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Legion (7.0.3)
Updated:09-19-16 03:08 AM
Created:04-06-09 01:56 PM
Downloads:753,402
Favorites:1,979
MD5:
7.0.3

NPCScan  Popular! (More than 5000 hits)

Version: 7.0.3.19
by: Torhal [More]

NPCScan helps you find NPCs by scanning nameplates, minimap vignettes, and mouseover targets, with an optional dynamic targeting keybinding. Once an NPC is found by one of these methods, an on screen alert is displayed and an audio alert is played.

Nameplates
Alerts will be triggered whenever a nameplate is created, if that nameplate belongs to one of the tracked NPCs. To use this feature with any reliability, the Interface->Names->Always Show Nameplates option must be turned on from the WoW Game Menu.

Dynamic Target Keybinding
NPCScan includes a key binding that will trigger a dynamically-generated targeting macro. Each time it is pressed, the key binding will trigger a /targetexact <mob name=""> for every tracked NPC in the current zone you are in, in addition to any custom NPC additions. This only attempts a search each time it is triggered; it is not a continuous search.

To access this feature, just set a keybind under the Key Bindings->AddOns->NPCScan->Targeting Macro section.

“Found” Alert
When an NPC is found, NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying a Targeting Button for every NPC that is found.

Targeting Buttons
When clicked, the targeting button tries to target the NPC it depicts. You can also bind a key to trigger the newest button, in cases where multiple buttons are spawned.

Note: These buttons cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button or buttons will appear after you leave combat.

Options
NPCScan's main options window can be accessed from the Interface Options menu. To access the NPC list and other settings, type “/npcscan”.

New sounds can be added to the alert sound dropdown menu by installing SharedMedia.

  • 5.0.0.5:
    • Added custom search/achievement names to the alert pop-up button.
    • Added “Galleon” to the default search list.
  • 5.0.0.4: Updated deDE, frFR, itIT, koKR, ruRU, and zhCN localizations.
  • 5.0.0.3: Fixed an error when logging onto new characters immediately after updating to 5.0.0.2.
  • 5.0.0.2:
    • Enabled achievement settings now apply to all characters, since they're now account-wide.
    • Fixed an error when pressing the alert target button while in a raid.
    • Doesn't interfere with hunters' Call Pet spell anymore.
  • 5.0.0.1:
    • Added the “Glorious!” MoP rare achievement.
    • Added itIT localization and updated frFR and zhCN localizations.
  • 4.3.0.2: Fixed a broken zhCN translations file, and updated ptBR localization.
  • 4.3.0.1: Updated frFR, koKR, ruRU, zhCN, and zhTW localizations, and added ptBR translation by Omukeka.
  • 4.2.0.2: Added new tamable rares from 4.2 as defaults for hunters.
  • 4.2.0.1: Updated koKR, ruRU, zhCN, and zhTW localizations.
  • 4.1.0.2:
    • Faction-specific rares Captain Foulwind and Florence are now only defaults for the faction that can kill them.
    • Tamable mobs with unknown spawning zones shouldn't always show alerts anymore.
  • 4.1.0.1:
    • Alert sound volume is now controlled by the “Master Volume” slider in WoW's Sound Options window instead of the game sound effects volume slider.
    • Updated frFR, ruRU, zhCN, and zhTW localizations.
    • Updated the database of tamable rares.
  • 4.0.3.6: Updated and fixed non-English localizations so they will print chat messages properly.
  • 4.0.3.5:
    • Added an option to print timestamps with all messages. See the main _NPCScan options pane.
    • Updated 3D portraits to fit the alert popup better.
    • Updated frFR, koKR, and zhTW localizations.
  • 4.0.3.4:
    • Fixed an error for characters that hadn't used an updated version of _NPCScan since before 4.0.0.1. If you still experience an error on login, please reset that character's settings.
    • Updated mob name translations.
  • 4.0.3.3:
    • Jadefang is now also a default custom NPC.
    • Tamable rares in Uldum and Twilight Highlands should now be detected properly.
  • 4.0.3.2: Added Madexx' colors to each of his default entries. Won't apply if you logged in using 4.0.3.1.
  • 4.0.3.1:
    • Added Cataclysm rares to defaults. If you hadn't added them already, they will automatically appear in your custom NPCs list.
    • Updated the database of tamable rares.
    • Updated esES localization.
    • Added a way for stable mods like HunterStableInfo to coexist with _NPCScan. Authors, see source docs.
  • 4.0.0.6:
    • Updated frFR and deDE localizations, and added esES/esMX localization by galen2.
    • Updated the list of tamable rares.
    • Fixed uncommon error when attempting to scroll one of the rare mob tables.
  • 4.0.0.5: The “Unmute for alert sound” option now also re-enables WoW's sound effects toggle.
  • 4.0.0.4: Tweaked the default UI so that only the hunter's summoned pet will get cached on login.
  • 4.0.0.3: Hunters won't see bogus found alerts on login if they have tamed or stabled rare pets.
  • 4.0.0.2:
    • Updated dropdown menus for compatibility with patch 4.0.1.
    • Added deDE localization by Freydis88.
  • 4.0.0.1: Updated for Cataclysm Beta.
  • 3.3.5.5: Non-tamable mobs now show found alerts again.
  • 3.3.5.4:
    • Now summarizes pets cached while resting when leaving cities/inns instead of printing a line for each one.
    • Cached NPCs listed when changing worlds will only be printed once per session, instead of every time you zone in and out.
    • Fixed screen edge flash when mobs are found.
    • Added ruRU localization from CurseForge.
  • 3.3.5.3:
    • LibRareSpawns' mob screenshots should once again appear when mousing over rows in the achievement tables.
    • Added frFR and koKR localizations.
  • 3.3.5.2: Fixed an error that occurred when “Search for completed achievement NPCs” was disabled and any achievement criteria updated.
  • 3.3.5.1:
    • Scans can now be limited to worlds (continents or instances). You can customize this for custom NPCs with an edit box next to the NPC's ID; Simply type the name of the world exactly, or select a continent name from the dropdown. If left blank, the scan will stay active no matter where you are.
    • Tables of rares in the Search configuration pane are now sortable by clicking their column headers.
    • Default options now only add tamable custom mobs like Arcturis and Skoll for hunters. Hold shift while reverting to defaults to override this.
    • Added Bro'Gaz the Clanless as a default for Outlands.
    • Added zhTW localization by s8095324.
    • The found alert button now scales with your global UI Scale setting.
    • Removed control over RareSpawnOverlay.
    • Custom NPCs are now identified by NPC ID instead of their names. Typed names are now case-sensitive.
    • Alerts for humanoid rares that used to look solid white now appear properly clothed once the mob is targeted.
  • 3.3.0.4:
    • The targeting button now marks the rare with a green triangle when clicked.
    • Fixed an issue with horizontal scrolling in the rare mob list.
  • 3.3.0.3: Compatible with _NPCScan.Overlay 3.3.0.6.
  • 3.3.0.2: Fixed a bug in version detection. Arcturis should be added to player scan lists now.
  • 3.3.0.1:
    • Added 3.3's new spirit beast Arcturis to default scan and tamable lists.
    • Added an “/npcscan cache” command to print a message like the log-in cache warning.
    • Removed the rare raptors from default settings, since they no longer drop pets.
    • Removed the mostly obsolete “Search for Tamable NPCs” option.
    • Now uses ZoneIDs instead of map file names to locate tamable mobs. Consequently, The Razza now gets detected accurately in Dire Maul.
  • 3.2.0.8:
    • Rewrote the screen border flash so that it should never conflict with other mods that use it.
    • Achievement tabs now have more prominent checkboxes so disabled tabs will be harder to miss.
  • 3.2.0.7:
    • Tamable mobs now correctly show found alerts when spotted immediately upon login.
    • False found alert messages for tamable mobs now indicate why they are false alarms.
  • 3.2.0.6:
    • Rare tamable mobs now only show alerts when found in their original zone.
    • Added a new “NpcOverlay_Found message” to be used by _NPCScan.Overlay.
  • 3.2.0.5: Classified Terror Spinner as a tamable mob.
  • 3.2.0.4: Classified Skoll as a tamable mob.
  • 3.2.0.3:
    • Added new 3.2 rare spirit beast Skoll.
    • Now uses AceEvent-3.0 to communicate with map overlay-type addons.
  • 3.2.0.2: Now loads properly when _NPCScan.Overlay isn't present.
  • 3.2.0.1:
    • Now manages which overlays are shown by the RareSpawnOverlay and _NPCScan.Overlay addons.
    • Added four rare raptor mobs that drop non-combat pets in 3.2: Dart, Takk the Leaper, Ravasaur Matriarch, and Razormaw Matriarch.
    • No longer shows an alert button for tamable NPCs while resting (in an inn or city), although you will still need to clear the cache.
    • Added all localized mob names for zhTW, and as many as I could find for zhCN and koKR.
    • Added an “Unmute for alert sound” setting to play the alert sound even if WoW is muted.
    • Added an “Alert sound file” dropdown to choose which sound to play for alerts. Additional sounds can be added using SharedMedia-type addons.
    • The alert border flash now only shows when you enable “Screen Edge Flash” in the Default UI's Display Interface Options panel.
    • Now continues searching for rares in 5-man dungeons. Raid dungeons, battlegrounds, and arenas will still disable scanning, however.
  • 3.1.0.1:
    • Achievements to kill rares now have their own lists in the options window.
    • Added slash commands to add and remove NPCs from the custom tracking list: “/npcscan add <NpcID> <Name>” and “/npcscan remove <Name>
    • You can now add tamable mobs to your search list and toggle them all using a “Search for tamable NPCs” setting.
    • Found alerts for tamable mobs will note that they are tamable and may be false alarms.
    • Added an option to suppress the “already cached” log-in alert.
    • Added Gondria to the default rare list, and updated some rares that are now tamable in 3.1.
Archived Files (80)
File Name
Version
Size
Author
Date
7.0.3.18
399kB
Torhal
09-18-16 01:31 AM
7.0.3.17
398kB
Torhal
09-17-16 04:12 AM
7.0.3.16
367kB
Torhal
09-14-16 08:35 AM
7.0.3.15
367kB
Torhal
09-14-16 06:50 AM
7.0.3.14
358kB
Torhal
09-13-16 09:48 PM
7.0.3.11
359kB
Torhal
09-13-16 06:35 AM
7.0.3.10
348kB
Torhal
09-12-16 07:17 PM
7.0.3.9
339kB
Torhal
09-12-16 06:11 AM
7.0.3.7
430kB
Torhal
08-01-16 10:27 PM
6.2.3.6
436kB
Torhal
12-18-15 11:47 AM
6.2.3.3
337kB
Torhal
12-04-15 11:22 AM
6.2.2.2
312kB
Torhal
10-03-15 05:52 PM
6.2.2.1
312kB
Torhal
09-09-15 09:47 PM
6.2.0.1
297kB
Torhal
06-23-15 08:58 PM
6.1.2.3
297kB
Torhal
05-31-15 08:51 AM
6.1.2.2
298kB
Torhal
05-03-15 08:29 PM
6.1.2.1
297kB
Torhal
04-27-15 05:02 AM
6.1.0.2
298kB
Torhal
03-01-15 02:54 PM
6.1.0.1
298kB
Torhal
02-24-15 12:18 PM
6.0.3.4
297kB
Torhal
11-30-14 10:30 PM
6.0.3.2
296kB
Torhal
11-13-14 04:19 AM
6.0.2.2
247kB
Torhal
10-21-14 07:21 PM
5.4.8.5
236kB
Torhal
09-21-14 12:25 AM
5.4.8.3
225kB
Torhal
07-12-14 08:36 PM
5.4.7.2
211kB
Torhal
04-25-14 11:11 PM
5.4.2.6
211kB
Torhal
02-09-14 02:29 PM
5.4.2.1
206kB
Torhal
12-10-13 07:45 AM
5.4.1.8
206kB
Torhal
11-19-13 10:22 PM
5.4.1.7
205kB
Torhal
11-17-13 04:54 PM
5.4.1.6
205kB
Torhal
11-15-13 08:07 AM
5.4.1.2
152kB
Torhal
11-02-13 10:22 PM
5.4.1.1
170kB
Torhal
11-01-13 09:33 PM
5.4.0.9
159kB
Torhal
10-30-13 11:07 PM
5.4.0.8
114kB
Torhal
10-23-13 12:47 PM
5.4.0.7
114kB
Torhal
10-23-13 07:54 AM
5.4.0.6
115kB
Torhal
10-23-13 03:38 AM
5.4.0.5
115kB
Torhal
10-18-13 05:02 PM
5.4.0.4
114kB
Torhal
10-10-13 01:10 AM
5.2.1
115kB
Torhal
10-07-13 10:03 PM
5.2
120kB
Torhal
10-05-13 03:26 AM
5.1
114kB
Torhal
09-30-13 09:29 PM
5.0.0.5
70kB
Torhal
10-13-12 02:05 AM
5.0.0.4
70kB
Saiket
09-30-12 06:53 PM
5.0.0.3
68kB
Saiket
09-12-12 08:30 PM
5.0.0.2
68kB
Saiket
09-10-12 11:42 PM
5.0.0.1
68kB
Saiket
08-28-12 09:38 AM
4.3.0.2
66kB
Saiket
12-16-11 06:23 PM
4.3.0.1
64kB
Saiket
11-29-11 06:04 PM
4.2.0.2
63kB
Saiket
07-14-11 10:56 PM
4.2.0.1
62kB
Saiket
06-28-11 01:55 PM
4.1.0.2
61kB
Saiket
05-27-11 08:03 PM
4.1.0.1
62kB
Saiket
04-26-11 10:49 AM
4.0.3.6
61kB
Saiket
01-22-11 07:55 PM
4.0.3.5
61kB
Saiket
01-08-11 08:21 PM
4.0.3.4
61kB
Saiket
12-27-10 08:02 PM
4.0.3.3
60kB
Saiket
12-24-10 01:29 AM
4.0.3.2
60kB
Saiket
12-23-10 05:01 PM
4.0.3.1
60kB
Saiket
12-23-10 02:09 PM
4.0.0.6
57kB
Saiket
12-06-10 12:47 AM
4.0.0.5
55kB
Saiket
11-01-10 05:05 PM
4.0.0.4
55kB
Saiket
10-15-10 09:51 AM
4.0.0.3
55kB
Saiket
10-15-10 02:35 AM
4.0.0.2
55kB
Saiket
10-12-10 03:55 PM
3.3.5.5
50kB
Saiket
07-24-10 11:48 AM
3.3.5.4
50kB
Saiket
07-23-10 12:50 AM
3.3.5.3
48kB
Saiket
07-02-10 08:13 PM
3.3.5.2
44kB
Saiket
06-23-10 08:04 AM
3.3.5.1
44kB
Saiket
06-22-10 05:08 PM
3.3.0.4
39kB
Saiket
03-26-10 05:53 PM
3.3.0.3
39kB
Saiket
03-23-10 02:02 PM
3.3.0.2
37kB
Saiket
12-08-09 06:37 PM
3.3.0.1
37kB
Saiket
12-08-09 02:45 PM
3.2.0.8
38kB
Saiket
10-04-09 01:50 PM
3.2.0.7
37kB
Saiket
09-22-09 04:22 PM
3.2.0.6
37kB
Saiket
09-11-09 04:23 PM
3.2.0.5
36kB
Saiket
08-20-09 02:43 PM
3.2.0.4
36kB
Saiket
08-06-09 02:06 AM
3.2.0.3
36kB
Saiket
08-04-09 03:49 PM
3.1.0.1
24kB
Saiket
05-13-09 01:45 AM
3.0.9.2
17kB
Saiket
04-06-09 01:56 PM


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Unread 09-13-09, 01:21 PM  
lordkandar
A Kobold Labourer

Forum posts: 0
File comments: 2
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Re: Re: No alert message

Originally posted by Saiket
Newer versions of the addon won't display alerts for tamable mobs (like Skoll) when outside of their original zones. However if you had found Skoll in The Storm Peaks, an alert should show. Has this happened for any non-tamable mobs, or tamable ones in their original zone?
I'm not sure, but I don't think it's happened in the zone. Thanks for the info!
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Unread 09-12-09, 10:20 PM  
Saiket
A Chromatic Dragonspawn
 
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Re: No alert message

Originally posted by lordkandar
I love this addon, but I can't seem to get the alert sound to play. The test button plays the sound, but just finding a mob will not (for example a tamed Skoll, in Dalaran). I have the program set to search for tamable mobs, and I get the message in the chat log when it's found, but not any other time.
Newer versions of the addon won't display alerts for tamable mobs (like Skoll) when outside of their original zones. However if you had found Skoll in The Storm Peaks, an alert should show. Has this happened for any non-tamable mobs, or tamable ones in their original zone?
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Unread 09-12-09, 08:08 PM  
lordkandar
A Kobold Labourer

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No alert message

I love this addon, but I can't seem to get the alert sound to play. The test button plays the sound, but just finding a mob will not (for example a tamed Skoll, in Dalaran). I have the program set to search for tamable mobs, and I get the message in the chat log when it's found, but not any other time.
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Unread 09-12-09, 03:53 AM  
Jeaz
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Navpoints

Hey, I second Abelius suggestion below - TomTom integration would be awesome.

Until then, I've made a waypoint list for those who are interested. I've so far only made a list for Bloody rare (the outland one) but I suppose I'll get around to do one for Northrend as well in time.

What you do is that you put the text below into a macro and then run it. You won't fit far from all in one macro so just fit what you can and then run it and then create a 2nd macro and so on.

EDIT: I've added spaces to show how much fits into each macro
EDIT2: Had misspelt Terokkar :-)

Code:
/way <shadowmoon valley> 46 70 Jerrikar
/way <shadowmoon valley> 57 37 Jerrikar
/way <shadowmoon valley> 39 42 Collidus
/way <shadowmoon valley> 59 45 Kreator
/way <shadowmoon valley> 43 67 Kreator
/way zangarmarsh 25 25 <Bog Lurker>

/way zangarmarsh 45 60 <Bog Lurker>
/way zangarmarsh 62 64 Emissary
/way zangarmarsh 61 40 Emissary
/way zangarmarsh 13 41 Marticar
/way netherstorm 26 40 Lorthander
/way netherstorm 48 32 Lorthander
/way netherstorm 62 40 Lorthander

/way netherstorm 67 39 Ever-Core
/way netherstorm 58 45 Ever-Core
/way netherstorm 62 32 Ever-Core
/way netherstorm 30 77 Nuramoc
/way <terokkar forest> 30 65 Crippler
/way <terokkar forest> 40 55 Crippler
/way <terokkar forest> 45 75 Crippler

/way <terokkar forest> 35 35 Jurim
/way <terokkar forest> 65 40 Jurim
/way <terokkar forest> 55 71 Okrek
/way <hellfire peninsula> 52 72 Fulgorge
/way <hellfire peninsula> 34 60 Fulgorge
/way <hellfire peninsula> 51 49 Mekthorg

/way <hellfire peninsula> 54 27 Vorakem
/way <hellfire peninsula> 42 32 Vorakem
/way nagrand 58 28 Goretooth
/way nagrand 34 50 Goretooth
/way nagrand 38 67 Yar
/way nagrand 32 69 Yar
/way nagrand 37 76 Yar
/way <blade's edge mountains> 30 65 Hemathion

/way <blade's edge mountains> 67 72 Morcrush
/way <blade's edge mountains> 45 75 <Mar'Grom>
/way <blade's edge mountains> 40 50 <Mar'Grom>
/way <blade's edge mountains> 64 22 <Mar'Grom>
Last edited by Jeaz : 09-12-09 at 04:09 AM.
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Unread 09-10-09, 04:12 PM  
dianaim
A Kobold Labourer

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File comments: 4
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Re: Re: Connecting to Curse.com

THANK YOU SO MUCH!!!!!!!!!!!


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Unread 09-08-09, 04:16 PM  
Saiket
A Chromatic Dragonspawn
 
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Uploads: 21
Originally posted by StanRyker
On login its telling me that it is incompatible with RareSpawnOverlay. But I have the newest versions of _NPCScan and RSO. Will it still work? I'm not getting errors.
_NPCScan shows that "incompatible" message when an error occurs between it and RSO, but I've never seen that actually happen. Could you please turn on debug mode and copy the error message you see back to here? If you open up the file <_NPCScan/_NPCScan.Overlays.lua>, you should find the following line near the top:
Code:
me.Debug = false; -- Set to true so incompatible hooks will throw real errors
Just replace the false with true, and then keep playing as usual until a real error pops up. I'll try and fix it as soon as possible once I know what's happening.
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Unread 09-08-09, 01:07 AM  
StanRyker
A Kobold Labourer

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File comments: 1
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On login its telling me that it is incompatible with RareSpawnOverlay. But I have the newest versions of _NPCScan and RSO. Will it still work? I'm not getting errors.
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Unread 09-06-09, 05:38 PM  
frozndevl
A Defias Bandit

Forum posts: 2
File comments: 119
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Originally posted by Saiket
There should have been a red close button at the top right of the button... It wasn't there?
That's my UI causing problems. The red X icon has been disabled in the UI, not sure why, but that's it. Thanks. The button is still there, but invisible.
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Unread 09-06-09, 01:53 PM  
Saiket
A Chromatic Dragonspawn
 
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Originally posted by frozndevl
Thanks for the mod, works great. For the life of me, I can't figure out how to close the alert button once it has shown up. For example, I found Nuramoc and killed him, but the button stuck around until I did a /rl.

Cheers
There should have been a red close button at the top right of the button... It wasn't there?
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Unread 09-05-09, 05:58 PM  
frozndevl
A Defias Bandit

Forum posts: 2
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Thanks for the mod, works great. For the life of me, I can't figure out how to close the alert button once it has shown up. For example, I found Nuramoc and killed him, but the button stuck around until I did a /rl.

Cheers
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Unread 09-05-09, 04:44 PM  
Saiket
A Chromatic Dragonspawn
 
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Re: Connecting to Curse.com

Originally posted by dianaim
Is it possible to link this mod to curse.com?

It would help those of us that use the curse client for updates, so that we do not have to worry about keeping track of another mod.

Thanks,

Dianaim
http://wow.curse.com/downloads/wow-a...s/npcscan.aspx
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Unread 09-05-09, 04:41 PM  
dianaim
A Kobold Labourer

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Connecting to Curse.com

Is it possible to link this mod to curse.com?

It would help those of us that use the curse client for updates, so that we do not have to worry about keeping track of another mod.

Thanks,

Dianaim
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Unread 09-04-09, 08:02 AM  
lag
A Kobold Labourer

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Thanks for making this, it is absolutely my favorite addon out there!
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Unread 08-31-09, 05:55 AM  
Abelius
A Defias Bandit
 
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Suggestion

Hi there, thanks for your addon. It's been very useful to me, but I've got one humble suggestion to make for future versions.

It would be great if there could be some way to use a 'tomtom-alike' arrow, to point you in the correct direction because, even if you get the warning, you loss a lot of time trying to locate the exact position of the mob, time in which other player could get the mob first...

I know that you can put a separate arrow for a party member, because I use an addon named MAX_PartyWaypoints, which uses other addon's built-in arrow to generate another one for a party member (useful in BG's), but I don't know if that same thing could be possible for a mob.

Just a suggestion for you to think about. Thank you for your work and for reading this.
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Unread 08-30-09, 12:35 PM  
Saiket
A Chromatic Dragonspawn
 
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Originally posted by jaeSun
so in order to have npcscan look for the Custom NPCs (where the new dino hatchling pets drop from, Takk the Leaper, Dart, Razormaw Matriarch, etc), i have to enable "Search for tamable NPCs" ?
Yep.
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