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Return to Karazhan (7.1.0)
Updated:11-30-16 02:12 PM
Created:04-09-09 11:46 AM
Downloads:22,804
Favorites:150
MD5:
7.1.0

rFilter  Updated this week!  Popular! (More than 5000 hits)

Version: 710.20161130
by: zork [More]


Intro

Buff, debuff and cooldown filter button framework. Does nothing on its own. Needs a layout.

Layout:
Slash Command
/rfilter
API documentation
rFilter API documentation
Requires
rLib
Git
https://github.com/zorker/rothui/tre...wow7.0/rFilter

Optional Files (0)


Archived Files (25)
File Name
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Author
Date
710.20161117
5kB
zork
11-17-16 11:43 AM
710.20161031
5kB
zork
10-31-16 12:36 PM
60000.01
57kB
zork
10-24-14 08:00 PM
50400.01
57kB
zork
09-16-13 04:58 AM
50400.01
58kB
zork
03-04-13 05:40 PM
50100.03
57kB
zork
12-20-12 12:39 PM
50100.02
57kB
zork
12-14-12 04:32 AM
50100.01
57kB
zork
11-28-12 01:24 PM
50001.04
57kB
zork
09-25-12 12:38 PM
50001.03
57kB
zork
09-21-12 01:44 PM
40300.03
75kB
zork
03-15-12 12:43 PM
40300.02
75kB
zork
01-14-12 07:41 AM
40300.01
75kB
zork
11-30-11 12:50 PM
4.011
80kB
zork
06-29-11 04:18 PM
4.010
79kB
zork
06-03-11 08:39 AM
4.009
78kB
zork
06-03-11 07:18 AM
4.008
77kB
zork
06-03-11 05:03 AM
4.007
77kB
zork
04-28-11 02:26 PM
4.006
77kB
zork
02-25-11 03:22 PM
4.005
77kB
zork
02-25-11 03:04 PM
4.004
77kB
zork
11-05-10 07:51 AM
4.003
77kB
zork
10-30-10 04:36 AM
4.002
76kB
zork
10-26-10 04:44 PM
4.001
77kB
zork
10-24-10 03:43 PM
002
4kB
zork
04-10-09 04:15 AM


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Unread 10-27-10, 03:59 PM  
fir3fly
A Defias Bandit

Forum posts: 3
File comments: 20
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Noticed something earlier when I was editing some stuff, but (I don't think, haven't tested as I'm not raiding atm) the current version doesn't have an "ismine" or "unitCaster" option which will be a big problem for some peoples debuffs - aka anyone using dots. :P
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Unread 10-27-10, 08:58 AM  
zork
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Nope, had to many backholes. Especially when it comes to saving the position even after spec-switch.
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Unread 10-27-10, 08:51 AM  
mistermoguntia
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I'm using quite a lot of your addons, thanks a lot for them!

But I'm sorry to hear that the ingame moving/resizing is gone in the new version! Its wayyyy easier to position the icons ingame, than in config file and /reload again and again. Could you add that again please maybe as an optional feature? Would be very nice!
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Unread 10-27-10, 05:36 AM  
fir3fly
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<3 you Zork, thanks for sorting the specs thing. :P
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Unread 10-27-10, 04:27 AM  
Rammus
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I've been using your addons for quite some time and had to post to say
a huge thanks for all your work. Great work on this one too, love it!
The only thing this one is missing right now, is an internal cd tracker(trinket
procs). Would be great to see it implemented!
Keep it up!
Last edited by Rammus : 10-27-10 at 04:35 AM.
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Unread 10-27-10, 01:37 AM  
zork
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Originally posted by Seerah
Could you pretty, pretty please use tabs instead of spaces in your formatting? Tabs translate from editor to editor, and allow users/authors to view the indents as they prefer (the width of their tab spacing). I admit that I am OCD, and just went through your config.lua file (I did this with rFilter2, also) and changed all of the single spaces to tabs...
Seerah I hate tabs but I don't use double-space in any other position than where your tab would be (at the start of a line). Just do a replace for every double-space into a tab and done.
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Last edited by zork : 10-27-10 at 01:38 AM.
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Unread 10-26-10, 08:11 PM  
Seerah
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Could you pretty, pretty please use tabs instead of spaces in your formatting? Tabs translate from editor to editor, and allow users/authors to view the indents as they prefer (the width of their tab spacing). I admit that I am OCD, and just went through your config.lua file (I did this with rFilter2, also) and changed all of the single spaces to tabs...
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Unread 10-26-10, 07:04 PM  
zohar101
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Originally posted by zork
New version incoming.

- added cooldowns
- specs are now part of the config aswell
- positions are now part of the config
- ingame moving/sizing removed

Btw...cooldowns FINALLY work correctly even with global CD . Showed some l0ve.
Woooot TYtyty
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Unread 10-26-10, 04:39 PM  
zork
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New version incoming.

- added cooldowns
- specs are now part of the config aswell
- positions are now part of the config
- ingame moving/sizing removed

Btw...cooldowns FINALLY work correctly even with global CD . Showed some l0ve.
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Last edited by zork : 10-26-10 at 04:39 PM.
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Unread 10-26-10, 03:55 PM  
zork
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Yeah it has some major flaws. Talent spec change is impossible too. I remove that ingame mover change. It just doesn't work. You want to the button one time and then forget about them.
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Unread 10-26-10, 02:21 PM  
ashopedies
A Kobold Labourer
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I love this addon, but I liked it a lot more when positions had to be set through .lua as well. Most of the time all I want is some 3-4 icons with the exact same size in a nice straight line, something I just can't do by dragging icons around. Editing layout-local.txt feels clumsy and doesn't work as well as having to set fixed positions in an addon.

Thanks a lot for the update though.
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Unread 10-26-10, 05:31 AM  
zork
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Buffs/Debuffs are only tracked for specific unitIDs. Like "target", "player", "focus", 2raid1" and so on. They are updated each second. No unit, no update, no debuff. So 2 units are max. Target+Focus.

What you may want is sth else. Just a timer that start once the debuff is applied. That timer would run from max to zero but will stay unchecked inbetween.
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Last edited by zork : 10-26-10 at 05:37 AM.
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Unread 10-26-10, 03:36 AM  
Lastbreath
A Defias Bandit

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Hmm dont think u got mine point, u can put Living Bomb on 3 targets max so is there a way to track 3 living bombs on 3 different targets/mobs?

something like this:

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Unread 10-25-10, 10:41 PM  
zork
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Well if your fried always is casting them one the same target?!
No I don't think so.
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Unread 10-25-10, 04:11 PM  
Lastbreath
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M8 tnx alot for this addon, if u can add option for CDs great if not again great work
Just a quick question: My friend plays mage and as i know Living Bomb can be puted on up to 3 targets, so is there an option to track debuff on 3 targets?
Last edited by Lastbreath : 10-25-10 at 04:54 PM.
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