, _NPCScan knows the mob was just seen and must be nearby. That mob could be anywhere around you though.
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Unread 01-09-11, 05:41 AM  
lewal
A Kobold Labourer

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hmmm

then how does your program even know a mob is in an area if it Cant pin point it on a mini map..????..
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Unread 01-05-11, 09:05 PM  
AnrDaemon
A Flamescale Wyrmkin
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Re: Probably an 'education' issue but...

Originally posted by datgrl
I never see the location pin-pointed on my map. I do see the overlay/color-coded spawn area, but no dot to tell me where the mob is at the time the alarm sounded.
What you expect from addon is NOT possible for non-Blizzard code. Sadly. As many things could be easier if only you could track coords of your target.
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Unread 01-05-11, 07:07 PM  
Saiket
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Re: Probably an 'education' issue but...

Originally posted by datgrl
This is a really dumb question.

I've been using the addon for a while and gotten a couple of the achievements I was hoping for - thanks for the help! But I had to enlist a friend who also uses NPCScan because, even though I get the alarm (visual and audio), I never see the location pin-pointed on my map. I do see the overlay/color-coded spawn area, but no dot to tell me where the mob is at the time the alarm sounded.

I'm not sure what I'm doing wrong. I click the mob icon that pops up. Is that what you mean by the targeting button? I am using Bartender4 and Titan Panels, which my friend doesn't use. I don't see any error message generated. What am I doing wrong?

Thanks in advance.
When you find a rare, _NPCScan.Overlay should put a glowing circle on your map and minimap. The circle is pretty big though, so if your minimap is zoomed all the way in, you won't be able to see its edges and it could be hard to notice. You shouldn't need to click the alert for the circle to appear, by the way.

If you aren't getting any rings on your map though, which mobs does it happen for, and in which zones? Also, are you using RareSpawnOverlay, or _NPCScan.Overlay? RareSpawnOverlay doesn't show the range rings. Do you have your map open to a different zone than the one the rares are in? Everything on the minimap gets hidden while looking at different zones.
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Unread 01-05-11, 06:26 AM  
datgrl
A Deviate Faerie Dragon

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Probably an 'education' issue but...

This is a really dumb question.

I've been using the addon for a while and gotten a couple of the achievements I was hoping for - thanks for the help! But I had to enlist a friend who also uses NPCScan because, even though I get the alarm (visual and audio), I never see the location pin-pointed on my map. I do see the overlay/color-coded spawn area, but no dot to tell me where the mob is at the time the alarm sounded.

I'm not sure what I'm doing wrong. I click the mob icon that pops up. Is that what you mean by the targeting button? I am using Bartender4 and Titan Panels, which my friend doesn't use. I don't see any error message generated. What am I doing wrong?

Thanks in advance.
Last edited by datgrl : 01-05-11 at 06:29 AM.
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Unread 01-02-11, 06:19 PM  
Saiket
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Originally posted by steppin
strangely, i've been camping for karoma the last 8 days straight and npcscan is not picking him up nor is it seeing other rares in old world zones. i have silverdragon also loaded, and it seems to be picking up the old zones rares .. haven't tried yet in cata zones
Are you sure Karoma is in your custom scan list? One of the previous versions had a bug that may have cleared that custom list. As for other old world rares, only the level 80+ ones in Cataclysm zones are tracked by default, so low level rares won't sound any alert.
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Unread 01-02-11, 11:17 AM  
steppin
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strangely, i've been camping for karoma the last 8 days straight and npcscan is not picking him up nor is it seeing other rares in old world zones. i have silverdragon also loaded, and it seems to be picking up the old zones rares .. haven't tried yet in cata zones
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