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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:06-12-14 06:40 PM
Created:05-17-09 12:55 PM
Downloads:294,961
Favorites:1,164
MD5:
5.4
Shadowed Unit Frames  Popular! (More than 5000 hits)
Version: v4.0.1
by: Shadowed [More]
SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features
  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:
Tagging as release v4.0.1

--------------------

Shadowed:
- Do a one time force enable on all aura filters
- Visual tweaks to the aura indicators UI
- Linked Dalarn Brilliance and Arcane Brilliance
- Fixed localization handling for aura groups
- Added icons and coloring where possible to aura indicators
- Removed unneeded localization
- Don't inline auras in groups to show an icon and make it easier to reconfigure
- Redid default aura indicators with configured class auras (Thanks Tonyleila!)
- Fixed new auras groups not being save properly
- Sort class aura groups ahead of misc groups
- Consolidated filters only applies to buffs

Tagging as release v4.0.0

--------------------

Shadowed:
- Toggle the units config open by default
- Hide the delete button for default aura indicator auras
- Fixed anchor point aura option being missing
- Fixed blacklist for auras not working properly
- Fixed an error if you already had auraIndicators loaded previously
- Event registration typo
- Update arena# units on ARENA_OPPONENT_UPDATE
- Fixed leaked globals
- Fixed resurrection indicators not working
- Aura indicators are now built in, deprecating ShadowedUF_Indicators
- Redid aura configuration, filters are much more flexible and the UI is a little easier to use
- Fixed parameter passing
- Fixed Arcane Charges not working for Aura Points
- Fixed Arcane Charge not showing up when using Aura Points

tag v3.10.7
c42233615b36b4ded7474396218c3698b625bf93
Shadowed <shadowed.wow@gmail.com>
2014-04-12 13:17:15 -0700

Tagging as release v.3.10.7

--------------------

Shadowed:
- Further optimizations to tag and fake-unit cast bar timers
- experiment switching to animation timers for performance
- updated list of ok globals
- Drop unneeded code
- Switch back to childChanged for zone updates

tag v3.10.6
ceb20254aabf023673ed0b711660386f0b271475
Shadowed <shadowed.wow@gmail.com>
2014-02-22 18:11:03 -0800

Tagging as release v3.10.6

--------------------

Shadowed:
- removed debug code for boss frames
- always force a child update no matter state

tag v3.10.5
7f0d3f94edf3c54ed303b31aecd6956883eb6a1b
Shadowed <shadowed.wow@gmail.com>
2014-02-22 08:16:40 -0800

Tagging as release v3.10.5

--------------------

Shadowed:
- fixed an old hack for loading boss units in party, now properly loads bosstarget/bosstargettarget in parties
- fixed an edge case where boss/arena/bg units could show Unknown instead of a name
- fixed battleground/arena/boss units not showing up if only one is shown

tag v3.10.4
2cf9f729b10532c0727c3814e2ca2da51e0c8363
Shadowed <shadowed.wow@gmail.com>
2014-02-17 07:49:34 -0800

Tagging as release v3.10.4

--------------------

Shadowed:
- Boss/Arena/BG header frames now dynamically resize total height/width to fix anchoring
- Main Tank frames now populate off the MT assignment or by picking the Tank role
- Fixed MT ToT and MA ToTs default position being on top of the MT/MA Target frame
- Check not UnitIsEnemy to fix stealable buff borders when dueling

tag v3.10.3
57f875c4bc4680342b8049e6ffe9c71c80642130
Shadowed <shadowed.wow@gmail.com>
2014-01-04 08:53:59 -0800

Tagging as release v3.10.3

--------------------

Shadowed:
- Don't fast register/unregister tags if no font strings are found
- Don't mess with CRF strata anymore
- Added a check for invalid order too

tag v3.10.2
21e4154ff365e705fff1777ae375feb953138165
Shadowed <shadowed.wow@gmail.com>
2013-12-19 18:37:42 -0800

Tagging as release v3.10.2

--------------------

Shadowed:
- Enabling enlarging stealable buffs will enable the scale slider
- Small text casing changes
- Add auto recoevering of invalid heights in layouts
- Rewrote localcheck into Ruby to actually auto submit i18n again
- Fixed leaked globals
- Rewrote global checker to look at GETGLOBAL and SETGLOBAL
- Use UPDATE_WORLD_STATES for phase changes because I hate Blizzard
- Fixed some obscure leaked globals
- Add another event to try and force phase indicators to update
- Update all phase indicators when the players phase changes
- Fixed aura canceling
- Try and fix phase indicator not updating correctly
- Disable temporary enchant scans while in a vehicle
- Allow canceling of personal vehicle auras
- Removed unused variable
- Casing fixes
- Name update
- Revert de-inlining of General tab, don't like the change

tag v3.10.1
5a9ff6691ea804594ddd3c0f280a1e1e2578df9f
Shadowed <shadowed.wow@gmail.com>
2013-12-08 18:05:15 -0800

Tagging as release v3.10.1

--------------------

Shadowed:
- Drop LFG eye indicator

tag v3.10.0
51dd1c9a4e07902755fb76697838b1105a422045
Shadowed <shadowed.wow@gmail.com>
2013-12-08 15:15:39 -0800

Tagging as release v3.10.0

--------------------

Shadowed:
- Bumping to v3.10
- Config UI now opens in <500ms instead of >5s
- Switch General/Bars config to not be inlined to make the unit config easier to use
- TOC change
- Fixed phase indicators
- Default color config to empty tables
- Random performance tracking code that I can re-enable when wanted
- Added highlighting by rare or elite mods
- Added support for LibDualSpec to auto switch profiles on talent changes
- Added support for Boss ToT, Main Assist ToT, Main Tank ToT, Party ToT, Battleground ToT and Arena ToT units
- Bump DB version to 40
- Added note on the new text tags added
- TOC update
- Fixed a typo
- Added Monk Stagger # tag/text
- Reduced the time between Stagger updates to 0.25s
- Fixed visual issues with rune/totem/etc bars when you have another bar dynamically showing and hiding
- Fixed totem bars not instantly hiding when a class only has 1 totem and it hits 0 seconds
- Fully disable deletion of default text tags
- Added timers for totems/runes
Optional Files (3)
File Name
Version
Size
Author
Date
Type
v2.3.4
16kB
12-16-13 10:38 PM
v1.2.1
12kB
08-27-12 10:53 AM
r20110919
5kB
09-19-11 09:22 PM


Archived Files (80)
File Name
Version
Size
Author
Date
v4.0.0
609kB
Shadowed
06-05-14 07:44 PM
v3.10.7
599kB
Shadowed
04-16-14 07:32 PM
v3.10.6
600kB
Shadowed
02-22-14 07:19 PM
v3.10.5
600kB
Shadowed
02-22-14 09:29 AM
v3.10.4
600kB
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02-17-14 04:01 PM
v3.10.3
598kB
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01-04-14 11:02 PM
v3.10.2
598kB
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v3.10.1
594kB
Shadowed
12-08-13 07:10 PM
v3.10.0
595kB
Shadowed
12-08-13 04:21 PM
v3.9.1
581kB
Shadowed
11-29-13 05:01 PM
v3.9.0
581kB
Shadowed
11-18-13 06:57 PM
v3.8.10
577kB
Shadowed
09-10-13 09:45 AM
v3.8.9
514kB
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v3.8.7
576kB
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04-28-13 11:43 AM
v3.8.6b
576kB
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03-28-13 09:36 AM
v3.8.6
575kB
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v3.8.4
575kB
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v3.8.3
574kB
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v3.8.2
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v3.8.1
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v3.8.0
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v3.7.4
570kB
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v3.7.3
570kB
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v3.7.2
571kB
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v3.7.1
570kB
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v3.7
570kB
Shadowed
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v3.6.1
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v3.6
568kB
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v3.5.10
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v3.5.8
566kB
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v3.5.7
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v3.5.4
565kB
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v3.5.3
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v3.5.1
563kB
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v3.5
565kB
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v3.4.4
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v3.4.3
546kB
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v3.4.2
547kB
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v3.4.1
542kB
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v3.4.0
542kB
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v3.3.6
560kB
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v3.3.5
540kB
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v3.3.2
535kB
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v3.3.1
529kB
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v3.3
528kB
Shadowed
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v3.2.12
485kB
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v3.2.11
477kB
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r20100509
474kB
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r20100401
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r20100329
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r20100324
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r20100322
465kB
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v3.2.5
467kB
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v3.2.4
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v3.2.3
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v3.2.2
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v3.2
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v3.1
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v3.0.6
453kB
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v3.0.5
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v3.0.4
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v3.0.1
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v3
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Post A Reply Comment Options
Old 09-03-09, 09:36 AM  
Zidomo
A Cliff Giant
 
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Forum posts: 76
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Originally posted by Shadowed
Try the version I just pushed to git.
Different problem with it. Did not use the exact master now up there (I used the earlier cd1bb17991e154a2729948515884827e26da01e). But close enough as it included the "Updated xp.lua to try and fix a reputation update bug" change and I'm not using the ConfigMode mod here. Also, was using the current LibHealComm-4.0 r20090902235346 included with the current master (along with LibWrapperHealComm 1.0-r2).

In a 5-man heroic instance party, speced as a Holy Priest. Sometime during the run:

["message"] = "ShadowedUnitFrames\\modules\\incheal.lua:143: bad argument #1 to 'band' (number expected, got nil)\nShadowedUnitFrames\\modules\\incheal.lua:143: in function `?'\nCallbackHandler-1.0-3:146: in function <...onLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:146>\n<string>:\"safecall Dispatcher[6]\":4: in function <[string \"safecall Dispatcher[6]\"]:4>\n<in C code>: ?\n<string>:\"safecall Dispatcher[6]\":13: in function `?'\nCallbackHandler-1.0-3:91: in function `Fire'\nLibHealComm-4.0-8:1569: in function <...dUnitFrames\\libs\\LibHealComm-4.0\\LibHealComm-4.0.lua:1521>\nLibHealComm-4.0-8:1763: in function `?'\nLibHealComm-4.0-8:2205: in function <...dUnitFrames\\libs\\LibHealComm-4.0\\LibHealComm-4.0.lua:2201>\n\n ---",
["type"] = "error",
["time"] = "2009/09/03 00:55:49",
["session"] = 1422,
["counter"] = 2,


Noticed after this happened (and repeated), the estimated heal bars on both my player frame and one of the party frames extended past the right border of the frame & remained sitting there extended when no heals were taking place (we had a few periods out of combat). Eventually they went away, but looked quite odd.
Last edited by Zidomo : 09-03-09 at 01:09 PM.
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Old 09-02-09, 06:09 PM  
Shadowed
...
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Latest git of SUF now has basic (Renew/Rejuvenation/Lifebloom/Riptide) hot support for LHC-4.0, so it might have some bugs but you'll likely notice that the pending heal numbers are higher than normal due to this (at least depending on how many LHC-4.0 users you have in the raid)

Originally posted by Zidomo
Discipline Priest, using Clique r125. I wasn't actually casting a spell, I was trying to access the "open menu" command which I have re-bound with Clique to mouse button 5.
Try the version I just pushed to git.
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Old 09-02-09, 02:07 PM  
Zidomo
A Cliff Giant
 
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Originally posted by Shadowed
Zidomo: What class are you, and do you remember what spell you were casting (or trying to cast when it's errored) even a rough guess at what spell would be helpful.
Discipline Priest, using Clique r125. I wasn't actually casting a spell, I was trying to access the "open menu" command which I have re-bound with Clique to mouse button 5.
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Old 09-02-09, 11:02 AM  
Shadowed
...
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Dunrator: I'm not planning on adding either of those, the tag system is meant to be simple as is the layout system, and both of those add complexity that I don't really want in SUF.

Dexter74: What tag are you using that you do not see a rare tag? I'm not sure what you mean by aggro though, could you elaborate?
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Old 09-02-09, 10:31 AM  
Dunrotar
A Kobold Labourer

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MouseOver Tags

Hi, I recently switched to your addon, due to its significantly better perfomance over pitbull. But Im missing a few features, despite my efforts to find it on my own I still cant make it.

Those are:

- Making certain tags only show up on mouseover, something similar to the IsMouseOver() of pitbull. I want to be able to show absolute health on mouseover and percent health the rest of the time.

- Being able to "detach" the portrait from the main frame, and then be able to resize, move it around, this way Id be able to keep a big portrait with small bars. Is that possible?

Thanks in advance. =D
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Old 09-02-09, 12:42 AM  
Dexter74
A Kobold Labourer

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a small problem: Boss and Elite, but no Rar Flag

a slightly larger (because Tank): Aggro Highligts not work correctly when the group members is displayed in part, the whole entity which they have aggro
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Old 09-01-09, 09:01 PM  
Shadowed
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Zidomo: What class are you, and do you remember what spell you were casting (or trying to cast when it's errored) even a rough guess at what spell would be helpful.

AudreyChandler: Not planning on adding pets to the list when only showing the players auras right now.

Guardix: Will get it fixed
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Old 09-01-09, 08:53 PM  
Zidomo
A Cliff Giant
 
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Further LibHealComm-4.0 problems with the latest Github master build (f1b5a33678ae8c423c55454793034a81b48f2d2a). Using the LibHealComm-4.0 included in the tar.gz (same as WowAce r20090829220336). Happened when variously clicking the target frame in combat in a 25-man raid, the target being a raid player:

["message"] = "LibHealComm-4.0-6:59: bad argument #8 to 'format' (number expected, got no value)\nLibHealComm-4.0-6:59: in function <...dUnitFrames\\libs\\LibHealComm-4.0\\LibHealComm-4.0.lua:56>\nLibHealComm-4.0-6:1247: in function <...dUnitFrames\\libs\\LibHealComm-4.0\\LibHealComm-4.0.lua:1237>\nLibHealComm-4.0-6:1287: in function <...dUnitFrames\\libs\\LibHealComm-4.0\\LibHealComm-4.0.lua:1271>\nLibHealComm-4.0-6:1676: in function `?'\nLibHealComm-4.0-6:2044: in function <...dUnitFrames\\libs\\LibHealComm-4.0\\LibHealComm-4.0.lua:2040>\n\n ---",
["type"] = "error",
["time"] = "2009/09/01 21:54:45",
["session"] = 1397,
["counter"] = 6
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Old 09-01-09, 05:24 PM  
AudreyChandler
A Kobold Labourer

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Hey, noticed today that if "Show my auras only" is checked under Auras, it won't display buffs/debuffs cast by your pet.

Any chance of adding an option to include/exclude pet-cast effects? There's several that can, circumstantially, require maintenance by the player and thus monitoring. You can fudge it with clever whitelisting/blacklisting, but a standard option would be more robust.

Low-priority, of course.
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Old 09-01-09, 03:16 PM  
Guardix
A Cyclonian
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Auras and indicators of the Grid module have pixel bugs, their width and height should be
SetWidth(blabla.size + 2), SetHeight(blabla.size + 2)
not
SetWidth(blabla.size + 1), SetHeight(blabla.size + 1)
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Old 08-31-09, 08:13 PM  
waha
A Kobold Labourer

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Using the latest git master some people still get their HP bars green instead of colored by class.
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Old 08-31-09, 10:11 AM  
Katae
A Cobalt Mageweaver
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Would it be possible to add a tag for incoming heals?
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Old 08-31-09, 07:22 AM  
Dajova
A Wyrmkin Dreamwalker
 
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dunno if it's this mod or the other that conflicts, but ill post on both mods:

[2009/08/31 15:19:25-475-x1]: CastBy-0.1\CastBy.lua:8: table index is nil
CastBy-0.1\CastBy.lua:28: in function <Interface\AddOns\CastBy\CastBy.lua:12>
CastBy-0.1\CastBy.lua:64: in function `SetUnitAura'
ShadowedUnitFrames\modules\auras.lua:89: in function <...nterface\AddOns\ShadowedUnitFrames\modules\auras.lua:82>

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Old 08-30-09, 08:26 PM  
waha
A Kobold Labourer

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Also, I'd second requesting raid group sorting based on the actual group number (having raid frames set to 5 rows, and actually getting 1 group per column, making healing much easier. ^^)
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Old 08-30-09, 08:21 PM  
waha
A Kobold Labourer

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I've been levelling a shaman recently, and have the xp bar enabled, and every time I gain rep the xp bar briefly switches into reputation mode (Shows my current watched faction, not the faction I gained rep with), and then (usually) back to XP mode, had it stick in reputation mode a few times. Is the switching intentional?
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