Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(616 Kb)
Download
Updated: 12-14-14 02:57 PM
Pictures
File Info
Compatibility:
Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:12-14-14 02:57 PM
Created:05-17-09 12:55 PM
Downloads:308,265
Favorites:1,184
MD5:
6.0.3

Shadowed Unit Frames  Updated this week!  Popular! (More than 5000 hits)

Version: v4.0.8
by: Shadowed [More]

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features

  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:

Tagging as release v4.0.8

--------------------

Shadowed:
- Variable scoping is hard
- Typo
- Should properly fix zone units showing up in the wrong zone
- Revert the majority of the range checker changes to get it stable
- Fixed error when using a fishing lure
- fixed MONOCHROME font crashing SUF
- hide the split raid frames when not in a raid
- Fixed bugs with zone enabled units not actually being restricted to zones
- Fixed range timer start/stop bugs
- Disable dismissable totem bars if we only have one "totem"
- Fixed bar block combo points error if we had more than expected
- Bump frame strata to fix raid manager/work order visual issues
- Cleaned up Chi code

Tagging as release v4.0.7

--------------------

Shadowed:
- Fixed range checker to use the proper interact distance
- Added an option to hide power bars unless the unit has mana for header units (raid/party/mt/ma)
- Link Dark Intent and Waterstrider to Arcane Brilliance
- Priests can always cure Magic
- Fixed export producing broken strings that could not be imported
- Added Lightwell totem bar for Holy Priests
- Commas hard
- Fixed enemy removal spells being flagged as curable
- Set PlayerFrame as movable
- Death Knights no longer have a controllable temporary pet
- Check IsUsableSpell instead of IsPlayerSpell for curable auras

---

Shadowed:
- Fixed enlarge curable debuffs not working
- Redid the range check module and spells, now uses interact distance and you can specify an alt spell too
- Fixed cooldown wheels not being alphaed when using the range checker
- Redid config a little, range check spells has its own tab and profile config is now on the left menu
- Updated spellID for Mage Arcane Charges
- Updated a few of the range checker spells
- Fixed an error when using a fishing pole temporary enchant
- Fixed error when unlocking frames as a Shadow Priest
- Combo points have been moved to the Player unit
- One more CP related error
- Fixed a combo points error when using SoulShards/ShadowOrbs/HolyPower/Chi
- Properly add localcheck.rb to not be packaged
- Strip out any WoD specific code
- Redo combo point modules to dynamically create indicators as needed and not rely on the max flag
- TOC update

Tagging as release v4.0.5

--------------------

Shadowed:
- Fixed polled tags not updating unless you used pre/post append
- Fixed Eclipse left/right direction arrow not working
- Don't mess with CRF strata
- Work around cooldown circles not inheriting alpha for combat fader

Tagging as release v4.0.4

--------------------

Shadowed:
- Fixed cooldown rings not showing up

Tagging as release v4.0.3

--------------------

Shadowed:
- Fixed options TOC not being 60000
- Fixed an error when disabling fake unit cast bars
- Fixed casts not being shown as interruptible


Tagging as release v4.0.2

--------------------

Shadowed:
- TOC Bump to 60000
- Remove the LFD Cooldown strata change as it causes issues (apparently nevs fault!)
- Fixed labeling for enlarging stealable/dispellable auras to be less confusing
- Arena frames now show during prep phase with opponents spec/class
- Fixed an error when enabling Arena ToT or BG ToT
- Fixed question mark portraits not working
- Reload UFs for raid/party units on connection change
- One more typo
- Typo
- Tweak boss events to try and fix update issues
- Fixed totem timers not hiding if totems are destroyed early
- Enable dismissable totem bars in WoD (must be turned on)
- Priests can have up to 5 Shadow Orbs in WoD
- Added WoD tag
- fixed OnEvent error in WoD
- Typo
- Added more debug code
- Move boss auras back up
- Bump player auras back to the top
- Added debug flag to record aruas to narrow down the issue
- Fixed leaked global
- Fixed aura indicators not being updated on config change until UI reload
- Fixed aura indicators curable filter not working
- Redid aura categorization priority to fix display bugs
- Fixed ToT child units not working
- Fixed logic for determining curable auras
- Fixed stealable/removable auras not being scaled

Tagging as release v4.0.1

--------------------

Shadowed:
- Do a one time force enable on all aura filters
- Visual tweaks to the aura indicators UI
- Linked Dalarn Brilliance and Arcane Brilliance
- Fixed localization handling for aura groups
- Added icons and coloring where possible to aura indicators
- Removed unneeded localization
- Don't inline auras in groups to show an icon and make it easier to reconfigure
- Redid default aura indicators with configured class auras (Thanks Tonyleila!)
- Fixed new auras groups not being save properly
- Sort class aura groups ahead of misc groups
- Consolidated filters only applies to buffs

Tagging as release v4.0.0

--------------------

Shadowed:
- Toggle the units config open by default
- Hide the delete button for default aura indicator auras
- Fixed anchor point aura option being missing
- Fixed blacklist for auras not working properly
- Fixed an error if you already had auraIndicators loaded previously
- Event registration typo
- Update arena# units on ARENA_OPPONENT_UPDATE
- Fixed leaked globals
- Fixed resurrection indicators not working
- Aura indicators are now built in, deprecating ShadowedUF_Indicators
- Redid aura configuration, filters are much more flexible and the UI is a little easier to use
- Fixed parameter passing
- Fixed Arcane Charges not working for Aura Points
- Fixed Arcane Charge not showing up when using Aura Points
Optional Files (3)
File Name
Version
Size
Author
Date
Type
v2.3.4
16kB
12-16-13 11:38 PM
v1.2.1
12kB
08-27-12 10:53 AM
r20110919
5kB
09-19-11 09:22 PM


Archived Files (87)
File Name
Version
Size
Author
Date
v4.0.7
616kB
Shadowed
11-12-14 08:37 PM
v4.0.6
617kB
Shadowed
11-01-14 04:10 PM
v4.0.5
618kB
Shadowed
10-17-14 10:24 AM
v4.0.4
618kB
Shadowed
10-15-14 11:19 PM
v4.0.3
739kB
Shadowed
10-15-14 10:24 AM
v4.0.2
618kB
Shadowed
10-12-14 10:57 PM
v4.0.1
612kB
Shadowed
06-12-14 06:40 PM
v4.0.0
609kB
Shadowed
06-05-14 07:44 PM
v3.10.7
599kB
Shadowed
04-16-14 07:32 PM
v3.10.6
600kB
Shadowed
02-22-14 08:19 PM
v3.10.5
600kB
Shadowed
02-22-14 10:29 AM
v3.10.4
600kB
Shadowed
02-17-14 05:01 PM
v3.10.3
598kB
Shadowed
01-05-14 12:02 AM
v3.10.2
598kB
Shadowed
12-19-13 08:44 PM
v3.10.1
594kB
Shadowed
12-08-13 08:10 PM
v3.10.0
595kB
Shadowed
12-08-13 05:21 PM
v3.9.1
581kB
Shadowed
11-29-13 06:01 PM
v3.9.0
581kB
Shadowed
11-18-13 07:57 PM
v3.8.10
577kB
Shadowed
09-10-13 09:45 AM
v3.8.9
514kB
Shadowed
05-21-13 07:53 AM
v3.8.7
576kB
Shadowed
04-28-13 11:43 AM
v3.8.6b
576kB
Shadowed
03-28-13 09:36 AM
v3.8.6
575kB
Shadowed
03-13-13 08:14 AM
v3.8.4
575kB
Shadowed
03-11-13 11:57 AM
v3.8.3
574kB
Shadowed
03-09-13 03:40 PM
v3.8.2
573kB
Shadowed
03-06-13 11:18 AM
v3.8.1
573kB
Shadowed
03-05-13 06:56 PM
v3.8.0
573kB
Shadowed
03-04-13 10:29 PM
v3.7.4
570kB
Shadowed
12-03-12 11:24 PM
v3.7.3
570kB
Shadowed
11-27-12 07:14 PM
v3.7.2
571kB
Shadowed
11-18-12 06:21 PM
v3.7.1
570kB
Shadowed
10-09-12 08:12 PM
v3.7
570kB
Shadowed
10-06-12 03:16 PM
v3.6.1
569kB
Shadowed
09-28-12 08:46 PM
v3.6
568kB
Shadowed
09-26-12 09:50 AM
v3.5.10
567kB
Shadowed
09-21-12 12:38 AM
v3.5.8
566kB
Shadowed
09-17-12 10:42 AM
v3.5.7
565kB
Shadowed
09-10-12 01:39 PM
v3.5.4
565kB
Shadowed
09-10-12 10:04 AM
v3.5.3
563kB
Shadowed
08-31-12 10:14 AM
v3.5.2
564kB
Shadowed
08-31-12 09:45 AM
v3.5.1
563kB
Shadowed
08-28-12 09:43 AM
v3.5
565kB
Shadowed
08-27-12 10:49 AM
v3.4.4
548kB
Shadowed
12-02-11 10:22 AM
v3.4.3
546kB
Shadowed
11-29-11 10:52 AM
v3.4.2
547kB
Shadowed
11-02-11 10:03 AM
v3.4.1
542kB
Shadowed
09-28-11 10:09 PM
v3.4.0
542kB
Shadowed
09-25-11 06:42 PM
v3.3.6
560kB
Shadowed
06-28-11 05:16 PM
v3.3.5
540kB
Shadowed
05-01-11 05:36 AM
v3.3.2
535kB
Shadowed
11-16-10 12:29 PM
v3.3.1
529kB
Shadowed
10-25-10 11:50 AM
v3.3
528kB
Shadowed
10-18-10 11:14 AM
v3.2.12
485kB
Shadowed
06-26-10 08:25 PM
v3.2.11
477kB
Shadowed
06-21-10 11:23 PM
r20100509
474kB
Shadowed
05-10-10 12:36 AM
r20100401
471kB
Shadowed
04-01-10 01:08 AM
r20100329
469kB
Shadowed
03-29-10 02:23 AM
r20100324
467kB
Shadowed
03-24-10 03:38 PM
r20100322
465kB
Shadowed
03-22-10 08:24 PM
v3.2.5
467kB
Shadowed
02-18-10 03:33 PM
v3.2.4
467kB
Shadowed
02-18-10 11:08 AM
v3.2.3
467kB
Shadowed
02-18-10 04:47 AM
v3.2.2
465kB
Shadowed
02-17-10 09:50 PM
v3.2
466kB
Shadowed
02-17-10 08:16 PM
v3.1
462kB
Shadowed
01-17-10 05:23 PM
v3.0.6
453kB
Shadowed
12-24-09 05:40 PM
v3.0.5
452kB
Shadowed
12-23-09 07:35 PM
v3.0.4
455kB
Shadowed
12-23-09 04:31 PM
v3.0.3
450kB
Shadowed
12-14-09 02:24 AM
v3.0.2
447kB
Shadowed
12-10-09 11:10 AM
v3.0.1
444kB
Shadowed
12-08-09 11:57 PM
v3
433kB
Shadowed
12-07-09 10:25 PM
r20091128
492kB
Shadowed
11-28-09 02:38 AM
r20091127
492kB
Shadowed
11-27-09 03:37 PM
r20091124
492kB
Shadowed
11-24-09 10:09 AM
r20091123
492kB
Shadowed
11-24-09 01:05 AM
r20091103
484kB
Shadowed
11-04-09 01:13 AM
r20091020
482kB
Shadowed
10-20-09 08:49 PM
r20091013
473kB
Shadowed
10-13-09 09:12 AM
r20091004
472kB
Shadowed
10-04-09 10:31 AM
r20090930
471kB
Shadowed
09-30-09 11:08 PM
r20090927
468kB
Shadowed
09-27-09 03:25 AM
r20090915
460kB
Shadowed
09-15-09 10:43 PM
r20090914
460kB
Shadowed
09-14-09 07:58 PM
r20090913
459kB
Shadowed
09-13-09 09:00 PM
r20090813
431kB
Shadowed
08-13-09 11:37 AM


Post A Reply Comment Options
Unread 09-13-09, 08:42 PM  
Shadowed
...
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 387
File comments: 2513
Uploads: 99
Originally posted by existe
Love the UF, thanks for your time on them!

I am running into a slight weird issue fo the party members not lining up with config mode placement, judging by some posts this might a current issue/bug being worked out? Wanted to confirm. Thanks!
Manually anchor the party frames to the top left in /suf -> Units -> Party -> Frames then reposition them, should fix it.
Shadowed is offline Report comment to moderator  
Reply With Quote
Unread 09-13-09, 08:36 PM  
existe
A Deviate Faerie Dragon
 
existe's Avatar

Forum posts: 17
File comments: 29
Uploads: 0
Love the UF, thanks for your time on them!

I am running into a slight weird issue fo the party members not lining up with config mode placement, judging by some posts this might a current issue/bug being worked out? Wanted to confirm. Thanks!
existe is offline Report comment to moderator  
Reply With Quote
Unread 09-13-09, 06:53 PM  
Shadowed
...
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 387
File comments: 2513
Uploads: 99
It's on the list of things to do, I just forgot to do it. I'll see if I can get it added for the next push.
Shadowed is offline Report comment to moderator  
Reply With Quote
Unread 09-13-09, 06:14 PM  
Dajova
A Wyrmkin Dreamwalker
 
Dajova's Avatar
AddOn Author - Click to view AddOns

Forum posts: 58
File comments: 791
Uploads: 13
Any plans to add a option for showing buffs/debuffs when the unitframes are unlocked? it's kinda frustrated not to be able to check the buffs available and if it overlaps something until you have a party/raid where you have a lot of buffs available.
__________________


Livestream | Twitter | Facebook | YouTube


Dajova is offline Report comment to moderator  
Reply With Quote
Unread 09-13-09, 10:02 AM  
Shadowed
...
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 387
File comments: 2513
Uploads: 99
Dexter74: The classification issue is fixed next push, the game can consider things like pets targeting you as aggro if I remember right. Are you sure you had no pets that were targeted or sent on you?

ekkekko: Not in the core by default, no.
Shadowed is offline Report comment to moderator  
Reply With Quote
Unread 09-13-09, 02:21 AM  
Dexter74
A Kobold Labourer

Forum posts: 0
File comments: 152
Uploads: 0
Originally posted by Shadowed


Dexter74: What tag are you using that you do not see a rare tag? I'm not sure what you mean by aggro though, could you elaborate?
Level (colored) Class(Smart) & Classifikation

Putridus der Uralte (Putridus the Ancient) = rar elite, does not appear




currently it is so

no Aggro = health bar class coloring
"Aggro" = health bar red (even if randomly targeted enemy a member)

and is not updated sometimes, all adversaries are again fixed on me, but bar remains red
Dexter74 is offline Report comment to moderator  
Reply With Quote
Unread 09-12-09, 11:05 PM  
ekkekko
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Do you ever plan to add a deficit option ? (Bars fill instead of deplete as damage is taken/loss of mana etc)

Great addon by the way ! Very easy to configure
ekkekko is offline Report comment to moderator  
Reply With Quote
Unread 09-12-09, 10:55 PM  
Shadowed
...
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 387
File comments: 2513
Uploads: 99
I actually removed the debug code as I redid how the children were handled, I'll add it back in tomorrow or later if I get delayed on other things.
Shadowed is offline Report comment to moderator  
Reply With Quote
Unread 09-12-09, 10:40 PM  
Zidomo
A Cliff Giant
 
Zidomo's Avatar

Forum posts: 76
File comments: 1047
Uploads: 0
Sorry to hear about the raid frames.

Latest party pet issues using Github build e8839762101fd6e32bc8cc640cbb4a50d696e3a8:

Joined a 5-man party heading into Heroic Halls of Stone. A Warlock was in the party (the only class in the party with a pet). We all entered the instance, the Warlock pulled his Imp out. The Imp did not show up in the party pet frames at all.

So typed in your recommended debug command:
Code:
/script ShadowUF:Debug()
Nothing happened...but an error was thrown up:

Code:
["message"] = "<string>:\"ShadowUF:Debug()\":1: attempt to call method 'Debug' (a nil value)\n<in C code>: in function `RunScript'\nInterface\\FrameXML\\ChatFrame.lua:1879: in function `?':\nInterface\\FrameXML\\ChatFrame.lua:3505: in function `ChatEdit_ParseText':\nInterface\\FrameXML\\ChatFrame.lua:3176: in function `ChatEdit_SendText':\nInterface\\FrameXML\\ChatFrame.lua:3200: in function `ChatEdit_OnEnterPressed':\n<string>:\"*:OnEnterPressed\":1: in function <[string \"*:OnEnterPressed\"]:1>\n\n  ---",
            ["type"] = "error",
             ["session"] = 1558,
            ["counter"] = 3,
Error repeated each time tried to enter the command.

After that, went through a few fights, let the Imp die and come back, no change. So asked the Warlock to "unphase" the Imp so it would not be "hidden" (phased is its normal behavior out of combat). Still no change.

Second boss, had the warlock pull out instead his Succubus pet. Sure enough, the party pet frame for it suddenly appeared.

The warlock got rid of the Succubus after the boss kill and brought back the Imp. The party pet frame for it appeared and remained visible for the rest of the instance, whether phased or unphased.
Last edited by Zidomo : 09-12-09 at 10:41 PM.
Zidomo is offline Report comment to moderator  
Reply With Quote
Unread 09-11-09, 07:23 PM  
Politig
A Chromatic Dragonspawn
AddOn Compiler - Click to view compilations

Forum posts: 164
File comments: 399
Uploads: 1
Hello,

I'm not sure whether or not SBB or this is more suitable, but could you make it so when someone gets a selected debuff (like the Paladin bubble) is gained on the target, a bar comes up showing you the duration of the buff? It's kinda annoying when a paladin bubbles and I can't tell when it ends.
Politig is offline Report comment to moderator  
Reply With Quote
Unread 09-11-09, 02:29 PM  
Shadowed
...
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 387
File comments: 2513
Uploads: 99
From looking into it more, I'm not going to be adding separate groups for raid frames. As far as I can tell there is no clean way to do it that doesn't require a lot of hackery or a lot more configuration and general code changing work.
Shadowed is offline Report comment to moderator  
Reply With Quote
Unread 09-11-09, 10:43 AM  
Shadowed
...
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 387
File comments: 2513
Uploads: 99
That's because you didn't restart your game before loading the new one in I'd imagine. If you did, send me your SV from WTF/Account/<name>/SavedVariables/ShadowedUnitFrames.lua
Shadowed is offline Report comment to moderator  
Reply With Quote
Unread 09-11-09, 09:38 AM  
waha
A Kobold Labourer

Forum posts: 0
File comments: 83
Uploads: 0
Just tried the latest SUF git master, and they're... pretty broken for me. I get no unit frames whatsoever, but the SUF options window works, and there are no error messages.

Tried making a new profile, and tinkering with most options but no go. Went back to my old checkout from a week ago and they work again.
waha is offline Report comment to moderator  
Reply With Quote
Unread 09-11-09, 02:19 AM  
Shadowed
...
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 387
File comments: 2513
Uploads: 99
Reminder that you can beta test the next SUF through http://github.com/Shadowed/ShadowedU...es/tree/master

Keep in mind that this is beta, while it should work fine it's possible it will break in a creative way, granted if nobody helps test it it'll break in a creative way later on regardless. Here's a rough list of what's changed between the live versions and the beta:

- New units: Main assist, Main assist target, Main tank, Main tank target
- LibHealComm-4.0, with support for HoTs as well as Beacon of Light and Penance heals
- Support for tags that show how much health is incoming through LibHealComm-4.0
- Party pet/targets should work fine and not bug out anymore
- Movers improved to not be as buggy when dragging
- Vehicle bug fixes
- Disable vehicle swap option for party
- And of course, general bug fixes like cast bars not auto hiding and such.


If you are using the beta version, please indicate so when posting.
Shadowed is offline Report comment to moderator  
Reply With Quote
Unread 09-10-09, 09:10 AM  
Shadowed
...
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 387
File comments: 2513
Uploads: 99
Nope
Shadowed is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.