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Warlords of Draenor Pre-Patch (6.0.3)
Updated:12-19-14 03:16 AM
Created:04-22-09 01:32 PM
Downloads:27,790
Favorites:415
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Categories:TradeSkill Mods, Warlords of Draenor Beta
6.0.3

Molinari  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 60000.35-Release
by: p3lim [More]

Description:
Molinari is an addon designed to aid processing various items throughout the game.
As an example for milling herbs, instead of casting Milling by clicking the spell and then
proceeding to click the item(s) in your bag, you can now hold down the <Alt> key and click the item(s) directly!

The following spells/processes are supported:


In addition, Molinari works for picking locks in the trade frame, as demonstrated in the screenshot.

Issues & Requests
To submit a bug report or feature request, please visit the Issue Tracker.

Changes in 60000.35-Release:
  • Added: Support for the Draenic Mortar
  • Changed: Update LibProcessable embed
  • Fixed: Rare issue with misbehaving click passthrough
Changes in 60000.34-Release:
  • Changed: Update LibProcessable embed with updated Draenor data
  • Changed: Internal simplifications
Changes in 60000.33-Release:
  • Fixed: Missing self reference
Changes in 60000.32-Release:
  • Changed: Loading procedure to make sure other addons don't disrupt functionality
Changes in 60000.31-Release:
  • Changed: Update Interface version
  • Changed: Update embedded libraries
Changes in 50400.30-Release:
  • Fixed: Disenchantable items comparison error
  • Removed: Disable while at the mailbox
Changes in 50400.29-Release:
  • Fixed: Button showing when it's not supposed to
  • Fixed: Skeleton keys are not usable in the TradeFrame
Changes in 50400.28-Release:
  • Added: New library to validate which items are processable
  • Added: Support for lockpicking and skeleton keys in the TradeFrame
  • Added: Metadata file for the curseforge packager
  • Changed: Disable while in a vehicle
  • Changed: Disable while at the mailbox
  • Changed: Disable if ore/herb stack is less than 5
  • Changed: Now using secure methods for hiding
Changes in 50400.27-Release:
  • Changed: Update license
  • Changed: Update Interface version
  • Fixed: Leaked variable
Changes in 50300.26-Release:
  • Added: Click bypass for 3rd party support
Changes in 50300.25-Release:
  • Fixed: Issue that caused items to be equipped instead of disenchanted
Changes in 50300.24-Release:
  • Changed: Update Interface version
  • Changed: Update disenchantable database
  • Changed: Update skeleton keys database
Changes in 50200.24-Release:
  • Fixed: Error when skeleton keys are not cached yet
Changes in 50200.23-Release:
  • Added: Skeleton keys support for lockboxes
  • Changed: Update Interface version
Changes in 50001.22-Beta:
  • Fixed: Taints caused by Blizzard leaking a global variable
Changes in 50001.21-Beta:
  • Changed: Update Interface version
Changes in 40300.20-Beta:
  • Changed: Update disenchantable database
  • Changed: Update container database
Changes in 40300.19-Beta:
  • Fixed: Don't show when we can't process the item
Changes in 40300.17-Beta:
  • Changed: Use a database for containers instead of a faulty localization check
Changes in 40300.16-Beta:
  • Changed: Added support for packagers to set the version automatically
Changes in 40300.15-Beta:
  • Changed: Update license
  • Changed: Update disenchantable database
  • Changed: Disable while at the auction house
  • Fixed: Error caused by bad lockbox tooltips
Changes in 40300.14-Beta:
  • Changed: Update Interface version
  • Changed: Update disenchantable database
  • Fixed: Russian client support using a new global string
Changes in 40200.13-Beta:
  • Added: Pick Lock support
Changes in 40200.12-Beta:
  • Changed: Update disenchantable database
Changes in 40200.11-Beta:
  • Changed: Update Interface version
  • Fixed: Make sure the disenchantable database is available on load
Changes in 40100.10-Beta:
  • Added: Sparkles are back!
  • Changed: Update Interface version
  • Changed: Update disenchantable database
Changes in 40000.9-Beta:
  • Fixed: Button is now always on top
  • Fixed: Make sure the quality check is correct
Changes in 40000.8-Beta:
  • Added: Disenchanting support
Changes in 40000.7-Beta:
  • Added: Texture to replace the glow
  • Changed: Update Interface version
  • Changed: Use alpha to temporarily hide the button when entering combat
  • Fixed: Make sure the item is in a bag
Changes in 30300.6-Beta:
  • Changed: Update license
  • Removed: Disenchanting support
Changes in 30300.5-Beta:
  • Fixed: Add custom translation for russian client support
Changes in 30300.4-Beta:
  • Fixed: Delay the spell checks until PLAYER_LOGIN
Changes in 30300.3-Beta:
  • Changed: Simplify the click arguments
  • Fixed: Don't enable on the character inventory
Changes in 30300.2-Beta:
  • Changed: Update Interface version
Archived Files (39)
File Name
Version
Size
Author
Date
60000.34-Releas
11kB
p3lim
11-24-14 09:48 AM
60000.33-Releas
11kB
p3lim
10-17-14 08:07 AM
60000.31-Releas
11kB
p3lim
10-15-14 11:45 AM
50400.30-Releas
11kB
p3lim
09-01-14 01:25 PM
50400.29-Releas
10kB
p3lim
08-30-14 07:15 AM
50400.28-Releas
10kB
p3lim
08-29-14 09:37 AM
50400.27-Releas
9kB
p3lim
06-19-14 05:15 AM
50300.26-Releas
9kB
p3lim
06-03-13 05:51 AM
50300.25-Releas
9kB
p3lim
05-27-13 08:42 AM
50200.24-Releas
8kB
p3lim
03-16-13 05:02 AM
50200.23-Releas
8kB
p3lim
03-15-13 10:05 AM
50001.22-Beta
7kB
p3lim
08-30-12 06:09 AM
40300.20-Beta
7kB
p3lim
08-07-12 05:01 PM
40300.19-Beta
7kB
p3lim
07-21-12 06:32 AM
40300.18-Beta
7kB
p3lim
07-12-12 09:12 PM
40300.16-Beta
6kB
p3lim
04-28-12 04:31 PM
40300.15-Beta
6kB
p3lim
04-28-12 12:09 PM
40300.14-Beta
6kB
p3lim
01-07-12 06:17 AM
40200.13-Beta
4kB
p3lim
10-24-11 12:49 PM
40200.12-Beta
4kB
p3lim
10-03-11 05:37 PM
40200.11-Beta
5kB
p3lim
07-12-11 07:10 PM
40100.10-Beta
5kB
p3lim
04-28-11 12:30 PM
40000.9-Beta
3kB
p3lim
12-27-10 04:08 PM
40000.8-Beta
3kB
p3lim
12-23-10 09:09 AM
40000.7-Beta
2kB
p3lim
12-12-10 05:49 PM
30300.6-Beta
2kB
p3lim
03-01-10 11:11 AM
30300.5-Beta
2kB
p3lim
02-25-10 04:08 PM
30300.4-Beta
2kB
p3lim
01-22-10 09:25 AM
30300.3-Beta
2kB
p3lim
01-02-10 08:39 AM
30300.2-Beta
2kB
p3lim
12-30-09 09:08 PM
30200.1-Beta
2kB
p3lim
08-08-09 10:07 AM
30200.17
2kB
p3lim
08-04-09 02:08 PM
30100.16
2kB
p3lim
06-17-09 05:16 PM
30100.15
2kB
p3lim
06-03-09 09:25 AM
30100.13
2kB
p3lim
06-01-09 03:55 AM
30100.13
2kB
p3lim
05-12-09 03:40 PM
30100.12
2kB
p3lim
05-12-09 11:58 AM
30100.11
2kB
p3lim
05-10-09 05:35 PM
30100.10
2kB
p3lim
05-09-09 11:04 AM


Post A Reply Comment Options
Unread 02-27-10, 12:26 PM  
theecodebreaker
A Kobold Labourer

Forum posts: 0
File comments: 16
Uploads: 0
Installed the addon and tried it out. Seems to disenchant items fine but when I attempt to prospect ore it does nothing. Holding alt down and mousing over items to DE gives them the glowing border. When I mouse over stacks of saronite and titanium ore the glowing border doesn't show up. As far as I can tell no errors are occurring in the process. I have do have many addons and understand that they can interfere with each other at times however like I said no errors seem to be popping up. I am using arkinventory as my bag mod, however if it was causing a problem I would think it would cause issues with disenchanting as well.

Any ideas on what could be causing the problem? I could attempt to disable and re-enable every single addon I have but I have over 100 mods that are up-to-date as of 3.3 so to say it would be a major pain is an understatement. Any help would be appreciated. Thanks.
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Unread 02-25-10, 09:37 AM  
p3lim
A Pyroguard Emberseer
 
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Originally posted by ichik
I actually made the same testing before you asked but didn't notice that it returns two different synonyms: .
So. The right decision imho is:
Code:
local armorlocal
local locale = GetLocale()
if(locale=="ruRU") then
 armorlocal = "Доспехи"
else
	armorlocal = ARMOR
end

...

if ((type == armorlocal or type == ENCHSLOT_WEAPON or type == ENCHSLOT_2HWEAPON) and quality > 1 and quality < 5) then
Thats the information I was after, thanks.
Will be fixed in the next version.
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Unread 02-25-10, 05:23 AM  
ichik
A Murloc Raider
 
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I actually made the same testing before you asked but didn't notice that it returns two different synonyms:
Доспехи Броня
.
So. The right decision imho is:
Code:
local armorlocal
local locale = GetLocale()
if(locale=="ruRU") then
 armorlocal = "Доспехи"
else
	armorlocal = ARMOR
end

...

if ((type == armorlocal or type == ENCHSLOT_WEAPON or type == ENCHSLOT_2HWEAPON) and quality > 1 and quality < 5) then
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Unread 02-24-10, 06:21 PM  
p3lim
A Pyroguard Emberseer
 
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Debug it, between line 41 and 42, add the following:
Code:
print(type, ARMOR)
Then try to use Molinari on any armor item, and let me know if the two texts matches or not.
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Unread 02-24-10, 04:25 PM  
ichik
A Murloc Raider
 
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Same behavior: works on weapons only.
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Unread 02-24-10, 11:58 AM  
p3lim
A Pyroguard Emberseer
 
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I meant, does the addon work alone?
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Unread 02-24-10, 08:20 AM  
ichik
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From what i discovered: function properly detects itemtype, so the problem is somewhere else, but i can't figure it out... =\
Btw, you should add
Code:
type == ENCHSLOT_2HWEAPON
to the function.
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Unread 02-23-10, 03:59 PM  
ichik
A Murloc Raider
 
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You mean like:
Code:
if (type == ARMOR and quality > 1 and quality < 5) then
?
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Unread 02-23-10, 03:45 PM  
p3lim
A Pyroguard Emberseer
 
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Originally posted by ichik
Well, as long as detecting weapon works fine here must be the culpit, i'll make more testing.
Does it work alone?
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Unread 02-23-10, 12:19 PM  
ichik
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Well, as long as detecting weapon works fine here must be the culpit, i'll make more testing.
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Unread 02-23-10, 11:39 AM  
p3lim
A Pyroguard Emberseer
 
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Originally posted by ichik
Code:
if ((type == ARMOR or type == ENCHSLOT_WEAPON) and quality > 1 and quality < 5) then
Where do you get this ARMOR constant from?
http://wowprogramming.com/utils/xmlb...balStrings.lua
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Unread 02-22-10, 05:21 PM  
ichik
A Murloc Raider
 
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Code:
if ((type == ARMOR or type == ENCHSLOT_WEAPON) and quality > 1 and quality < 5) then
Where do you get this ARMOR constant from?
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Unread 02-21-10, 08:50 AM  
ichik
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Well, i can send you globalstrings or smth and of course provide reports on testing. Anyway, gona check the code myself. I'm very inexperienced coder, but maybe i'll find smth.
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Unread 02-21-10, 08:40 AM  
p3lim
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Originally posted by ichik
More info: it seems to work for blues, greens and epics disregarding of the level but for WEAPONS only. Not even for the shields and relics.
Most likely a localization issue.
I can't test the russian client however :/
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Unread 02-20-10, 03:09 PM  
ichik
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More info: it seems to work for blues, greens and epics disregarding of the level but for WEAPONS only. Not even for the shields and relics.
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