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Siege of Orgrimmar (5.4)
Updated:09-16-13 04:58 AM
Created:04-09-09 11:46 AM
Downloads:18,082
Favorites:144
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rFilter3  Popular! (More than 5000 hits)
Version: 50400.01
by: zork [More]

!!! This mod eats puppies. If you are a puppy, stay away from it. It will bite you. !!!


Intro
rFilter3 is a buff, debuff and cooldown filter mod.

You can track a single spell by spellid or a full list of spellids having a similar effect. Example: many buffs give +5% crit, those could be combined to a spelllist.
Visibility settings
  • Active spec
  • Visibility state macro condition
  • Unit validation
  • Combat status
  • Ismine (Only show my buff/debuff)
  • Match spellid (Spellid of the aura found has to fully match)
  • Opacity values based on active/inactive
  • Supports spelllists for buffs/debuffs/cooldowns

Slash commands
Code:
/rfilter
/rfillter unlock
/rfillter lock
/rfillter reset
Config Documentation
Lua config only.
http://rothui.googlecode.com/svn/tru...umentation.txt
SVN
http://code.google.com/p/rothui/sour...ow5.0/rFilter3
50400.01
- updated toc to 50400

50200.01
- updated for patch 5.2

50100.03
- Merged Buff/Debuff checks into Aura checks
- attribute "ismine" is deprecated
- added a new attribute: "caster"

50100.02
- added spelllist tracking for cooldowns (useful to track cooldowns of talents the same tier)

50100.01
- updated for patch 5.1

50001.04
- Added a petbattle handler to hide the icons in petbattle

50001.03
- Added charspecific.lua to rFilter3
- Fixed GetSpecilization() (now the spec will match your current spec id correctly)
- Updated the documentation

50001.02
- fixed the spellid checks
- fixed the size reset

50001.01
- initial release

40300.03
- added the visibility_state attribute for buffs, debuffs and cooldowns

40300.02
- changed the talent tree identifictation based on a suggestion of Monolit. The spec value now acepts: nil, 1, 2 or 3. Check the documentation for more info.

40300.01
- updated for patch 4.3

4.011
- updated toc for patch 4.2

4.010
- added slash command for locking / unlocking. Use "/rf" or "/rfilter" for more info ingame
- all frames that have the move attribute and are in the same spec that you have defined can be moved

4.009
- added ingame movability again
Code:
  - Add the move attribute to any spell you want to move ingame (see documentation)
  - Ingame: LEFT MOUSE+ALT+SHIFT = DRAG
                RIGHT MOUSE+ALT+SHIFT = RESIZE
4.008
- rFilter3 has a new config attribute for buffs and debuffs called "match_spellid". The value can be true or false. With the spell given is nailed down by spellid in.

4.007
- updated TOC for patch 4.1

4.006
- removed the global spec settings
- it is now possible to set a spec per icon

Code:
        -- 1 is your first spec 
        -- 2 is your second spec
        -- false or nil will remove the spec tracking
Check config.lua for examples

4.005
- added the updatetimer to the config
- added two new config options to hide icons if the unit being tracked is not available or if you are out of combat. check config.lua examples.

Code:
        validate_unit = true, --only show the icon if unit is found
        hide_ooc      = true, --hide icon out of combat
* validate_unit is possible for buff/debuff tracking. icons will only be displayed if the unit being tacked exists.
* hide_ooc is possible for buffs, debuffs and cooldowns. icons will be hidden if out of combat if that value is available and set to true.

4.004
- added spelllists for buffs and debuffs

4.003
- added ismine check to confg

4.002
- added cooldowns
- specs are now part of the config aswell
- positions are now part of the config
- ingame moving/sizing removed

Btw...cooldowns FINALLY work correctly even with global CD . Showed some l0ve.

4.001
- cata release with ingame moving and sizing aswell as locking

002
- empty table if the char is not set

001
- err
Optional Files (0)


Archived Files (21)
File Name
Version
Size
Author
Date
50400.01
58kB
zork
03-04-13 05:40 PM
50100.03
57kB
zork
12-20-12 12:39 PM
50100.02
57kB
zork
12-14-12 04:32 AM
50100.01
57kB
zork
11-28-12 01:24 PM
50001.04
57kB
zork
09-25-12 12:38 PM
50001.03
57kB
zork
09-21-12 01:44 PM
40300.03
75kB
zork
03-15-12 12:43 PM
40300.02
75kB
zork
01-14-12 07:41 AM
40300.01
75kB
zork
11-30-11 12:50 PM
4.011
80kB
zork
06-29-11 04:18 PM
4.010
79kB
zork
06-03-11 08:39 AM
4.009
78kB
zork
06-03-11 07:18 AM
4.008
77kB
zork
06-03-11 05:03 AM
4.007
77kB
zork
04-28-11 02:26 PM
4.006
77kB
zork
02-25-11 03:22 PM
4.005
77kB
zork
02-25-11 03:04 PM
4.004
77kB
zork
11-05-10 07:51 AM
4.003
77kB
zork
10-30-10 04:36 AM
4.002
76kB
zork
10-26-10 04:44 PM
4.001
77kB
zork
10-24-10 03:43 PM
002
4kB
zork
04-10-09 04:15 AM


Post A Reply Comment Options
Unread 02-21-10, 06:18 PM  
Kaidroth
A Kobold Labourer

Forum posts: 0
File comments: 20
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Is there a way to use the default Blizzard skin for the "bordertexture" ?
I'm pretty sure it's under "Interface/Buttons/", but I can't find it.
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Unread 02-05-10, 05:56 AM  
CalciumIRL
A Deviate Faerie Dragon
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Forum posts: 15
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Originally posted by zork
To do this you need to convert the rFilter2.lua into UTF8 mode. Some editors can do this. Then you are allowed to use utf8-signs.
Ahh wonderful, thanks. There is another thing that I did notice though. Even though it shows all the 0.X times, it only updates every 1 second so it will go...

4, 3, 2, 1, 0.4

as an example, it won't show every X number. Is this intended? I'd really like it to update faster.
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Unread 01-31-10, 12:59 AM  
alimjocox
A Warpwood Thunder Caller
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is there anyway to make it so if the buff isnt active and u are in combat that the missing buffs(properly inserted into the table) shows itself?
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Unread 01-16-10, 11:27 AM  
zohar101
A Cyclonian
 
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Is there any way to make the counter go all the way down to zero and then disappear? I know what you posted about gcd but as a healer I'm not interested so much in pressing the ability the second it's up but more about knowing when not to try to cast it. I tried tinkering with the timer but it didn't work out so well.
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Unread 01-03-10, 11:24 AM  
micaelis
A Kobold Labourer

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Arcane blast

Very nice addon but I'm having trouble with tracking the arcane blast debuff.
This is the code I'm using:

[1] = { tag = "Arcane Blast", spellid = 36032, unit = "player", size = 24, fontsize = 16, posx = 80, posy = -15, framestrata = "LOW", anchor = "UIParent"},

I'm not getting any error, any solutions?
Everything else seems to work perfectly.

Greetz,

Mica
Last edited by micaelis : 01-03-10 at 11:34 AM.
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Unread 12-23-09, 01:42 AM  
zork
A Pyroguard Emberseer
 
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To do this you need to convert the rFilter2.lua into UTF8 mode. Some editors can do this. Then you are allowed to use utf8-signs.
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| Simple is beautiful.
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"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)
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Unread 12-22-09, 04:47 PM  
CalciumIRL
A Deviate Faerie Dragon
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Hey Zork, nice AddOn and works wonderfully, the only thing is, on one of my characters there is an accent in the name ( í ). And this breaks AddOn because it doesn't register the character and I get no Lua errors at all. Any ideas?
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Unread 12-20-09, 09:02 AM  
ashopedies
A Kobold Labourer
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Is there another possibility to have different sets of buffs tracked based on spec other than just having two rfilter2 folders and reloading on spec switch?
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Unread 11-24-09, 10:43 AM  
zork
A Pyroguard Emberseer
 
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Geht in der Tat so erstmal nicht, da ich nur mit dem SpellName arbeite, aber nicht mit SpellIcon

Du könntest mal probieren die Bedingung zu erweitern.

Das hier
Code:
if name == spellName then
ändern in
Code:
if name == spellName and SpellIcon == texture then
Zu finden ist die Bedingung in dieser Funktion
Code:
function addon:rf2_check_buff(frameTag,spellId,unit)
Dadurch muss dann nicht nur der Name stimmen, sondern auch noch die Textur.
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Last edited by zork : 11-24-09 at 10:44 AM.
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Unread 11-24-09, 07:36 AM  
Ake
A Kobold Labourer

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HI

erstmal danke, dass du soviele tolle Addons schreibst
Ein Problem habe ich aber noch, und zwar spiele ich einen Gleichgewichtsdruiden. Jetzt würde ich mir gernen die Eclipsephasen (http://www.wowhead.com/?spell=48518 und http://www.wowhead.com/?spell=48517) anzeigen lassen. Das Problem ist aber folgendes:
Wenn ich beide Buffs in die Liste eintrage, dann werden beide im Spiel angezeigt, egal, welcher der beiden aktiv ist. Wenn ich nur einen in die Liste eintrage, zeigt der immer das selbe Symbol, egal welcher Buff aktiv ist.

Weißt du wie ich das lösen kann?
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Unread 11-23-09, 10:17 AM  
zork
A Pyroguard Emberseer
 
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"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)
Last edited by zork : 11-23-09 at 10:22 AM.
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Unread 11-23-09, 09:18 AM  
breor
A Murloc Raider

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Originally posted by zork
Not intended but impossible is nothing.
I'm struggling to get a cooldown frame on top of the icons, can you point me in the right direction?
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Unread 11-23-09, 07:23 AM  
zork
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Originally posted by breor
Is there any way to get a cooldown spiral on the icons?
Not intended but impossible is nothing.
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Unread 11-22-09, 10:39 PM  
breor
A Murloc Raider

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Is there any way to get a cooldown spiral on the icons?
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Unread 11-21-09, 10:09 AM  
mavja
A Kobold Labourer

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I'm wondering if anyone has a rfilter for an unholy dk that they could post. I stole zork's for the warrior and i like it.

Thanks,
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