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Updated: 04-16-14 07:32 PM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:04-16-14 07:32 PM
Created:05-17-09 12:55 PM
Downloads:291,948
Favorites:1,153
MD5:
5.4
Shadowed Unit Frames  Updated this week!  Popular! (More than 5000 hits)
Version: v3.10.7
by: Shadowed [More]
SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features
  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range checking: Fades frames out that are out of range of you
  • Exportable layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released modules:
Aura indicators for unit frames
Smoothbars for unit frames
Trinket based tags
Damn Unit Sounds, not technically a SUF module it will restore the Blizzard sounds on targeting, focusing or toggling the PVP flag
tag v3.10.7
c42233615b36b4ded7474396218c3698b625bf93
Shadowed <shadowed.wow@gmail.com>
2014-04-12 13:17:15 -0700

Tagging as release v.3.10.7

--------------------

Shadowed:
- Further optimizations to tag and fake-unit cast bar timers
- experiment switching to animation timers for performance
- updated list of ok globals
- Drop unneeded code
- Switch back to childChanged for zone updates

tag v3.10.6
ceb20254aabf023673ed0b711660386f0b271475
Shadowed <shadowed.wow@gmail.com>
2014-02-22 18:11:03 -0800

Tagging as release v3.10.6

--------------------

Shadowed:
- removed debug code for boss frames
- always force a child update no matter state

tag v3.10.5
7f0d3f94edf3c54ed303b31aecd6956883eb6a1b
Shadowed <shadowed.wow@gmail.com>
2014-02-22 08:16:40 -0800

Tagging as release v3.10.5

--------------------

Shadowed:
- fixed an old hack for loading boss units in party, now properly loads bosstarget/bosstargettarget in parties
- fixed an edge case where boss/arena/bg units could show Unknown instead of a name
- fixed battleground/arena/boss units not showing up if only one is shown

tag v3.10.4
2cf9f729b10532c0727c3814e2ca2da51e0c8363
Shadowed <shadowed.wow@gmail.com>
2014-02-17 07:49:34 -0800

Tagging as release v3.10.4

--------------------

Shadowed:
- Boss/Arena/BG header frames now dynamically resize total height/width to fix anchoring
- Main Tank frames now populate off the MT assignment or by picking the Tank role
- Fixed MT ToT and MA ToTs default position being on top of the MT/MA Target frame
- Check not UnitIsEnemy to fix stealable buff borders when dueling

tag v3.10.3
57f875c4bc4680342b8049e6ffe9c71c80642130
Shadowed <shadowed.wow@gmail.com>
2014-01-04 08:53:59 -0800

Tagging as release v3.10.3

--------------------

Shadowed:
- Don't fast register/unregister tags if no font strings are found
- Don't mess with CRF strata anymore
- Added a check for invalid order too

tag v3.10.2
21e4154ff365e705fff1777ae375feb953138165
Shadowed <shadowed.wow@gmail.com>
2013-12-19 18:37:42 -0800

Tagging as release v3.10.2

--------------------

Shadowed:
- Enabling enlarging stealable buffs will enable the scale slider
- Small text casing changes
- Add auto recoevering of invalid heights in layouts
- Rewrote localcheck into Ruby to actually auto submit i18n again
- Fixed leaked globals
- Rewrote global checker to look at GETGLOBAL and SETGLOBAL
- Use UPDATE_WORLD_STATES for phase changes because I hate Blizzard
- Fixed some obscure leaked globals
- Add another event to try and force phase indicators to update
- Update all phase indicators when the players phase changes
- Fixed aura canceling
- Try and fix phase indicator not updating correctly
- Disable temporary enchant scans while in a vehicle
- Allow canceling of personal vehicle auras
- Removed unused variable
- Casing fixes
- Name update
- Revert de-inlining of General tab, don't like the change

tag v3.10.1
5a9ff6691ea804594ddd3c0f280a1e1e2578df9f
Shadowed <shadowed.wow@gmail.com>
2013-12-08 18:05:15 -0800

Tagging as release v3.10.1

--------------------

Shadowed:
- Drop LFG eye indicator

tag v3.10.0
51dd1c9a4e07902755fb76697838b1105a422045
Shadowed <shadowed.wow@gmail.com>
2013-12-08 15:15:39 -0800

Tagging as release v3.10.0

--------------------

Shadowed:
- Bumping to v3.10
- Config UI now opens in <500ms instead of >5s
- Switch General/Bars config to not be inlined to make the unit config easier to use
- TOC change
- Fixed phase indicators
- Default color config to empty tables
- Random performance tracking code that I can re-enable when wanted
- Added highlighting by rare or elite mods
- Added support for LibDualSpec to auto switch profiles on talent changes
- Added support for Boss ToT, Main Assist ToT, Main Tank ToT, Party ToT, Battleground ToT and Arena ToT units
- Bump DB version to 40
- Added note on the new text tags added
- TOC update
- Fixed a typo
- Added Monk Stagger # tag/text
- Reduced the time between Stagger updates to 0.25s
- Fixed visual issues with rune/totem/etc bars when you have another bar dynamically showing and hiding
- Fixed totem bars not instantly hiding when a class only has 1 totem and it hits 0 seconds
- Fully disable deletion of default text tags
- Added timers for totems/runes
Optional Files (3)
File Name
Version
Size
Author
Date
Type
v2.3.4
16kB
12-16-13 10:38 PM
v1.2.1
12kB
08-27-12 10:53 AM
r20110919
5kB
09-19-11 09:22 PM


Archived Files (78)
File Name
Version
Size
Author
Date
v3.10.6
600kB
Shadowed
02-22-14 07:19 PM
v3.10.5
600kB
Shadowed
02-22-14 09:29 AM
v3.10.4
600kB
Shadowed
02-17-14 04:01 PM
v3.10.3
598kB
Shadowed
01-04-14 11:02 PM
v3.10.2
598kB
Shadowed
12-19-13 07:44 PM
v3.10.1
594kB
Shadowed
12-08-13 07:10 PM
v3.10.0
595kB
Shadowed
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v3.9.1
581kB
Shadowed
11-29-13 05:01 PM
v3.9.0
581kB
Shadowed
11-18-13 06:57 PM
v3.8.10
577kB
Shadowed
09-10-13 09:45 AM
v3.8.9
514kB
Shadowed
05-21-13 07:53 AM
v3.8.7
576kB
Shadowed
04-28-13 11:43 AM
v3.8.6b
576kB
Shadowed
03-28-13 09:36 AM
v3.8.6
575kB
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03-13-13 08:14 AM
v3.8.4
575kB
Shadowed
03-11-13 11:57 AM
v3.8.3
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v3.8.2
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v3.8.1
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Shadowed
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v3.8.0
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v3.7.4
570kB
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v3.7.3
570kB
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v3.7.2
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v3.7.1
570kB
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v3.7
570kB
Shadowed
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v3.6.1
569kB
Shadowed
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v3.6
568kB
Shadowed
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v3.5.10
567kB
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v3.5.8
566kB
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v3.5.7
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v3.5.3
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v3.5.2
564kB
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v3.5.1
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v3.5
565kB
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v3.4.4
548kB
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546kB
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v3.4.1
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v3.4.0
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v3.3.6
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v3.3.5
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v3.3.2
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v3.3.1
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v3.3
528kB
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v3.2.12
485kB
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v3.2.11
477kB
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r20100509
474kB
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r20100401
471kB
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r20100329
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r20100322
465kB
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v3.2.5
467kB
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v3.2.4
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v3.2.3
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v3.2.2
465kB
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v3.2
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v3.1
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v3.0.6
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Post A Reply Comment Options
Old 11-29-09, 05:27 AM  
Dorom
A Kobold Labourer

Forum posts: 0
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This may be a noob question, but I'm having an issue with blizzard vehicle bars, when I enter a vehicle and the bar pops up I cant use my number keys to use the abilities, but I have to click them with my mouse to use them.
Any idea whats wrong?
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Old 11-29-09, 03:57 AM  
nocturn4l
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1) Is there anyway I can make it so the unit frames turn a certain color if there's a curse/disease on that person? (i can't seem to find any sort of option in the menu)

this is the ONLY reason why i use x-perl and really want to try something new..x-perl makes it so that the curses turns the frame blue and diseases turn it dark green

2)any way to make the mana bar heigh smaller? or am i blind and can't see it in the options
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Old 11-28-09, 11:01 PM  
Doomslayer
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Originally posted by Shahaf
I tried enlarging the Buff\Debuff to the max size of 30 still only showing the clock effect. Thanks for the suggestion though
Download OmniCC (a cooldown watch addon), it will make all the buffs with the countdown number. Tried it myself, doesnt seems to have the countdown number without OmniCC
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Old 11-28-09, 10:52 PM  
Politig
A Chromatic Dragonspawn
AddOn Compiler - Click to view compilations

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Originally posted by Doomslayer
@Politig this is the Arena addon from Shadowed Unit Frame, http://www.wowinterface.com/download...enas.html#info
Thanks!
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Old 11-28-09, 09:52 PM  
Shahaf
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I tried enlarging the Buff\Debuff to the max size of 30 still only showing the clock effect. Thanks for the suggestion though
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Old 11-28-09, 09:48 PM  
relinwar
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help

sorry for this noob question or if any1 has asked this b4.

I wonder if I can increase the Combat Text Indicator size.. currently its really small in the center of the bar..
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Old 11-28-09, 08:07 PM  
Doomslayer
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@Shahaf: If i dont remember wrongly, when the debuff or buff size are too small, the cooldown number wont be shown, try to enlarge the size of the buffs
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Old 11-28-09, 08:00 PM  
Shahaf
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Just switching to SUF and so far I'm liking it. One thing I was wondering (sorry if this was answered) is there a way for debuffs\buffs on target, or any frame for that matter, to display time (in seconds\minutes) instead of the clock effect. Be it SUF itself or an addition...either way.
Thank you.
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Old 11-28-09, 07:41 PM  
kmwilliams52
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Yeah, like to actually have Beacon of Light and Sacred Shield show up in the raid frame, and not just on their buffs lists to make it easier to keep track of who has what. I know you can do it with healbot and grid, but was wondering if there was a way to do this on your addon.

[quote]Originally posted by Shadowed
[b]kmwilliams52: Not exactly sure what you are asking for, you mean you want to know if you can get a specific indicator if a unit has Sacred Shield or Beacon of Light on them?
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Old 11-28-09, 06:24 PM  
Doomslayer
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@Politig this is the Arena addon from Shadowed Unit Frame, http://www.wowinterface.com/download...enas.html#info
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Old 11-28-09, 06:10 PM  
Politig
A Chromatic Dragonspawn
AddOn Compiler - Click to view compilations

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Any chance to add Arena frames, or will I need to get an arena frame mod? I love SUF and would rather use it for arenas
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Old 11-28-09, 05:42 PM  
Smoker
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The addon does not display the Russian words Instead of Russian letters raises question marks ...
How can I fix this?
http://img524.imageshack.us/img524/8...2909053805.jpg
Last edited by Smoker : 11-28-09 at 05:44 PM.
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Old 11-28-09, 05:13 PM  
terranox
A Kobold Labourer

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First off, great addon, finally an addon that lets me to arrange my unit frames the ways I always wanted (specially because of the aura settings).

Secondly, is there 2 ways to display the ComboPoints with ShadowUF? because I've messed around with it so much that I had to reset it a few time and apparently in one of the tries I've seen a ComboPointsBar under the TargetFrame but now I can only find the options of the DotsComboPoints...

So is there a ComboPointsBar, and if yes, where is it?

Also is it normal to not show the bars when there unlocked, and only show the background of the frames?

also to things that might be nice, but not a must, is the options to select the level of the frames (pitbull had it but it didn't work very well, so there would be no point of putting it if does the same frame tearing when you select a target the first time), and having outline for only wanted text(you might only want your HP to be outline and not everything else).
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Old 11-28-09, 04:00 PM  
Klime
A Kobold Labourer

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First things first. I really like this addon. I am switching from xperl and this is really nice. There are a few things I am having a problem with however. I would like to know if there is anyway (I have the Grid module) that (I am a druid) there could be sustained highlights grid and party members when they are afflicted. I was also wondering if there is anyway I can change it so that the UF is not turned red or green or purple, but has a border that is such. Thirdly. I was wondering if there is a way to display the class icon on the target, tot, totot, and raid frames. I looked in the indications menu and have not found it. I also looked where you said in the grid addon page on how to make the bars move vertically and cannot find that option. It is just when I have a lot going on in my raid frames as a healer I need to be able to see it clearly. Right now when my tank has aggro I cant see his health as clearly as I would like. Another thing. Can you add something that says Dead in the players health bar when they are dead? Just a few more things I cannot remember off the top of my head. I really like it would just like to fix some minor things because I believe it has the potential to be better than xperl. But right now xperl is very good at informing me of everything going on. Also I have only had this for one day and will be tinkering with it as I raid to make it just right. Thanks for the addon Shadow.
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Old 11-28-09, 03:44 PM  
ccckkk
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Thanks so much great addon!

However, I am having a similar problem to towelliee.

With both my party and raid frames the unitframes dont line up with where they should be according to the 'setup'. This problem persists until the party/raid is full.

Have been trying for a while to work out what is going on and it seems to be to do with the lower half off the screen(?)

I have my party at the bottom of the screen and my raid frames bottom right (like towelliee).

My party is a column anchored to 'screen' at (-362,-122) with party4 at bottom.

Now if one person joins the party they don't go where the party1 'black box' from setup is. The strange thing is that if I move the party frames up the screen at a certain point the problem fixes itself. (I have a similar problem with raid frames and again moving up seems to fix it.)

I've just been 'playing' around with 2 people in a raid following wg. Basically as I move the raid frames around the screen the 2 players in the group move further away from where they should be as I move the raid frame towards bottom right (like towelliee).

[I'm guessing its to do with anchors..]

Thanks anyway for the hard work.
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