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Siege of Orgrimmar (5.4)
Updated:09-16-13 04:58 AM
Created:04-09-09 11:46 AM
Downloads:17,934
Favorites:145
MD5:
5.4
rFilter3  Popular! (More than 5000 hits)
Version: 50400.01
by: zork [More]

!!! This mod eats puppies. If you are a puppy, stay away from it. It will bite you. !!!


Intro
rFilter3 is a buff, debuff and cooldown filter mod.

You can track a single spell by spellid or a full list of spellids having a similar effect. Example: many buffs give +5% crit, those could be combined to a spelllist.
Visibility settings
  • Active spec
  • Visibility state macro condition
  • Unit validation
  • Combat status
  • Ismine (Only show my buff/debuff)
  • Match spellid (Spellid of the aura found has to fully match)
  • Opacity values based on active/inactive
  • Supports spelllists for buffs/debuffs/cooldowns

Slash commands
Code:
/rfilter
/rfillter unlock
/rfillter lock
/rfillter reset
Config Documentation
Lua config only.
http://rothui.googlecode.com/svn/tru...umentation.txt
SVN
http://code.google.com/p/rothui/sour...ow5.0/rFilter3
50400.01
- updated toc to 50400

50200.01
- updated for patch 5.2

50100.03
- Merged Buff/Debuff checks into Aura checks
- attribute "ismine" is deprecated
- added a new attribute: "caster"

50100.02
- added spelllist tracking for cooldowns (useful to track cooldowns of talents the same tier)

50100.01
- updated for patch 5.1

50001.04
- Added a petbattle handler to hide the icons in petbattle

50001.03
- Added charspecific.lua to rFilter3
- Fixed GetSpecilization() (now the spec will match your current spec id correctly)
- Updated the documentation

50001.02
- fixed the spellid checks
- fixed the size reset

50001.01
- initial release

40300.03
- added the visibility_state attribute for buffs, debuffs and cooldowns

40300.02
- changed the talent tree identifictation based on a suggestion of Monolit. The spec value now acepts: nil, 1, 2 or 3. Check the documentation for more info.

40300.01
- updated for patch 4.3

4.011
- updated toc for patch 4.2

4.010
- added slash command for locking / unlocking. Use "/rf" or "/rfilter" for more info ingame
- all frames that have the move attribute and are in the same spec that you have defined can be moved

4.009
- added ingame movability again
Code:
  - Add the move attribute to any spell you want to move ingame (see documentation)
  - Ingame: LEFT MOUSE+ALT+SHIFT = DRAG
                RIGHT MOUSE+ALT+SHIFT = RESIZE
4.008
- rFilter3 has a new config attribute for buffs and debuffs called "match_spellid". The value can be true or false. With the spell given is nailed down by spellid in.

4.007
- updated TOC for patch 4.1

4.006
- removed the global spec settings
- it is now possible to set a spec per icon

Code:
        -- 1 is your first spec 
        -- 2 is your second spec
        -- false or nil will remove the spec tracking
Check config.lua for examples

4.005
- added the updatetimer to the config
- added two new config options to hide icons if the unit being tracked is not available or if you are out of combat. check config.lua examples.

Code:
        validate_unit = true, --only show the icon if unit is found
        hide_ooc      = true, --hide icon out of combat
* validate_unit is possible for buff/debuff tracking. icons will only be displayed if the unit being tacked exists.
* hide_ooc is possible for buffs, debuffs and cooldowns. icons will be hidden if out of combat if that value is available and set to true.

4.004
- added spelllists for buffs and debuffs

4.003
- added ismine check to confg

4.002
- added cooldowns
- specs are now part of the config aswell
- positions are now part of the config
- ingame moving/sizing removed

Btw...cooldowns FINALLY work correctly even with global CD . Showed some l0ve.

4.001
- cata release with ingame moving and sizing aswell as locking

002
- empty table if the char is not set

001
- err
Optional Files (0)


Archived Files (21)
File Name
Version
Size
Author
Date
50400.01
58kB
zork
03-04-13 05:40 PM
50100.03
57kB
zork
12-20-12 12:39 PM
50100.02
57kB
zork
12-14-12 04:32 AM
50100.01
57kB
zork
11-28-12 01:24 PM
50001.04
57kB
zork
09-25-12 12:38 PM
50001.03
57kB
zork
09-21-12 01:44 PM
40300.03
75kB
zork
03-15-12 12:43 PM
40300.02
75kB
zork
01-14-12 07:41 AM
40300.01
75kB
zork
11-30-11 12:50 PM
4.011
80kB
zork
06-29-11 04:18 PM
4.010
79kB
zork
06-03-11 08:39 AM
4.009
78kB
zork
06-03-11 07:18 AM
4.008
77kB
zork
06-03-11 05:03 AM
4.007
77kB
zork
04-28-11 02:26 PM
4.006
77kB
zork
02-25-11 03:22 PM
4.005
77kB
zork
02-25-11 03:04 PM
4.004
77kB
zork
11-05-10 07:51 AM
4.003
77kB
zork
10-30-10 04:36 AM
4.002
76kB
zork
10-26-10 04:44 PM
4.001
77kB
zork
10-24-10 03:43 PM
002
4kB
zork
04-10-09 04:15 AM


Post A Reply Comment Options
Unread 11-25-10, 04:42 PM  
Lastbreath
A Defias Bandit

Forum posts: 3
File comments: 81
Uploads: 0
Code:
ROGUE = {

		-- Buffs
		[GetSpellInfo(13750) or "Adrenaline Rush"] = true,		    	-- Adrenaline Rush
		[GetSpellInfo(13877) or "Blade Flurry"] = true,			    	-- Blade Flurry
		[GetSpellInfo(31230) or "Cheat Death"] = true,			    	-- Cheat Death
		[GetSpellInfo(84617) or "Revealing Strike"] = true,			    -- Revealing Strike
		[GetSpellInfo(51713) or "Shadow Dance"] = true,			    	-- Shadow Dance
		[GetSpellInfo(5171) or "Slice and Dice"] = true,				-- Slice and Dice

		-- Debuffs
		[GetSpellInfo(2094) or "Blind"] = true,					    	-- Blind
		[GetSpellInfo(1833) or "Cheap Shot"] = true,					-- Cheap Shot
		[GetSpellInfo(26679) or "Deadly Throw"] = true,			   	 	-- Deadly Throw
		[GetSpellInfo(51722) or "Dismantle"] = true, 					-- Dismantle
		[GetSpellInfo(8647) or "Expose Armor"] = true,			    	-- Expose Armor
		[GetSpellInfo(703) or "Garrote"] = true,						-- Garrote
		[GetSpellInfo(1776) or "Gouge"] = true,					    	-- Gouge
		[GetSpellInfo(408) or "Kidney Shot"] = true,					-- Kidney Shot
		[GetSpellInfo(1943) or "Rupture"] = true,						-- Rupture
		[GetSpellInfo(6770) or "Sap"] = true,							-- Sap
		[GetSpellInfo(79140) or "Vendetta"] = true,						-- Vendetta

	},
	
	SHAMAN = {

		-- Buffs
		[GetSpellInfo(974) or "Earth Shield"] = true,			    	-- Earth Shield
		[GetSpellInfo(324) or "Lightning Shield"] = true,		    	-- Lightning Shield
		[GetSpellInfo(51530) or "Maelstrom Weapon"] = true,		    	-- Maelstrom Weapon
		[GetSpellInfo(61295) or "Riptide"] = true,						-- Riptide
		[GetSpellInfo(30823) or "Shamanistic Rage"] = true,		    	-- Shamanistic Rage
		[GetSpellInfo(79206) or "Spiritwalker's Grace"] = true,		    -- Spiritwalker's Grace

		-- Debuffs
		[GetSpellInfo(8042) or "Earth Shock"] = true,					-- Earth Shock
		[GetSpellInfo(8050) or "Flame Shock"] = true,					-- Flame Shock
		[GetSpellInfo(8056) or "Frost Shock"] = true,					-- Frost Shock
		[GetSpellInfo(51514) or "Hex"] = true,							-- Hex

	},
	
	WARLOCK = {

		-- Buffs
		[GetSpellInfo(54277) or "Backdraft"] = true,					-- Backdraft
		[GetSpellInfo(59672) or "Metamorphosis"] = true,				-- Metamorphosis
		[GetSpellInfo(91711) or "Nether Ward"] = true,					-- Nether Ward
		[GetSpellInfo(17941) or "Shadow Trance"] = true,				-- Shadow Trance
		[GetSpellInfo(6229) or "Shadow Ward"] = true,					-- Shadow Ward

		-- Debuffs
		[GetSpellInfo(980) or "Bane of Agony"] = true,			  	 	-- Bane of Agony
		[GetSpellInfo(603) or "Bane of Doom"] = true,			  	 	-- Bane of Doom
		[GetSpellInfo(80240) or "Bane of Havoc"] = true,			  	-- Bane of Havoc
		[GetSpellInfo(710) or "Banish"] = true,				  			-- Banish
		[GetSpellInfo(172) or "Corruption"] = true,				  		-- Corruption
		[GetSpellInfo(18223) or "Curse of Exhaustion"] = true,			-- Curse of Exhaustion
		[GetSpellInfo(1714) or "Curse of Tongues"] = true,				-- Curse of Tongues
		[GetSpellInfo(48181) or "Haunt"] = true,						-- Haunt
		[GetSpellInfo(348) or "Immolate"] = true,						-- Immolate
		[GetSpellInfo(74434) or "Soulburn"] = true,						-- Soulburn
		[GetSpellInfo(30108) or "Unstable Affliction"] = true,			-- Unstable Affliction

	},
	
	WARRIOR = {

		-- Buffs
		[GetSpellInfo(18499) or "Berserker Rage"] = true,				-- Berserker Rage
		[GetSpellInfo(46916) or "Bloodsurge"] = true,					-- Bloodsurge
		[GetSpellInfo(85730) or "Deadly Calm"] = true,					-- Deadly Calm
		[GetSpellInfo(12292) or "Death Wish"] = true,					-- Death Wish
		[GetSpellInfo(3411) or "Intervene"] = true,				    	-- Intervene
		[GetSpellInfo(85739) or "Meat Cleaver"] = true,				    -- Meat Cleaver
		[GetSpellInfo(12975) or "Last Stand"] = true,					-- Last Stand
		[GetSpellInfo(1719) or "Recklessness"] = true,			    	-- Recklessness
		[GetSpellInfo(20230) or "Retaliation"] = true,					-- Retaliation
		[GetSpellInfo(86663) or "Rude Interruption"] = true,			-- Rude Interruption
		[GetSpellInfo(2565) or "Shield Block"] = true,			    	-- Shield Block
		[GetSpellInfo(871) or "Shield Wall"] = true,					-- Shield Wall
		[GetSpellInfo(23920) or "Spell Reflection"] = true,	    		-- Spell Reflection
		[GetSpellInfo(52437) or "Sudden Death"] = true,		    		-- Sudden Death
		[GetSpellInfo(12328) or "Sweeping Strikes"] = true,		    	-- Sweeping Strikes
		[GetSpellInfo(50227) or "Sword and Board"] = true,		    	-- Sword and Board
		[GetSpellInfo(60503) or "Taste for Blood"] = true,				-- Taste for Blood
		[GetSpellInfo(87096) or "Thunderstruck"] = true,				-- Thunderstruck

		-- Debuffs
		[GetSpellInfo(1160) or "Demoralizing Shout"] = true,			-- Demoralizing Shout
		[GetSpellInfo(1715) or "Hamstring"] = true,				    	-- Hamstring
		[GetSpellInfo(772) or "Rend"] = true,					    	-- Rend
		[GetSpellInfo(64382) or "Shattering Throw"] = true,		    	-- Shattering Throw
		[GetSpellInfo(58567) or "Sunder Armor"] = true,			    	-- Sunder Armor
		[GetSpellInfo(85388) or "Throwdown"] = true,			    	-- Throwdown

	},
	
	PET = {
		
		-- Hunter
		[GetSpellInfo(6991) or "Feed Pet"] = true,						-- Feed Pet
		[GetSpellInfo(19615) or "Frenzy Effect"] = true,				-- Frenzy
		[GetSpellInfo(136) or "Mend Pet"] = true,						-- Mend Pet
		
		-- Death Knight
		[GetSpellInfo(63560) or "Dark Transformation"] = true,			-- Dark Transformation
		[GetSpellInfo(91342) or "Shadow Infusion"] = true,				-- Shadow Infusion
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Unread 11-25-10, 04:41 PM  
Lastbreath
A Defias Bandit

Forum posts: 3
File comments: 81
Uploads: 0
Small list of class buffs/debuffs :

Code:
DEATHKNIGHT = {

		-- Buffs
		[GetSpellInfo(48707) or "Anti-Magic Shell"] = true,				-- Anti-Magic Shell
		[GetSpellInfo(51052) or "Anti-Magic Zone"] = true,				-- Anti-Magic Zone
		[GetSpellInfo(49222) or "Bone Shield"] = true,					-- Bone Shield
		[GetSpellInfo(59052) or "Freezing Fog"] = true,					-- Freezing Fog
		[GetSpellInfo(48792) or "Icebound Fortitude"] = true,			-- Icebound Fortitude
		[GetSpellInfo(51124) or "Killing Machine"] = true,				-- Killing Machine
		[GetSpellInfo(49039) or "Lichborne"] = true,					-- Lichborne
		[GetSpellInfo(51271) or "Pillar of Frost"] = true,				-- Pillar of Frost
		[GetSpellInfo(51271) or "Unbreakable Armor"] = true,			-- Unbreakable Armor
		[GetSpellInfo(55233) or "Vampiric Blood"] = true,				-- Vampiric Blood
		
		-- Debuffs
		[GetSpellInfo(55078) or "Blood Plague"] = true,					-- Blood Plague
		[GetSpellInfo(45524) or "Chains of Ice"] = true,				-- Chains of Ice
		[GetSpellInfo(55095) or "Frost Fever"] = true,					-- Frost Fever
		[GetSpellInfo(49203) or "Hungering Cold"] = true,				-- Hungering Cold
		[GetSpellInfo(47476) or "Strangulate"] = true,					-- Strangulate
	},
	
	DRUID = {
	
		-- Buffs
		[GetSpellInfo(22812) or "Barkskin"] = true,						-- Barkskin
		[GetSpellInfo(50334) or "Berserk"] = true,						-- Berserk
		[GetSpellInfo(1850) or "Dash"] = true,							-- Dash
		[GetSpellInfo(5229) or "Enrage"] = true, 						-- Enrage
		[GetSpellInfo(22842) or "Frenzied Regeneration"] = true,		-- Frenzied Regeneration
		[GetSpellInfo(29166) or "Innervate"] = true,					-- Innervate		
		[GetSpellInfo(33763) or "Lifebloom"] = true,					-- Lifebloom
		[GetSpellInfo(16689) or "Nature's Grasp"] = true,				-- Nature's Grasp
		[GetSpellInfo(8936) or "Regrowth"] = true,						-- Regrowth
		[GetSpellInfo(48441) or "Rejuvenation"] = true,					-- Rejuvenation
		[GetSpellInfo(52610) or "Savage Roar"] = true,					-- Savage Roar
		[GetSpellInfo(93400) or "Shooting Stars"] = true,				-- Shooting Stars
		[GetSpellInfo(61336) or "Survival Instincts"] = true,			-- Survival Instincts
		[GetSpellInfo(467) or "Thorns"] = true,							-- Thorns
		
		-- Debuffs
		[GetSpellInfo(5211) or "Bash"] = true,					    	-- Bash
		[GetSpellInfo(33786) or "Cyclone"] = true,						-- Cyclone
		[GetSpellInfo(99) or "Demoralizing Roar"] = true,	    		-- Demoralizing Roar
		[GetSpellInfo(339) or "Entangling Roots"] = true,	    		-- Entangling Roots
		[GetSpellInfo(5570) or "Insect Swarm"] = true,	    		-- Insect Swarm
		[GetSpellInfo(16979) or "Feral Charge - Bear"] = true,			-- Feral Charge - Bear
		[GetSpellInfo(2637) or "Hibernate"] = true,				   	 	-- Hibernate
		[GetSpellInfo(33745) or "Lacerate"] = true,				    	-- Lacerate
		[GetSpellInfo(49802) or "Maim"] = true,				    		-- Maim
		[GetSpellInfo(8921) or "Moonfire"] = true,			    		-- Moonfire
		[GetSpellInfo(1822) or "Rake"] = true,				    		-- Rake
		[GetSpellInfo(1079) or "Rip"] = true,							-- Rip
		[GetSpellInfo(93402) or "Sunfire"] = true,						-- Sunfire
	},
	
	HUNTER = {

		-- Buffs
		[GetSpellInfo(82692) or "Focus Fire"] = true,					-- Focus Fire
		[GetSpellInfo(56453) or "Lock and Load"] = true,				-- Lock and Load
		[GetSpellInfo(34477) or "Misdirection"] = true,					-- Misdirection
		[GetSpellInfo(82925) or "Ready, Set, Aim..."] = true,			-- Ready, Set, Aim...
		[GetSpellInfo(3045) or "Rapid Fire"] = true,					-- Rapid Fire
		[GetSpellInfo(35098) or "Rapid Killing"] = true,				-- Rapid Killing
		[GetSpellInfo(34692) or "The Beast Within"] = true,				-- The Beast Within
		[GetSpellInfo(77769) or "Trap Launcher"] = true,				-- Trap Launcher

		-- Debuffs
		[GetSpellInfo(3674) or "Black Arrow"] = true,					-- Black Arrow
		[GetSpellInfo(35101) or "Concussive Barrage"] = true,			-- Concussive Barrage
		[GetSpellInfo(5116) or "Concussive Shot"] = true,				-- Concussive Shot
		[GetSpellInfo(19185) or "Entrapment"] = true,					-- Entrapment
		[GetSpellInfo(53301) or "Explosive Shot"] = true,				-- Explosive Shot 
		[GetSpellInfo(3355) or "Freezing Trap"] = true,  				-- Freezing Trap
		[GetSpellInfo(51740) or "Immolation Trap"] = true,				-- Immolation Trap 
		[GetSpellInfo(1513) or "Scare Beast"] = true,					-- Scare Beast 
		[GetSpellInfo(1978) or "Serpent Sting"] = true,			    	-- Serpent Sting
		[GetSpellInfo(34490) or "Silencing Shot"] = true,				-- Silencing Shot
		[GetSpellInfo(2974) or "Wing Clip"] = true,				    	-- Wing Clip
		[GetSpellInfo(19386) or "Wyvern Sting"] = true,		    		-- Wyvern Sting
		
	},
	
	MAGE = {

		-- Buffs
		[GetSpellInfo(12042) or "Arcane Power"] = true,					-- Arcane Power
		[GetSpellInfo(11426) or "Ice Barrier"] = true,					-- Ice Barrier
		[GetSpellInfo(45438) or "Ice Block"] = true,					-- Ice Block
		[GetSpellInfo(66) or "Invisibility"] = true,					-- Invisibility
		[GetSpellInfo(543) or "Mage Ward"] = true,			    		-- Mage Ward
		[GetSpellInfo(1463) or "Mana Shield"] = true,			    	-- Mana Shield
		[GetSpellInfo(130) or "Slow Fall"] = true,				    	-- Slow Fall

		-- Debuffs
		[GetSpellInfo(44572) or "Deep Freeze"] = true,	    			-- Deep Freeze
		[GetSpellInfo(122) or "Frost Nova"] = true,			    		-- Frost Nova
		[GetSpellInfo(11255) or "Improved Counterspell"] = true,		-- Improved Counterspell
		[GetSpellInfo(44457) or "Living Bomb"] = true,					-- Living Bomb
		[GetSpellInfo(118) or "Polymorph"] = true,				   	 	-- Polymorph
		[GetSpellInfo(82676) or "Ring of Frost"] = true,				-- Ring of Frost
		[GetSpellInfo(31589) or "Slow"] = true,					   		-- Slow

	},
	
	PALADIN = {

		-- Buffs
		[GetSpellInfo(31850) or "Ardent Defender"] = true,				-- Ardent Defender
		[GetSpellInfo(31884) or "Avenging Wrath"] = true,				-- Avenging Wrath
		[GetSpellInfo(53651) or "Light's Beacon"] = true,				-- Beacon of Light		
		[GetSpellInfo(31842) or "Divine Favor"] = true,					-- Divine Favor
		[GetSpellInfo(54428) or "Divine Plea"] = true,					-- Divine Plea
		[GetSpellInfo(642) or "Divine Shield"] = true,					-- Divine Shield
		[GetSpellInfo(90174) or "Hand of Light"] = true,					-- Hand of Light
		[GetSpellInfo(84963) or "Inquisition"] = true,					-- Inquisition
		[GetSpellInfo(85696) or "Zealotry"] = true,						-- Zealotry
		
		-- Debuffs
		[GetSpellInfo(20066) or "Repentance"] = true,					-- Repentance
		
	},
	
	PRIEST = {

		-- Buffs
		[GetSpellInfo(81208) or "Chakra: Heal"] = true,					-- Chakra: Heal
		[GetSpellInfo(81206) or "Chakra: Prayer of Healing"] = true,	-- Chakra: Prayer of Healing
		[GetSpellInfo(81207) or "Chakra: Renew"] = true,				-- Chakra: Renew
		[GetSpellInfo(81209) or "Chakra: Smite"] = true,				-- Chakra: Smite
		[GetSpellInfo(87118) or "Dark Evangelism"] = true,				-- Dark Evangelism
		[GetSpellInfo(47585) or "Dispersion"] = true,					-- Dispersion
		[GetSpellInfo(81662) or "Evangelism"] = true,					-- Evangelism
		[GetSpellInfo(47788) or "Guardian Spirit"] = true,				-- Guardian Spirit
		[GetSpellInfo(33206) or "Pain Suppression"] = true,				-- Pain Suppression
		[GetSpellInfo(10060) or "Power Infusion"] = true,				-- Power Infusion
		[GetSpellInfo(48066) or "Power Word: Shield"] = true,			-- Power Word: Shield
		[GetSpellInfo(33076) or "Prayer of Mending"] = true,			-- Prayer of Mending
		[GetSpellInfo(139) or "Renew"] = true,					    	-- Renew
		[GetSpellInfo(63735) or "Serendipity"] = true,					-- Serendipity
		[GetSpellInfo(77487) or "Shadow Orb"] = true,					-- Shadow Orbs

		-- Debuffs
		[GetSpellInfo(2944) or "Devouring Plague"] = true,				-- Devouring Plague
		[GetSpellInfo(14914) or "Holy Fire"] = true,					-- Holy Fire	
		[GetSpellInfo(87178) or "Mind Spike"] = true,					-- Mind Spike
		[GetSpellInfo(64044) or "Psychic Horror"] = true,					-- Psychic Horror	
		[GetSpellInfo(589) or "Shadow Word: Pain"] = true,				-- Shadow Word: Pain	
		[GetSpellInfo(9484) or "Shackle Undead"] = true,				-- Shackle Undead	
		[GetSpellInfo(15487) or "Silence"] = true,						-- Silence	
		[GetSpellInfo(34914) or "Vampiric Touch"] = true,				-- Vampiric Touch	

	},
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Unread 11-23-10, 01:55 PM  
Jazjin
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
Hey guys. I have a problem. I got this cooldown setup:

--Oours Cooldown List
cfg.rf3_CooldownList = {
[1] = {
spellid = 50334, --berserk
pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 70, y = 107 },
size = 26,
unit = "target",
desaturate = true,
alpha = {
cooldown = {
frame = 1,
icon = 0.6,
},
no_cooldown = {
frame = 1,
icon = 1,
},
},
},
--[[
[2] = {
spellid = 22812, --barkskin
pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -70, y = 107 },
size = 26,
unit = "target",
desaturate = true,
alpha = {
cooldown = {
frame = 1,
icon = 0.6,
},
no_cooldown = {
frame = 1,
icon = 1,
},
},
},
]]--
}

end

And for some reason it allways only shows the first (berserk) buff. Even if I switch them it will still shows only the first cooldown i want to track. I can add more skills to the list but they are not showing up :/ Allways only the first one on the list... Anyone have a clue what is causing that?
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Unread 11-20-10, 02:48 AM  
DianeOfTheMoon
A Kobold Labourer

Forum posts: 1
File comments: 10
Uploads: 0
Oh, hey, I just read that the filter is running off a timer rather than the actual aura itself, so my use for it is quite a bit limited.

If I could, could I request/suggest having the ability to track the filtered items based on the WoW Event management functions instead of the timer? I find using something like TellMeWhen as an alternative to timer bars to be invaluable and would love to use rFilter instead.
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Unread 11-20-10, 12:30 AM  
DianeOfTheMoon
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Zork,

Is there a way to determine which spec someone is? I may be able to write out some filters for everyone, but would like to be able to make them generic in scope.
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Unread 11-19-10, 06:50 PM  
zork
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There is a variable that is called "isMine" in the config. Make that true.
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Unread 11-19-10, 01:47 PM  
Annme
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Quick question, and I know this mod eats puppy, I would like to add a condition where the debuff watched is only mine. For example : I have a mage alt, in the fire spec you have to watch for several debuffs on target. I've got the right debuffs configured and positioned, so everything works fine. However, if we're two fire mage on the target I see not only my debuff but the other mages debuffs. This doesn't help alot with some debuff as I have to watch out for them because I don't want them to wear off.

What kind of code should I add in the debuff config part. It has to be a code added so that only this debuffs works this way (some debuff have to be checked differently as there added value are the wether I put them or someone else does).
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Unread 11-19-10, 03:02 AM  
groin
A Deviate Faerie Dragon
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Originally posted by Murm3l
<puppyeyes>

Could any of you share your druid tank/resto code please?

</puppyeyes>
the same eyes here

i need a priest config, chakra and holyword gameplay
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Unread 11-16-10, 02:45 PM  
Murm3l
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<puppyeyes>

Could any of you share your druid tank/resto code please?

</puppyeyes>
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Unread 11-14-10, 10:09 AM  
Bytales
A Murloc Raider

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Originally posted by Bytales
IF "Use conditions to split them up" means create a different IF for each spec, than i have to say, as i posted in the roth ui section, it works, but i have to activate the console reload ui.

Cant we do something like:
When im in protection spec, the icon on 40,138 is concussion blow, and when im on arms spec the icon is throwdown ?

Because i hate reloaduing ui everytime i change spec, allthough i dont change spec that often...
Looks like you answered it in the roth ui section:

"@Bytales
That is correct. rFilter3 requires /reload after you change your spec and want different bufffilters."

The only way to fix this is to have the buffs from one spec in , lets say, left, the ones from the other spec, right, and the common ones in the middle.

Unless there is a way to fix the reload issue, this is the only way i see to fix the problem.

But tell me, could you code the addon so that it wont require reload ui ?
Im not asking you do it, im just asking you if it would be possible.

Its a great addon anyway. I didnt find something similar.

THis seems to be the only thing that's buggin me in the rothui beta. IN rest, you did a good job with it.
Hopefully, in the future, the 3d portrets will work too.
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Unread 11-14-10, 09:39 AM  
Bytales
A Murloc Raider

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Originally posted by zork
That does mean, this mod eats puppies and you are a puppie! STAY AWAY FROM IT!
IF "Use conditions to split them up" means create a different IF for each spec, than i have to say, as i posted in the roth ui section, it works, but i have to activate the console reload ui.

Cant we do something like:
When im in protection spec, the icon on 40,138 is concussion blow, and when im on arms spec the icon is throwdown ?

Because i hate reloaduing ui everytime i change spec, allthough i dont change spec that often...
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Unread 11-14-10, 09:19 AM  
zork
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That does mean, this mod eats puppies and you are a puppie! STAY AWAY FROM IT!
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Unread 11-14-10, 08:51 AM  
Bytales
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"You can define different buff, debuff and cooldown lists for different chars and different specs. Use conditions to split them up."

Can we define different "buff, debuff and cooldown" for different stances ?

What does it mean, use conditions to split them up ?
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Unread 11-14-10, 08:01 AM  
Drunken
A Kobold Labourer

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Unfortunately not.

Thank you.
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Unread 11-14-10, 07:22 AM  
Bytales
A Murloc Raider

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I think, delete the
},
beneath the spellid
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