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Return to Karazhan (7.1.5)
Updated:11-30-16 02:12 PM
Created:04-09-09 11:46 AM
Downloads:24,398
Favorites:149
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rFilter  Popular! (More than 5000 hits)

Version: 710.20161130
by: zork [More]


Intro

Buff, debuff and cooldown filter button framework. Does nothing on its own. Needs a layout.

Layout:
Slash Command
/rfilter
API documentation
rFilter API documentation
Requires
rLib
Git
https://github.com/zorker/rothui/tre...wow7.0/rFilter

Optional Files (0)


Archived Files (25)
File Name
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Date
710.20161117
5kB
zork
11-17-16 11:43 AM
710.20161031
5kB
zork
10-31-16 12:36 PM
60000.01
57kB
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10-24-14 08:00 PM
50400.01
57kB
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09-16-13 04:58 AM
50400.01
58kB
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03-04-13 05:40 PM
50100.03
57kB
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12-20-12 12:39 PM
50100.02
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12-14-12 04:32 AM
50100.01
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11-28-12 01:24 PM
50001.04
57kB
zork
09-25-12 12:38 PM
50001.03
57kB
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09-21-12 01:44 PM
40300.03
75kB
zork
03-15-12 12:43 PM
40300.02
75kB
zork
01-14-12 07:41 AM
40300.01
75kB
zork
11-30-11 12:50 PM
4.011
80kB
zork
06-29-11 04:18 PM
4.010
79kB
zork
06-03-11 08:39 AM
4.009
78kB
zork
06-03-11 07:18 AM
4.008
77kB
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06-03-11 05:03 AM
4.007
77kB
zork
04-28-11 02:26 PM
4.006
77kB
zork
02-25-11 03:22 PM
4.005
77kB
zork
02-25-11 03:04 PM
4.004
77kB
zork
11-05-10 07:51 AM
4.003
77kB
zork
10-30-10 04:36 AM
4.002
76kB
zork
10-26-10 04:44 PM
4.001
77kB
zork
10-24-10 03:43 PM
002
4kB
zork
04-10-09 04:15 AM


Post A Reply Comment Options
Unread 07-22-09, 07:24 PM  
Kaidroth
A Kobold Labourer

Forum posts: 0
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I changed some variables for the Cd tracking so it seems much more logical:

- CDs are desaturated with timer when on CD and transparent (alpha 0 to 0.9)
- CDs are alpha 1 when ready and not grey

But I can't manage to show "s" and "m" after the timer on CDs.
I did it on buffs/debuffs though...
Last edited by Kaidroth : 07-22-09 at 07:24 PM.
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Unread 07-07-09, 11:27 AM  
Falter
A Deviate Faerie Dragon

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Perhaps I am mistaken, but I don't see a way to have buffs shown only if they are missing. I see see that you can use use_grey_vertex but not the same effect.

Would it impact performance much if alpha_when_not_active could be made a variable for each line item (buff)?

This way missing buffs could be tracked in a slightly more flexible manner.

I was thinking more along the mage armor or warlock armor spells. You really want them only shown if they are missing.
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Unread 07-05-09, 11:13 AM  
ZyL
A Kobold Labourer

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nein eher nicht...hatte das wieder rausgenommen weils nicht ging...anscheinend hatte ich des vorher übersehen wieder zu entfernen...fehler wird auch nicht mehr angezeigt....
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Unread 07-05-09, 10:36 AM  
zork
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Re: hi zork

Originally posted by ZyL
was muss ich machen um diesen Fehler zu beheben ?

-------------

[2009/07/04 16:40:58-164-x4]: rFilter2\rFilter2.lua:321: attempt to perform arithmetic on local 'timeleft' (a nil value)
rFilter2\rFilter2.lua:199: in function <Interface\AddOns\rFilter2\rFilter2.lua:186>

---
Versuchst du etwa eine Pala Aura mit unendlicher Laufzeit zu "tracken"? Dafür ist der Mod nicht gemacht.
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Unread 07-04-09, 08:18 AM  
ZyL
A Kobold Labourer

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hi zork

was muss ich machen um diesen Fehler zu beheben ?

-------------

[2009/07/04 16:40:58-164-x4]: rFilter2\rFilter2.lua:321: attempt to perform arithmetic on local 'timeleft' (a nil value)
rFilter2\rFilter2.lua:199: in function <Interface\AddOns\rFilter2\rFilter2.lua:186>

---
Last edited by ZyL : 07-04-09 at 08:41 AM.
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Unread 07-02-09, 11:14 AM  
Dancingblade
A Murloc Raider
 
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Originally posted by zoktar
nothing bad to say bout this addon but iv gone over to using tellmewhen for focused buffs/debuffs/cd's, features ingame config wich is smart and easy, and seems to have all the functionality i need.
Yeah, I've used TMW in the past as well as Satrina Buff Frames. Both do the job admirably, but I use (most) of the RothUI that this is part of and I love it. I like the small footprint it has. "Simple is beautiful", as Zork says.

Not to mention, I like challenging myself to learn a little LUA. I've got all of the filters set up and positioned where I want them. It's just that timer text on permanent auras that has me stumped.
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Unread 06-29-09, 01:58 AM  
zoktar
A Cliff Giant
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Originally posted by Dancingblade
I'm wondering about this myself in regard to buffs which have no timer such as paladin auras and hunter aspects. My current nub fix is to set fontsize=2, which leaves a little black dash in the middle of the icon.

I'm sure there's a more elegant solution.
nothing bad to say bout this addon but iv gone over to using tellmewhen for focused buffs/debuffs/cd's, features ingame config wich is smart and easy, and seems to have all the functionality i need.
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Unread 06-28-09, 01:58 PM  
Dancingblade
A Murloc Raider
 
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Originally posted by zoktar
edit: also with omnicc buffs/debuffs etc with no time makes it show -7435.023 or something simmular to that. for example Clear Casting, or Arcane Potency. im sure there are alot more.

I'm wondering about this myself in regard to buffs which have no timer such as paladin auras and hunter aspects. My current nub fix is to set fontsize=2, which leaves a little black dash in the middle of the icon.

I'm sure there's a more elegant solution.
Last edited by Dancingblade : 06-28-09 at 01:58 PM.
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Unread 06-11-09, 12:22 AM  
zoktar
A Cliff Giant
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Originally posted by zork
read my answer to post from gallahead. same question.
sweet, lets see if i can put this in myself

edit: also with omnicc buffs/debuffs etc with no time makes it show -7435.023 or something simmular to that. for example Clear Casting, or Arcane Potency. im sure there are alot more.
Last edited by zoktar : 06-11-09 at 02:28 AM.
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Unread 06-10-09, 03:09 PM  
zork
A Pyroguard Emberseer
 
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Originally posted by zoktar
I was wondering if it would be possible to add, ehm so it checks your current spec, like for say, fire mage, acane mage, frost mage, get different procs, short cd spells, and apply different debuffs. usually classes are limited to round 3 specs(most often atleast), or perhaps some sort of profiling? would be awsome so that buffs/debuffs/cd's always accupy the same location on the screen, just a thought perhaps check if u have certain higer level talent spells, for example, arcane barrage,(arcane mage), living bomb(fire mage), to have as a condition. or something.
read my answer to post from gallahead. same question.
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Last edited by zork : 06-10-09 at 03:09 PM.
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Unread 06-10-09, 03:02 PM  
zoktar
A Cliff Giant
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I was wondering if it would be possible to add, ehm so it checks your current spec, like for say, fire mage, acane mage, frost mage, get different procs, short cd spells, and apply different debuffs. usually classes are limited to round 3 specs(most often atleast), or perhaps some sort of profiling? would be awsome so that buffs/debuffs/cd's always accupy the same location on the screen, just a thought perhaps check if u have certain higer level talent spells, for example, arcane barrage,(arcane mage), living bomb(fire mage), to have as a condition. or something.
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Unread 06-08-09, 08:43 AM  
zork
A Pyroguard Emberseer
 
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Originally posted by fru
Gibt es eine möglichkeit die Buffs erst anzuzeigen, wenn sie eine bestimme Anzahl an Stacks erreicht haben?
Dafür musst du die Buff Funktion anpassen (function addon:rf2_check_buff(frameTag,spellId,unit)) und für die entsprechende SPELLID die if-Bedingung erweitern.

Beispiel:
Code:
if spellid == 1234 and applications > 1 then
  ...
    if name == spellName then
      ...
    end
  ...
end
__________________
| Simple is beautiful.
| WoWI AddOns | GitHub | Zork (WoW) | TDMOG

"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)
Last edited by zork : 06-08-09 at 08:44 AM.
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Unread 06-08-09, 08:31 AM  
fru
A Kobold Labourer

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Gibt es eine möglichkeit die Buffs erst anzuzeigen, wenn sie eine bestimme Anzahl an Stacks erreicht haben?
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Unread 05-28-09, 07:26 AM  
Gallahead
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funktioniert wunderbar. vielen vielen dank.
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Unread 05-28-09, 06:07 AM  
zork
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Originally posted by Gallahead
könntest du mir bitte verraten, wie der befehlt zum abprüfen eines talentes, heißt?

rf2_player_talent == " x " ?
http://www.wowwiki.com/API_GetTalentInfo

Beispiel: Heroic Strike, ist in TAB 1 und hat Index 1

Code:
local nameTalent, iconPath, tier, column, currentRank = GetTalentInfo(1,1)
Wichtig ist currentRank, da steht drin wieviel Punkte du vergeben hast.

Also z.b.
Code:
local nameTalent, iconPath, tier, column, currentRank = GetTalentInfo(1,1)
local nameTalent2, iconPath2, tier2, column2, currentRank2 = GetTalentInfo(1,2)

if currentRank > 0 then
  ..
end
if currentRank2 > 0 then
  ..
end
So ca denk ich mal.
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