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Return to Karazhan (7.1.0)
Updated:11-30-16 02:12 PM
Created:04-09-09 11:46 AM
Downloads:22,864
Favorites:150
MD5:
7.1.0

rFilter  Updated this week!  Popular! (More than 5000 hits)

Version: 710.20161130
by: zork [More]


Intro

Buff, debuff and cooldown filter button framework. Does nothing on its own. Needs a layout.

Layout:
Slash Command
/rfilter
API documentation
rFilter API documentation
Requires
rLib
Git
https://github.com/zorker/rothui/tre...wow7.0/rFilter

Optional Files (0)


Archived Files (25)
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710.20161117
5kB
zork
11-17-16 11:43 AM
710.20161031
5kB
zork
10-31-16 12:36 PM
60000.01
57kB
zork
10-24-14 08:00 PM
50400.01
57kB
zork
09-16-13 04:58 AM
50400.01
58kB
zork
03-04-13 05:40 PM
50100.03
57kB
zork
12-20-12 12:39 PM
50100.02
57kB
zork
12-14-12 04:32 AM
50100.01
57kB
zork
11-28-12 01:24 PM
50001.04
57kB
zork
09-25-12 12:38 PM
50001.03
57kB
zork
09-21-12 01:44 PM
40300.03
75kB
zork
03-15-12 12:43 PM
40300.02
75kB
zork
01-14-12 07:41 AM
40300.01
75kB
zork
11-30-11 12:50 PM
4.011
80kB
zork
06-29-11 04:18 PM
4.010
79kB
zork
06-03-11 08:39 AM
4.009
78kB
zork
06-03-11 07:18 AM
4.008
77kB
zork
06-03-11 05:03 AM
4.007
77kB
zork
04-28-11 02:26 PM
4.006
77kB
zork
02-25-11 03:22 PM
4.005
77kB
zork
02-25-11 03:04 PM
4.004
77kB
zork
11-05-10 07:51 AM
4.003
77kB
zork
10-30-10 04:36 AM
4.002
76kB
zork
10-26-10 04:44 PM
4.001
77kB
zork
10-24-10 03:43 PM
002
4kB
zork
04-10-09 04:15 AM


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Unread 10-25-10, 03:13 PM  
Southy
A Kobold Labourer

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is there a way to disable the icons and just have text timers?
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Unread 10-25-10, 02:45 PM  
zork
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Mod is still in progress, no CDs yet. Depends on how easy they can be implemented. Dunno atm.
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Unread 10-25-10, 02:16 PM  
zohar101
A Cyclonian
 
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Uh so I was trying to set up my cds with this. Does it not track cds anymore or am I just not setting this up correctly?
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Unread 10-25-10, 04:44 AM  
Slaxi81
A Murloc Raider
 
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Originally posted by zohar101
Yay! I was just looking at this the past few days trying to get it to work.
Thanks for the update!!
Dito. Thank you for the New Functions.

Have a nixe Day.

Slaxi
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Unread 10-25-10, 01:35 AM  
zork
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I'm not quite satisfied yet. I think I will make an option to show a statusbar instead of text. Still need to think this through.
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Unread 10-24-10, 04:11 PM  
fir3fly
A Defias Bandit

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Woot, <3 the changes as well. Don't suppose you can save me the trouble of figuring out the code to change config depending on spec...deleted my rFilter2 like a douche and its been a while... =(


Also, I was wondering if you plan to add the option to track CDs again at some point?
Last edited by fir3fly : 10-24-10 at 04:23 PM.
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Unread 10-24-10, 04:02 PM  
zohar101
A Cyclonian
 
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Yay! I was just looking at this the past few days trying to get it to work.
Thanks for the update!!
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Unread 10-24-10, 03:49 PM  
zork
A Pyroguard Emberseer
 
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Mod updated for Cata including ingame resizing, moving and locking.

SHIFT+LEFTCLICK to move icon
ALT+LEFTCLICKDRAG to resize

Console command
Code:
/rf3
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Last edited by zork : 10-24-10 at 03:51 PM.
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Unread 10-19-10, 02:56 PM  
fir3fly
A Defias Bandit

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Originally posted by zork
It will be patched since I need it for tanking.
Yay, its the 1 mod I can't live without :P
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Unread 10-19-10, 02:03 PM  
zork
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It will be patched since I need it for tanking.
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Last edited by zork : 10-19-10 at 02:03 PM.
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Unread 10-19-10, 01:40 PM  
fir3fly
A Defias Bandit

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This mod seems to be broke (for me at least) since the patch =( Anyway to fix it?
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Unread 07-31-10, 02:57 AM  
Slaxi81
A Murloc Raider
 
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Hello everybody,

is there a way to let me show my rFilter2 buffs, only if the remaining time is (for example) 30 seconds?

And i not yet getting this to work:
"show the cooldown of "Divine Storm"

(i have no problem to show other Spell's, so i know how to do. But this Spell is some strange s h i t).

have a nice day

slaxi
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Last edited by Slaxi81 : 08-01-10 at 12:08 AM.
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Unread 07-03-10, 01:57 AM  
strickland
A Deviate Faerie Dragon

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is it not possible to set "ismine = 1" on my buffs that are on unit "target" ive tried to do so with my hots as druid, rejuv/lb etc, but it showed even if other druids buff a target with rejuv... so its not working for my target/buff
Last edited by strickland : 07-03-10 at 01:57 AM.
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Unread 06-26-10, 01:38 PM  
DNBRMG
A Murloc Raider

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Dynamically Polling SpellIDs

Have you ever thought about dynamically polling SpellIDs based on the aura/buff/debuff name using the UnitAura, UnitBuff and/or UnitDebuff functions? A while back I had read a post (which i can no longer find, unfortunately) on the official Blizzard forums where you could get the SpellIDs from aura/buff/debuff in game using a quick little mouseover macro/script. With a little bit of API research, and some help from the official forums, to try and recreate the macro/script I came up with the following:

Code:
/run print(select(11,UnitAura("[player/target]","[aura/buff/debuff]")))
Exammple: /run print(select(11,UnitAura("player","Life Tap")))
After getting this to work beautifully in game the thought occurred to me that this same functionality might be a valuable addition to this addon. More specifically instead specifying the SpellID in the configuration section, you specify the aura/buff/debuff name. You can then use the result of the "select(11,UnitAura())" call as your check to see if the aura/buff/debuff is present when deciding whether or not to draw the aura/buff/debuf icon on the UI as the SpellID of the aura/buff/debuff is returned when present and "nil" when not present.

I bring this up as I suspect the problem I am having with a few auras/buffs/debuffs when trying to get this addon configure through online research is the result of different SpellIDs for each spell rank and with this code the current aura/buff/debuff SpellID is return regardless of which spell rank was used to apply it.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

EDIT #1: I managed to get around to coding the changes that I figured were need to insert a dynamic polling of aura ids from aura names. The changes were simple enough, yet I realized that they weren't going to work based on how the "buttons" were created in the first place seeing as how they are created at player login as apposed to when an aura is applied to a specified target. I might be able to rework the even trigger to work off of the SPELL_AURA_[APPLIED/REFRESHED/REMOVED] events to get this to work. If not, it shouldn't be that hard to and another event trigger procedure to print the spell id to the chat window when and aura is applied to help in troubleshooting configuration problems.
Last edited by DNBRMG : 07-03-10 at 02:39 PM.
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Unread 06-25-10, 03:32 AM  
zork
A Pyroguard Emberseer
 
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Yeah its just a small mod that could use some tweaks but it's working just alright.
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