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Created:04-23-09 07:25 AM
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Sound commands for every sound updated for MoP  Popular! (More than 5000 hits)

Version: 5.4.2 (beta 1)
by: Bluspacecow, Eisa

Technically this isn't an addon. It's a zip that contains a text file that lists the /script commands to play almost any sound in game.

If it was in the MPQ files then there should be a /script command to play them. From 25 man raid bosses to the sound a Gnome Male makes when dying.

I've also included instructions on how to do this yourself if I ever drop off the face of the earth

Instructions for use


1) Unzip the zip file

2) Open up the large over 3 MB file whose file name begins with "WoWSoundsUpdatedTo" using Word, Wordpad, Notepad or any decent text editor. It's just a text file so anything that can read a text file should do.

3) Use Control-F ie the Find function to find what you need.

3) Copy that /script command with Control-C (copy)

4) Switch to the game

5) Press Enter to bring up a chat box

6) Control - V to Paste it in.

7) Press return. The sound should play

These script commands can also be used in Macros


Now before posting in the comments about looking for a sound please make the effort to find it first.

I'm not trying to be mean or rude it's just that I might not always have the time to find it for you. I might not even be able to login to the game to test that I've found the right sound for you as I could be answering posts at work. Try searching on the NPC name or alternatives of the NPC name. Don't be afraid to try ones you think it is. Once you've exhausted all reasonable avenues to find it yourself then post and I'm sure someone will be happy to help

I've spot checked a few but haven't tested every single /script command I've listed here. Let me know if some aren't working for you.

Bluspacecow's Favourites :
/script PlaySoundFile("Sound\\Creature\\NPCGhoul\\NPCGhoulVendor04.ogg")
/script PlaySoundFile("Sound\\Creature\\NPCGeist\\NPCGeistVendor04.ogg")

Eisa's Favourites :
/script PlaySoundFile("Sound\\Creature\\Anubrekhan\\Anu_Naxx_Taunt01.ogg")
/script PlaySoundFile("Sound\\Creature\\Loathstare\\Loa_Naxx_Aggro02.ogg")
/script PlaySoundFile("Sound\\Creature\\Moroes\\MoroesSlay03.ogg")
/script PlaySoundFile("Sound\\Creature\\Mortar Team\\MortarTeamReady1.ogg")
/script PlaySoundFile("Sound\\Creature\\Wolf Rider\\WolfRiderPissed3.ogg")
(and many many more)


Inspired by Rickyk of the Draenor realm. His thread was at :


http://forums.worldofwarcraft.com/thread.html?topicId=112181312&sid=1&pageNo=1

My original forum thread was at :


http://forums.worldofwarcraft.com/thread.html?topicId=13392160837&sid=1&pageNo=1

An interesting wow pedia page with categories of sound command files is at :

http://www.wowpedia.org/PlaySoundFile_macros

Credits
Jean-FranÁois Roy of www.devklog.net - MPQ Extractor.app
Bare Bones Software - Text Wrangler
Verissi - Perl script for adding windows compatiable carriage returns
Mordroth of Bladefist realm - alerting to me to the fact I'ld missed some 3.1 sounds ..Thanks bro!
Eisa - For helping with the 3.2 update and making the addon I couldn't . Go take a look at AudioX a new way of exploring wow sounds
Elsa - For continued support in getting the list correct and accurate.


DISCLAIMER :

* While every effort has been made to keep this list as accurate and free of duplicates I make no guarantees that I haven't missed anything.
* Due to an existing bug/oddity in how the PlaySoundFile call works I make no guarantees that every one of what is listed will play. List is generated from what is listed in the data files and there is no easy way of checking what sounds will or won't play.
* Sound file paths and sound names are listed as they are spelt in the data files. If there are mispellings it's not my fault (and do not try to correct them)




Updated for 5.4.0 (build 17399) +1813 new sound paths since 5.3 Total new of sound paths brought up to 54,932

v1.0 initial version updated for 3.03 uploaded to forums at :

http://forums.worldofwarcraft.com/thread.html?topicId=13392160837&sid=1&pageNo=1

v2.0 updated for Patch 3.1. Uldaur sounds are in the "3_1_sounds.txt" file
v2.1 Changed Carriage returns to Windows style. So it now opens in Note Pad :D :D :D . Thanks Verissi :D
v2.2 Woops forgot some 3.1 sounds. Missed an entire MPQ! . Thanks Mordroth
v2.3 Complete re-extract for 3.1.2. Now updated for 3.1.2. Has baby murloc space marine sounds :D.As a side note looks like Blizzard only uses wav files and mp3 files for their sounds :D

v3.2 Updated for 3.2. Going to do complete re-extracts from now on to ensure I get all sounds. Also using new version numbering system to make things easier on myself:)
v3.2.1 Much help from Eisa in getting Creature\LichKing sounds properly extracted. Had to relearn how to do this lol. Also reworked version history.Thanks for the assistance Eisa :)


19/09 rezip for windows plus misc cleanup of front page (nothing to see here ... move along :) )

v3.3 Updated for 3.3. 20,491 total sounds , +1618 from last update . As a side note your Data folder is 25.4 GB fully extracted

v3.3.2 Updated for 3.3.2 That one that finally unlocks the lich king wing of ICC ! Total unique sounds now up to 20,653 +162 since last update.

v3.3.3 Updated for patch 3.3.3 Looks like they've put in some sounds for Ruby Sanctum , the new gnomes & trolls get their own home cities patch as there is an extra 403 sounds in this update. 21,056 total sounds now

v3.3.5 Updated for patch 3.3.5 Not many sounds in this update only about 18 sounds bringing the total up to 21,074.
This author is badly in need of sleep *snoozes on nearest available flat surface* zzzzzzzzzzzzzzzz
*starts drooling in his sleep* O_O

v4.0.3 *Eisa's BETA* Completely re-extract from World of Warcraft 4.0.3.13329 bringing the total up to 33,481. Included WoWSoundsSince335.txt which contains only the new sounds.

v4.0.6 *Eisa's BETA* Built entirely from (Listfile) data contained in World of Warcraft 4.0.6.13596 live MPQs, adding 7 new sound paths bringing the total upto 33,486. Included WoWSoundsSince403.txt. Removed 1 duplicate and 1 blank paths.

v4.1.0 *Eisa's BETA* Built entirely from fresh "(Listfile)" extracts contained in World of Warcraft 4.1.0.13914 live MPQs. Adds 876 new sound paths (listed in WoWSoundsNewTo410.txt). Total number of sounds is now 34,362 (listed in WoWSoundsUpdatedTo410.txt). This data is used in AudioX2-4.1.0 too.

v4.2.0 *Eisa's BETA* Built entirely from fresh "(Listfile)" extracts contained in World of Warcraft 4.2.0.14333 live MPQs. Adds 1,264 new sound paths (listed in WoWSoundsNewTo420.txt). Total number of sounds is now 35,626 (listed in WoWSoundsUpdatedTo420.txt).

v4.3.0 *Eisa's BETA* Built entirely from fresh "(Listfile)" extracts contained
in World of Warcraft 4.3.0.15050 live MPQs. Adds 1,472 new sound paths (listed
in WoWSoundsNewTo430.txt). Total number of sounds is now 37,098 (listed in
WoWSoundsUpdatedTo430.txt).

v5.0.5 (beta 1) Blu's attempt at updating it again. Be kind :P

Built by extracting all sounds as well as extracting all the "(Listfile)" extracts contained in World of Warcraft 5.0.5.16135 live MPQs. Adds a phenomenal amount of new sounds - 11,804 !! Total number of sounds is now 48,902 (listed in WoWSoundsUpdatedTo505.txt) . enUS locale only , other locales to be done ASAP

v5.0.5 (beta 2) Missed out on saving the linefeeds in the correct format. Should be properly formatted for both Mac and Windows now

v5.1 (beta 1) Updated for patch 5.1 Another large update - Adds 1143 new sounds bringing Total sounds up to 50,045

v5.1 (beta 2) Bug fix patch for the above. Forgot to change everything to lower case before using the Remove Duplicates command to remove cases where Blizzard's included both the upper case and lower case form of a sound. Removing 88 sounds bring Total sounds back down to 49,957

v5.2 (beta 1) Update for patch 5.2. Very large update - Adds 2492 new sounds after duplicates removed. New sounds Total now up to 52,449

v5.2 (beta 2) Due to favouring a list file approach versus a full extract with list files being used for error checking the slashes were going the wrong way. None of the macros were actually working. Forgot to test in game (whoops)

v5.3 (beta 1) Update for patch 5.3
- Adds 670 new sounds bringing the total number of sounds up to 53,119
- Read me file & documents restructured and reorganised

v5.4 (beta 1) Update for patch 5.4 (17399)
- Adds 1813 new sounds bringing the total number of sounds up to 5,4932
- Added experimental "Addedin5.4" and "Updatedin5.4" files . These are what I
believe has been added/changed and may not reflect reality.


v5.4.2 (beta 1) Update for patch 5.4.2 (17658)
- Adds 92 new sounds bringing the total number of sounds up to 55,024
- Includes the 9 new sounds from 5.4.1 , the Murloc Crusader sounds
(the only new sounds from 5.4.1)
- 5.4.2 build 17658 was a client only update. Last MPQ file with
new sounds = 17645 (base & enUS)
- misc admin related updates
Optional Files (0)


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Unread 11-24-09, 06:42 PM  
Rubley
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Hi everyone.

My question is. Where can i find the sound files of trial of the crusader? I mean in which mpq-file they are located? I am searching for the fordring files, the lich king and anub'arak in order to make a movie about toc.

An other questions. Is there any website, where i can download a package of all toc sound files? Some months ago i found package of ulduar including all bosses and so on. But for ToC can't find anything

Thanks
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Unread 11-18-09, 03:03 PM  
cag8f
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Thanks. I'll find out the Blood Fury sound file and let you know.
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Unread 11-09-09, 07:42 PM  
Bluspacecow
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Originally posted by cag8f
Thanks for the reply. I suspected that there may be generic sound effects used by multiple abilities/items/etc. I'm happy to figure it out myself with the SoundX addon you suggested, but I can't find any info on that add on. Do you have a link to it? I gather it's an add-on that will tell me the filename and/or location of a particular sound in WoW?
Woops.

I meant AudioX

http://www.wowinterface.com/download...dioX.html#info
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Unread 11-04-09, 11:43 AM  
cag8f
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Thanks for the reply. I suspected that there may be generic sound effects used by multiple abilities/items/etc. I'm happy to figure it out myself with the SoundX addon you suggested, but I can't find any info on that add on. Do you have a link to it? I gather it's an add-on that will tell me the filename and/or location of a particular sound in WoW?
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Unread 11-04-09, 04:06 AM  
Bluspacecow
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@Psylencer

I can find 102 (!) sounds when I search under "barak". Could be one of those. I would suggest using the SoundX addon to browse them quickly

@cag8f

Rolled an orc in order to listen to what the sound sounds like. I've searched under Blood , Fury , Enrage and Orc and have no clue where it is.

It might be one of those sounds that is used by many abilities in the game so instead of duplicating the sound they just use the generic name it is based off.

I honestly have no clue as how to find it. You might want to install the SoundX addon and have a wee play. Post back here when you do find it.
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tuba_man on Apple test labs : "I imagine a brushed-aluminum room with a floor made of keyboards, each one plugged into a different test box somewhere. Someone is tasked with tossing a box full of cats (all wearing turtlenecks) into this room. If none of the systems catch fire within 30 minutes, testing is complete. Someone else must remove the cats. All have iPods." (http://community.livejournal.com/tec...t/2018070.html)
Last edited by Bluspacecow : 11-04-09 at 04:07 AM.
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Unread 11-03-09, 11:05 AM  
cag8f
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Great work on the list. But I've searched and searched for the sound for the Orc racial ability "Blood Fury" and can't find it. Any help would be awesome.
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Unread 10-19-09, 08:53 AM  
Psylencer
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Can someone tell me where the sound file for Anub'arak's spikes is (phase 2 of the ToC raid)? Looked all over and couldn't find it.
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Unread 10-16-09, 08:58 PM  
tralkar
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Ok, I found the sound I was looking for just in case any one else was looking. It under "FelBeast"
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Unread 10-13-09, 11:19 PM  
Bluspacecow
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Originally posted by tralkar
I'm trying to find Core Hound sounds, but i can't seem to find them? Looking for the attack sounds.. They just keep my kids up at night, I have to play with sound on.
Well I can't confirm which one but have you tried searching on "Hound" ?

I can see some sounds there but can't confirm which one it is at the moment (need to jump in the shower to go Shopping )

I'm sorry about this but if you use the addon my friend come up with :

http://www.wowinterface.com/download...oXII.html#info

You can use that to explore and play them in game. As well as display the sound patch to them
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tuba_man on Apple test labs : "I imagine a brushed-aluminum room with a floor made of keyboards, each one plugged into a different test box somewhere. Someone is tasked with tossing a box full of cats (all wearing turtlenecks) into this room. If none of the systems catch fire within 30 minutes, testing is complete. Someone else must remove the cats. All have iPods." (http://community.livejournal.com/tec...t/2018070.html)
Last edited by Bluspacecow : 10-13-09 at 11:22 PM.
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Unread 10-13-09, 10:31 PM  
tralkar
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I'm trying to find Core Hound sounds, but i can't seem to find them? Looking for the attack sounds.. They just keep my kids up at night, I have to play with sound on.
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Unread 09-23-09, 12:21 AM  
Bluspacecow
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New sounds in 3.2.2

Any new sounds in 3.2.2 guys ?

Should I update this ??

Let me know by PM
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tuba_man on Apple test labs : "I imagine a brushed-aluminum room with a floor made of keyboards, each one plugged into a different test box somewhere. Someone is tasked with tossing a box full of cats (all wearing turtlenecks) into this room. If none of the systems catch fire within 30 minutes, testing is complete. Someone else must remove the cats. All have iPods." (http://community.livejournal.com/tec...t/2018070.html)
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Unread 09-06-09, 07:47 PM  
Abyss111
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Originally posted by Icemoon
Well, I've tried both methods repeatedly, and neither has worked for me, sadly. I am using Vista, and I'm beginning to suspect that is where the issue lies.
very nice addon ty so much
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Unread 08-25-09, 05:09 PM  
Icemoon
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Well, I've tried both methods repeatedly, and neither has worked for me, sadly. I am using Vista, and I'm beginning to suspect that is where the issue lies.
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Unread 08-16-09, 03:37 AM  
Eisa
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Originally posted by Icemoon
However, now I've run into a different problem. I'm trying to mute the Path of Frost sound in the game by creating an empty folder in the data folder with the sound name as the file. Unfortunately, my attempts at doing this have failed thus far. Any suggestions?
I've not tried this myself, because I've never found the need to. But here goes:

Method A:
Try Sound Intercept mod. Hopefully it still works in 3.2. More details on how to edit it here

Method B:
IMPORTANT: The following is based on How to disable giant pet footstep sound and New Annoying Aggro Sound !. I'm unsure of Blizzards stance on this type of non-Interface\Addon modding. If you aren't sure that Blizzard are okay with replacing samples this way, then I'd suggest you ticket a GM or post on the official UI forums to get an official response. It's unlikely Blizzard would see this in the same light as replacing client-side models... but who knows?! Better to be safe than sorry.

Place the replacement sample into World of Warcraft\Data\Sound\<path>\<file> where <path> is the rest of the original PlaySoundFile path and <file> is the exact name of the sample you wish to replace.

So if you were replacing Sound\Character\BloodElf\BloodElfMaleHello02.wav, you'd need to place your replacement sample (named BloodElfMaleHello02.wav) into World of Warcraft\Data\Sound\Character\BloodElf\

In this case you need to place deathknight_iceboundfortitudeStand.wav in World of Warcraft\Data\Sound\Spells\

Note: You need to be exact with naming. Any typo and it won't work. You may need to use the same capitalisation too (not sure).
Last edited by Eisa : 08-16-09 at 04:11 AM.
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Unread 08-15-09, 04:17 PM  
Icemoon
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Yes! That's the one, thank you.

However, now I've run into a different problem. I'm trying to mute the Path of Frost sound in the game by creating an empty folder in the data folder with the sound name as the file. Unfortunately, my attempts at doing this have failed thus far. Any suggestions?
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