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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:06-12-14 06:40 PM
Created:05-17-09 12:55 PM
Downloads:295,449
Favorites:1,167
MD5:
5.4
Shadowed Unit Frames  Popular! (More than 5000 hits)
Version: v4.0.1
by: Shadowed [More]
SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features
  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:
Tagging as release v4.0.1

--------------------

Shadowed:
- Do a one time force enable on all aura filters
- Visual tweaks to the aura indicators UI
- Linked Dalarn Brilliance and Arcane Brilliance
- Fixed localization handling for aura groups
- Added icons and coloring where possible to aura indicators
- Removed unneeded localization
- Don't inline auras in groups to show an icon and make it easier to reconfigure
- Redid default aura indicators with configured class auras (Thanks Tonyleila!)
- Fixed new auras groups not being save properly
- Sort class aura groups ahead of misc groups
- Consolidated filters only applies to buffs

Tagging as release v4.0.0

--------------------

Shadowed:
- Toggle the units config open by default
- Hide the delete button for default aura indicator auras
- Fixed anchor point aura option being missing
- Fixed blacklist for auras not working properly
- Fixed an error if you already had auraIndicators loaded previously
- Event registration typo
- Update arena# units on ARENA_OPPONENT_UPDATE
- Fixed leaked globals
- Fixed resurrection indicators not working
- Aura indicators are now built in, deprecating ShadowedUF_Indicators
- Redid aura configuration, filters are much more flexible and the UI is a little easier to use
- Fixed parameter passing
- Fixed Arcane Charges not working for Aura Points
- Fixed Arcane Charge not showing up when using Aura Points

tag v3.10.7
c42233615b36b4ded7474396218c3698b625bf93
Shadowed <shadowed.wow@gmail.com>
2014-04-12 13:17:15 -0700

Tagging as release v.3.10.7

--------------------

Shadowed:
- Further optimizations to tag and fake-unit cast bar timers
- experiment switching to animation timers for performance
- updated list of ok globals
- Drop unneeded code
- Switch back to childChanged for zone updates

tag v3.10.6
ceb20254aabf023673ed0b711660386f0b271475
Shadowed <shadowed.wow@gmail.com>
2014-02-22 18:11:03 -0800

Tagging as release v3.10.6

--------------------

Shadowed:
- removed debug code for boss frames
- always force a child update no matter state

tag v3.10.5
7f0d3f94edf3c54ed303b31aecd6956883eb6a1b
Shadowed <shadowed.wow@gmail.com>
2014-02-22 08:16:40 -0800

Tagging as release v3.10.5

--------------------

Shadowed:
- fixed an old hack for loading boss units in party, now properly loads bosstarget/bosstargettarget in parties
- fixed an edge case where boss/arena/bg units could show Unknown instead of a name
- fixed battleground/arena/boss units not showing up if only one is shown

tag v3.10.4
2cf9f729b10532c0727c3814e2ca2da51e0c8363
Shadowed <shadowed.wow@gmail.com>
2014-02-17 07:49:34 -0800

Tagging as release v3.10.4

--------------------

Shadowed:
- Boss/Arena/BG header frames now dynamically resize total height/width to fix anchoring
- Main Tank frames now populate off the MT assignment or by picking the Tank role
- Fixed MT ToT and MA ToTs default position being on top of the MT/MA Target frame
- Check not UnitIsEnemy to fix stealable buff borders when dueling

tag v3.10.3
57f875c4bc4680342b8049e6ffe9c71c80642130
Shadowed <shadowed.wow@gmail.com>
2014-01-04 08:53:59 -0800

Tagging as release v3.10.3

--------------------

Shadowed:
- Don't fast register/unregister tags if no font strings are found
- Don't mess with CRF strata anymore
- Added a check for invalid order too

tag v3.10.2
21e4154ff365e705fff1777ae375feb953138165
Shadowed <shadowed.wow@gmail.com>
2013-12-19 18:37:42 -0800

Tagging as release v3.10.2

--------------------

Shadowed:
- Enabling enlarging stealable buffs will enable the scale slider
- Small text casing changes
- Add auto recoevering of invalid heights in layouts
- Rewrote localcheck into Ruby to actually auto submit i18n again
- Fixed leaked globals
- Rewrote global checker to look at GETGLOBAL and SETGLOBAL
- Use UPDATE_WORLD_STATES for phase changes because I hate Blizzard
- Fixed some obscure leaked globals
- Add another event to try and force phase indicators to update
- Update all phase indicators when the players phase changes
- Fixed aura canceling
- Try and fix phase indicator not updating correctly
- Disable temporary enchant scans while in a vehicle
- Allow canceling of personal vehicle auras
- Removed unused variable
- Casing fixes
- Name update
- Revert de-inlining of General tab, don't like the change

tag v3.10.1
5a9ff6691ea804594ddd3c0f280a1e1e2578df9f
Shadowed <shadowed.wow@gmail.com>
2013-12-08 18:05:15 -0800

Tagging as release v3.10.1

--------------------

Shadowed:
- Drop LFG eye indicator

tag v3.10.0
51dd1c9a4e07902755fb76697838b1105a422045
Shadowed <shadowed.wow@gmail.com>
2013-12-08 15:15:39 -0800

Tagging as release v3.10.0

--------------------

Shadowed:
- Bumping to v3.10
- Config UI now opens in <500ms instead of >5s
- Switch General/Bars config to not be inlined to make the unit config easier to use
- TOC change
- Fixed phase indicators
- Default color config to empty tables
- Random performance tracking code that I can re-enable when wanted
- Added highlighting by rare or elite mods
- Added support for LibDualSpec to auto switch profiles on talent changes
- Added support for Boss ToT, Main Assist ToT, Main Tank ToT, Party ToT, Battleground ToT and Arena ToT units
- Bump DB version to 40
- Added note on the new text tags added
- TOC update
- Fixed a typo
- Added Monk Stagger # tag/text
- Reduced the time between Stagger updates to 0.25s
- Fixed visual issues with rune/totem/etc bars when you have another bar dynamically showing and hiding
- Fixed totem bars not instantly hiding when a class only has 1 totem and it hits 0 seconds
- Fully disable deletion of default text tags
- Added timers for totems/runes
Optional Files (3)
File Name
Version
Size
Author
Date
Type
v2.3.4
16kB
12-16-13 10:38 PM
v1.2.1
12kB
08-27-12 10:53 AM
r20110919
5kB
09-19-11 09:22 PM


Archived Files (80)
File Name
Version
Size
Author
Date
v4.0.0
609kB
Shadowed
06-05-14 07:44 PM
v3.10.7
599kB
Shadowed
04-16-14 07:32 PM
v3.10.6
600kB
Shadowed
02-22-14 07:19 PM
v3.10.5
600kB
Shadowed
02-22-14 09:29 AM
v3.10.4
600kB
Shadowed
02-17-14 04:01 PM
v3.10.3
598kB
Shadowed
01-04-14 11:02 PM
v3.10.2
598kB
Shadowed
12-19-13 07:44 PM
v3.10.1
594kB
Shadowed
12-08-13 07:10 PM
v3.10.0
595kB
Shadowed
12-08-13 04:21 PM
v3.9.1
581kB
Shadowed
11-29-13 05:01 PM
v3.9.0
581kB
Shadowed
11-18-13 06:57 PM
v3.8.10
577kB
Shadowed
09-10-13 09:45 AM
v3.8.9
514kB
Shadowed
05-21-13 07:53 AM
v3.8.7
576kB
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04-28-13 11:43 AM
v3.8.6b
576kB
Shadowed
03-28-13 09:36 AM
v3.8.6
575kB
Shadowed
03-13-13 08:14 AM
v3.8.4
575kB
Shadowed
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v3.8.3
574kB
Shadowed
03-09-13 02:40 PM
v3.8.2
573kB
Shadowed
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v3.8.1
573kB
Shadowed
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v3.8.0
573kB
Shadowed
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v3.7.4
570kB
Shadowed
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v3.7.3
570kB
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v3.7.2
571kB
Shadowed
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v3.7.1
570kB
Shadowed
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v3.7
570kB
Shadowed
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v3.6.1
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Shadowed
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v3.6
568kB
Shadowed
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v3.5.10
567kB
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v3.5.8
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Shadowed
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v3.5.7
565kB
Shadowed
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v3.5.4
565kB
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v3.5.3
563kB
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v3.5.2
564kB
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v3.5.1
563kB
Shadowed
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v3.5
565kB
Shadowed
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v3.4.4
548kB
Shadowed
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v3.4.3
546kB
Shadowed
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v3.4.2
547kB
Shadowed
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v3.4.1
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v3.4.0
542kB
Shadowed
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v3.3.6
560kB
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v3.3.5
540kB
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v3.3.2
535kB
Shadowed
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v3.3.1
529kB
Shadowed
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v3.3
528kB
Shadowed
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v3.2.12
485kB
Shadowed
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v3.2.11
477kB
Shadowed
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r20100509
474kB
Shadowed
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r20100401
471kB
Shadowed
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r20100329
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r20100324
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r20100322
465kB
Shadowed
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v3.2.5
467kB
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v3.2.4
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v3.2.3
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v3.2.2
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v3.2
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v3.1
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v3.0.6
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v3.0.5
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v3
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Post A Reply Comment Options
Old 11-01-11, 08:48 PM  
Hawksguard
A Kobold Labourer

Forum posts: 0
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Originally posted by Shadowed
Ok excellent. Can you try disabling all addons except SUF and just try again with logging in and then /dump ShadowUF.Units.canCure you don't need to also change talents, just the initial login with only SUF enabled is fine.

I can't duplicate it myself on login, so I'm trying to narrow down if it's a weird addon conflict or something else. Also what version of WoW are you running?
FYI, I am having this same difficulty on my healing toons capable of talenting into dispelling magic (holy pally, resto shaman, resto druid). Didn't even realize it wasn't working until someone got caught by Static Cling in Vortex Pinacle and I realized the familiar blue bar of it being a dispellable magical debuff wasn't showing up. I noticed the other day it wasn't registering if people got hit by Ragnaros' lava wave from his hammer crash, either.

I followed all the instructions you provided so far to Aku with the same results. I also loaded just SUF at startup and it is still only identifying my holy pally as being able to cleanse poison and diseases. As with Aku, if I switch specs back and forth it will start working properly, but not on the initial login.

I'm running WoW 4.2.2.14545 (latest release build).

Let me know if there is any other information I can provide. I've been using your mod for quite a while and give it two big thumbs up.
Last edited by Hawksguard : 11-01-11 at 08:52 PM.
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Old 11-01-11, 08:39 PM  
Aku42982
A Kobold Labourer

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Originally posted by Shadowed
Ok excellent. Can you try disabling all addons except SUF and just try again with logging in and then /dump ShadowUF.Units.canCure you don't need to also change talents, just the initial login with only SUF enabled is fine.

I can't duplicate it myself on login, so I'm trying to narrow down if it's a weird addon conflict or something else. Also what version of WoW are you running?
I did what you said on my priest and it worked just fine without having to swap specs. Next I tried it with my druid without swapping talents and it still did not recognize that I am in fact talented to cleanse magic debuffs and therefore did not highlight the borders on my frames.

This was done with only the latest version of SUF running and the most up to date WOW patch which is 4.2.
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Old 11-01-11, 07:56 PM  
Shadowed
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Ok excellent. Can you try disabling all addons except SUF and just try again with logging in and then /dump ShadowUF.Units.canCure you don't need to also change talents, just the initial login with only SUF enabled is fine.

I can't duplicate it myself on login, so I'm trying to narrow down if it's a weird addon conflict or something else. Also what version of WoW are you running?
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Old 11-01-11, 05:18 PM  
Aku42982
A Kobold Labourer

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Originally posted by Shadowed
Run /dump ShadowUF.Units.canCure in game on a character that currently has a spec which can cure any talent specific debuffs and give me the results. Then switch to another talent spec and back to the original one and run it again, and give me the results of that too.

I don't see any issues with the data collection though, it should be identify things correctly.
I ran the command you suggested, with the latest version of SUF, on my druid and initially it only recognized that I could cure poisons and curses saying that the values were "true." Next I changed spec to balance and then back to resto to find out it now recognized my talent to cure magic debuffs after running the command again. I entered an instance to see if it would now highlight magic debuffs on my frames and it did. Doing all of this on my priest seemed to work as well.

After logging out and coming back later I found the problems had returned due the the log out I assume.
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Old 11-01-11, 12:24 PM  
Shadowed
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Run /dump ShadowUF.Units.canCure in game on a character that currently has a spec which can cure any talent specific debuffs and give me the results. Then switch to another talent spec and back to the original one and run it again, and give me the results of that too.

I don't see any issues with the data collection though, it should be identify things correctly.
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Old 10-31-11, 11:31 PM  
Aku42982
A Kobold Labourer

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Originally posted by Shadowed
For the first part, indicating that you play a "healing class" is useless. I need the actual class, an armory link would be even better with which spec it's not working on.
These are the specs of the toons that it is not working for.

Holy Paladin
http://us.battle.net/wow/en/characte...lent/secondary

Restoration Druid
http://us.battle.net/wow/en/characte...lent/secondary

Discipline Priest
http://us.battle.net/wow/en/characte...lent/secondary
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Old 10-31-11, 10:53 PM  
Shadowed
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For the first part, indicating that you play a "healing class" is useless. I need the actual class, an armory link would be even better with which spec it's not working on.
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Old 10-31-11, 07:42 PM  
Aku42982
A Kobold Labourer

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Originally posted by Waat
For some reason the "curable debuffs" option isn't recognizing magic debuffs as curable, and therefore not highlighting them in my UI. My understanding is that it's hooking some sort of built-in blizzard function for what is and is not curable by me. How can I fix this?

For example: poisons on party members properly highlight their unit frame, but magic debuffs do not.
I am having this same issue and I have tried using several versions of SUF to fix this. I have noticed that version 3.3.6 works just fine for me, but my concern is that this version will, at some point, cease to work due to newer WOW patches. My healing classes have chosen the talents that let them cure magic debuffs, but they will still not highlight on the raid frames when using version 3.4.1.

Another issue I was having was with my level 33 tauren priest. No matter what version I am using the borders won't be highlighted for the debuffs and raid buff icons won't show up when I use heals such as Renew for instance.
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Old 10-28-11, 09:33 AM  
Machinelf
A Kobold Labourer

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Found a way to add titles, also small wish list

Took me a while to find this one but it's really helpful in BGs and Arena to know what title your target has. Also works in Bgs so you know immediately if you got any playas on your team.
Go to Add Tags, create one called Title, and put this code in
function(unit, unitOwner) return UnitPVPName(unitOwner) end

BTW THANKS SHADOWED for an awesome addon.
I just wish I was able to add in GY rez timer onto fellow player's frames so I could get a good idea when to die in a BG and specs of allied players
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Old 10-27-11, 08:16 PM  
Shadowed
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Nope
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Old 10-27-11, 05:02 PM  
Jyces
A Murloc Raider

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Any chance of you adding a flip/mirror option in the future?
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Old 10-23-11, 10:49 PM  
Shadowed
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Nope, you can't. And you can't just use blizzard's cast bar for target either.
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Old 10-21-11, 05:12 PM  
Thediss
A Kobold Labourer

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Fixed first issue!

Anyway to detach the cast bar from text/health/power bars? Would love to increase the size of the cast bar without power/health/text bars becoming smaller.
If there isn't a way, is there a way to use Blizzard's cast bar?
(for Target only)
Last edited by Thediss : 10-23-11 at 09:43 PM.
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Old 10-19-11, 10:24 AM  
h4xoor
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bug

Hey! For some reason i cant cancel buffs,with right click,i can click on buff,but nothing happens. Only working with /cancelaura buffname command.any idea?
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Old 10-17-11, 09:49 PM  
Shadowed
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Originally posted by munificent
Whilst I appreciate the response, is there any particular reason why not? Too much time for a minor change? Code hassles?
I don't see any compelling reason to spend time implementing a feature that comes down to "I want to see a number go in a different direction"
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