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Updated: 06-19-14 05:15 AM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:06-19-14 05:15 AM
Created:04-22-09 01:32 PM
Downloads:25,829
Favorites:401
MD5:
5.4
Molinari  Popular! (More than 5000 hits)
Version: 50400.27-Release
by: p3lim [More]
Description:
Molinari is an addon designed to make [Milling],
[Prospecting], [Disenchanting] and [Pick Lock] a bit easier.

Instead of doing it the old fashion way, by clicking
the spell first, then selecting the item(s), you can
hold the <Alt> key and click the item(s) directly.

Skeleton Keys are supported.


Issues & Requests
To submit a bug report or feature request, please
visit the Issue Tracker on my GitHub page.
Changes in 50400.27-Release:
  • Fix leaked variable
  • Happy newyears!
  • Update interface version
Changes in 50300.26-Release:
  • Allow click bypass for 3rd party support
  • Shuffle things around
Changes in 50300.25-Release:
  • Some cleaning is required
  • Bump Interface version
  • Use GetSpellInfo instead of GetItemInfo to avoid errors for non-cached items
  • Proper handling of spells - Fixes disenchanting issue
  • Update item database
  • Update Interface version
Changes in 50300.24-Release:
  • Updated skeleton keys
  • Proper handling of spells - Fixes disenchanting issue
  • Update item database
  • Update Interface version
Changes in 50200.24-Release:
  • Use GetSpellInfo instead of GetItemInfo to avoid errors for non-cached items
Changes in 50200.23-Release:
  • Revert "Use double underscore to avoid tainting blizzard"
  • Merge pull request #7 from nebularg/master
  • Some cleaning is required
  • Bump Interface version
  • add support for blacksmith lockpicking using skeleton keys
Changes in 50001.22-Beta:
  • Use double underscore to avoid tainting blizzard
Changes in 50001.21-Beta:
  • Bump Interface version
Changes in 40300.20-Beta:
  • Update lockboxes and fix the check
  • Update disenchanting
Changes in 40300.19-Beta:
  • Properly bail if there is no action
Changes in 40300.18-Beta:
  • Use a database for lockboxes instead of the (faulty) localization hack.
Changes in 40300.17-Beta:
  • Use a database for lockboxes instead of the (faulty) localization hack.
Changes in 40300.16-Beta:
  • Let the packager(s) set the version
Changes in 40300.15-Beta:
  • Minor bug fix
  • Disable while at the Auction House
  • Database update
  • Welcome 2012
Changes in 40300.14-Beta:
  • Update database
  • Interface bump
  • Trying out a new globalstring, reported to work with koKR aswell
  • Update version
Changes in 40200.13-Beta:
  • Add support for lockpicking
  • Update version and description
Changes in 40200.12-Beta:
  • Database update
  • Update version
Changes in 40200.11-Beta:
  • Can cause issues in rare cases
  • Bump TOC version
  • Update version
Changes in 40100.10-Beta:
  • Database update
  • Sparkles!
  • Bump version and interface version
Changes in 40000.9-Beta:
  • Make sure the quality checks work
  • Make sure the button stays on top of everything else
  • Minor cleanup
  • Update version
Changes in 40000.8-Beta:
  • Add support for Disenchanting
  • Adjust some things and make them work
  • Update addon notes
  • Improved disenchanting guessing by providing a working table - Table is not complete due to bugs on Wowhead
  • Update version
Changes in 40000.7-Beta:
  • Some cleaning and cosmetic changes, no functional
  • Rewrite and replace animations with a texture
  • Make sure the item(s) are in a bag
  • Use alpha to temporary hide the overlay until combat is dropped
  • Bump toc and version
Changes in 30300.6-Beta:
  • Welcome 2010!
  • Removed disenchanting support - See project "Dolemite"
  • Update version
Changes in 30300.5-Beta:
  • Add russian localization
  • Update version
Changes in 30300.4-Beta:
  • Do spell checks later, with no/few addons this is needed
  • Update version
Changes in 30300.3-Beta:
  • Simplify the click arguments
  • Make sure its a real bag
  • Update version
Archived Files (32)
File Name
Version
Size
Author
Date
50300.26-Releas
9kB
p3lim
06-03-13 05:51 AM
50300.25-Releas
9kB
p3lim
05-27-13 08:42 AM
50200.24-Releas
8kB
p3lim
03-16-13 05:02 AM
50200.23-Releas
8kB
p3lim
03-15-13 10:05 AM
50001.22-Beta
7kB
p3lim
08-30-12 06:09 AM
40300.20-Beta
7kB
p3lim
08-07-12 05:01 PM
40300.19-Beta
7kB
p3lim
07-21-12 06:32 AM
40300.18-Beta
7kB
p3lim
07-12-12 09:12 PM
40300.16-Beta
6kB
p3lim
04-28-12 04:31 PM
40300.15-Beta
6kB
p3lim
04-28-12 12:09 PM
40300.14-Beta
6kB
p3lim
01-07-12 06:17 AM
40200.13-Beta
4kB
p3lim
10-24-11 12:49 PM
40200.12-Beta
4kB
p3lim
10-03-11 05:37 PM
40200.11-Beta
5kB
p3lim
07-12-11 07:10 PM
40100.10-Beta
5kB
p3lim
04-28-11 12:30 PM
40000.9-Beta
3kB
p3lim
12-27-10 04:08 PM
40000.8-Beta
3kB
p3lim
12-23-10 09:09 AM
40000.7-Beta
2kB
p3lim
12-12-10 05:49 PM
30300.6-Beta
2kB
p3lim
03-01-10 11:11 AM
30300.5-Beta
2kB
p3lim
02-25-10 04:08 PM
30300.4-Beta
2kB
p3lim
01-22-10 09:25 AM
30300.3-Beta
2kB
p3lim
01-02-10 08:39 AM
30300.2-Beta
2kB
p3lim
12-30-09 09:08 PM
30200.1-Beta
2kB
p3lim
08-08-09 10:07 AM
30200.17
2kB
p3lim
08-04-09 02:08 PM
30100.16
2kB
p3lim
06-17-09 05:16 PM
30100.15
2kB
p3lim
06-03-09 09:25 AM
30100.13
2kB
p3lim
06-01-09 03:55 AM
30100.13
2kB
p3lim
05-12-09 03:40 PM
30100.12
2kB
p3lim
05-12-09 11:58 AM
30100.11
2kB
p3lim
05-10-09 05:35 PM
30100.10
2kB
p3lim
05-09-09 11:04 AM


Post A Reply Comment Options
Unread 12-05-10, 10:29 AM  
Dajova
A Wyrmkin Dreamwalker
 
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Forum posts: 58
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I found a really odd frame cause by Molinari (fresh install)... have a look at this screenshot: (using TukUI)
http://screenshot.xfire.com/s/107743848-4.jpg
Have a look at the left chat. after typing /frame, that came up. sup with that? It's totally invisible, but i can't click through it.
It causes some troubles when i click there quick when i need to move around cause of that.
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Last edited by Dajova : 12-05-10 at 10:31 AM.
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Unread 11-06-10, 12:32 PM  
Cyn325
A Theradrim Guardian
 
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Update for 4.0.1? Really love this addon, btw.
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Unread 06-16-10, 05:34 PM  
superstringcheese
A Kobold Labourer

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File comments: 7
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Dolemite + Molinari

I've tried getting Dolemite and Molinari to work together, but with no luck. It seems that I can only use one or the other. I really just want to be able to hold alt and click something and have it DE/Prospect/Mill as is appropriate. Any suggestions for using both?
Last edited by superstringcheese : 06-18-10 at 01:33 PM.
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Unread 05-18-10, 05:01 PM  
celebros
A Deviate Faerie Dragon
 
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File comments: 23
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Originally posted by crazyivan
i have to reload my ui to get this to work. Any idea why?
Same here. Doesn't look like there is any OnLoad handler, not sure if that will help or not.
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Unread 05-15-10, 12:05 PM  
crazyivan
A Murloc Raider

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i have to reload my ui to get this to work. Any idea why?
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Unread 04-11-10, 07:31 PM  
uberminion
A Kobold Labourer

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I can't seem to get this to work for milling. I hold down alt and click the stack of herbs I want to mill but nothing happens. Any ideas what is going wrong?
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Unread 04-03-10, 06:06 PM  
p3lim
A Pyroguard Emberseer
 
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Originally posted by Melvalian
Why was it removed? I prefered Molinari as it didn't seem to have these issues :: "There are no real API to figure out wether the item is disenchant-able or not, so the usage is not fool-proof.
Moving while trying to disenchant will cause the item to equip instead."

Not to mention having it all in one if perfect imo
That was one of the reasons I moved it out of Molinari, as I wanted Molinari to be release quality, because it has a good way to get the information on what you can mill/prospect, while discenchanting never has and still doesnt have any way to securely get the information on what items are disenchantable (except a database of every single item in the game), so I moved it to its own.
This way I can tag Molinari as release.
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Unread 04-03-10, 02:46 PM  
Melvalian
A Kobold Labourer
 
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Originally posted by p3lim
I removed Disenchanting from Molinari, check out Dolemite instead.
Why was it removed? I prefered Molinari as it didn't seem to have these issues :: "There are no real API to figure out wether the item is disenchant-able or not, so the usage is not fool-proof.
Moving while trying to disenchant will cause the item to equip instead."

Not to mention having it all in one if perfect imo
Last edited by Melvalian : 04-03-10 at 02:47 PM.
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Unread 03-05-10, 07:29 AM  
p3lim
A Pyroguard Emberseer
 
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Originally posted by Alkar
It used to up until this last update
I removed Disenchanting from Molinari, check out Dolemite instead.
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Unread 03-04-10, 04:38 PM  
Alkar
A Chromatic Dragonspawn
 
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Originally posted by ichik
Ermů Molinari currently doesn't do disenchanting actually...
It used to up until this last update
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Unread 03-02-10, 10:44 AM  
ichik
A Murloc Raider
 
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Originally posted by anahok
This same thing happened to me this update. I disabled all my addons but Moli and it still won't let me us it. Absolutely nothing happens... No border, no nothing. I deleted the old folder and downloaded it again, too.
Ermů Molinari currently doesn't do disenchanting actually...
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Unread 03-02-10, 10:18 AM  
p3lim
A Pyroguard Emberseer
 
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Originally posted by anahok
This same thing happened to me this update. I disabled all my addons but Moli and it still won't let me us it. Absolutely nothing happens... No border, no nothing. I deleted the old folder and downloaded it again, too.
What locale?
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Unread 03-02-10, 09:26 AM  
anahok
A Kobold Labourer

Forum posts: 1
File comments: 32
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Originally posted by theecodebreaker
Installed the addon and tried it out. Seems to disenchant items fine but when I attempt to prospect ore it does nothing.
This same thing happened to me this update. I disabled all my addons but Moli and it still won't let me us it. Absolutely nothing happens... No border, no nothing. I deleted the old folder and downloaded it again, too.
Last edited by anahok : 03-02-10 at 09:27 AM.
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Unread 03-01-10, 01:27 PM  
p3lim
A Pyroguard Emberseer
 
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Originally posted by Jzar
So ... just out of curiosity, what would you think about making an addon that combines Criminal, Dolemite, and Molinari for the player with many alts? I ask because I don't see any more relation between Prospecting and Milling, than I believe exists between those two and disenchanting and lockpicking as well.

It could just intelligently pick an action based on what you're clicking on, couldn't it?
Could, but I want the addons seperated due to the lack of API, and the design I chose for them.
The way I design addons is "do one thing and do it well", not a clusterfuck.

Prospecting and Milling scans the same types of lines in tooltips, while picklocking is out of the design concept.

Disenchanting is worse, because there is no real way to check if an item really is "nukable", and I'd like to keep that mess out of Molinari.
Last edited by p3lim : 03-01-10 at 01:32 PM.
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Unread 03-01-10, 12:40 PM  
JohnDoe03
A Kobold Labourer

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totally agree

@p3lim: please bring it back!!!!
Last edited by JohnDoe03 : 03-01-10 at 12:41 PM.
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