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Updated: 06-03-13 05:51 AM
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Compatibility:
Escalation (5.3)
Thunder Isle (5.2)
Mists of Pandaria (5.0.4)
Updated:06-03-13 05:51 AM
Created:04-22-09 01:32 PM
Downloads:25,318
Favorites:390
MD5:
Molinari  Popular! (More than 5000 hits)
Version: 50300.26-Release
by: p3lim [More]
Description:
Molinari is an addon designed to make [Milling],
[Prospecting], [Disenchanting] and [Pick Lock] a bit easier.

Instead of doing it the old fashion way, by clicking
the spell first, then selecting the item(s), you can
hold the <Alt> key and click the item(s) directly.

Skeleton Keys are supported.


Issues & Requests
To submit a bug report or feature request, please
visit the Issue Tracker on my GitHub page.
Changes in 50300.26-Release
  • Allow click bypass for 3rd party support
  • Shuffle things around
Changes in 50300.25-Release
  • Some cleaning is required
  • Bump Interface version
  • Use GetSpellInfo instead of GetItemInfo to avoid errors for non-cached items
  • Proper handling of spells
  • Update item database
  • Update Interface version
Changes in 50300.24-Release
  • Updated skeleton keys
  • Proper handling of spells
  • Update item database
  • Update Interface version
Changes in 50200.23-Release
  • Revert "Use double underscore to avoid tainting blizzard"
  • Merge pull request #7 from nebularg/master
  • Some cleaning is required
  • Bump Interface version
  • add support for blacksmith lockpicking using skeleton keys
Changes in 50001.22-Beta
  • Use double underscore to avoid tainting blizzard
Changes in 50001.21-Beta
  • Bump Interface version
Changes in 40300.20-Beta
  • Update lockboxes and fix the check
  • Update disenchanting
Changes in 40300.19-Beta
  • Properly bail if there is no action
Changes in 40300.18-Beta
  • Use a database for lockboxes instead of the (faulty) localization hack.
Changes in 40300.17-Beta
  • Use a database for lockboxes instead of the (faulty) localization hack.
Changes in 40300.16-Beta
  • Let the packager(s) set the version
Changes in 40300.15-Beta
  • Minor bug fix
  • Disable while at the Auction House
  • Database update
  • Welcome 2012
Changes in 40300.14-Beta
  • Update database
  • Interface bump
  • Trying out a new globalstring, reported to work with koKR aswell
  • Update version
Changes in 40200.13-Beta
  • Add support for lockpicking
  • Update version and description
Changes in 40200.12-Beta
  • Database update
  • Update version
Changes in 40200.11-Beta
  • Can cause issues in rare cases
  • Bump TOC version
  • Update version
Changes in 40100.10-Beta
  • Database update
  • Sparkles!
  • Bump version and interface version
Changes in 40000.9-Beta
  • Make sure the quality checks work
  • Make sure the button stays on top of everything else
  • Minor cleanup
  • Update version
Changes in 40000.8-Beta
  • Add support for Disenchanting
  • Adjust some things and make them work
  • Update addon notes
  • Improved disenchanting guessing by providing a working table
  • Update version
Changes in 40000.7-Beta
  • Some cleaning and cosmetic changes, no functional
  • Rewrite and replace animations with a texture
  • Make sure the item(s) are in a bag
  • Use alpha to temporary hide the overlay until combat is dropped
  • Bump toc and version
Changes in 30300.6-Beta
  • Welcome 2010!
  • Removed disenchanting support
  • Update version
Changes in 30300.5-Beta
  • Add russian localization
  • Update version
Changes in 30300.4-Beta
  • Do spell checks later, with no/few addons this is needed
  • Update version
Changes in 30300.3-Beta
  • Simplify the click arguments
  • Make sure its a real bag
  • Update version
Archived Files (31)
File Name
Version
Size
Author
Date
50300.25-Releas
9kB
p3lim
05-27-13 08:42 AM
50200.24-Releas
8kB
p3lim
03-16-13 05:02 AM
50200.23-Releas
8kB
p3lim
03-15-13 10:05 AM
50001.22-Beta
7kB
p3lim
08-30-12 06:09 AM
40300.20-Beta
7kB
p3lim
08-07-12 05:01 PM
40300.19-Beta
7kB
p3lim
07-21-12 06:32 AM
40300.18-Beta
7kB
p3lim
07-12-12 09:12 PM
40300.16-Beta
6kB
p3lim
04-28-12 04:31 PM
40300.15-Beta
6kB
p3lim
04-28-12 12:09 PM
40300.14-Beta
6kB
p3lim
01-07-12 05:17 AM
40200.13-Beta
4kB
p3lim
10-24-11 12:49 PM
40200.12-Beta
4kB
p3lim
10-03-11 05:37 PM
40200.11-Beta
5kB
p3lim
07-12-11 07:10 PM
40100.10-Beta
5kB
p3lim
04-28-11 12:30 PM
40000.9-Beta
3kB
p3lim
12-27-10 03:08 PM
40000.8-Beta
3kB
p3lim
12-23-10 08:09 AM
40000.7-Beta
2kB
p3lim
12-12-10 04:49 PM
30300.6-Beta
2kB
p3lim
03-01-10 10:11 AM
30300.5-Beta
2kB
p3lim
02-25-10 03:08 PM
30300.4-Beta
2kB
p3lim
01-22-10 08:25 AM
30300.3-Beta
2kB
p3lim
01-02-10 07:39 AM
30300.2-Beta
2kB
p3lim
12-30-09 08:08 PM
30200.1-Beta
2kB
p3lim
08-08-09 10:07 AM
30200.17
2kB
p3lim
08-04-09 02:08 PM
30100.16
2kB
p3lim
06-17-09 05:16 PM
30100.15
2kB
p3lim
06-03-09 09:25 AM
30100.13
2kB
p3lim
06-01-09 03:55 AM
30100.13
2kB
p3lim
05-12-09 03:40 PM
30100.12
2kB
p3lim
05-12-09 11:58 AM
30100.11
2kB
p3lim
05-10-09 05:35 PM
30100.10
2kB
p3lim
05-09-09 11:04 AM


Post A Reply Comment Options
Old 01-22-11, 03:50 PM  
Chilius
Premium Member

Forum posts: 10
File comments: 66
Uploads: 0
Is it possible to make an option to turn off the disenchanting part ?

I tried it by removing the Disenchanting.lua file from the latest version to prevent me from disenchanting stuff by accident, but i get lua errors because of this, so i switched back to version 40000.7-Beta.

One of my characters is enchanter and inscriber and i would only like to use the milling part of Molinari.
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Old 02-05-11, 11:24 AM  
p3lim
Mmmrrrggglll
 
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Forum posts: 1143
File comments: 1200
Uploads: 24
Originally posted by Chilius
Is it possible to make an option to turn off the disenchanting part ?

I tried it by removing the Disenchanting.lua file from the latest version to prevent me from disenchanting stuff by accident, but i get lua errors because of this, so i switched back to version 40000.7-Beta.

One of my characters is enchanter and inscriber and i would only like to use the milling part of Molinari.
Just use an older version
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Old 02-05-11, 11:26 AM  
p3lim
Mmmrrrggglll
 
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Forum posts: 1143
File comments: 1200
Uploads: 24
Originally posted by Freak0o
I'm missing that Sparkly giddish thing aswell q_q
Oh, and i'm using Tukui aswell.. so yea. Two birds with one stone.
I'll consider changing it back to the sparkles, but it will most likely not happen.

TukUI bags layer too high, so that's an issue with that addon.
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Old 02-19-11, 11:44 AM  
ParaLord
A Murloc Raider

Forum posts: 7
File comments: 3
Uploads: 0
It has stopped working for me all together since last patch.
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Old 02-20-11, 04:34 AM  
eldavido
A Kobold Labourer

Forum posts: 1
File comments: 115
Uploads: 0
P3LIM, Thank you for finally merging these two addons, been using them since I first discovered them!

As a few other people have mentioned, the sparkly thing, as well as being pretty, was a more noticable indicator that the item could be milled etc, and I'd also add my name to the list of people that would love to see it back!!
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Old 02-20-11, 12:21 PM  
p3lim
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Forum posts: 1143
File comments: 1200
Uploads: 24
Originally posted by ParaLord
It has stopped working for me all together since last patch.
Define last patch, I don't have access to a computer atm.
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Old 04-27-11, 07:57 AM  
rassa
A Deviate Faerie Dragon

Forum posts: 15
File comments: 130
Uploads: 0
will this one be updated for 4.1?

thanks!
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Old 05-03-11, 08:55 AM  
p3lim
Mmmrrrggglll
 
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Forum posts: 1143
File comments: 1200
Uploads: 24
Changes:
- Updated for 4.1
- Updated localization
- Added back the "old" glow
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Old 07-11-11, 08:43 AM  
lordjecks
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Any chance you'll be updating this for 4.2?
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Old 07-11-11, 10:26 AM  
p3lim
Mmmrrrggglll
 
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Forum posts: 1143
File comments: 1200
Uploads: 24
Originally posted by lordjecks
Any chance you'll be updating this for 4.2?
It doesn't work?
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Old 07-12-11, 06:23 PM  
nin
A Cobalt Mageweaver
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Forum posts: 210
File comments: 80
Uploads: 1
Im using latest version and getting this when trying too disenchant.

Code:
Message: Interface\AddOns\Molinari\Molinari.lua:36: attempt to call field 'Disenchantable' (a nil value)
Time: 07/13/11 02:22:06
Count: 25
Stack: Interface\AddOns\Molinari\Molinari.lua:36: in function <Interface\AddOns\Molinari\Molinari.lua:31>
[C]: ?
[C]: ?
[C]: in function `SetBagItem'
Interface\FrameXML\ContainerFrame.lua:780: in function `UpdateTooltip'
Interface\FrameXML\GameTooltip.lua:195: in function <Interface\FrameXML\GameTooltip.lua:185>

Locals: self = GameTooltip {
 0 = <userdata>
 SetInboxItem = <function> defined =[C]:-1
 shoppingTooltips = <table> {
 }
 SetQuestLogItem = <function> defined =[C]:-1
 SetGuildBankItem = <function> defined =[C]:-1
 SetTradeTargetItem = <function> defined =[C]:-1
 SetTradePlayerItem = <function> defined =[C]:-1
 SetSendMailItem = <function> defined =[C]:-1
 SetHyperlink = <function> defined =[C]:-1
 updateTooltip = 0.2
 SetInventoryItem = <function> defined =[C]:-1
 comparing = false
 SetLootRollItem = <function> defined =[C]:-1
 SetUnitAura = <function> defined =[C]:-1
 SetUnitBuff = <function> defined =[C]:-1
 SetAuctionSellItem = <function> defined =[C]:-1
 SetBagItem = <function> defined =[C]:-1
 SetUnitDebuff = <function> defined =[C]:-1
 SetTradeSkillItem = <function> defined =[C]:-1
 SetLootItem = <function> defined =[C]:-1
 SetQuestItem = <function> defined =[C]:-1
 SetAuctionItem = <function> defined =[C]:-1
}
item = "Silver Spur Boots"
link = "[Silver Spur Boots]"
spell = nil
r = nil
g = nil
b = nil
(*temporary) = nil
(*temporary) = "[Silver Spur Boots]"
(*temporary) = "attempt to call field 'Disenchantable' (a nil value)"
ScanTooltip = <function> defined @Interface\AddOns\Molinari\Molinari.lua:7
spells = <table> {
}
disenchanter = true
ns = <table> {
}
button = Molinari {
 0 = <userdata>
 MODIFIER_STATE_CHANGED = <function> defined @Interface\AddOns\Molinari\Molinari.lua:63
 PLAYER_REGEN_ENABLED = <function> defined @Interface\AddOns\Molinari\Molinari.lua:77
 PLAYER_LOGIN = <function> defined @Interface\AddOns\Molinari\Molinari.lua:16
 sparkles = <table> {
 }
}
Thanks for the wonderful addon! <3
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Old 07-12-11, 11:23 PM  
p3lim
Mmmrrrggglll
 
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Forum posts: 1143
File comments: 1200
Uploads: 24
Should be fixed in the latest version, thanks for reporting.
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Old 07-16-11, 11:22 AM  
lordjecks
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Just confirming its working perfectly once again Thanks for the great addon p3lim
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Old 10-24-11, 06:15 PM  
Morwo
A Kobold Labourer
 
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Forum posts: 1
File comments: 94
Uploads: 1
Hi there,
i got some bugs for you.

Code:
2x Molinari-40200.13-Beta\Molinari.lua:45: invalid capture index
Molinari-40200.13-Beta\Molinari.lua:45: in function <Molinari\Molinari.lua:36>
<in C code>: ?
<in C code>: ?
<in C code>: in function `SetInventoryItem'
Interface\FrameXML\PaperDollFrame.lua:2465: in function `PaperDollItemSlotButton_OnEnter':
<string>:"*:OnEnter":1: in function <[string "*:OnEnter"]:1>
Code:
3x Molinari-40200.13-Beta\Molinari.lua:45: invalid capture index
Molinari-40200.13-Beta\Molinari.lua:45: in function <Molinari\Molinari.lua:36>
<in C code>: ?
<in C code>: ?
<in C code>: ?
<in C code>: in function `SetBagItem'
Interface\FrameXML\EquipmentManager.lua:296: in function <Interface\FrameXML\EquipmentManager.lua:296>:
Interface\FrameXML\PaperDollFrame.lua:3365: in function `UpdateTooltip':
Interface\FrameXML\PaperDollFrame.lua:3435: in function `PaperDollFrameItemFlyoutButton_OnEnter':
<string>:"*:OnEnter":1: in function <[string "*:OnEnter"]:1>
Code:
1x Molinari-40200.13-Beta\Molinari.lua:45: invalid capture index
Molinari-40200.13-Beta\Molinari.lua:45: in function <Molinari\Molinari.lua:36>
<in C code>: ?
<in C code>: ?
<in C code>: in function `SetInventoryItem'
Interface\FrameXML\PaperDollFrame.lua:2465: in function `PaperDollItemSlotButton_OnEnter':
Interface\FrameXML\PaperDollFrame.lua:2354: in function `PaperDollItemSlotButton_OnEvent':
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>
__________________
dont nerv me bro
Last edited by Morwo : 10-24-11 at 10:08 PM.
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Old 10-24-11, 10:53 PM  
p3lim
Mmmrrrggglll
 
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Forum posts: 1143
File comments: 1200
Uploads: 24
What class/profession?

Originally posted by Morwo
Hi there,
i got some bugs for you.

Code:
2x Molinari-40200.13-Beta\Molinari.lua:45: invalid capture index
Molinari-40200.13-Beta\Molinari.lua:45: in function <Molinari\Molinari.lua:36>
<in C code>: ?
<in C code>: ?
<in C code>: in function `SetInventoryItem'
Interface\FrameXML\PaperDollFrame.lua:2465: in function `PaperDollItemSlotButton_OnEnter':
<string>:"*:OnEnter":1: in function <[string "*:OnEnter"]:1>
Code:
3x Molinari-40200.13-Beta\Molinari.lua:45: invalid capture index
Molinari-40200.13-Beta\Molinari.lua:45: in function <Molinari\Molinari.lua:36>
<in C code>: ?
<in C code>: ?
<in C code>: ?
<in C code>: in function `SetBagItem'
Interface\FrameXML\EquipmentManager.lua:296: in function <Interface\FrameXML\EquipmentManager.lua:296>:
Interface\FrameXML\PaperDollFrame.lua:3365: in function `UpdateTooltip':
Interface\FrameXML\PaperDollFrame.lua:3435: in function `PaperDollFrameItemFlyoutButton_OnEnter':
<string>:"*:OnEnter":1: in function <[string "*:OnEnter"]:1>
Code:
1x Molinari-40200.13-Beta\Molinari.lua:45: invalid capture index
Molinari-40200.13-Beta\Molinari.lua:45: in function <Molinari\Molinari.lua:36>
<in C code>: ?
<in C code>: ?
<in C code>: in function `SetInventoryItem'
Interface\FrameXML\PaperDollFrame.lua:2465: in function `PaperDollItemSlotButton_OnEnter':
Interface\FrameXML\PaperDollFrame.lua:2354: in function `PaperDollItemSlotButton_OnEvent':
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>
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