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Compatibility:
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:04-28-13 11:43 AM
Created:05-17-09 12:55 PM
Downloads:276,192
Favorites:1,121
MD5:
5.2
Shadowed Unit Frames  Popular! (More than 5000 hits)
Version: v3.8.7
by: Shadowed [More]
SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target
Arena: Arena, Arena Target, Arena Pets
Battleground: Battleground, Battleground Target, Battleground Target

Features
  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range checking: Fades frames out that are out of range of you
  • Exportable layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released modules:
Aura indicators for unit frames
Smoothbars for unit frames
Trinket based tags
Damn Unit Sounds, not technically a SUF module it will restore the Blizzard sounds on targeting, focusing or toggling the PVP flag
tag v3.8.7
07d55c8e6d1f9e3eff3ef011ec70b1f6ea06388b
Shadowed <shadowed.wow@gmail.com>
2013-04-28 09:26:43 -0700

Tagging as release 3.8.7

--------------------

Shadowed:
- Just keep the priest bar hidden rather than reparenting it
- Tweaks to default Blizzard UI hiding

tag v3.8.6
c4686cbc0ded4bf907c36dfa794d5cffca8ee600
Shadowed <shadowed.wow@gmail.com>
2013-03-19 11:50:33 -0700

Tagging as release 3.8.6

--------------------

Shadowed:
- Removed togglemenu shiv, sent a patch to Clique as it's a better fix - Don't clear group frames on initial setup
- Readd RuneFrame to the list of hidden power bars Changed power bars to not taint to hide, and also try reparenting to force them to stay hidden
- Fixed boss unit typo
- It seems that boss units are now real units and get events, so hopefully OnUpdate is no longer necessary
- Remove rune frame from power bar hider as it causes taint issues now
- Fixed Stagger bar being reset on reload

tag v3.8.5
02c6cbe3f4202991a66e100c09246adddf0841ca
Shadowed <shadowed.wow@gmail.com>
2013-03-13 07:05:07 -0700

Tagging as release v3.8.5

--------------------

Shadowed:
- Removed debug
- Once more to force a repackage
- Force packager to rerun

tag v3.8.4
40e14f15e8f225f864c0e9eb2a0d2cd04cc5d150
Shadowed <shadowed.wow@gmail.com>
2013-03-10 09:46:32 -0700

Tagging as release v3.8.4

--------------------

Shadowed:
- Incoming heals/absorbs now update against frequent health events and should look smoother
- Fixed frame level bugs that showed up on the raid/party frames for incoming heals/abosrbs

tag v3.8.3
0ba157e776e9f364c28d934a9c6ccfd82f9e4973
Shadowed <shadowed.wow@gmail.com>
2013-03-09 13:36:32 -0800

Tagging as release v3.8.3

--------------------

Shadowed:
- Raid menus will now use the old method to avoid errors, as well as a Clique shiv to keep Clique working
- Strip 5.2.0 checks, assuming 5.2.0 now
- Stagger bar actually works now
- Added support for Brewmaster Monks Stagger

tag v3.8.2
06db54b27d507927d8a07a86c6979b8cd1798b91
Shadowed <shadowed.wow@gmail.com>
2013-03-06 09:14:33 -0800

Tagging as release v3.8.2

--------------------

Shadowed:
- Added default checks in incheal for cap for people who have bad configurations

tag v3.8.1
f3c10e8e9d6fdea17e6c60951e2b9b7889d93662
Shadowed <shadowed.wow@gmail.com>
2013-03-05 16:52:47 -0800

Tagging as release v3.8.1

--------------------

Shadowed:
- Scenarios are considered a party for the purposes of zone checks
- Removed the ShadowedUF_Bars deprecation warning
- Make sure incHeal/incAbsorb are only set on relevant units
- Make sure a cap is set for absorb configuration
- Fixed Rune of Power description

tag v3.8.0
0cc1e3cf58d64bc78b48e57ba3c82940990560f6
Shadowed <shadowed.wow@gmail.com>
2013-03-04 19:01:11 -0800

Tagging as release v3.8.0

--------------------

Shadowed:
- Added incoming absorbs to UFs, shown in front of incoming heals and can be capped like incoming heals
- Release the temporary variables the mover is disabled to GC
- Reorganize and slightly optimize the incoming module so it can be used for other incoming type bars
- Remembered to update the options TOC this time
- Bars that override visibility (Alt Power) will now register their tags properly
- Refactored combo points and subset modules (holy power/shadow orbs/soul shards) to reduce duplicate code
- Refactor aura points to be completely within the combo points system to reduce potential bugs
- Don't reparent as it seems to break TargetFrame no matter what
- Set the size/point of the hidden frame so we don't get errors
- Removed the Clique shiv for menus as it's been fixed in latest Clique
- Cleanup Blizzard frame hiding - Reparent frames we hide to reduce the chance of them showing because of other peoples incompetence - Use CVars to hide the arena frames while out of combat to reduce the chance of taint issues
- Added support for Mage's Rune of Power
- Added assigned role sorting for 5.2
- Implemented 5.2 menu system, not tested on non-5.1, but you're downloading alpha, so it's your fault if it breaks
- Add a config flag to hide totem bars if no totems are active
- Fix the logic used to force the raid frames to update, and also clear the children points before doing it
- Name the cooldown frames cause Tullers a jerk
- Don't muck with CRF strata if we aren't hiding it and we are in combat
- Added Rogue's Anticipation as an Aura Points trackable spell
- Only cancel auras if you click on an unit that is the player, not type of player (oops)
- If the compact raid frames aren't hidden, bump the frame strata up on the frame manager (again)
Optional Files (3)
File Name
Version
Size
Author
Date
Type
v2.3.3b
16kB
03-07-13 10:25 AM
v1.2.1
12kB
08-27-12 10:53 AM
r20110919
5kB
09-19-11 09:22 PM


Archived Files (66)
File Name
Version
Size
Author
Date
v3.8.6b
576kB
Shadowed
03-28-13 09:36 AM
v3.8.6
575kB
Shadowed
03-13-13 08:14 AM
v3.8.4
575kB
Shadowed
03-11-13 11:57 AM
v3.8.3
574kB
Shadowed
03-09-13 02:40 PM
v3.8.2
573kB
Shadowed
03-06-13 10:18 AM
v3.8.1
573kB
Shadowed
03-05-13 05:56 PM
v3.8.0
573kB
Shadowed
03-04-13 09:29 PM
v3.7.4
570kB
Shadowed
12-03-12 10:24 PM
v3.7.3
570kB
Shadowed
11-27-12 06:14 PM
v3.7.2
571kB
Shadowed
11-18-12 05:21 PM
v3.7.1
570kB
Shadowed
10-09-12 08:12 PM
v3.7
570kB
Shadowed
10-06-12 03:16 PM
v3.6.1
569kB
Shadowed
09-28-12 08:46 PM
v3.6
568kB
Shadowed
09-26-12 09:50 AM
v3.5.10
567kB
Shadowed
09-21-12 12:38 AM
v3.5.8
566kB
Shadowed
09-17-12 10:42 AM
v3.5.7
565kB
Shadowed
09-10-12 01:39 PM
v3.5.4
565kB
Shadowed
09-10-12 10:04 AM
v3.5.3
563kB
Shadowed
08-31-12 10:14 AM
v3.5.2
564kB
Shadowed
08-31-12 09:45 AM
v3.5.1
563kB
Shadowed
08-28-12 09:43 AM
v3.5
565kB
Shadowed
08-27-12 10:49 AM
v3.4.4
548kB
Shadowed
12-02-11 09:22 AM
v3.4.3
546kB
Shadowed
11-29-11 09:52 AM
v3.4.2
547kB
Shadowed
11-02-11 10:03 AM
v3.4.1
542kB
Shadowed
09-28-11 10:09 PM
v3.4.0
542kB
Shadowed
09-25-11 06:42 PM
v3.3.6
560kB
Shadowed
06-28-11 05:16 PM
v3.3.5
540kB
Shadowed
05-01-11 05:36 AM
v3.3.2
535kB
Shadowed
11-16-10 11:29 AM
v3.3.1
529kB
Shadowed
10-25-10 11:50 AM
v3.3
528kB
Shadowed
10-18-10 11:14 AM
v3.2.12
485kB
Shadowed
06-26-10 08:25 PM
v3.2.11
477kB
Shadowed
06-21-10 11:23 PM
r20100509
474kB
Shadowed
05-10-10 12:36 AM
r20100401
471kB
Shadowed
04-01-10 01:08 AM
r20100329
469kB
Shadowed
03-29-10 02:23 AM
r20100324
467kB
Shadowed
03-24-10 03:38 PM
r20100322
465kB
Shadowed
03-22-10 08:24 PM
v3.2.5
467kB
Shadowed
02-18-10 02:33 PM
v3.2.4
467kB
Shadowed
02-18-10 10:08 AM
v3.2.3
467kB
Shadowed
02-18-10 03:47 AM
v3.2.2
465kB
Shadowed
02-17-10 08:50 PM
v3.2
466kB
Shadowed
02-17-10 07:16 PM
v3.1
462kB
Shadowed
01-17-10 04:23 PM
v3.0.6
453kB
Shadowed
12-24-09 04:40 PM
v3.0.5
452kB
Shadowed
12-23-09 06:35 PM
v3.0.4
455kB
Shadowed
12-23-09 03:31 PM
v3.0.3
450kB
Shadowed
12-14-09 01:24 AM
v3.0.2
447kB
Shadowed
12-10-09 10:10 AM
v3.0.1
444kB
Shadowed
12-08-09 10:57 PM
v3
433kB
Shadowed
12-07-09 09:25 PM
r20091128
492kB
Shadowed
11-28-09 01:38 AM
r20091127
492kB
Shadowed
11-27-09 02:37 PM
r20091124
492kB
Shadowed
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r20091123
492kB
Shadowed
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r20091103
484kB
Shadowed
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r20091020
482kB
Shadowed
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r20091013
473kB
Shadowed
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r20091004
472kB
Shadowed
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r20090930
471kB
Shadowed
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r20090927
468kB
Shadowed
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r20090915
460kB
Shadowed
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r20090914
460kB
Shadowed
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r20090913
459kB
Shadowed
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r20090813
431kB
Shadowed
08-13-09 11:37 AM


Post A Reply Comment Options
Old 12-11-10, 05:01 PM  
Drakul
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Party Frames Anchor Problem

I was trying this addon which looks really nice but I'm having a problem.
I like to have my party frames laid out horizontally at the top of the screen.

But i use Titan Panel and if I anchor to the Top Left of the screen the frames end up behind the Titan bar and when i change the offset the frames stay stuck....

I'm not sure what I'm doing wrong.
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Old 12-08-10, 05:46 PM  
tigerhawk247
A Kobold Labourer

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File comments: 1
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Hi there,

Silly question for ya. I enabled my rep/xp bar, but there are no labels for it. I can mouseover and it will tell me everything, but I was wondering how to get that displayed on the actual bar.

I went into general->text management and created labels for left and right bars for the XP/rep bar, but I'm not sure how to create the tag to display my xp or to show my tracked rep. I don't see a default tag for that.

thanks for your time,

~T
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Old 12-06-10, 08:50 PM  
Smokeyy
A Kobold Labourer

Forum posts: 0
File comments: 1
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Angry No Raid Or Party Frames!!!

Since 4.0 my raid and party frames are gone..no matter what i do, enable, disable they wont come back. they dont even show when u unlock the frames!

ive been using this mod for an insanely long time and would hate to get rid of it due to such a small problem. Any information would be great.
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Old 12-06-10, 06:41 AM  
fauLer
A Kobold Labourer

Forum posts: 0
File comments: 1
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Dark colors

hi,
after reinstalling my SUF version, I tried to change the Energy-Color of my Powerbar to a more brighter yellow because it seemed to me as if it was very dark
That didnt work and so now I think theres kind of a color problem because it doenst work with white either:

Picture


The white space between the bars is the background which I set to white as well and it works for that feature but not for the bars :/

tried it with many different bar textures, video settings, monitor settings etc

thanks for any helpful responds,
ciao
Last edited by fauLer : 12-06-10 at 06:42 AM.
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Old 12-05-10, 03:30 PM  
cazin
A Kobold Labourer

Forum posts: 0
File comments: 4
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Combo points (really dumb question)

I can't for the life of me see where to turn on or manage the display of combo points.... Where are they?

[Update: found them, under Unit Configuration -> Target -> General -> Combo points]
Last edited by cazin : 12-06-10 at 04:47 AM.
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Old 12-05-10, 03:29 PM  
tenub
A Flamescale Wyrmkin
AddOn Compiler - Click to view compilations

Forum posts: 111
File comments: 64
Uploads: 4
I've been a long time user of PitBull, almost since I began playing the game. However, in implementing my newly designed UI I found the inability to place text absolutely the reason to find a new addon. Shadowed Unit Frames was absolutely perfect. It does everything I need, except it has one downfall which requires me to currently use BOTH PitBull4 for bars and SUF for text (gogo memory). The health bars are not implemented in SUF the same way they are in PitBull4. When a unit is at, say 45% health for example, the health bar is squeezed/resized which absolutely destroys my bars visually. If it could be fixed so that a simple configurable color overlay is used like in PitBull4, or at least the option to display bars as such, then this would literally be the perfect unit frames addon.
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Old 12-03-10, 04:44 AM  
baal80
A Kobold Labourer

Forum posts: 0
File comments: 2
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Is there a way to move separate party member's frame around? I want to configure it so that frames are displayed horizontally and even after clicking 'unlink frames' I can't move party frame 1/2/3/4/5 separately.
Thanks in advance.
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Old 12-02-10, 06:39 AM  
Aalwein
A Flamescale Wyrmkin
 
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Forum posts: 109
File comments: 94
Uploads: 1
Is there a slash command to load profiles? If not, I'd like to feature request this! I want to have a different setup for my druid's restoration spec and another for my feral dps spec. Currently I have to go into the options and load the profile through the drop down (omg, this takes sooo much time ). It would be great if I could just add "/suf load druidheals" or somesuch to my spec changing macro!
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Old 12-02-10, 01:39 AM  
kaustos
A Kobold Labourer
 
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Re: WoW lockup in configuration!

Originally posted by quixadhal
So, I downloaded SUF and started configuring it. While configuring the raid frame, I wanted to set it up so it keeps things in rows by group, so 5 columns and grow right then down.

Twice now, in the process of adjusting that configuration, my entire client has locked up and required me to go to the task manager to kill it.

Obviously, this is a bug in Blizzard's lua engine, since it shouldn't be possible for any addon to crash the game client, BUT... you might want to look at how you're doing things too, since this is (for me at least) reproducable, and only seems to happen when configuring the raid layout in this addon.

Just a heads up, in case nobody else had run into it before! Thanks for the excellent addon!
I had(have) the same issue, /suf just to open the menu can take 30 seconds after this happens. Trying to configure the raid frames into rows by group the same as you gave me this very strange staircase pattern (sometimes). Seemed worse trying to configure it with the panels unlocked to see a preview. Weird bug, really love this addon though!
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Old 12-01-10, 10:10 AM  
quixadhal
A Deviate Faerie Dragon
 
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Forum posts: 19
File comments: 15
Uploads: 1
WoW lockup in configuration!

So, I downloaded SUF and started configuring it. While configuring the raid frame, I wanted to set it up so it keeps things in rows by group, so 5 columns and grow right then down.

Twice now, in the process of adjusting that configuration, my entire client has locked up and required me to go to the task manager to kill it.

Obviously, this is a bug in Blizzard's lua engine, since it shouldn't be possible for any addon to crash the game client, BUT... you might want to look at how you're doing things too, since this is (for me at least) reproducable, and only seems to happen when configuring the raid layout in this addon.

Just a heads up, in case nobody else had run into it before! Thanks for the excellent addon!
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Old 12-01-10, 06:51 AM  
mojojojo101
A Murloc Raider

Forum posts: 7
File comments: 3
Uploads: 0
Hi there I think im just being an idiot but is it possible to reverse the colors of the text and the bars.

I want to have black frames with the text colored by the class, is this possible with this addon as i really do prefer these unit frames to any other i have tried
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Old 11-30-10, 11:57 PM  
JoeKneebone
A Kobold Labourer

Forum posts: 1
File comments: 6
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Hello!
Thank uou for making this addon!
Does anyone else have the problem where the buffs/debuffs goes over the top of the second party member? Do I need to manually lower them or...? I'm sorry if this has already been answered 500 times...
Thanks
Last edited by JoeKneebone : 12-01-10 at 12:02 AM.
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Old 11-30-10, 04:19 PM  
Ghallo
A Kobold Labourer

Forum posts: 0
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Not seeing Holy Power?

Any idea how to turn on Holy Power? I had my frames heavily customized and I don't see the options to configure this anywhere.


Thanks
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Old 11-29-10, 11:05 AM  
moradum
A Kobold Labourer

Forum posts: 0
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Lua Error.

Hello,
First of all thanks again for picking up the project.
I'm running the latest version from Nov. 16th and keep getting this error.
If I opt to hide lua errors then everything is good except after playing for 30-40 mins, notice the error count below, the game will start to slow down noticeably.
Any idea how to fix would be greatly appreciated.

Message: Interface\AddOns\LibHealComm-4.0\LibHealComm-4.0.lua:520: Usage: UnitBuff("unit", [index] or ["name", "rank"][, "filter"])
Time: 11/29/10 12:02:12
Count: 665
Stack: [C]: in function `UnitBuff'
Interface\AddOns\LibHealComm-4.0\LibHealComm-4.0.lua:520: in function <Interface\AddOns\LibHealComm-4.0\LibHealComm-4.0.lua:519>
Interface\AddOns\LibHealComm-4.0\LibHealComm-4.0.lua:983: in function <Interface\AddOns\LibHealComm-4.0\LibHealComm-4.0.lua:974>
Interface\AddOns\LibHealComm-4.0\LibHealComm-4.0.lua:1698: in function `?'
Interface\AddOns\LibHealComm-4.0\LibHealComm-4.0.lua:2745: in function <Interface\AddOns\LibHealComm-4.0\LibHealComm-4.0.lua:2744>

Locals: (*temporary) = "player"
(*temporary) = nil
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Old 11-27-10, 12:20 PM  
brx
A Murloc Raider

Forum posts: 4
File comments: 15
Uploads: 0
awesome addon.
I want to see the health pourcentage of my target with a decimal ( xxx.x% instead of xxx%). what should i add instead of [perhp] ? thanks a lot

edit: nvm i think i found
Last edited by brx : 11-27-10 at 02:09 PM.
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