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Shadows of Argus (7.3.0)
Updated:01-19-18 05:51 AM
Created:05-17-09 12:55 PM
Downloads:393,887
Favorites:1,218
MD5:
7.3.0

Shadowed Unit Frames  Popular! (More than 5000 hits)

Version: v4.1.21
by: Shadowed, Nevcairiel

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features

  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:

Updated for 7.3.5
Optional Files (3)
File Name
Version
Size
Author
Date
Type
v2.3.4
16kB
12-16-13 11:38 PM
v1.2.1
12kB
08-27-12 10:53 AM
r20110919
5kB
09-19-11 09:22 PM


Archived Files (100)
File Name
Version
Size
Author
Date
v4.1.19
572kB
Shadowed
07-12-17 02:19 AM
v4.1.17
570kB
Shadowed
03-29-17 08:17 AM
v4.1.15
571kB
Shadowed
03-29-17 01:29 AM
v4.1.10
638kB
Shadowed
09-13-16 07:54 AM
v4.1.8
631kB
Shadowed
08-28-16 07:17 AM
v4.1.6
630kB
Shadowed
08-14-16 02:30 AM
v4.1.5
630kB
Shadowed
08-13-16 03:39 AM
v4.1.4
629kB
Shadowed
08-09-16 04:49 AM
v4.1.2
631kB
Shadowed
07-21-16 04:35 PM
v4.1.1
627kB
Shadowed
07-19-16 12:18 PM
v4.0.10
632kB
Shadowed
08-09-15 01:00 PM
v4.0.9
614kB
Shadowed
01-09-15 07:03 PM
v4.0.8
616kB
Shadowed
12-14-14 02:57 PM
v4.0.7
616kB
Shadowed
11-12-14 08:37 PM
v4.0.6
617kB
Shadowed
11-01-14 04:10 PM
v4.0.5
618kB
Shadowed
10-17-14 10:24 AM
v4.0.4
618kB
Shadowed
10-15-14 11:19 PM
v4.0.3
739kB
Shadowed
10-15-14 10:24 AM
v4.0.2
618kB
Shadowed
10-12-14 10:57 PM
v4.0.1
612kB
Shadowed
06-12-14 06:40 PM
v4.0.0
609kB
Shadowed
06-05-14 07:44 PM
v3.10.7
599kB
Shadowed
04-16-14 07:32 PM
v3.10.6
600kB
Shadowed
02-22-14 08:19 PM
v3.10.5
600kB
Shadowed
02-22-14 10:29 AM
v3.10.4
600kB
Shadowed
02-17-14 05:01 PM
v3.10.3
598kB
Shadowed
01-05-14 12:02 AM
v3.10.2
598kB
Shadowed
12-19-13 08:44 PM
v3.10.1
594kB
Shadowed
12-08-13 08:10 PM
v3.10.0
595kB
Shadowed
12-08-13 05:21 PM
v3.9.1
581kB
Shadowed
11-29-13 06:01 PM
v3.9.0
581kB
Shadowed
11-18-13 07:57 PM
v3.8.10
577kB
Shadowed
09-10-13 09:45 AM
v3.8.9
514kB
Shadowed
05-21-13 07:53 AM
v3.8.7
576kB
Shadowed
04-28-13 11:43 AM
v3.8.6b
576kB
Shadowed
03-28-13 09:36 AM
v3.8.6
575kB
Shadowed
03-13-13 08:14 AM
v3.8.4
575kB
Shadowed
03-11-13 11:57 AM
v3.8.3
574kB
Shadowed
03-09-13 03:40 PM
v3.8.2
573kB
Shadowed
03-06-13 11:18 AM
v3.8.1
573kB
Shadowed
03-05-13 06:56 PM
v3.8.0
573kB
Shadowed
03-04-13 10:29 PM
v3.7.4
570kB
Shadowed
12-03-12 11:24 PM
v3.7.3
570kB
Shadowed
11-27-12 07:14 PM
v3.7.2
571kB
Shadowed
11-18-12 06:21 PM
v3.7.1
570kB
Shadowed
10-09-12 08:12 PM
v3.7
570kB
Shadowed
10-06-12 03:16 PM
v3.6.1
569kB
Shadowed
09-28-12 08:46 PM
v3.6
568kB
Shadowed
09-26-12 09:50 AM
v3.5.10
567kB
Shadowed
09-21-12 12:38 AM
v3.5.8
566kB
Shadowed
09-17-12 10:42 AM
v3.5.7
565kB
Shadowed
09-10-12 01:39 PM
v3.5.4
565kB
Shadowed
09-10-12 10:04 AM
v3.5.3
563kB
Shadowed
08-31-12 10:14 AM
v3.5.2
564kB
Shadowed
08-31-12 09:45 AM
v3.5.1
563kB
Shadowed
08-28-12 09:43 AM
v3.5
565kB
Shadowed
08-27-12 10:49 AM
v3.4.4
548kB
Shadowed
12-02-11 10:22 AM
v3.4.3
546kB
Shadowed
11-29-11 10:52 AM
v3.4.2
547kB
Shadowed
11-02-11 10:03 AM
v3.4.1
542kB
Shadowed
09-28-11 10:09 PM
v3.4.0
542kB
Shadowed
09-25-11 06:42 PM
v3.3.6
560kB
Shadowed
06-28-11 05:16 PM
v3.3.5
540kB
Shadowed
05-01-11 05:36 AM
v3.3.2
535kB
Shadowed
11-16-10 12:29 PM
v3.3.1
529kB
Shadowed
10-25-10 11:50 AM
v3.3
528kB
Shadowed
10-18-10 11:14 AM
v3.2.12
485kB
Shadowed
06-26-10 08:25 PM
v3.2.11
477kB
Shadowed
06-21-10 11:23 PM
r20100509
474kB
Shadowed
05-10-10 12:36 AM
r20100401
471kB
Shadowed
04-01-10 01:08 AM
r20100329
469kB
Shadowed
03-29-10 02:23 AM
r20100324
467kB
Shadowed
03-24-10 03:38 PM
r20100322
465kB
Shadowed
03-22-10 08:24 PM
v3.2.5
467kB
Shadowed
02-18-10 03:33 PM
v3.2.4
467kB
Shadowed
02-18-10 11:08 AM
v3.2.3
467kB
Shadowed
02-18-10 04:47 AM
v3.2.2
465kB
Shadowed
02-17-10 09:50 PM
v3.2
466kB
Shadowed
02-17-10 08:16 PM
v3.1
462kB
Shadowed
01-17-10 05:23 PM
v3.0.6
453kB
Shadowed
12-24-09 05:40 PM
v3.0.5
452kB
Shadowed
12-23-09 07:35 PM
v3.0.4
455kB
Shadowed
12-23-09 04:31 PM
v3.0.3
450kB
Shadowed
12-14-09 02:24 AM
v3.0.2
447kB
Shadowed
12-10-09 11:10 AM
v3.0.1
444kB
Shadowed
12-08-09 11:57 PM
v3
433kB
Shadowed
12-07-09 10:25 PM
r20091128
492kB
Shadowed
11-28-09 02:38 AM
r20091127
492kB
Shadowed
11-27-09 03:37 PM
r20091124
492kB
Shadowed
11-24-09 10:09 AM
r20091123
492kB
Shadowed
11-24-09 01:05 AM
r20091103
484kB
Shadowed
11-04-09 01:13 AM
r20091020
482kB
Shadowed
10-20-09 08:49 PM
r20091013
473kB
Shadowed
10-13-09 09:12 AM
r20091004
472kB
Shadowed
10-04-09 10:31 AM
r20090930
471kB
Shadowed
09-30-09 11:08 PM
r20090927
468kB
Shadowed
09-27-09 03:25 AM
r20090915
460kB
Shadowed
09-15-09 10:43 PM
r20090914
460kB
Shadowed
09-14-09 07:58 PM
r20090913
459kB
Shadowed
09-13-09 09:00 PM
r20090813
431kB
Shadowed
08-13-09 11:37 AM


Post A Reply Comment Options
Unread 01-08-10, 12:10 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 99
Doomslayer: Telling me there's an error without posting the error doesn't help me much.

bigmase83: Can't, not something I have access to.
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Unread 01-08-10, 06:50 AM  
Doomslayer
A Kobold Labourer

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About aura indicator

Is the aura indicator fixed yet? Im using 3.03 atm, it seems to have error msg when i /suf with the newest version (3.0614 on http://www.wowace.com/addons/shadowed-unit-frames/).

/script ShadowUF.db.profile.auraIndicators = nil; ReloadUI() couldnt fix the error.
Last edited by Doomslayer : 01-08-10 at 06:51 AM.
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Unread 01-08-10, 02:20 AM  
bigmase83
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Shadowed:

Thanks again, I did everything I wanted with custimized tags and I had fun learning the lua code. I wanted to also make a suggestion, could you make the keyboard input area of the custom lua code text bigger? What do you think?
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Unread 01-07-10, 07:48 PM  
Shadowed
...
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Uploads: 99
nemmers: /script ShadowUF.db.profile.auraIndicators = nil; ReloadUI()
Last edited by Shadowed : 01-07-10 at 07:49 PM.
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Unread 01-07-10, 07:48 PM  
Shadowed
...
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Tags do not (and won't) react to mouseover stats, you can't change the text color based on mouseove.r
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Unread 01-07-10, 07:48 PM  
nemmers
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Whenever I have Shadowed Unit Frames Aura Indicators active, I get the following error message when I try to edit my raid frames. Also, the raid frames do not show up at all.

Message: [string "for _, indicator in pairs(ShadowUF.db.profi..."]:1: attempt to index local 'indicator' (a boolean value)
Time: 01/07/10 17:43:14
Count: 1
Stack: [string "for _, indicator in pairs(ShadowUF.db.profi..."]:1: in main chunk
[C]: in function `RunScript'
Interface\FrameXML\ChatFrame.lua:1897: in function `?'
Interface\FrameXML\ChatFrame.lua:3544: in function `ChatEdit_ParseText'
Interface\FrameXML\ChatFrame.lua:3213: in function `ChatEdit_SendText'
Interface\FrameXML\ChatFrame.lua:3237: in function `ChatEdit_OnEnterPressed'
[string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1>

Locals: (for generator) = <function> defined =[C]:-1
(for state) = <table> {
updated = true
disabled = <table> {
}
missing = <table> {
}
indicators = <table> {
}
linked = <table> {
}
auras = <table> {
}
}
(for control) = "updated"
_ = "updated"
indicator = true
(*temporary) = "updated"
(*temporary) = "attempt to index local 'indicator' (a boolean value)"
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Unread 01-07-10, 07:35 PM  
bigmase83
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So I have been studying and playing around with the special tags i've created. I know exactly how I want everything, but now I am stuck on:

if IsMouseOver() then
return (CODE THAT WILL return curMP | maxMP)
else
return (CODE THAT will return curHP | maxHP)

I have the code down that i stated in parenthesis, but I can't seem to make the if IsMouseOver() to work, it compiles fine, but it's just not working...am I missing something?
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Unread 01-07-10, 05:30 PM  
Shadowed
...
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File comments: 2513
Uploads: 99
bigmase83: You would have to use the /dump command. For example, if you want to make the players name red you do "|cffff0000[name]|r", you cannot do it through a return unless you create your own tag.

Frostantine: You installed it wrong, or your modules are not up to date. Turn Lua errors on too, Game Menu -> Interface -> Enable Lua Errors
berserk1: I need the error to be able to do anything about the threat error. I assume you're using Clique? You should be able to just set a binding in there to right click, even if all you do is set it to a blank macro to stop the menu from opening.
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Unread 01-07-10, 12:31 PM  
bigmase83
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I figured out how to put the color around it and created my own tag, but I was curious if each time I have a color that I want I have to use the /dump method you showed me for every color or is there a ShadowUF:RGB(....) type thing at all?

I'm so lost just give me an example of a return statement, i.e

return string.format(UnitLevel(unit), ShadowUF:Hex...I dunno if that is right but I tried to follow this format and it would just be white...I would much rather use RGB percentage coloring format...
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Unread 01-06-10, 01:08 PM  
bigmase83
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Shadowed - Hex Color (One more question)

Shadowed:

I'm sorry I'm such a nooblit, but could you give me an example code for "embedding the hex color around the tag". I'm an idiot I know...lol
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Unread 01-06-10, 08:34 AM  
Frostantine
A Kobold Labourer

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Downloaded the updated version today, but ever since I did that I can't use config? Whenever I try to use /suf my ENTER button stops working. I tried spamming it several times over when I had /suf in my chatbox, and ENTER works in every other / commands, but not this one :/.

Any solution?
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Unread 01-06-10, 02:10 AM  
beserk1
A Kobold Labourer

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I have to say, what an addon! I am currently using it as a Unit Frame replacement and modded the raid/party frame to work like grid in conjunction with clique. So far I am liking it!

While I am tuning the layout to suit my liking (by the way, love the ability to customize almost ANYTHING) I am running into little problem.

I am trying to use the empty bar option in the raid frame to display threat level, I tried all 4 options in the text tab, scaled threat kept giving me error, while the other 3 don't seem to do anything.

How should I go about configuring to make the empty bar display threat level?

Also, as I mention before, I am using the raid layout like grid, which means I click on the frame ALOT; while I sometimes find being able to have the drop down menu of each player in my party convenient, most of the time is rather annoying. I would have to press escape or click else where to dismiss the menu.

I am curious to know if there is an option somewhere to turn off that drop down menu?

Thanks for the wonderful addon, big fan of your many addons!
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Unread 01-06-10, 01:40 AM  
Shadowed
...
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bigmase83: Thanks! Just embed the hex color around the tags, nothing special needed. If you want to do percent RGB into hex you can do /dump ShadowUF:Hex(1, 1, 1) for white. You can't make the borders of buffs green.

Ghallo: If you enable advanced settings, you'll get a sorting option for party.

Also with advanced settings on, you can add a new tag like:

Code:
	local current, max = UnitXP("player"), UnitXPMax("player")
	return string.format("%d/%d (%d%% rested)", current, max, GetXPExhaustion() / max * 100)
to give you rested XP tags.

Vilkku: Cast bar isn't likely going to get that option, and it does show interruptible.

Zwerg: Enlarged stealable buffs probalby isn't going to happen, but I'm not sure. [unit:raid:assist] placed on the players unit frame will show you how many people are assisting you.
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Unread 01-05-10, 09:13 PM  
bigmase83
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Coloring of text??

Shadowed:

First, I wanted to say kudos for an awesome addon! It's extremely efficient, looks great and can do a lot and in all honesty - tons better than anything out there.

I am not sure if I am asking to much, or if this is even possible, but I'd like to make the certain text/tags to display certain colors (hex colors if possible). Is there something that I can do or a plugin that I can download that would allow this custimization?

Also, is there a way to make the borders of my buffs green?
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Unread 01-05-10, 05:21 PM  
Ghallo
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Order party by name rather than ID?

I noticed within the Raid settings I can order raid by Index or by Name. Is there a way to order the Party frames by Name instead of Index?

Also - I'd like to add a Tag for XP - like CurrXP/XPRequired - %Rested
how would I do that?
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