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Updated: 06-12-14 06:40 PM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:06-12-14 06:40 PM
Created:05-17-09 12:55 PM
Downloads:296,901
Favorites:1,170
MD5:
5.4
Shadowed Unit Frames  Popular! (More than 5000 hits)
Version: v4.0.1
by: Shadowed [More]
SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features
  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:
Tagging as release v4.0.1

--------------------

Shadowed:
- Do a one time force enable on all aura filters
- Visual tweaks to the aura indicators UI
- Linked Dalarn Brilliance and Arcane Brilliance
- Fixed localization handling for aura groups
- Added icons and coloring where possible to aura indicators
- Removed unneeded localization
- Don't inline auras in groups to show an icon and make it easier to reconfigure
- Redid default aura indicators with configured class auras (Thanks Tonyleila!)
- Fixed new auras groups not being save properly
- Sort class aura groups ahead of misc groups
- Consolidated filters only applies to buffs

Tagging as release v4.0.0

--------------------

Shadowed:
- Toggle the units config open by default
- Hide the delete button for default aura indicator auras
- Fixed anchor point aura option being missing
- Fixed blacklist for auras not working properly
- Fixed an error if you already had auraIndicators loaded previously
- Event registration typo
- Update arena# units on ARENA_OPPONENT_UPDATE
- Fixed leaked globals
- Fixed resurrection indicators not working
- Aura indicators are now built in, deprecating ShadowedUF_Indicators
- Redid aura configuration, filters are much more flexible and the UI is a little easier to use
- Fixed parameter passing
- Fixed Arcane Charges not working for Aura Points
- Fixed Arcane Charge not showing up when using Aura Points

tag v3.10.7
c42233615b36b4ded7474396218c3698b625bf93
Shadowed <shadowed.wow@gmail.com>
2014-04-12 13:17:15 -0700

Tagging as release v.3.10.7

--------------------

Shadowed:
- Further optimizations to tag and fake-unit cast bar timers
- experiment switching to animation timers for performance
- updated list of ok globals
- Drop unneeded code
- Switch back to childChanged for zone updates

tag v3.10.6
ceb20254aabf023673ed0b711660386f0b271475
Shadowed <shadowed.wow@gmail.com>
2014-02-22 18:11:03 -0800

Tagging as release v3.10.6

--------------------

Shadowed:
- removed debug code for boss frames
- always force a child update no matter state

tag v3.10.5
7f0d3f94edf3c54ed303b31aecd6956883eb6a1b
Shadowed <shadowed.wow@gmail.com>
2014-02-22 08:16:40 -0800

Tagging as release v3.10.5

--------------------

Shadowed:
- fixed an old hack for loading boss units in party, now properly loads bosstarget/bosstargettarget in parties
- fixed an edge case where boss/arena/bg units could show Unknown instead of a name
- fixed battleground/arena/boss units not showing up if only one is shown

tag v3.10.4
2cf9f729b10532c0727c3814e2ca2da51e0c8363
Shadowed <shadowed.wow@gmail.com>
2014-02-17 07:49:34 -0800

Tagging as release v3.10.4

--------------------

Shadowed:
- Boss/Arena/BG header frames now dynamically resize total height/width to fix anchoring
- Main Tank frames now populate off the MT assignment or by picking the Tank role
- Fixed MT ToT and MA ToTs default position being on top of the MT/MA Target frame
- Check not UnitIsEnemy to fix stealable buff borders when dueling

tag v3.10.3
57f875c4bc4680342b8049e6ffe9c71c80642130
Shadowed <shadowed.wow@gmail.com>
2014-01-04 08:53:59 -0800

Tagging as release v3.10.3

--------------------

Shadowed:
- Don't fast register/unregister tags if no font strings are found
- Don't mess with CRF strata anymore
- Added a check for invalid order too

tag v3.10.2
21e4154ff365e705fff1777ae375feb953138165
Shadowed <shadowed.wow@gmail.com>
2013-12-19 18:37:42 -0800

Tagging as release v3.10.2

--------------------

Shadowed:
- Enabling enlarging stealable buffs will enable the scale slider
- Small text casing changes
- Add auto recoevering of invalid heights in layouts
- Rewrote localcheck into Ruby to actually auto submit i18n again
- Fixed leaked globals
- Rewrote global checker to look at GETGLOBAL and SETGLOBAL
- Use UPDATE_WORLD_STATES for phase changes because I hate Blizzard
- Fixed some obscure leaked globals
- Add another event to try and force phase indicators to update
- Update all phase indicators when the players phase changes
- Fixed aura canceling
- Try and fix phase indicator not updating correctly
- Disable temporary enchant scans while in a vehicle
- Allow canceling of personal vehicle auras
- Removed unused variable
- Casing fixes
- Name update
- Revert de-inlining of General tab, don't like the change

tag v3.10.1
5a9ff6691ea804594ddd3c0f280a1e1e2578df9f
Shadowed <shadowed.wow@gmail.com>
2013-12-08 18:05:15 -0800

Tagging as release v3.10.1

--------------------

Shadowed:
- Drop LFG eye indicator

tag v3.10.0
51dd1c9a4e07902755fb76697838b1105a422045
Shadowed <shadowed.wow@gmail.com>
2013-12-08 15:15:39 -0800

Tagging as release v3.10.0

--------------------

Shadowed:
- Bumping to v3.10
- Config UI now opens in <500ms instead of >5s
- Switch General/Bars config to not be inlined to make the unit config easier to use
- TOC change
- Fixed phase indicators
- Default color config to empty tables
- Random performance tracking code that I can re-enable when wanted
- Added highlighting by rare or elite mods
- Added support for LibDualSpec to auto switch profiles on talent changes
- Added support for Boss ToT, Main Assist ToT, Main Tank ToT, Party ToT, Battleground ToT and Arena ToT units
- Bump DB version to 40
- Added note on the new text tags added
- TOC update
- Fixed a typo
- Added Monk Stagger # tag/text
- Reduced the time between Stagger updates to 0.25s
- Fixed visual issues with rune/totem/etc bars when you have another bar dynamically showing and hiding
- Fixed totem bars not instantly hiding when a class only has 1 totem and it hits 0 seconds
- Fully disable deletion of default text tags
- Added timers for totems/runes
Optional Files (3)
File Name
Version
Size
Author
Date
Type
v2.3.4
16kB
12-16-13 11:38 PM
v1.2.1
12kB
08-27-12 10:53 AM
r20110919
5kB
09-19-11 09:22 PM


Archived Files (80)
File Name
Version
Size
Author
Date
v4.0.0
609kB
Shadowed
06-05-14 07:44 PM
v3.10.7
599kB
Shadowed
04-16-14 07:32 PM
v3.10.6
600kB
Shadowed
02-22-14 08:19 PM
v3.10.5
600kB
Shadowed
02-22-14 10:29 AM
v3.10.4
600kB
Shadowed
02-17-14 05:01 PM
v3.10.3
598kB
Shadowed
01-05-14 12:02 AM
v3.10.2
598kB
Shadowed
12-19-13 08:44 PM
v3.10.1
594kB
Shadowed
12-08-13 08:10 PM
v3.10.0
595kB
Shadowed
12-08-13 05:21 PM
v3.9.1
581kB
Shadowed
11-29-13 06:01 PM
v3.9.0
581kB
Shadowed
11-18-13 07:57 PM
v3.8.10
577kB
Shadowed
09-10-13 09:45 AM
v3.8.9
514kB
Shadowed
05-21-13 07:53 AM
v3.8.7
576kB
Shadowed
04-28-13 11:43 AM
v3.8.6b
576kB
Shadowed
03-28-13 09:36 AM
v3.8.6
575kB
Shadowed
03-13-13 08:14 AM
v3.8.4
575kB
Shadowed
03-11-13 11:57 AM
v3.8.3
574kB
Shadowed
03-09-13 03:40 PM
v3.8.2
573kB
Shadowed
03-06-13 11:18 AM
v3.8.1
573kB
Shadowed
03-05-13 06:56 PM
v3.8.0
573kB
Shadowed
03-04-13 10:29 PM
v3.7.4
570kB
Shadowed
12-03-12 11:24 PM
v3.7.3
570kB
Shadowed
11-27-12 07:14 PM
v3.7.2
571kB
Shadowed
11-18-12 06:21 PM
v3.7.1
570kB
Shadowed
10-09-12 08:12 PM
v3.7
570kB
Shadowed
10-06-12 03:16 PM
v3.6.1
569kB
Shadowed
09-28-12 08:46 PM
v3.6
568kB
Shadowed
09-26-12 09:50 AM
v3.5.10
567kB
Shadowed
09-21-12 12:38 AM
v3.5.8
566kB
Shadowed
09-17-12 10:42 AM
v3.5.7
565kB
Shadowed
09-10-12 01:39 PM
v3.5.4
565kB
Shadowed
09-10-12 10:04 AM
v3.5.3
563kB
Shadowed
08-31-12 10:14 AM
v3.5.2
564kB
Shadowed
08-31-12 09:45 AM
v3.5.1
563kB
Shadowed
08-28-12 09:43 AM
v3.5
565kB
Shadowed
08-27-12 10:49 AM
v3.4.4
548kB
Shadowed
12-02-11 10:22 AM
v3.4.3
546kB
Shadowed
11-29-11 10:52 AM
v3.4.2
547kB
Shadowed
11-02-11 10:03 AM
v3.4.1
542kB
Shadowed
09-28-11 10:09 PM
v3.4.0
542kB
Shadowed
09-25-11 06:42 PM
v3.3.6
560kB
Shadowed
06-28-11 05:16 PM
v3.3.5
540kB
Shadowed
05-01-11 05:36 AM
v3.3.2
535kB
Shadowed
11-16-10 12:29 PM
v3.3.1
529kB
Shadowed
10-25-10 11:50 AM
v3.3
528kB
Shadowed
10-18-10 11:14 AM
v3.2.12
485kB
Shadowed
06-26-10 08:25 PM
v3.2.11
477kB
Shadowed
06-21-10 11:23 PM
r20100509
474kB
Shadowed
05-10-10 12:36 AM
r20100401
471kB
Shadowed
04-01-10 01:08 AM
r20100329
469kB
Shadowed
03-29-10 02:23 AM
r20100324
467kB
Shadowed
03-24-10 03:38 PM
r20100322
465kB
Shadowed
03-22-10 08:24 PM
v3.2.5
467kB
Shadowed
02-18-10 03:33 PM
v3.2.4
467kB
Shadowed
02-18-10 11:08 AM
v3.2.3
467kB
Shadowed
02-18-10 04:47 AM
v3.2.2
465kB
Shadowed
02-17-10 09:50 PM
v3.2
466kB
Shadowed
02-17-10 08:16 PM
v3.1
462kB
Shadowed
01-17-10 05:23 PM
v3.0.6
453kB
Shadowed
12-24-09 05:40 PM
v3.0.5
452kB
Shadowed
12-23-09 07:35 PM
v3.0.4
455kB
Shadowed
12-23-09 04:31 PM
v3.0.3
450kB
Shadowed
12-14-09 02:24 AM
v3.0.2
447kB
Shadowed
12-10-09 11:10 AM
v3.0.1
444kB
Shadowed
12-08-09 11:57 PM
v3
433kB
Shadowed
12-07-09 10:25 PM
r20091128
492kB
Shadowed
11-28-09 02:38 AM
r20091127
492kB
Shadowed
11-27-09 03:37 PM
r20091124
492kB
Shadowed
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r20091123
492kB
Shadowed
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r20091103
484kB
Shadowed
11-04-09 01:13 AM
r20091020
482kB
Shadowed
10-20-09 08:49 PM
r20091013
473kB
Shadowed
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r20091004
472kB
Shadowed
10-04-09 10:31 AM
r20090930
471kB
Shadowed
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r20090927
468kB
Shadowed
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r20090915
460kB
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r20090914
460kB
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r20090913
459kB
Shadowed
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r20090813
431kB
Shadowed
08-13-09 11:37 AM


Post A Reply Comment Options
Unread 09-26-09, 01:04 AM  
fshow
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Originally posted by BSE97
Ahh forget it found the problem^^
I'm having the same problem, and i'm obviously not smart enough to figure it out myself.. What caused it and how did you fix it?
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Unread 09-25-09, 10:25 AM  
BSE97
A Kobold Labourer

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File comments: 24
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Ahh forget it found the problem^^
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Unread 09-25-09, 10:18 AM  
BSE97
A Kobold Labourer

Forum posts: 0
File comments: 24
Uploads: 0
Well Focus won't work for me, every time I try to focus somone i get the following error

Date: 2009-09-25 18:13:49
ID: 1
Error occured in: AddOn: *** TaintForced ***
Count: 5
Message: Error: AddOn *** TaintForced *** attempted to call a forbidden function (FocusUnit()) from a tainted execution path.
Debug:
[C]: FocusUnit()
..\FrameXML\UnitPopup.lua:1206:
..\FrameXML\UnitPopup.lua:1022
[C]: func()
..\FrameXML\UIDropDownMenu.lua:563: UIDropDownMenuButton_OnClick()
[string "*:OnClick"]:1:
[string "*:OnClick"]:1
AddOns:
Swatter, v5.6.4424 (KangaII)
Corpse, v3.2.0.1
AckisRecipeList, v1.0 2501
AdvancedTradeSkillWindow, v
Altoholic, v3.2.002
Atlas, v1.14.2
AtlasBattlegrounds, v1.14.2
AtlasDungeonLocs, v1.14.2
AtlasOutdoorRaids, v1.14.2
AtlasTransportation, v1.14.2
AtlasLoot, vv5.08.01
AtlasLootFu, vv5.08.01
AtlasQuest, v4.3.5
AucAdvanced, v5.6.4424 (KangaII)
AucDb, v5.1.DEV.3583
AucFilterBasic, v5.6.4424 (KangaII)
AucFilterOutlier, v5.6.4424.2531
AucMatchUndercut, v5.6.4424.2531
AucStatClassic, v5.6.4424 (KangaII)
AucStatHistogram, v5.6.4424 (KangaII)
AucStatiLevel, v5.6.4424 (KangaII)
AucStatPurchased, v5.6.4424 (KangaII)
AucStatSales, v5.6.4424.2842
AucStatSimple, v5.6.4424 (KangaII)
AucStatStdDev, v5.6.4424 (KangaII)
AucStatWOWEcon, v5.6.4424.2530
AucUtilAHWindowControl, v5.6.4424.3311
AucUtilAppraiser, v5.6.4424.2530
AucUtilAskPrice, v5.6.4424.3175
AucUtilAutoMagic, v5.6.4424.3142
AucUtilCompactUI, v5.6.4424.2530
AucUtilEasyBuyout, v5.6.4424.3583
AucUtilItemSuggest, v5.6.4424.3108
AucUtilPriceLevel, v5.6.4424.2545
AucUtilScanButton, v5.6.4424.2530
AucUtilScanFinish, v5.6.4424.2530
AucUtilScanProgress, v5.6.4424.2530
AucUtilSearchUI, v5.6.4424.3655
AucUtilSimpleAuction, v5.6.4424.0
AucUtilVendMarkup, v5.6.4424.2530
AuldLangSyne, v2.0
AuldLangSyneBackup, v2.0
AuldLangSyneFriendList, v2.0
AuldLangSyneFu, v2.0
AuldLangSyneGuildList, v2.0
AuldLangSyneInfo, v2.0
AuldLangSyneNote, v2.0
AuldLangSynePanel, v2.0
AuldLangSyneSync, v2.0
Babylonian, v5.1.DEV.130
Bagnon, v2.9.3
BagnonForever, v1.1.2
Bartender4, v4.4.1
BeanCounter, v5.6.4424 (KangaII)
Broker2FuBar, v1.0
BrokerRecount, v1.0
ButtonFacade, v3.2.275
ButtonFacadeCaith, v3.2.55
ButtonFacadeOnyx, v3.2.55
ButtonFacadeSerenity, v3.2.50
Cartographer, v2.0
CartographerBattlegrounds, v2.0
CartographerCoordinates, v2.0
CartographerFoglight, v2.0
CartographerGroupColors, v2.0
CartographerGuildPositions, v2.0
CartographerInstanceLoot, v2.0
CartographerInstanceMaps, v2.0
CartographerInstanceNotes, v2.0
CartographerLookNFeel, v2.0
CartographerNotes, v2.0
CartographerWaypoints, v2.0
CartographerZoneInfo, v2.0
Chatter, v1.0
Configator, v5.1.DEV.130
DataStore, v3.2.002
DataStoreAchievements, v3.2.002
DataStoreAuctions, v3.2.002
DataStoreCharacters, v3.2.002
DataStoreContainers, v3.2.002
DataStoreCrafts, v3.2.002
DataStoreCurrencies, v3.2.002
DataStoreInventory, v3.2.002
DataStoreMails, v3.2.002
DataStorePets, v3.2.002
DataStoreQuests, v3.2.002
DataStoreReputations, v3.2.002
DataStoreSkills, v3.2.002
DataStoreSpells, v3.2.002
DataStoreStats, v3.2.002
DataStoreTalents, v3.2.002
DBMCore, v
DebugLib, v5.1.DEV.130
EasyMail, v
Enchantrix, v5.6.4424 (KangaII)
EnchantrixBarker, v5.6.4424 (KangaII)
FishingBuddy, v0.9.8b
FuBar, v
FuBarBagFu, vv1.1.6
FuBarClockFu, v3.0
FuBarDurabilityFu, v2.11
FuBarExperienceFu, v1.1 $Revision: 65606 $
FuBarLocationFu, v3.0
FuBarMoneyFu, vv1.2.2
FuBarProfessionsFu, v3.0.5
FubarWintergrasperFu, v1.7
FuTextures, v2.0
Gatherer, v3.1.14
GathererDBWowhead, v1.0.2009-02-18
GupPet, v1.197
GupPetButtonFacade, v0.1
GupPetCollectMe, v
InFlightLoad, v3.2.002
Informant, v5.6.4424 (KangaII)
MikScrollingBattleText, v5.4.66
MinimapButtonFrame, v3.0.8
MinimapButtonFrameSkinPack, v3.0
MobMap, v345
Nauticus, v3.2.0
Omen, v3.0.8
OmniCC, v2.5.7
OmniCCPulse, v1.1.1
Outfitter, v4.8
Overachiever, v0.46
PallyPower, vv3.2.7-release
pMinimap, v30200.4-Beta
QuestGuru, v1.2
QuestGuruHistory, v1.1
QuestGuruHistoryDaily, v1.0
QuestGuruTracker, v1.3
RatingBuster, v
RecipeRadar, v1.32
Recount, v
SatrinaBuffFrame, v3.1
Scrap, vBeta 5.1
ShadowedUFBars, v
ShadowedUFGrid, v
ShadowedUnitFrames, v
SilverDragon, vv2.3.2
SlideBar, v5.6.4424 (KangaII)
Stubby, v5.6.4424 (KangaII)
Talented, vv2.4.2c-release
TalentedSpecTabs, v1.0
teksLoot, v3.2.0.7
TidyPlates, v
TidyPlatesSimple, v5.0.1
TipTac, v09.08.27
TipTacItemRef, v09.08.13
TipTacTalents, v09.08.13
Volumizer, v3.2.2-1.2.0
BlizRuntimeLib_deDE v3.2.2.30200 <eu>
(ck=105b)
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Unread 09-24-09, 11:58 AM  
Shadowed
...
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 387
File comments: 2506
Uploads: 99
Hah, no problem. Key bindings seemed to have gotten messed up for some people with this patch so not a big deal.
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Unread 09-24-09, 09:55 AM  
burtonag
A Kobold Labourer

Forum posts: 0
File comments: 19
Uploads: 0
Originally posted by Shadowed
You probably just moved it somewhere (somehow?), I just did a quick check and they show up fine for me. Uncheck /suf -> Lock frames do you see both focus and focus target boxes?
Nope not moved. Embarrassed to say but after some more testing I discovered my keybind to set my focus is broken. Sorry for the fake report.
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Unread 09-24-09, 08:50 AM  
Shadowed
...
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 387
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You probably just moved it somewhere (somehow?), I just did a quick check and they show up fine for me. Uncheck /suf -> Lock frames do you see both focus and focus target boxes?
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Unread 09-24-09, 02:45 AM  
burtonag
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Focus and Focus target

Since the patch I can't get my focus or focus target frames to work. No idea why. They are checked under visibility and enabled.
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Unread 09-24-09, 12:42 AM  
Shadowed
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I think they took down the 3.2.2 PTR, so you are likely out of luck on the HP numbers and power bar bug until the next round of PTRs. Are you using the latest git version from today? The offline bug might be fixed in that, might not.
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Unread 09-23-09, 11:22 PM  
waha
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Encountered a new bug while in a raid the other day. Raidleader relogged quickly, but in the raid frames he got stuck marked as offline. Even changed brightness when he went out of range/in range.

Fixed itself when he took damage however.

Screenshot: http://dl.getdropbox.com/u/28546/Scr...209_163909.jpg

Also, still seeing issues in ToC HC with the mount vehicles and party pets. For warlocks/hunters with their pets out they still get the pet hp rather than the mount hp, and they get a colored power bar based on what their pet had. (Hp is fixed when they take damage, but the power bar remains). Gonna try with my shammy and the spirit wolves and see if the issue is present for the player frame too.

Screenshot: http://dl.getdropbox.com/u/28546/Scr...209_094505.jpg
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Unread 09-23-09, 06:08 PM  
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The health bar color issue should be fixed next push on github, it'll also have the updated debug code. Give it a try, it'll be up in 20-30 minutes.
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Unread 09-22-09, 03:47 PM  
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It's not related to being in vehicles specifically, party pets/player pet use unique hiding code because they have to be hidden when their owners enter vehicles. Doesn't matter if you were using vehicles or not, they still use the same hiding code.

Also would be why targets are working but pets are not.
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Unread 09-22-09, 02:54 PM  
Zidomo
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Thanks for the quick reply.

There were vehicles involved in the last two posts (the Brewfest boss summoner), but not with my post from 09-19-2009. Its more than a vehicle issue.
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Unread 09-22-09, 12:16 PM  
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I'm not going to be able to look into the class coloring issue until later in the week.

The party pet issue seems to be a problem with how they are shown and hidden due to hiding them when entering vehicles. I'll have debug code up later today that will confirm that, but I can't commit it until servers are up.
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Unread 09-22-09, 11:59 AM  
Zidomo
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Another one. It was the "Frame SUFHeaderpartyUnitButton2" person below who was missing their party pet frame; a DK ghoul.

Also, in this party it was not the last person in the party frame list with the green health bar, it was the third person's bar (second from last) that was green. It also was green after entering the instance (it was BRD for the Brewfest boss, entered via the remote control thing).


Code:
---- Child dump

Frame SUFChildpartypet1, unit parent party1, unit partypet1, unit owner partypet1, guid 0xF5407D5AE5003EFD, actual guid nil, shown nil, visible nil, format partypet%d, parentUnit party1, point BOTTOMLEFT, pointParent SUFHeaderpartyUnitButton1, parent SUFHeaderpartyUnitButton1, attrib exists false, attrib disableSwap nil, attrib isVehicle true.

Frame SUFChildpartytarget1, unit parent party1, unit party1target, unit owner party1target, guid 0xF1300068B3096AE8, actual guid 0xF1300068B3096AE8, shown 1, visible 1, format party%dtarget, parentUnit party1, point TOPLEFT, pointParent SUFHeaderpartyUnitButton1, parent SUFHeaderpartyUnitButton1, attrib exists nil, attrib disableSwap nil, attrib isVehicle nil.

Frame SUFChildpartypet2, unit parent party2, unit partypet2, unit owner partypet2, guid 0xF1407D5AE5000476, actual guid 0xF1407D5AE5000476, shown nil, visible nil, format partypet%d, parentUnit party2, point BOTTOMLEFT, pointParent SUFHeaderpartyUnitButton2, parent SUFHeaderpartyUnitButton2, attrib exists 1, attrib disableSwap nil, attrib isVehicle false.

Frame SUFChildpartytarget2, unit parent party2, unit party2target, unit owner party2target, guid 0xF1300068B3096AE8, actual guid 0xF1300068B3096AE8, shown 1, visible 1, format party%dtarget, parentUnit party2, point TOPLEFT, pointParent SUFHeaderpartyUnitButton2, parent SUFHeaderpartyUnitButton2, attrib exists nil, attrib disableSwap nil, attrib isVehicle nil.

Frame SUFChildpartypet3, unit parent party3, unit partypet3, unit owner partypet3, guid nil, actual guid nil, shown nil, visible nil, format partypet%d, parentUnit party3, point BOTTOMLEFT, pointParent SUFHeaderpartyUnitButton3, parent SUFHeaderpartyUnitButton3, attrib exists false, attrib disableSwap nil, attrib isVehicle true.

Frame SUFChildpartytarget3, unit parent party3, unit party3target, unit owner party3target, guid 0xF1300068B3096AE8, actual guid 0xF1300068B3096AE8, shown 1, visible 1, format party%dtarget, parentUnit party3, point TOPLEFT, pointParent SUFHeaderpartyUnitButton3, parent SUFHeaderpartyUnitButton3, attrib exists nil, attrib disableSwap nil, attrib isVehicle nil.

Frame SUFChildpartypet4, unit parent party4, unit partypet4, unit owner partypet4, guid nil, actual guid nil, shown nil, visible nil, format partypet%d, parentUnit party4, point BOTTOMLEFT, pointParent SUFHeaderpartyUnitButton4, parent SUFHeaderpartyUnitButton4, attrib exists false, attrib disableSwap nil, attrib isVehicle true.

Frame SUFChildpartytarget4, unit parent party4, unit party4target, unit owner party4target, guid 0x0200000000328497, actual guid 0x0200000000328497, shown 1, visible 1, format party%dtarget, parentUnit party4, point TOPLEFT, pointParent SUFHeaderpartyUnitButton4, parent SUFHeaderpartyUnitButton4, attrib exists nil, attrib disableSwap nil, attrib isVehicle nil.


---- Parent dump

Frame SUFHeaderpartyUnitButton1, wrapped? true, last unit party1, unit party1, unit owner party1, guid 0x0200000002C13214, actual guid 0x0200000002C13214 (edited), shown 1, visible 1, total children 2, children SUFChildpartypet1, SUFChildpartytarget1

Frame SUFHeaderpartyUnitButton2, wrapped? true, last unit party2, unit party2, unit owner party2, guid 0x0200000002E24C20, actual guid 0x0200000002E24C20 (edited), shown 1, visible 1, total children 2, children SUFChildpartypet2, SUFChildpartytarget2

Frame SUFHeaderpartyUnitButton4, wrapped? true, last unit party4, unit party4, unit owner party4, guid 0x020000000299958D, actual guid 0x020000000299958D (edited), shown 1, visible 1, total children 2, children SUFChildpartypet4, SUFChildpartytarget4

Frame SUFHeaderpartyUnitButton3, wrapped? true, last unit party3, unit party3, unit owner party3, guid 0x02000000028853EC, actual guid 0x02000000028853EC (edited), shown 1, visible 1, total children 2, children SUFChildpartypet3, SUFChildpartytarget3


---- Party setting dump

scale = [1]
hideAnyRaid = [true]
offset = [20]
attribAnchorPoint = [left]
hideSemiRaid = [false]
enabled = [true]
width = [190]
sortOrder = [ASC]
sortMethod = [INDEX]
height = [50]
attribPoint = [TOP]

---- Main tank setting dump

scale = [1]
height = [50]
columnSpacing = [5]
groupBy = [GROUP]
hideAnyRaid = [true]
enabled = [false]
offset = [20]
unitsPerColumn = [5]
hideSemiRaid = [false]
groupFilter = [MAINTANK]
width = [190]
maxColumns = [2]
sortOrder = [ASC]
sortMethod = [INDEX]
attribAnchorPoint = [left]
attribPoint = [TOP]

---- Main assist setting dump

scale = [1]
height = [50]
columnSpacing = [5]
groupBy = [GROUP]
hideAnyRaid = [true]
enabled = [false]
offset = [20]
unitsPerColumn = [5]
hideSemiRaid = [false]
groupFilter = [MAINASSIST]
width = [190]
maxColumns = [2]
sortOrder = [ASC]
sortMethod = [INDEX]
attribAnchorPoint = [left]
attribPoint = [TOP]
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Unread 09-21-09, 02:07 PM  
Zidomo
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Ugh, didn't notice that the revised output included the party member's real names beside the parent dump GUIDs. Edited to remove.

The hunter was SUFHeaderpartyUnitButton4.
Last edited by Zidomo : 09-22-09 at 01:28 AM.
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