Download
(654Kb)
Download
Updated: 03-20-24 01:35 AM
Pictures
File Info
Compatibility:
Plunderstorm (10.2.6)
Updated:03-20-24 01:35 AM
Created:05-17-09 12:55 PM
Downloads:526,830
Favorites:1,232
MD5:
10.2.6

Shadowed Unit Frames  Popular! (More than 5000 hits)

Version: v4.4.8
by: Shadowed, Nevcairiel

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features

  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:

Shadowed Unit Frames
v4.4.8 (2024-03-20)
Full Changelog Previous Releases
  • Update TOCs for 10.2.6
  • Switch PR CI to checkout v2
Archived Files (11)
File Name
Version
Size
Author
Date
v4.4.7
654kB
Shadowed
02-23-24 04:13 AM
v4.4.6
654kB
Shadowed
07-11-23 08:26 AM
v4.4.5
654kB
Shadowed
05-13-23 06:36 AM
v4.4.4
654kB
Shadowed
05-03-23 01:46 AM
v4.4.3
654kB
Shadowed
03-22-23 01:52 AM
v4.4.2
654kB
Shadowed
11-16-22 08:17 AM
v4.4.1
653kB
Shadowed
11-07-22 10:13 AM
v4.4.0
653kB
Shadowed
10-25-22 04:23 PM
v4.3.7
638kB
Shadowed
09-08-21 09:59 AM
v4.3.6
639kB
Shadowed
06-29-21 03:33 PM
v4.3.5
638kB
Shadowed
03-15-21 04:23 AM


Post A Reply Comment Options
Unread 01-20-10, 01:44 PM  
Dorhan
A Defias Bandit

Forum posts: 3
File comments: 9
Uploads: 0
very nice :P

I really like this Unit frame addon now that I spent a few weeks tweaking it for 7 of my toons, I would say that its more flexible then Pitbull 4 and comparable to Pitbull 3 which I was using both before I discovered this addon.

So far its working for me and is doing what I like though still working on the buffs/debuffs position yet and trying to get some buffs to show.
Report comment to moderator  
Reply With Quote
Unread 01-19-10, 10:21 PM  
Manöwar
A Kobold Labourer

Forum posts: 0
File comments: 19
Uploads: 0
Originally posted by Shadowed
Nope. The boss frames use boss# units that Blizzard added with 3.3, it's based on whatever internal flags blizzard decides to set to allow them.
ok thanks Shadowed. Prompt and detailed responses as always, sucks regarding boss's hp bars though :/
Report comment to moderator  
Reply With Quote
Unread 01-19-10, 08:38 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
SUF Grid is not supported anymore. SUF Aura Indicators is the latest.
Report comment to moderator  
Reply With Quote
Unread 01-19-10, 08:29 PM  
cannyar
A Kobold Labourer

Forum posts: 0
File comments: 28
Uploads: 0
Error using SUF

when i type /suf at a chat prompt I get no response from SUF but I do get the following error (no other addons loaded):

Date: 2010-01-19 20:20:56
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\ShadowedUF_Grid\ShadowedUF_Grid.lua line 1131:
attempt to index upvalue 'SL' (a nil value)
Debug:
[C]: ?
ShadowedUF_Grid\ShadowedUF_Grid.lua:1131: ?()
...ace\AddOns\ShadowedUnitFrames\ShadowedUnitFrames.lua:749: FireModuleEvent()
ShadowedUF_Options\config.lua:9881:
ShadowedUF_Options\config.lua:9827
ShadowedUF_Options\config.lua:9897: Open()
...ace\AddOns\ShadowedUnitFrames\ShadowedUnitFrames.lua:1103: value()
..\FrameXML\ChatFrame.lua:3565:
..\FrameXML\ChatFrame.lua:3497
[C]: ?
[C]: ChatEdit_ParseText()
..\FrameXML\ChatFrame.lua:3213:
..\FrameXML\ChatFrame.lua:3212
[C]: ChatEdit_SendText()
..\FrameXML\ChatFrame.lua:3237: ChatEdit_OnEnterPressed()
[string "*:OnEnterPressed"]:1:
[string "*:OnEnterPressed"]:1
Report comment to moderator  
Reply With Quote
Unread 01-19-10, 07:41 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
Nope. The boss frames use boss# units that Blizzard added with 3.3, it's based on whatever internal flags blizzard decides to set to allow them.
Report comment to moderator  
Reply With Quote
Unread 01-19-10, 07:35 PM  
Manöwar
A Kobold Labourer

Forum posts: 0
File comments: 19
Uploads: 0
Originally posted by Shadowed
Are you sure you're doing a boss that enables them? As far as I know only gunship and the blood princes support them.
aah, i see. in that case, no, i didn't realize that. is there any way to enable those bars for all bosses? instance and raid alike?
Report comment to moderator  
Reply With Quote
Unread 01-19-10, 06:39 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
Are you sure you're doing a boss that enables them? As far as I know only gunship and the blood princes support them.
Report comment to moderator  
Reply With Quote
Unread 01-19-10, 05:28 PM  
Manöwar
A Kobold Labourer

Forum posts: 0
File comments: 19
Uploads: 0
suf boss health bars won't show

Shadowed Unit Frames v. 3.1
Shadowed Aura Indicators v. r20100106

I'm having difficulties with getting boss hp frames to come up during fights. they're enabled (with blizz ones disabled) and configured (i can see them when unlocking frames



...and here's the config (tabs arent shown don't have any features or unimportant)

Report comment to moderator  
Reply With Quote
Unread 01-19-10, 03:12 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
Try the alpha
Report comment to moderator  
Reply With Quote
Unread 01-19-10, 03:45 AM  
JStrese
A Murloc Raider

Forum posts: 8
File comments: 55
Uploads: 0
I keep getting this bug when I lock my frames

Date: 2010-01-19 03:43:10
ID: 1
Error occured in: Global
Count: 1
Message: [string "return function(unit, unitOwner, fontString..."] line 2:
Usage: UnitIsAFK("unit")
Debug:
(tail call): ?
[C]: UnitIsAFK()
[string "return function(unit, unitOwner, fontString..."]:2:
[string "return function(unit, unitOwner, fontString..."]:1
ShadowedUnitFrames\modules\tags.lua:113: func()
ShadowedUnitFrames\modules\tags.lua:157: UpdateTags()
...terface\AddOns\ShadowedUnitFrames\modules\layout.lua:404: SetupText()
...terface\AddOns\ShadowedUnitFrames\modules\layout.lua:114: Load()
...terface\AddOns\ShadowedUnitFrames\modules\layout.lua:95: Reload()
...terface\AddOns\ShadowedUnitFrames\modules\movers.lua:315: Disable()
...terface\AddOns\ShadowedUnitFrames\modules\movers.lua:401: Update()
ShadowedUF_Options\config.lua:673:
ShadowedUF_Options\config.lua:671
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9:
[string "safecall Dispatcher[2]"]:5
(tail call): ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:796:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:611
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9:
[string "safecall Dispatcher[3]"]:5
(tail call): ?
...erface\AddOns\Mapster\Libs\AceGUI-3.0\AceGUI-3.0.lua:326: Fire()
...er\Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:61:
...er\Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:57
AddOns:
Swatter, v5.7.4568 (KillerKoala)
acbCastBar, v09.12.16
acbMirror, v09.12.16
AzCastBar, v09.12.16
BrokerEverything, v0.0.16
ButtonFacade, v3.3.288
ButtonFacadeEntropy, v3.2.55
Clique, vwowi:revision
DBMCore, v
DBMPartyWotLK, v
DebugLib, v5.1.DEV.130
DockingStation, v0.3.3 (Beta)
Dominos, v1.15.2
DominosConfig, v
DominosRoll, v
DragEmAll, v0.7
GearScoreLite, v3x03
InFlightLoad, v3.3.002
kgPanels, vv1.35
kgPanelsConfig, vv1.35
Mapster, v1.3.4
OmniCC, v2.5.9
OPie, v
OptionHouse, v
PocketPlot, v2.9.4
Postal, v3.3.0
ShadowedUFIndicators, v
ShadowedUFOptions, v
ShadowedUnitFrames, vv3.1
SharedMedia, v3.0
SimpleBuffBars, v
Skada, v1.2-25
SkadaDamage, v1.0
SkadaHealing, v1.0
SkadaThreat, v1.0
Stubby, v5.7.4568 (KillerKoala)
Talented, vv2.4.4-release
TalentedGlyphFrame, vv2.4.4-release
TalentedSpecTabs, vv2.4.4-release
TBag, v
TidyPlates, v5.7.11
TidyPlatesCleanPlates, v1.9g
TipTac, v09.11.28
TipTacItemRef, v09.08.13
TotemTimers, v10.1.3
BlizRuntimeLib_enUS v3.3.0.30300 <us>
(ck=430)
Report comment to moderator  
Reply With Quote
Unread 01-18-10, 12:26 AM  
Ciafus
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
Probelm solved! Thank you very much

And thanks so much for all your work on this excellent addon, best unit frames addon I've used to date.
Report comment to moderator  
Reply With Quote
Unread 01-18-10, 12:19 AM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
Aha, it's because of a custom tag you have. Try the alpha at http://wow.curseforge.com/projects/s...d-unit-frames/ it might take a minute or two to show up.
Report comment to moderator  
Reply With Quote
Unread 01-18-10, 12:15 AM  
Ciafus
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
I was using Improved Error Frame, have disabled that now. Here's the full error:

Message: ...terface\AddOns\ShadowedUnitFrames\modules\movers.lua:83: attempt to compare number with string
Time: 01/18/10 16:36:25
Count: 1
Stack: (tail call): ?
...terface\AddOns\ShadowedUnitFrames\modules\movers.lua:83: in function `UnitAura'
[string "return function(unit, unitOwner)..."]:2: in function `func'
Interface\AddOns\ShadowedUnitFrames\modules\tags.lua:157: in function `?'
...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:17: in function `FullUpdate'
...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:404: in function `OnAttributeChanged'
...terface\AddOns\ShadowedUnitFrames\modules\movers.lua:174: in function <...terface\AddOns\ShadowedUnitFrames\modules\movers.lua:134>
...terface\AddOns\ShadowedUnitFrames\modules\movers.lua:249: in function `Enable'
...terface\AddOns\ShadowedUnitFrames\modules\movers.lua:399: in function `Update'
Interface\AddOns\ShadowedUF_Options\config.lua:673: in function <Interface\AddOns\ShadowedUF_Options\config.lua:671>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:796: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:611>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?
Interface\AddOns\Omen\Libs\AceGUI-3.0\AceGUI-3.0.lua:326: in function `Fire'
...en\Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:61: in function <...en\Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:57>

Locals: (*temporary) = "LeftButton"
(*temporary) = nil
(*temporary) = nil
(*temporary) = <function> defined =[C]:-1
Report comment to moderator  
Reply With Quote
Unread 01-17-10, 11:57 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
What are you using to get the error from, are you using the Blizzard one or an addon like Buggrabber?
Report comment to moderator  
Reply With Quote
Unread 01-17-10, 11:42 PM  
Ciafus
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
Please excuse my ignorance, but how would I go about getting a full stack trace?
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.