Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(33 Kb)
Download
Updated: 01-13-10 07:07 PM
Pictures
File Info
Updated:01-13-10 07:07 PM
Created:05-10-09 05:29 AM
Downloads:4,634
Favorites:14
MD5:

oUF Brun

Version: v1.6.5
by: Bruners [More]

General information:

oUF_Brun is a layout for oUF by haste, it is a result of what I liked from ag_unitframes and pitbull mixed together. Any basic changes like position and size can be done from top of the layout's lua. If you want any changes you can't do yourself, feel free to post suggestions.

A version of oUF_AmnitRaid with the statusbar and font style from oUF_Brun can be found here

Frames:
oUF_Brun has by default enabled the following frames:

Player
Player's pet
Target
Target's Target
Target's Target Target
Focus
Party
Party Target
Party pet's

Supported oUF plugins:
oUF_BarFader, oUF_Experience or oUF_Reputation, oUF_Smooth, oUF_RuneBar, oUF_CombatFeedback, oUF_MoveableFrames and oUF_SpellRange.

Recommended plugins:
oUF_AmnithRaid, oUF_BrunRaid

Credits:
Haste for making oUF
Amnith for all the support and being awesome.
Caellian for the skinned buffs/debuffs

For bug reports or alpha version please use the project page on CF or github

http://github.com/Bruners/oUF_Brun/commits/v1.6.5

Tagging as v1.6.4

--------------------

Bruners:
- party perfection
- dont hide buffs by default
- Add a better castbar on focus frame and only desaturate debuffs and buffs on target and focus


Tagging as v1.6.3

--------------------

Bruners:
- druid mana bar fix
- add missing function to update druid mana bar and fix module gaps
- Update toc with oUF_TotemBar as an optional dep
- make focustarget usable with oUF_MoveableFrames if enabled
- Add support for oUF_TotemBar and adjust the runebar to follow the same layout
- fix problem with oUF_CombatFeedback
- fix party not getting correct size when variables are changed
- fix a problem with oUF_MoveableFrames



Tagging as v1.6.2

--------------------

Bruners:
- adjustments
- add assistant texture
- let oUF handle textures
- adjustments
- Add color to the experience bar and add rested experience
- reinclude support for oUF_DebuffHighlight.
- Add some variables for buffs and debuffs so that the size can be changed easy
Optional Files (0)


Archived Files (8)
File Name
Version
Size
Author
Date
v1.6.4
33kB
Bruners
11-09-09 05:06 PM
v1.6.3
34kB
Bruners
10-29-09 04:34 AM
v1.6.2
33kB
Bruners
10-25-09 11:02 AM
v1.6.1
33kB
Bruners
10-21-09 03:00 AM
v1.6
35kB
Bruners
10-19-09 12:25 AM
v1.5
95kB
Bruners
08-17-09 05:00 PM
v1.4
96kB
Bruners
06-29-09 08:13 AM
v1.3.9
94kB
Bruners
05-10-09 05:29 AM


Post A Reply Comment Options
Unread 08-27-09, 09:18 PM  
dwstewart
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Turn off Party?

Really nice addon!

How do I turn off the party frames when I have the raid frames going?

Thanks.
dwstewart is offline Report comment to moderator  
Reply With Quote
Unread 06-21-09, 01:13 AM  
Bruners
A Flamescale Wyrmkin
 
Bruners's Avatar
AddOn Author - Click to view AddOns

Forum posts: 125
File comments: 69
Uploads: 11
Originally posted by Rintrah
Really nice frames.

Quick question - is there a simple bit of code I could add to the Brun lua to add a border fitting around frames? ie, I'd like to put a simple grey square border around all frames I'm using (player, target, tot, focus) and I have a tga of the border I want to use... I just don't know how to get it working. I've tried using code from other layouts to pull it off, but I can't get it to work - I'd love to be able to add it!
By changing the backdrop i think you will achieve what you want.

Code:
local backdrop = {
	bgFile="Interface\\Tooltips\\UI-Tooltip-Background",
	tile = true, 
	insets ={left = -2, right = -2, top = -2, bottom = -3}
}
]
Bruners is offline Report comment to moderator  
Reply With Quote
Unread 06-20-09, 10:19 PM  
Rintrah
A Defias Bandit

Forum posts: 2
File comments: 15
Uploads: 0
Really nice frames.

Quick question - is there a simple bit of code I could add to the Brun lua to add a border fitting around frames? ie, I'd like to put a simple grey square border around all frames I'm using (player, target, tot, focus) and I have a tga of the border I want to use... I just don't know how to get it working. I've tried using code from other layouts to pull it off, but I can't get it to work - I'd love to be able to add it!
Rintrah is offline Report comment to moderator  
Reply With Quote
Unread 06-11-09, 03:21 PM  
Bruners
A Flamescale Wyrmkin
 
Bruners's Avatar
AddOn Author - Click to view AddOns

Forum posts: 125
File comments: 69
Uploads: 11
Originally posted by smanzo
Any way to disable the party frames if oUF_AminthRaid is being used without disabling them completely in oUF_Brun?
You need to edit the party spawning code in oUF_Brun (at the bottom of the lua) to hide when in a raid or group size larger than 4(5?).
I think Caellian and many others got this in their layout. I also think it has been discussed several times in this thread
Bruners is offline Report comment to moderator  
Reply With Quote
Unread 06-11-09, 02:51 PM  
smanzo
A Defias Bandit

Forum posts: 3
File comments: 28
Uploads: 0
Any way to disable the party frames if oUF_AminthRaid is being used without disabling them completely in oUF_Brun?
smanzo is offline Report comment to moderator  
Reply With Quote
Unread 05-10-09, 03:24 PM  
Bruners
A Flamescale Wyrmkin
 
Bruners's Avatar
AddOn Author - Click to view AddOns

Forum posts: 125
File comments: 69
Uploads: 11
Originally posted by Gupux
Just a quick question before I try this myself. It seems that all the player buffs are attached to the unitframe as well, but does this override the regular buffs on the top right hand corner?
By default the regular buffs are hidden, this can however be turned on again by changing local removeBuffs = true to false
Bruners is offline Report comment to moderator  
Reply With Quote
Unread 05-10-09, 08:47 AM  
Gupux
A Kobold Labourer

Forum posts: 1
File comments: 3
Uploads: 0
Just a quick question before I try this myself. It seems that all the player buffs are attached to the unitframe as well, but does this override the regular buffs on the top right hand corner?
Gupux is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: