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Return to Karazhan (7.1.0)
Updated:11-30-16 02:12 PM
Created:04-09-09 11:46 AM
Downloads:22,916
Favorites:150
MD5:
7.1.0

rFilter  Popular! (More than 5000 hits)

Version: 710.20161130
by: zork [More]


Intro

Buff, debuff and cooldown filter button framework. Does nothing on its own. Needs a layout.

Layout:
Slash Command
/rfilter
API documentation
rFilter API documentation
Requires
rLib
Git
https://github.com/zorker/rothui/tre...wow7.0/rFilter

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4.001
77kB
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10-24-10 03:43 PM
002
4kB
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04-10-09 04:15 AM


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Unread 11-14-10, 06:31 AM  
Drunken
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Hello everyone -

Code:
  if player_name == "Starscre‚m" and player_class == "ROGUE" and (spec == 1 or spec == 2) then
  
    --Starscre‚ms Buff List
  
    cfg.rf3_BuffList = {
      [1] = {
        spellid = 73651, --recuperate
        },
        size = 26,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 130, y = 107 },
        unit = "player",
        ismine = false,
        desaturate = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,          
          },
doesn't work. I'm just a LUA noob, so where is the failure?

Thanks for help.
Last edited by Drunken : 11-14-10 at 06:39 AM.
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Unread 11-14-10, 07:22 AM  
Bytales
A Murloc Raider

Forum posts: 4
File comments: 60
Uploads: 1
I think, delete the
},
beneath the spellid
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Unread 11-14-10, 08:01 AM  
Drunken
A Kobold Labourer

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File comments: 3
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Unfortunately not.

Thank you.
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Unread 11-14-10, 08:51 AM  
Bytales
A Murloc Raider

Forum posts: 4
File comments: 60
Uploads: 1
"You can define different buff, debuff and cooldown lists for different chars and different specs. Use conditions to split them up."

Can we define different "buff, debuff and cooldown" for different stances ?

What does it mean, use conditions to split them up ?
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Unread 11-14-10, 09:19 AM  
zork
A Pyroguard Emberseer
 
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That does mean, this mod eats puppies and you are a puppie! STAY AWAY FROM IT!
__________________
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"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)
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Unread 11-14-10, 09:39 AM  
Bytales
A Murloc Raider

Forum posts: 4
File comments: 60
Uploads: 1
Originally posted by zork
That does mean, this mod eats puppies and you are a puppie! STAY AWAY FROM IT!
IF "Use conditions to split them up" means create a different IF for each spec, than i have to say, as i posted in the roth ui section, it works, but i have to activate the console reload ui.

Cant we do something like:
When im in protection spec, the icon on 40,138 is concussion blow, and when im on arms spec the icon is throwdown ?

Because i hate reloaduing ui everytime i change spec, allthough i dont change spec that often...
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Unread 11-14-10, 10:09 AM  
Bytales
A Murloc Raider

Forum posts: 4
File comments: 60
Uploads: 1
Originally posted by Bytales
IF "Use conditions to split them up" means create a different IF for each spec, than i have to say, as i posted in the roth ui section, it works, but i have to activate the console reload ui.

Cant we do something like:
When im in protection spec, the icon on 40,138 is concussion blow, and when im on arms spec the icon is throwdown ?

Because i hate reloaduing ui everytime i change spec, allthough i dont change spec that often...
Looks like you answered it in the roth ui section:

"@Bytales
That is correct. rFilter3 requires /reload after you change your spec and want different bufffilters."

The only way to fix this is to have the buffs from one spec in , lets say, left, the ones from the other spec, right, and the common ones in the middle.

Unless there is a way to fix the reload issue, this is the only way i see to fix the problem.

But tell me, could you code the addon so that it wont require reload ui ?
Im not asking you do it, im just asking you if it would be possible.

Its a great addon anyway. I didnt find something similar.

THis seems to be the only thing that's buggin me in the rothui beta. IN rest, you did a good job with it.
Hopefully, in the future, the 3d portrets will work too.
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Unread 11-16-10, 02:45 PM  
Murm3l
A Kobold Labourer
 
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<puppyeyes>

Could any of you share your druid tank/resto code please?

</puppyeyes>
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Unread 11-19-10, 03:02 AM  
groin
A Cyclonian
AddOn Compiler - Click to view compilations

Forum posts: 45
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Originally posted by Murm3l
<puppyeyes>

Could any of you share your druid tank/resto code please?

</puppyeyes>
the same eyes here

i need a priest config, chakra and holyword gameplay
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Unread 11-19-10, 01:47 PM  
Annme
A Kobold Labourer

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Quick question, and I know this mod eats puppy, I would like to add a condition where the debuff watched is only mine. For example : I have a mage alt, in the fire spec you have to watch for several debuffs on target. I've got the right debuffs configured and positioned, so everything works fine. However, if we're two fire mage on the target I see not only my debuff but the other mages debuffs. This doesn't help alot with some debuff as I have to watch out for them because I don't want them to wear off.

What kind of code should I add in the debuff config part. It has to be a code added so that only this debuffs works this way (some debuff have to be checked differently as there added value are the wether I put them or someone else does).
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Unread 11-19-10, 06:50 PM  
zork
A Pyroguard Emberseer
 
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There is a variable that is called "isMine" in the config. Make that true.
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Unread 11-20-10, 12:30 AM  
DianeOfTheMoon
A Kobold Labourer

Forum posts: 1
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Zork,

Is there a way to determine which spec someone is? I may be able to write out some filters for everyone, but would like to be able to make them generic in scope.
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Unread 11-20-10, 02:48 AM  
DianeOfTheMoon
A Kobold Labourer

Forum posts: 1
File comments: 10
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Oh, hey, I just read that the filter is running off a timer rather than the actual aura itself, so my use for it is quite a bit limited.

If I could, could I request/suggest having the ability to track the filtered items based on the WoW Event management functions instead of the timer? I find using something like TellMeWhen as an alternative to timer bars to be invaluable and would love to use rFilter instead.
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Unread 11-23-10, 01:55 PM  
Jazjin
A Kobold Labourer

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Hey guys. I have a problem. I got this cooldown setup:

--Oours Cooldown List
cfg.rf3_CooldownList = {
[1] = {
spellid = 50334, --berserk
pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 70, y = 107 },
size = 26,
unit = "target",
desaturate = true,
alpha = {
cooldown = {
frame = 1,
icon = 0.6,
},
no_cooldown = {
frame = 1,
icon = 1,
},
},
},
--[[
[2] = {
spellid = 22812, --barkskin
pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -70, y = 107 },
size = 26,
unit = "target",
desaturate = true,
alpha = {
cooldown = {
frame = 1,
icon = 0.6,
},
no_cooldown = {
frame = 1,
icon = 1,
},
},
},
]]--
}

end

And for some reason it allways only shows the first (berserk) buff. Even if I switch them it will still shows only the first cooldown i want to track. I can add more skills to the list but they are not showing up :/ Allways only the first one on the list... Anyone have a clue what is causing that?
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Unread 11-25-10, 04:41 PM  
Lastbreath
A Defias Bandit

Forum posts: 3
File comments: 77
Uploads: 0
Small list of class buffs/debuffs :

Code:
DEATHKNIGHT = {

		-- Buffs
		[GetSpellInfo(48707) or "Anti-Magic Shell"] = true,				-- Anti-Magic Shell
		[GetSpellInfo(51052) or "Anti-Magic Zone"] = true,				-- Anti-Magic Zone
		[GetSpellInfo(49222) or "Bone Shield"] = true,					-- Bone Shield
		[GetSpellInfo(59052) or "Freezing Fog"] = true,					-- Freezing Fog
		[GetSpellInfo(48792) or "Icebound Fortitude"] = true,			-- Icebound Fortitude
		[GetSpellInfo(51124) or "Killing Machine"] = true,				-- Killing Machine
		[GetSpellInfo(49039) or "Lichborne"] = true,					-- Lichborne
		[GetSpellInfo(51271) or "Pillar of Frost"] = true,				-- Pillar of Frost
		[GetSpellInfo(51271) or "Unbreakable Armor"] = true,			-- Unbreakable Armor
		[GetSpellInfo(55233) or "Vampiric Blood"] = true,				-- Vampiric Blood
		
		-- Debuffs
		[GetSpellInfo(55078) or "Blood Plague"] = true,					-- Blood Plague
		[GetSpellInfo(45524) or "Chains of Ice"] = true,				-- Chains of Ice
		[GetSpellInfo(55095) or "Frost Fever"] = true,					-- Frost Fever
		[GetSpellInfo(49203) or "Hungering Cold"] = true,				-- Hungering Cold
		[GetSpellInfo(47476) or "Strangulate"] = true,					-- Strangulate
	},
	
	DRUID = {
	
		-- Buffs
		[GetSpellInfo(22812) or "Barkskin"] = true,						-- Barkskin
		[GetSpellInfo(50334) or "Berserk"] = true,						-- Berserk
		[GetSpellInfo(1850) or "Dash"] = true,							-- Dash
		[GetSpellInfo(5229) or "Enrage"] = true, 						-- Enrage
		[GetSpellInfo(22842) or "Frenzied Regeneration"] = true,		-- Frenzied Regeneration
		[GetSpellInfo(29166) or "Innervate"] = true,					-- Innervate		
		[GetSpellInfo(33763) or "Lifebloom"] = true,					-- Lifebloom
		[GetSpellInfo(16689) or "Nature's Grasp"] = true,				-- Nature's Grasp
		[GetSpellInfo(8936) or "Regrowth"] = true,						-- Regrowth
		[GetSpellInfo(48441) or "Rejuvenation"] = true,					-- Rejuvenation
		[GetSpellInfo(52610) or "Savage Roar"] = true,					-- Savage Roar
		[GetSpellInfo(93400) or "Shooting Stars"] = true,				-- Shooting Stars
		[GetSpellInfo(61336) or "Survival Instincts"] = true,			-- Survival Instincts
		[GetSpellInfo(467) or "Thorns"] = true,							-- Thorns
		
		-- Debuffs
		[GetSpellInfo(5211) or "Bash"] = true,					    	-- Bash
		[GetSpellInfo(33786) or "Cyclone"] = true,						-- Cyclone
		[GetSpellInfo(99) or "Demoralizing Roar"] = true,	    		-- Demoralizing Roar
		[GetSpellInfo(339) or "Entangling Roots"] = true,	    		-- Entangling Roots
		[GetSpellInfo(5570) or "Insect Swarm"] = true,	    		-- Insect Swarm
		[GetSpellInfo(16979) or "Feral Charge - Bear"] = true,			-- Feral Charge - Bear
		[GetSpellInfo(2637) or "Hibernate"] = true,				   	 	-- Hibernate
		[GetSpellInfo(33745) or "Lacerate"] = true,				    	-- Lacerate
		[GetSpellInfo(49802) or "Maim"] = true,				    		-- Maim
		[GetSpellInfo(8921) or "Moonfire"] = true,			    		-- Moonfire
		[GetSpellInfo(1822) or "Rake"] = true,				    		-- Rake
		[GetSpellInfo(1079) or "Rip"] = true,							-- Rip
		[GetSpellInfo(93402) or "Sunfire"] = true,						-- Sunfire
	},
	
	HUNTER = {

		-- Buffs
		[GetSpellInfo(82692) or "Focus Fire"] = true,					-- Focus Fire
		[GetSpellInfo(56453) or "Lock and Load"] = true,				-- Lock and Load
		[GetSpellInfo(34477) or "Misdirection"] = true,					-- Misdirection
		[GetSpellInfo(82925) or "Ready, Set, Aim..."] = true,			-- Ready, Set, Aim...
		[GetSpellInfo(3045) or "Rapid Fire"] = true,					-- Rapid Fire
		[GetSpellInfo(35098) or "Rapid Killing"] = true,				-- Rapid Killing
		[GetSpellInfo(34692) or "The Beast Within"] = true,				-- The Beast Within
		[GetSpellInfo(77769) or "Trap Launcher"] = true,				-- Trap Launcher

		-- Debuffs
		[GetSpellInfo(3674) or "Black Arrow"] = true,					-- Black Arrow
		[GetSpellInfo(35101) or "Concussive Barrage"] = true,			-- Concussive Barrage
		[GetSpellInfo(5116) or "Concussive Shot"] = true,				-- Concussive Shot
		[GetSpellInfo(19185) or "Entrapment"] = true,					-- Entrapment
		[GetSpellInfo(53301) or "Explosive Shot"] = true,				-- Explosive Shot 
		[GetSpellInfo(3355) or "Freezing Trap"] = true,  				-- Freezing Trap
		[GetSpellInfo(51740) or "Immolation Trap"] = true,				-- Immolation Trap 
		[GetSpellInfo(1513) or "Scare Beast"] = true,					-- Scare Beast 
		[GetSpellInfo(1978) or "Serpent Sting"] = true,			    	-- Serpent Sting
		[GetSpellInfo(34490) or "Silencing Shot"] = true,				-- Silencing Shot
		[GetSpellInfo(2974) or "Wing Clip"] = true,				    	-- Wing Clip
		[GetSpellInfo(19386) or "Wyvern Sting"] = true,		    		-- Wyvern Sting
		
	},
	
	MAGE = {

		-- Buffs
		[GetSpellInfo(12042) or "Arcane Power"] = true,					-- Arcane Power
		[GetSpellInfo(11426) or "Ice Barrier"] = true,					-- Ice Barrier
		[GetSpellInfo(45438) or "Ice Block"] = true,					-- Ice Block
		[GetSpellInfo(66) or "Invisibility"] = true,					-- Invisibility
		[GetSpellInfo(543) or "Mage Ward"] = true,			    		-- Mage Ward
		[GetSpellInfo(1463) or "Mana Shield"] = true,			    	-- Mana Shield
		[GetSpellInfo(130) or "Slow Fall"] = true,				    	-- Slow Fall

		-- Debuffs
		[GetSpellInfo(44572) or "Deep Freeze"] = true,	    			-- Deep Freeze
		[GetSpellInfo(122) or "Frost Nova"] = true,			    		-- Frost Nova
		[GetSpellInfo(11255) or "Improved Counterspell"] = true,		-- Improved Counterspell
		[GetSpellInfo(44457) or "Living Bomb"] = true,					-- Living Bomb
		[GetSpellInfo(118) or "Polymorph"] = true,				   	 	-- Polymorph
		[GetSpellInfo(82676) or "Ring of Frost"] = true,				-- Ring of Frost
		[GetSpellInfo(31589) or "Slow"] = true,					   		-- Slow

	},
	
	PALADIN = {

		-- Buffs
		[GetSpellInfo(31850) or "Ardent Defender"] = true,				-- Ardent Defender
		[GetSpellInfo(31884) or "Avenging Wrath"] = true,				-- Avenging Wrath
		[GetSpellInfo(53651) or "Light's Beacon"] = true,				-- Beacon of Light		
		[GetSpellInfo(31842) or "Divine Favor"] = true,					-- Divine Favor
		[GetSpellInfo(54428) or "Divine Plea"] = true,					-- Divine Plea
		[GetSpellInfo(642) or "Divine Shield"] = true,					-- Divine Shield
		[GetSpellInfo(90174) or "Hand of Light"] = true,					-- Hand of Light
		[GetSpellInfo(84963) or "Inquisition"] = true,					-- Inquisition
		[GetSpellInfo(85696) or "Zealotry"] = true,						-- Zealotry
		
		-- Debuffs
		[GetSpellInfo(20066) or "Repentance"] = true,					-- Repentance
		
	},
	
	PRIEST = {

		-- Buffs
		[GetSpellInfo(81208) or "Chakra: Heal"] = true,					-- Chakra: Heal
		[GetSpellInfo(81206) or "Chakra: Prayer of Healing"] = true,	-- Chakra: Prayer of Healing
		[GetSpellInfo(81207) or "Chakra: Renew"] = true,				-- Chakra: Renew
		[GetSpellInfo(81209) or "Chakra: Smite"] = true,				-- Chakra: Smite
		[GetSpellInfo(87118) or "Dark Evangelism"] = true,				-- Dark Evangelism
		[GetSpellInfo(47585) or "Dispersion"] = true,					-- Dispersion
		[GetSpellInfo(81662) or "Evangelism"] = true,					-- Evangelism
		[GetSpellInfo(47788) or "Guardian Spirit"] = true,				-- Guardian Spirit
		[GetSpellInfo(33206) or "Pain Suppression"] = true,				-- Pain Suppression
		[GetSpellInfo(10060) or "Power Infusion"] = true,				-- Power Infusion
		[GetSpellInfo(48066) or "Power Word: Shield"] = true,			-- Power Word: Shield
		[GetSpellInfo(33076) or "Prayer of Mending"] = true,			-- Prayer of Mending
		[GetSpellInfo(139) or "Renew"] = true,					    	-- Renew
		[GetSpellInfo(63735) or "Serendipity"] = true,					-- Serendipity
		[GetSpellInfo(77487) or "Shadow Orb"] = true,					-- Shadow Orbs

		-- Debuffs
		[GetSpellInfo(2944) or "Devouring Plague"] = true,				-- Devouring Plague
		[GetSpellInfo(14914) or "Holy Fire"] = true,					-- Holy Fire	
		[GetSpellInfo(87178) or "Mind Spike"] = true,					-- Mind Spike
		[GetSpellInfo(64044) or "Psychic Horror"] = true,					-- Psychic Horror	
		[GetSpellInfo(589) or "Shadow Word: Pain"] = true,				-- Shadow Word: Pain	
		[GetSpellInfo(9484) or "Shackle Undead"] = true,				-- Shackle Undead	
		[GetSpellInfo(15487) or "Silence"] = true,						-- Silence	
		[GetSpellInfo(34914) or "Vampiric Touch"] = true,				-- Vampiric Touch	

	},
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