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Siege of Orgrimmar (5.4)
Updated:10-04-13 10:08 PM
Created:05-02-09 07:51 PM
Downloads:20,544
Favorites:169
MD5:
RangeColors  Popular! (More than 5000 hits)
Version: 2.3.2
by: yarko [More]
A World of Warcraft add-on that provides more obvious action button coloring for out of mana/rage/energy and out of range conditions.

Configure colors through the RangeColors interface options panel.

Optionally, configure a specific color for when the ability is both out of range and low on mana.
2.3.2
- Updated toc to 50400

2.3.1
- Updated for 5.3.

2.3
- Added range coloration to quest watch items

2.2.3
- Fixed configuration options positioning

2.2.2
- Updated for 5.2.

2.2.1
- Updated for 5.1.
Archived Files (2)
File Name
Version
Size
Author
Date
2.3.1
4kB
yarko
06-25-13 05:30 PM
2.2.3
4kB
yarko
03-09-13 04:01 PM


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Unread 03-01-11, 09:59 AM  
memnoch
A Kobold Labourer

Forum posts: 1
File comments: 17
Uploads: 0
Any updates for the latest hotfixes?

In the most recent wave of hotfixes, this doesn't work in combat anymore. Was wondering if there was any kind of workaround?
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Unread 04-11-11, 09:09 PM  
BJRubino
A Defias Bandit

Forum posts: 3
File comments: 60
Uploads: 0
Error

Hi,

I am getting the following 2 errors each time I cast a spell.

"ADDON_ACTION_BLOCKED addon "RangeColors" tried to call the protected function "MultiCastActionButton:5 Show()"

"ADDON_ACTION_BLOCKED addon "RangeColors" tried to call the protected function "MultiCastActionButton:9 Show()"

Any ideas on a fix for this? THis error only seems to happen on my shaman toon, it does not come up on any of the other classes.

Thanks,
BJR
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Unread 12-04-11, 01:39 PM  
Kharthus
A Murloc Raider
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Forum posts: 8
File comments: 238
Uploads: 6
Date: 2011-12-04 12:26:34
ID: -3
Error occured in: Global
Count: 28
Message: ..\AddOns\RangeColors\RangeColors.lua line 84:
attempt to index local 'normalTexture' (a nil value)
Debug:
[C]: ?
RangeColors\RangeColors.lua:84: ActionButton_UpdateUsable()
..\FrameXML\ActionButton.lua:249: ActionButton_Update()
..\FrameXML\ActionButton.lua:478: ActionButton_OnEvent()
..\FrameXML\ActionButton.lua:105:
..\FrameXML\ActionButton.lua:98
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Unread 12-09-11, 05:09 PM  
Kharthus
A Murloc Raider
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Forum posts: 8
File comments: 238
Uploads: 6
Fixed the taint and the errors:

Open RangeColors.lua:

Change Line 90 to

Code:
hooksecurefunc("ActionButton_OnUpdate", RangeColors.ActionButtonOnUpdate);
Change Line 93 to

Code:
hooksecurefunc("ActionButton_UpdateUsable", RangeColors.ActionButtonUpdateUsable);
Last edited by Kharthus : 12-09-11 at 05:10 PM.
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Unread 02-12-12, 05:37 AM  
Squishy Tia
A Murloc Raider
 
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Forum posts: 4
File comments: 98
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Originally Posted by Kharthus
Fixed the taint and the errors:

Open RangeColors.lua:

Change Line 90 to

Code:
hooksecurefunc("ActionButton_OnUpdate", RangeColors.ActionButtonOnUpdate);
Change Line 93 to

Code:
hooksecurefunc("ActionButton_UpdateUsable", RangeColors.ActionButtonUpdateUsable);
This change makes my buttons' tiny grey dot flash on and off constantly, which is really really distracting.
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Unread 11-18-12, 06:06 AM  
yarko
A Kobold Labourer
 
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Forum posts: 0
File comments: 87
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New alpha version for Pandaria

Hopefully this version fixes the new taint problems that the old design is causing. I haven't seen any taint in my limited testing so far. And, yeah, I didn't like the flashing either.
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Unread 03-24-13, 12:09 PM  
Kharthus
A Murloc Raider
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Forum posts: 8
File comments: 238
Uploads: 6
Not sure if you're aware, but it is using quite a lot of CPU cycles even with no target selected. I was watching it with Addon Profiler and Option House.
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Unread 04-06-13, 10:25 AM  
lynce
A Cyclonian
 
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Forum posts: 40
File comments: 76
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Is there a way to disable the range color/check on the key binding? Like stays white and that annoying "dot" doesn't show?
Last edited by lynce : 04-06-13 at 10:25 AM.
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Unread 04-08-13, 08:13 PM  
yarko
A Kobold Labourer
 
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File comments: 87
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Originally Posted by lynce
Is there a way to disable the range color/check on the key binding? Like stays white and that annoying "dot" doesn't show?
My addon doesn't do that. It used to hide the dot, but doing so now seems to cause problems in the Interface.

Edit: I think I just thought of a solution. Maybe it will be in a future update.
Last edited by yarko : 04-08-13 at 09:16 PM.
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