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Shadows of Argus (7.3.0)
Updated:01-19-18 05:51 AM
Created:05-17-09 12:55 PM
Downloads:393,887
Favorites:1,218
MD5:
7.3.0

Shadowed Unit Frames  Popular! (More than 5000 hits)

Version: v4.1.21
by: Shadowed, Nevcairiel

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features

  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:

Updated for 7.3.5
Optional Files (3)
File Name
Version
Size
Author
Date
Type
v2.3.4
16kB
12-16-13 11:38 PM
v1.2.1
12kB
08-27-12 10:53 AM
r20110919
5kB
09-19-11 09:22 PM


Archived Files (100)
File Name
Version
Size
Author
Date
v4.1.19
572kB
Shadowed
07-12-17 02:19 AM
v4.1.17
570kB
Shadowed
03-29-17 08:17 AM
v4.1.15
571kB
Shadowed
03-29-17 01:29 AM
v4.1.10
638kB
Shadowed
09-13-16 07:54 AM
v4.1.8
631kB
Shadowed
08-28-16 07:17 AM
v4.1.6
630kB
Shadowed
08-14-16 02:30 AM
v4.1.5
630kB
Shadowed
08-13-16 03:39 AM
v4.1.4
629kB
Shadowed
08-09-16 04:49 AM
v4.1.2
631kB
Shadowed
07-21-16 04:35 PM
v4.1.1
627kB
Shadowed
07-19-16 12:18 PM
v4.0.10
632kB
Shadowed
08-09-15 01:00 PM
v4.0.9
614kB
Shadowed
01-09-15 07:03 PM
v4.0.8
616kB
Shadowed
12-14-14 02:57 PM
v4.0.7
616kB
Shadowed
11-12-14 08:37 PM
v4.0.6
617kB
Shadowed
11-01-14 04:10 PM
v4.0.5
618kB
Shadowed
10-17-14 10:24 AM
v4.0.4
618kB
Shadowed
10-15-14 11:19 PM
v4.0.3
739kB
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10-15-14 10:24 AM
v4.0.2
618kB
Shadowed
10-12-14 10:57 PM
v4.0.1
612kB
Shadowed
06-12-14 06:40 PM
v4.0.0
609kB
Shadowed
06-05-14 07:44 PM
v3.10.7
599kB
Shadowed
04-16-14 07:32 PM
v3.10.6
600kB
Shadowed
02-22-14 08:19 PM
v3.10.5
600kB
Shadowed
02-22-14 10:29 AM
v3.10.4
600kB
Shadowed
02-17-14 05:01 PM
v3.10.3
598kB
Shadowed
01-05-14 12:02 AM
v3.10.2
598kB
Shadowed
12-19-13 08:44 PM
v3.10.1
594kB
Shadowed
12-08-13 08:10 PM
v3.10.0
595kB
Shadowed
12-08-13 05:21 PM
v3.9.1
581kB
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11-29-13 06:01 PM
v3.9.0
581kB
Shadowed
11-18-13 07:57 PM
v3.8.10
577kB
Shadowed
09-10-13 09:45 AM
v3.8.9
514kB
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05-21-13 07:53 AM
v3.8.7
576kB
Shadowed
04-28-13 11:43 AM
v3.8.6b
576kB
Shadowed
03-28-13 09:36 AM
v3.8.6
575kB
Shadowed
03-13-13 08:14 AM
v3.8.4
575kB
Shadowed
03-11-13 11:57 AM
v3.8.3
574kB
Shadowed
03-09-13 03:40 PM
v3.8.2
573kB
Shadowed
03-06-13 11:18 AM
v3.8.1
573kB
Shadowed
03-05-13 06:56 PM
v3.8.0
573kB
Shadowed
03-04-13 10:29 PM
v3.7.4
570kB
Shadowed
12-03-12 11:24 PM
v3.7.3
570kB
Shadowed
11-27-12 07:14 PM
v3.7.2
571kB
Shadowed
11-18-12 06:21 PM
v3.7.1
570kB
Shadowed
10-09-12 08:12 PM
v3.7
570kB
Shadowed
10-06-12 03:16 PM
v3.6.1
569kB
Shadowed
09-28-12 08:46 PM
v3.6
568kB
Shadowed
09-26-12 09:50 AM
v3.5.10
567kB
Shadowed
09-21-12 12:38 AM
v3.5.8
566kB
Shadowed
09-17-12 10:42 AM
v3.5.7
565kB
Shadowed
09-10-12 01:39 PM
v3.5.4
565kB
Shadowed
09-10-12 10:04 AM
v3.5.3
563kB
Shadowed
08-31-12 10:14 AM
v3.5.2
564kB
Shadowed
08-31-12 09:45 AM
v3.5.1
563kB
Shadowed
08-28-12 09:43 AM
v3.5
565kB
Shadowed
08-27-12 10:49 AM
v3.4.4
548kB
Shadowed
12-02-11 10:22 AM
v3.4.3
546kB
Shadowed
11-29-11 10:52 AM
v3.4.2
547kB
Shadowed
11-02-11 10:03 AM
v3.4.1
542kB
Shadowed
09-28-11 10:09 PM
v3.4.0
542kB
Shadowed
09-25-11 06:42 PM
v3.3.6
560kB
Shadowed
06-28-11 05:16 PM
v3.3.5
540kB
Shadowed
05-01-11 05:36 AM
v3.3.2
535kB
Shadowed
11-16-10 12:29 PM
v3.3.1
529kB
Shadowed
10-25-10 11:50 AM
v3.3
528kB
Shadowed
10-18-10 11:14 AM
v3.2.12
485kB
Shadowed
06-26-10 08:25 PM
v3.2.11
477kB
Shadowed
06-21-10 11:23 PM
r20100509
474kB
Shadowed
05-10-10 12:36 AM
r20100401
471kB
Shadowed
04-01-10 01:08 AM
r20100329
469kB
Shadowed
03-29-10 02:23 AM
r20100324
467kB
Shadowed
03-24-10 03:38 PM
r20100322
465kB
Shadowed
03-22-10 08:24 PM
v3.2.5
467kB
Shadowed
02-18-10 03:33 PM
v3.2.4
467kB
Shadowed
02-18-10 11:08 AM
v3.2.3
467kB
Shadowed
02-18-10 04:47 AM
v3.2.2
465kB
Shadowed
02-17-10 09:50 PM
v3.2
466kB
Shadowed
02-17-10 08:16 PM
v3.1
462kB
Shadowed
01-17-10 05:23 PM
v3.0.6
453kB
Shadowed
12-24-09 05:40 PM
v3.0.5
452kB
Shadowed
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v3.0.4
455kB
Shadowed
12-23-09 04:31 PM
v3.0.3
450kB
Shadowed
12-14-09 02:24 AM
v3.0.2
447kB
Shadowed
12-10-09 11:10 AM
v3.0.1
444kB
Shadowed
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v3
433kB
Shadowed
12-07-09 10:25 PM
r20091128
492kB
Shadowed
11-28-09 02:38 AM
r20091127
492kB
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r20091124
492kB
Shadowed
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r20091123
492kB
Shadowed
11-24-09 01:05 AM
r20091103
484kB
Shadowed
11-04-09 01:13 AM
r20091020
482kB
Shadowed
10-20-09 08:49 PM
r20091013
473kB
Shadowed
10-13-09 09:12 AM
r20091004
472kB
Shadowed
10-04-09 10:31 AM
r20090930
471kB
Shadowed
09-30-09 11:08 PM
r20090927
468kB
Shadowed
09-27-09 03:25 AM
r20090915
460kB
Shadowed
09-15-09 10:43 PM
r20090914
460kB
Shadowed
09-14-09 07:58 PM
r20090913
459kB
Shadowed
09-13-09 09:00 PM
r20090813
431kB
Shadowed
08-13-09 11:37 AM


Post A Reply Comment Options
Unread 11-04-09, 03:36 PM  
speak
A Wyrmkin Dreamwalker
 
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Forum posts: 57
File comments: 186
Uploads: 0
Thumbs up woot! i think..

"Added option to disable cooldown rings completely, not exposing it yet"

Thanks for adding that in Shadowed But what does "not exposing it yet" mean? Is the option not live yet? i wont be able to try the new version until later tonight so i can't check myself

also, side note... i poked around inside some of the lua files last night and let me tell you... that's some of the absolute cleanest code ive seen written for an addon ever! are you a programmer IRL?
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Unread 11-04-09, 10:31 AM  
vpr
A Theradrim Guardian

Forum posts: 65
File comments: 272
Uploads: 0
Originally posted by Shadowed
vpr: I do not plan on adding ButtonFacade support for auras.
That's respectable, in hindsight I'd like to request more comprehensible options to customize the look of the Auras then. I use ButtonFacade_Caith for my BF skin, so being able to adjust the color of the borders, and the 'gloss' of the auras would be nice. Please consider.

Thanks,
vpr
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Unread 11-04-09, 03:19 AM  
Kotomi
A Kobold Labourer

Forum posts: 1
File comments: 11
Uploads: 0
Originally posted by Shadowed
Kotomi: It's just the scale option under Frame.
Thanks, right in front of my eyes! It's so nice to have some clean unit frames.

EDIT: Sorry to bug you again, but another thing that's a little too small is my DOTs on enemy targets. Again, I can't figure out how to increase the size of them. I managed to do it for my buffs, but not my DOTs.
Last edited by Kotomi : 11-04-09 at 07:04 AM.
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Unread 11-04-09, 01:14 AM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 99
Kotomi: It's just the scale option under Frame.
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Unread 11-03-09, 02:48 PM  
Kotomi
A Kobold Labourer

Forum posts: 1
File comments: 11
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Perhaps I'm struggling to see the option, but I can't for the life of me figure out how to make the bars larger. It just doesn't scale with the rest of my UI. Anyone know how or if it's even possible?
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Unread 11-03-09, 01:44 PM  
Shadowed
...
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Forum posts: 387
File comments: 2513
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Zidomo: See http://github.com/Shadowed/ShadowedU...es/tree/master and let me know if your aggro issues are fixed.
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Unread 11-03-09, 12:13 PM  
blitzseed
A Kobold Labourer

Forum posts: 0
File comments: 70
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Originally posted by Shadowed
blitzseed: That's always been there, just type /script ShadowUF.db.profile.bars.spacing = 0; ReloadUI(); to remove it
: ) thanks
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Unread 11-03-09, 09:32 AM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 99
vpr: I do not plan on adding ButtonFacade support for auras.

Lyster: You can't do that right now, will see about getting a tag to do it thought.

blitzseed: That's always been there, just type /script ShadowUF.db.profile.bars.spacing = 0; ReloadUI(); to remove it
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Unread 11-03-09, 05:04 AM  
tetsuox
A Kobold Labourer

Forum posts: 0
File comments: 2
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Originally posted by Shadowed
tetsuox: Stealable buffs are already colored (They should be colored orange), if they aren't that's a bug but I don't play a Mage so I can't check that. Buffs not being colored is a bug really, it will color them by aura type if the unit is an enemy.
My bad, I checked again on my mage, and the enemy buffs that can be stolen (magic) are correctly colored orange. But this isn't the case for my priest, all enemy buffs (including magic ones which can be dispelled) have the same color border.
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Unread 11-03-09, 04:36 AM  
vpr
A Theradrim Guardian

Forum posts: 65
File comments: 272
Uploads: 0
Would it be possible to get ButtonFacade support on the Auras? I find none of the included styles are matching the other elements of my UI. Being able to apply a BF skin to the Aura icons would make this perfect for my needs!
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Unread 11-02-09, 09:43 PM  
Lyster
A Defias Bandit

Forum posts: 2
File comments: 6
Uploads: 0
Love these unit frames. Simple, yet elegant; and just the right number of configuration options.

I do have one question, though. Is there a way to color the HP text with HPColor? Meaning it will be green when it's full, fading to red? That's really the only thing I've found so far that I've wanted to add, but couldn't find a way to. If it's there and I overlooked it, that's great.
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Unread 11-02-09, 03:47 PM  
speak
A Wyrmkin Dreamwalker
 
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Forum posts: 57
File comments: 186
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nice! thanks Shadowed
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Unread 11-02-09, 12:05 PM  
blitzseed
A Kobold Labourer

Forum posts: 0
File comments: 70
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hey, i dont know if this was always here or not but today i notice a small space between the HP and mana bars. just want to know if there is a way to get close the spec?
Last edited by blitzseed : 11-02-09 at 01:22 PM.
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Unread 11-02-09, 08:42 AM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 99
tetsuox: Stealable buffs are already colored (They should be colored orange), if they aren't that's a bug but I don't play a Mage so I can't check that. Buffs not being colored is a bug really, it will color them by aura type if the unit is an enemy.

speak: No shouldn't have used a slash, the numbers are OmniCC the spirals aren't related to it. I'll think about an option to disable them all though.
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Unread 11-02-09, 01:54 AM  
tetsuox
A Kobold Labourer

Forum posts: 0
File comments: 2
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buff border coloring

Hi,

I just switched over from pb4 and am loving your UF so far. Is there a way to make buff borders colored? I play a priest & mage and it's hard to tell if there are buffs on the target that can be dispelled/spellstealed as they all have the same color border. If possible I'd like all the magic buffs on my target frame to have a blue border.
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