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Warlords of Draenor Pre-Patch (6.0.3)
Updated:12-19-14 03:16 AM
Created:04-22-09 01:32 PM
Downloads:27,712
Favorites:416
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Categories:TradeSkill Mods, Warlords of Draenor Beta
6.0.3

Molinari  Updated Today!  Popular! (More than 5000 hits)

Version: 60000.35-Release
by: p3lim [More]

Description:
Molinari is an addon designed to aid processing various items throughout the game.
As an example for milling herbs, instead of casting Milling by clicking the spell and then
proceeding to click the item(s) in your bag, you can now hold down the <Alt> key and click the item(s) directly!

The following spells/processes are supported:


In addition, Molinari works for picking locks in the trade frame, as demonstrated in the screenshot.

Issues & Requests
To submit a bug report or feature request, please visit the Issue Tracker.

Changes in 60000.35-Release:
  • Added: Support for the Draenic Mortar
  • Changed: Update LibProcessable embed
  • Fixed: Rare issue with misbehaving click passthrough
Changes in 60000.34-Release:
  • Changed: Update LibProcessable embed with updated Draenor data
  • Changed: Internal simplifications
Changes in 60000.33-Release:
  • Fixed: Missing self reference
Changes in 60000.32-Release:
  • Changed: Loading procedure to make sure other addons don't disrupt functionality
Changes in 60000.31-Release:
  • Changed: Update Interface version
  • Changed: Update embedded libraries
Changes in 50400.30-Release:
  • Fixed: Disenchantable items comparison error
  • Removed: Disable while at the mailbox
Changes in 50400.29-Release:
  • Fixed: Button showing when it's not supposed to
  • Fixed: Skeleton keys are not usable in the TradeFrame
Changes in 50400.28-Release:
  • Added: New library to validate which items are processable
  • Added: Support for lockpicking and skeleton keys in the TradeFrame
  • Added: Metadata file for the curseforge packager
  • Changed: Disable while in a vehicle
  • Changed: Disable while at the mailbox
  • Changed: Disable if ore/herb stack is less than 5
  • Changed: Now using secure methods for hiding
Changes in 50400.27-Release:
  • Changed: Update license
  • Changed: Update Interface version
  • Fixed: Leaked variable
Changes in 50300.26-Release:
  • Added: Click bypass for 3rd party support
Changes in 50300.25-Release:
  • Fixed: Issue that caused items to be equipped instead of disenchanted
Changes in 50300.24-Release:
  • Changed: Update Interface version
  • Changed: Update disenchantable database
  • Changed: Update skeleton keys database
Changes in 50200.24-Release:
  • Fixed: Error when skeleton keys are not cached yet
Changes in 50200.23-Release:
  • Added: Skeleton keys support for lockboxes
  • Changed: Update Interface version
Changes in 50001.22-Beta:
  • Fixed: Taints caused by Blizzard leaking a global variable
Changes in 50001.21-Beta:
  • Changed: Update Interface version
Changes in 40300.20-Beta:
  • Changed: Update disenchantable database
  • Changed: Update container database
Changes in 40300.19-Beta:
  • Fixed: Don't show when we can't process the item
Changes in 40300.17-Beta:
  • Changed: Use a database for containers instead of a faulty localization check
Changes in 40300.16-Beta:
  • Changed: Added support for packagers to set the version automatically
Changes in 40300.15-Beta:
  • Changed: Update license
  • Changed: Update disenchantable database
  • Changed: Disable while at the auction house
  • Fixed: Error caused by bad lockbox tooltips
Changes in 40300.14-Beta:
  • Changed: Update Interface version
  • Changed: Update disenchantable database
  • Fixed: Russian client support using a new global string
Changes in 40200.13-Beta:
  • Added: Pick Lock support
Changes in 40200.12-Beta:
  • Changed: Update disenchantable database
Changes in 40200.11-Beta:
  • Changed: Update Interface version
  • Fixed: Make sure the disenchantable database is available on load
Changes in 40100.10-Beta:
  • Added: Sparkles are back!
  • Changed: Update Interface version
  • Changed: Update disenchantable database
Changes in 40000.9-Beta:
  • Fixed: Button is now always on top
  • Fixed: Make sure the quality check is correct
Changes in 40000.8-Beta:
  • Added: Disenchanting support
Changes in 40000.7-Beta:
  • Added: Texture to replace the glow
  • Changed: Update Interface version
  • Changed: Use alpha to temporarily hide the button when entering combat
  • Fixed: Make sure the item is in a bag
Changes in 30300.6-Beta:
  • Changed: Update license
  • Removed: Disenchanting support
Changes in 30300.5-Beta:
  • Fixed: Add custom translation for russian client support
Changes in 30300.4-Beta:
  • Fixed: Delay the spell checks until PLAYER_LOGIN
Changes in 30300.3-Beta:
  • Changed: Simplify the click arguments
  • Fixed: Don't enable on the character inventory
Changes in 30300.2-Beta:
  • Changed: Update Interface version
Archived Files (39)
File Name
Version
Size
Author
Date
60000.34-Releas
11kB
p3lim
11-24-14 09:48 AM
60000.33-Releas
11kB
p3lim
10-17-14 08:07 AM
60000.31-Releas
11kB
p3lim
10-15-14 11:45 AM
50400.30-Releas
11kB
p3lim
09-01-14 01:25 PM
50400.29-Releas
10kB
p3lim
08-30-14 07:15 AM
50400.28-Releas
10kB
p3lim
08-29-14 09:37 AM
50400.27-Releas
9kB
p3lim
06-19-14 05:15 AM
50300.26-Releas
9kB
p3lim
06-03-13 05:51 AM
50300.25-Releas
9kB
p3lim
05-27-13 08:42 AM
50200.24-Releas
8kB
p3lim
03-16-13 05:02 AM
50200.23-Releas
8kB
p3lim
03-15-13 10:05 AM
50001.22-Beta
7kB
p3lim
08-30-12 06:09 AM
40300.20-Beta
7kB
p3lim
08-07-12 05:01 PM
40300.19-Beta
7kB
p3lim
07-21-12 06:32 AM
40300.18-Beta
7kB
p3lim
07-12-12 09:12 PM
40300.16-Beta
6kB
p3lim
04-28-12 04:31 PM
40300.15-Beta
6kB
p3lim
04-28-12 12:09 PM
40300.14-Beta
6kB
p3lim
01-07-12 06:17 AM
40200.13-Beta
4kB
p3lim
10-24-11 12:49 PM
40200.12-Beta
4kB
p3lim
10-03-11 05:37 PM
40200.11-Beta
5kB
p3lim
07-12-11 07:10 PM
40100.10-Beta
5kB
p3lim
04-28-11 12:30 PM
40000.9-Beta
3kB
p3lim
12-27-10 04:08 PM
40000.8-Beta
3kB
p3lim
12-23-10 09:09 AM
40000.7-Beta
2kB
p3lim
12-12-10 05:49 PM
30300.6-Beta
2kB
p3lim
03-01-10 11:11 AM
30300.5-Beta
2kB
p3lim
02-25-10 04:08 PM
30300.4-Beta
2kB
p3lim
01-22-10 09:25 AM
30300.3-Beta
2kB
p3lim
01-02-10 08:39 AM
30300.2-Beta
2kB
p3lim
12-30-09 09:08 PM
30200.1-Beta
2kB
p3lim
08-08-09 10:07 AM
30200.17
2kB
p3lim
08-04-09 02:08 PM
30100.16
2kB
p3lim
06-17-09 05:16 PM
30100.15
2kB
p3lim
06-03-09 09:25 AM
30100.13
2kB
p3lim
06-01-09 03:55 AM
30100.13
2kB
p3lim
05-12-09 03:40 PM
30100.12
2kB
p3lim
05-12-09 11:58 AM
30100.11
2kB
p3lim
05-10-09 05:35 PM
30100.10
2kB
p3lim
05-09-09 11:04 AM


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Unread 05-27-13, 07:50 AM  
p3lim
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Originally Posted by ComputerNerd
I have recently been trying out CargBags Nivaya (Mop Update) and it has a feature to assign items to a custom category from an alt-right click menu.
However both this addon and xanMortarPestle (tried both separately) seem to block the alt-right click menu even though your addon should only respond on alt-left click.
That is an issue with cargBags_Nivaya supprt, I'll check for a solution or take it up with Nib.
Thanks for reporting.

Edit:
Found the culprit, fixing this by the weekend when my exams are over.
Last edited by p3lim : 05-27-13 at 02:58 PM.
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Unread 05-26-13, 10:06 PM  
ComputerNerd
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I have recently been trying out CargBags Nivaya (Mop Update) and it has a feature to assign items to a custom category from an alt-right click menu.
However both this addon and xanMortarPestle (tried both separately) seem to block the alt-right click menu even though your addon should only respond on alt-left click.
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Unread 03-16-13, 05:17 AM  
AutolycusWolf
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Re: Re: Re: Re: Re: a error

Originally Posted by p3lim
In any case it should be fixed in the latest version.
Thanks
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Unread 03-16-13, 05:15 AM  
p3lim
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Re: Re: Re: Re: a error

Originally Posted by AutolycusWolf
Originally Posted by p3lim
The reason for this is because the items have never been seen on your client, and thus not cached. I will have to populate that table in a different way.
I do have a blacksmith that can craft all the keys and have crafted them in the course of the game, so it is rather a little odd for the items to have never been seen on my client. Will log my blacksmithing toon and let you know though.
In any case it should be fixed in the latest version.
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Unread 03-16-13, 05:05 AM  
AutolycusWolf
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Re: Re: Re: a error

Originally Posted by p3lim
The reason for this is because the items have never been seen on your client, and thus not cached. I will have to populate that table in a different way.
I do have a blacksmith that can craft all the keys and have crafted them in the course of the game, so it is rather a little odd for the items to have never been seen on my client. Will log my blacksmithing toon and let you know though.

EDIT: As soon as I logged my blacksmithing toon and opened up blacksmithing under the professions tab, I had no errors whatsoever on my rogue. Which leads to the conclusion that you need to let the client know about the IDs of all the Skeleton keys so as to cache them.
Last edited by AutolycusWolf : 03-16-13 at 05:18 AM.
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Unread 03-16-13, 04:54 AM  
p3lim
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Re: Re: a error

Originally Posted by AutolycusWolf
Same error when I log my rogue the only difference being line 43. When I re-log though the error moves to line 44 and with each re-log goes one line forward (a.k.a. 45, 46 etc). There must be something wrong with the Skeleton keys and the new feature.

Originally Posted by daladin
Message: Interface\AddOns\Molinari\Lockpicking.lua:44: table index is nil
Time: 03/16/13 12:02:30
Count: 1
Stack: [C]: ?
Interface\AddOns\Molinari\Lockpicking.lua:44: in main chunk
The reason for this is because the items have never been seen on your client, and thus not cached.
I will have to populate that table in a different way.
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Unread 03-16-13, 03:47 AM  
AutolycusWolf
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Re: a error

Same error when I log my rogue the only difference being line 43. When I re-log though the error moves to line 44 and with each re-log goes one line forward (a.k.a. 45, 46 etc). There must be something wrong with the Skeleton keys and the new feature.

Originally Posted by daladin
Message: Interface\AddOns\Molinari\Lockpicking.lua:44: table index is nil
Time: 03/16/13 12:02:30
Count: 1
Stack: [C]: ?
Interface\AddOns\Molinari\Lockpicking.lua:44: in main chunk
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Unread 03-15-13, 10:04 PM  
daladin
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a error

Message: Interface\AddOns\Molinari\Lockpicking.lua:44: table index is nil
Time: 03/16/13 12:02:30
Count: 1
Stack: [C]: ?
Interface\AddOns\Molinari\Lockpicking.lua:44: in main chunk
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Unread 08-17-12, 10:41 PM  
p3lim
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Re: Bug - item equip when loot window open

Originally Posted by Kitten_Wizard
It seems that alt-left clicking on an item when the loot window is open (which happens occasionally when disenchanting lots of items due to blizzards autoloot bug) causes the selected item to be swapped with the characters currently equipped item.

This is a MAJOR problem - I already lost an item before noticing my item was swapped.
There is a warning about this in the addon description, and believe me, this is something I have tried to fix, but I can't due to secure functions.
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Unread 08-17-12, 04:06 PM  
spiralofhope
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Re: Bug - item equip when loot window open

Originally Posted by Kitten_Wizard
This is a MAJOR problem - I already lost an item before noticing my item was swapped.

I've noticed this too, although each time I was lucky enough to catch it because the item was not soulbound.



You should be able to restore your item:



https://us.battle.net/support/en/restoration
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Unread 08-17-12, 03:36 PM  
Kitten_Wizard
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Bug - item equip when loot window open

It seems that alt-left clicking on an item when the loot window is open (which happens occasionally when disenchanting lots of items due to blizzards autoloot bug) causes the selected item to be swapped with the characters currently equipped item.

This is a MAJOR problem - I already lost an item before noticing my item was swapped.
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Unread 08-08-12, 12:42 AM  
spiralofhope
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Originally Posted by p3lim
Originally it was only made for Milling, but I added Prospecting, Disenchanting and lastly, Lockpicking.
All of these are based around what professions use to gather materials from other items, thus what the addon is designed for.

Would you consider opening boxes for blacksmiths and engineers? Both of which are more complex than lock picking, because an item would have to be in inventory, and the lowest level item which could have success would need to be used.
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Last edited by spiralofhope : 08-08-12 at 12:43 AM.
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Unread 07-31-12, 08:10 PM  
p3lim
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Originally Posted by Aelorean
I have a feature request: Have alt-click on GREY items 'delete' the item (no confirmation window, if possible.)

Perhaps on 'white' items it could do the same thing, but just have the confirmation window? (or maybe a setting to either use confirmation windows or not.)
This is out of the scope this addon is intended to do.

Originally it was only made for Milling, but I added Prospecting, Disenchanting and lastly, Lockpicking.
All of these are based around what professions use to gather materials from other items, thus what the addon is designed for.
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Unread 07-31-12, 05:27 PM  
Aelorean
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I have a feature request: Have alt-click on GREY items 'delete' the item (no confirmation window, if possible.)

Perhaps on 'white' items it could do the same thing, but just have the confirmation window? (or maybe a setting to either use confirmation windows or not.)
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Unread 07-12-12, 09:53 PM  
spiralofhope
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Thanks for having it disable itself at the auction house. I use an auction addon with alt-rightclick.

Great addon!
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