Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(616 Kb)
Download
Updated: 11-12-14 08:37 PM
Pictures
File Info
Compatibility:
Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:11-12-14 08:37 PM
Created:05-17-09 12:55 PM
Downloads:306,137
Favorites:1,176
MD5:
6.0.3

Shadowed Unit Frames  Popular! (More than 5000 hits)

Version: v4.0.7
by: Shadowed [More]

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features

  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:

Tagging as release v4.0.7

--------------------

Shadowed:
- Fixed range checker to use the proper interact distance
- Added an option to hide power bars unless the unit has mana for header units (raid/party/mt/ma)
- Link Dark Intent and Waterstrider to Arcane Brilliance
- Priests can always cure Magic
- Fixed export producing broken strings that could not be imported
- Added Lightwell totem bar for Holy Priests
- Commas hard
- Fixed enemy removal spells being flagged as curable
- Set PlayerFrame as movable
- Death Knights no longer have a controllable temporary pet
- Check IsUsableSpell instead of IsPlayerSpell for curable auras

---

Shadowed:
- Fixed enlarge curable debuffs not working
- Redid the range check module and spells, now uses interact distance and you can specify an alt spell too
- Fixed cooldown wheels not being alphaed when using the range checker
- Redid config a little, range check spells has its own tab and profile config is now on the left menu
- Updated spellID for Mage Arcane Charges
- Updated a few of the range checker spells
- Fixed an error when using a fishing pole temporary enchant
- Fixed error when unlocking frames as a Shadow Priest
- Combo points have been moved to the Player unit
- One more CP related error
- Fixed a combo points error when using SoulShards/ShadowOrbs/HolyPower/Chi
- Properly add localcheck.rb to not be packaged
- Strip out any WoD specific code
- Redo combo point modules to dynamically create indicators as needed and not rely on the max flag
- TOC update

Tagging as release v4.0.5

--------------------

Shadowed:
- Fixed polled tags not updating unless you used pre/post append
- Fixed Eclipse left/right direction arrow not working
- Don't mess with CRF strata
- Work around cooldown circles not inheriting alpha for combat fader

Tagging as release v4.0.4

--------------------

Shadowed:
- Fixed cooldown rings not showing up

Tagging as release v4.0.3

--------------------

Shadowed:
- Fixed options TOC not being 60000
- Fixed an error when disabling fake unit cast bars
- Fixed casts not being shown as interruptible


Tagging as release v4.0.2

--------------------

Shadowed:
- TOC Bump to 60000
- Remove the LFD Cooldown strata change as it causes issues (apparently nevs fault!)
- Fixed labeling for enlarging stealable/dispellable auras to be less confusing
- Arena frames now show during prep phase with opponents spec/class
- Fixed an error when enabling Arena ToT or BG ToT
- Fixed question mark portraits not working
- Reload UFs for raid/party units on connection change
- One more typo
- Typo
- Tweak boss events to try and fix update issues
- Fixed totem timers not hiding if totems are destroyed early
- Enable dismissable totem bars in WoD (must be turned on)
- Priests can have up to 5 Shadow Orbs in WoD
- Added WoD tag
- fixed OnEvent error in WoD
- Typo
- Added more debug code
- Move boss auras back up
- Bump player auras back to the top
- Added debug flag to record aruas to narrow down the issue
- Fixed leaked global
- Fixed aura indicators not being updated on config change until UI reload
- Fixed aura indicators curable filter not working
- Redid aura categorization priority to fix display bugs
- Fixed ToT child units not working
- Fixed logic for determining curable auras
- Fixed stealable/removable auras not being scaled

Tagging as release v4.0.1

--------------------

Shadowed:
- Do a one time force enable on all aura filters
- Visual tweaks to the aura indicators UI
- Linked Dalarn Brilliance and Arcane Brilliance
- Fixed localization handling for aura groups
- Added icons and coloring where possible to aura indicators
- Removed unneeded localization
- Don't inline auras in groups to show an icon and make it easier to reconfigure
- Redid default aura indicators with configured class auras (Thanks Tonyleila!)
- Fixed new auras groups not being save properly
- Sort class aura groups ahead of misc groups
- Consolidated filters only applies to buffs

Tagging as release v4.0.0

--------------------

Shadowed:
- Toggle the units config open by default
- Hide the delete button for default aura indicator auras
- Fixed anchor point aura option being missing
- Fixed blacklist for auras not working properly
- Fixed an error if you already had auraIndicators loaded previously
- Event registration typo
- Update arena# units on ARENA_OPPONENT_UPDATE
- Fixed leaked globals
- Fixed resurrection indicators not working
- Aura indicators are now built in, deprecating ShadowedUF_Indicators
- Redid aura configuration, filters are much more flexible and the UI is a little easier to use
- Fixed parameter passing
- Fixed Arcane Charges not working for Aura Points
- Fixed Arcane Charge not showing up when using Aura Points
Optional Files (3)
File Name
Version
Size
Author
Date
Type
v2.3.4
16kB
12-16-13 11:38 PM
v1.2.1
12kB
08-27-12 10:53 AM
r20110919
5kB
09-19-11 09:22 PM


Archived Files (86)
File Name
Version
Size
Author
Date
v4.0.6
617kB
Shadowed
11-01-14 04:10 PM
v4.0.5
618kB
Shadowed
10-17-14 10:24 AM
v4.0.4
618kB
Shadowed
10-15-14 11:19 PM
v4.0.3
739kB
Shadowed
10-15-14 10:24 AM
v4.0.2
618kB
Shadowed
10-12-14 10:57 PM
v4.0.1
612kB
Shadowed
06-12-14 06:40 PM
v4.0.0
609kB
Shadowed
06-05-14 07:44 PM
v3.10.7
599kB
Shadowed
04-16-14 07:32 PM
v3.10.6
600kB
Shadowed
02-22-14 08:19 PM
v3.10.5
600kB
Shadowed
02-22-14 10:29 AM
v3.10.4
600kB
Shadowed
02-17-14 05:01 PM
v3.10.3
598kB
Shadowed
01-05-14 12:02 AM
v3.10.2
598kB
Shadowed
12-19-13 08:44 PM
v3.10.1
594kB
Shadowed
12-08-13 08:10 PM
v3.10.0
595kB
Shadowed
12-08-13 05:21 PM
v3.9.1
581kB
Shadowed
11-29-13 06:01 PM
v3.9.0
581kB
Shadowed
11-18-13 07:57 PM
v3.8.10
577kB
Shadowed
09-10-13 09:45 AM
v3.8.9
514kB
Shadowed
05-21-13 07:53 AM
v3.8.7
576kB
Shadowed
04-28-13 11:43 AM
v3.8.6b
576kB
Shadowed
03-28-13 09:36 AM
v3.8.6
575kB
Shadowed
03-13-13 08:14 AM
v3.8.4
575kB
Shadowed
03-11-13 11:57 AM
v3.8.3
574kB
Shadowed
03-09-13 03:40 PM
v3.8.2
573kB
Shadowed
03-06-13 11:18 AM
v3.8.1
573kB
Shadowed
03-05-13 06:56 PM
v3.8.0
573kB
Shadowed
03-04-13 10:29 PM
v3.7.4
570kB
Shadowed
12-03-12 11:24 PM
v3.7.3
570kB
Shadowed
11-27-12 07:14 PM
v3.7.2
571kB
Shadowed
11-18-12 06:21 PM
v3.7.1
570kB
Shadowed
10-09-12 08:12 PM
v3.7
570kB
Shadowed
10-06-12 03:16 PM
v3.6.1
569kB
Shadowed
09-28-12 08:46 PM
v3.6
568kB
Shadowed
09-26-12 09:50 AM
v3.5.10
567kB
Shadowed
09-21-12 12:38 AM
v3.5.8
566kB
Shadowed
09-17-12 10:42 AM
v3.5.7
565kB
Shadowed
09-10-12 01:39 PM
v3.5.4
565kB
Shadowed
09-10-12 10:04 AM
v3.5.3
563kB
Shadowed
08-31-12 10:14 AM
v3.5.2
564kB
Shadowed
08-31-12 09:45 AM
v3.5.1
563kB
Shadowed
08-28-12 09:43 AM
v3.5
565kB
Shadowed
08-27-12 10:49 AM
v3.4.4
548kB
Shadowed
12-02-11 10:22 AM
v3.4.3
546kB
Shadowed
11-29-11 10:52 AM
v3.4.2
547kB
Shadowed
11-02-11 10:03 AM
v3.4.1
542kB
Shadowed
09-28-11 10:09 PM
v3.4.0
542kB
Shadowed
09-25-11 06:42 PM
v3.3.6
560kB
Shadowed
06-28-11 05:16 PM
v3.3.5
540kB
Shadowed
05-01-11 05:36 AM
v3.3.2
535kB
Shadowed
11-16-10 12:29 PM
v3.3.1
529kB
Shadowed
10-25-10 11:50 AM
v3.3
528kB
Shadowed
10-18-10 11:14 AM
v3.2.12
485kB
Shadowed
06-26-10 08:25 PM
v3.2.11
477kB
Shadowed
06-21-10 11:23 PM
r20100509
474kB
Shadowed
05-10-10 12:36 AM
r20100401
471kB
Shadowed
04-01-10 01:08 AM
r20100329
469kB
Shadowed
03-29-10 02:23 AM
r20100324
467kB
Shadowed
03-24-10 03:38 PM
r20100322
465kB
Shadowed
03-22-10 08:24 PM
v3.2.5
467kB
Shadowed
02-18-10 03:33 PM
v3.2.4
467kB
Shadowed
02-18-10 11:08 AM
v3.2.3
467kB
Shadowed
02-18-10 04:47 AM
v3.2.2
465kB
Shadowed
02-17-10 09:50 PM
v3.2
466kB
Shadowed
02-17-10 08:16 PM
v3.1
462kB
Shadowed
01-17-10 05:23 PM
v3.0.6
453kB
Shadowed
12-24-09 05:40 PM
v3.0.5
452kB
Shadowed
12-23-09 07:35 PM
v3.0.4
455kB
Shadowed
12-23-09 04:31 PM
v3.0.3
450kB
Shadowed
12-14-09 02:24 AM
v3.0.2
447kB
Shadowed
12-10-09 11:10 AM
v3.0.1
444kB
Shadowed
12-08-09 11:57 PM
v3
433kB
Shadowed
12-07-09 10:25 PM
r20091128
492kB
Shadowed
11-28-09 02:38 AM
r20091127
492kB
Shadowed
11-27-09 03:37 PM
r20091124
492kB
Shadowed
11-24-09 10:09 AM
r20091123
492kB
Shadowed
11-24-09 01:05 AM
r20091103
484kB
Shadowed
11-04-09 01:13 AM
r20091020
482kB
Shadowed
10-20-09 08:49 PM
r20091013
473kB
Shadowed
10-13-09 09:12 AM
r20091004
472kB
Shadowed
10-04-09 10:31 AM
r20090930
471kB
Shadowed
09-30-09 11:08 PM
r20090927
468kB
Shadowed
09-27-09 03:25 AM
r20090915
460kB
Shadowed
09-15-09 10:43 PM
r20090914
460kB
Shadowed
09-14-09 07:58 PM
r20090913
459kB
Shadowed
09-13-09 09:00 PM
r20090813
431kB
Shadowed
08-13-09 11:37 AM


Post A Reply Comment Options
Unread 06-14-14, 10:03 AM  
juxtapose
A Murloc Raider

Forum posts: 4
File comments: 27
Uploads: 0
how do you remove the party number beside the player name.

Example on the player frame: Jack (1)


thanks
juxtapose is offline Report comment to moderator  
Reply With Quote
Unread 06-11-14, 07:05 PM  
Shadowed
...
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 387
File comments: 2512
Uploads: 99
Ah hrm, yea unfortunately it's either icons or sorted by name not both
Shadowed is offline Report comment to moderator  
Reply With Quote
Unread 06-10-14, 12:57 PM  
Tonyleila
A Scalebane Royal Guard
 
Tonyleila's Avatar
AddOn Author - Click to view AddOns

Forum posts: 413
File comments: 1462
Uploads: 33
Originally Posted by Shadowed
Your numbering is very random so I am going in linear order

4 & 5) Let me double check, but that's more of a AceGUI internal thing I can't trivially change. I'll double check to see if it's possible, but I doubt it.
Sorry about the numbering i fixed it now ! New alpha seams to work fine!

4) Maybe if you shrink the "group" all subgroups coud be shrinked too.

9) Thanks for adding the icons to the "Disable Auras by Class" Tab but before the auras were sorted by name here now the sorting is gone i guess its sorted by icon name or something. :S
__________________
Author of: LeilaUI and Aurora: Missing Textures
__________________
Last edited by Tonyleila : 06-10-14 at 01:03 PM.
Tonyleila is online now Report comment to moderator  
Reply With Quote
Unread 06-09-14, 06:22 PM  
Shadowed
...
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 387
File comments: 2512
Uploads: 99
Your numbering is very random so I am going in linear order

4 & 5) Let me double check, but that's more of a AceGUI internal thing I can't trivially change. I'll double check to see if it's possible, but I doubt it.

6) Should be fixed in the next alpha

7) In that case, yes you would need hard coded lists. Given the next expansion is Soon (TM) and these lists have a way of becoming out of date, I'm going to leave that out for the time being.

8) That's something that's probably not going to change for the time being.
Shadowed is offline Report comment to moderator  
Reply With Quote
Unread 06-08-14, 06:51 PM  
Tonyleila
A Scalebane Royal Guard
 
Tonyleila's Avatar
AddOn Author - Click to view AddOns

Forum posts: 413
File comments: 1462
Uploads: 33
Originally Posted by Shadowed
Check out the latest alpha on http://www.wowace.com/addons/shadowed-unit-frames/ Tonyleila
OMG jizz! Love the new menu! Much better overview now! Icons are great and classes sortet is much better even with class color perfect! (this is to 2. and 3.)
But I have a 4) now: maybe there shoud be a button to shrink and expandet all groups but I guess thats not possible?
5) ... and the Silder of the Auras option menu shoud be on the right side always now so that you can read the full aura name now like this: http://i.imgur.com/EaYiWDo.jpg
But it keeps resetting when I reload UI.

6) For some reason the new Class groups are all empty exapt the Paladin group. The other groups work for some reason as you can see in the screenshot above. I guess its a translating problem because Paladin is the only class with same same in german?

7) I was not able to tested the new Automatic Auras yet but I can't imagine how they woud work:
The Auras I added mostly have different positions and colors, thats because they all have some kind of groups for me...
Like all tank debuffs that you want to see have an icon bottom left so if you are a tank or healer you can see stacks. At the same time there coud be a important debuff from the boss on a player e.g. a stun that woud be shown in the center as icon, but sometimes there is a 2nd debuff up you may want to see in an other corner e.g. at malkorok you want to see the absorb shilds from players. But how woud the SUF know if a boss debuff is important? Many of the boss debuffs are just any debuff and there are many others that are not important because they don't do much dmg to the target.

8) As far as I remeber the only way to add stacks and timers currently is OmniCC right? I use it but sometimes I wish I coud have an option to remove the icon of a spell and instead just use a colord text without the icons there :S
__________________
Author of: LeilaUI and Aurora: Missing Textures
__________________
Last edited by Tonyleila : 06-10-14 at 12:49 PM.
Tonyleila is online now Report comment to moderator  
Reply With Quote
Unread 06-08-14, 02:45 PM  
Shadowed
...
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 387
File comments: 2512
Uploads: 99
Check out the latest alpha on http://www.wowace.com/addons/shadowed-unit-frames/ Tonyleila
Shadowed is offline Report comment to moderator  
Reply With Quote
Unread 06-08-14, 01:38 PM  
Shadowed
...
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 387
File comments: 2512
Uploads: 99
1) Most of the boss ones shouldn't be necessary with the auto boss indicators. My understanding is they should all be visible through that. Is that not the case?

Happy to include the healer ones though.

2) Classes is mostly a subset of groups. Although I can see about making it sort groups by class names first.

3) That's a limitation on what I can do with AceGUI unfortunately. I'll see if there's a way around it, but when I did a pass earlier it wasn't really easy to get the icons in.
Shadowed is offline Report comment to moderator  
Reply With Quote
Unread 06-07-14, 05:19 PM  
Tonyleila
A Scalebane Royal Guard
 
Tonyleila's Avatar
AddOn Author - Click to view AddOns

Forum posts: 413
File comments: 1462
Uploads: 33
Update!

Hey Shadowed thanks for the great update!
Aura indicators are now built in, deprecating ShadowedUF_Indicators
EDIT: Ok works fine to update SUF and removed the old ShadowedUF_Indicators folder! All my custom buffs are still here Thanks!

1. Can you maybe include all my Auras into the addon? Over the last years I have made tracker for all Healer/buff spells and all important Boss indicators from WotLK, Cata and MoP I have added them all with spell IDs of cause so they will work in all languages!
Check out this past from the Aura part of my Saved Vab file, I hope its easy to add somehow:
http://pastebin.com/2Gq1JsZC
*note it includes some class spells that your indicators already tracks but also some class spells that are missing!

2. Currently Its sorted by "Automatic Auras" and "Groups", I woud love to have one more option with "Classes" where all Class buffs woud be in - as said you can download the file above where I listed them all.

3. An Icon preview of the spells in Aura Indicators woud be very helpfull! Maybe a rename option for the Sub-Groups woud be usefull too.
__________________
Author of: LeilaUI and Aurora: Missing Textures
__________________
Last edited by Tonyleila : 06-08-14 at 12:29 PM.
Tonyleila is online now Report comment to moderator  
Reply With Quote
Unread 05-03-14, 09:30 AM  
4exoB
A Kobold Labourer
 
4exoB's Avatar

Forum posts: 1
File comments: 72
Uploads: 0
Re: SuF Mana Bar doesn't update with CleanUI

Originally Posted by Actos
Hello,

Love the bars, simple, clean and nice. It seems that when the power bar shows for Mana, it does not work -- the current value does not reflect my current mana and the bar does not resize.

It works when it is only addon active or not with CleanUI active. It does however work with no trouble with another class -- Rage, Focus, etc.

I have deleted and reinstalled -- same issue. Everything did work fine until a few days ago when the power bar was set to display the cur/max HP instead of Power. And I did not change that, I do not know how it changed. It also did not work then for any class.
Same problem
4exoB is offline Report comment to moderator  
Reply With Quote
Unread 03-18-14, 04:48 PM  
Actos
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
SuF Mana Bar doesn't update with CleanUI

Hello,

Love the bars, simple, clean and nice. It seems that when the power bar shows for Mana, it does not work -- the current value does not reflect my current mana and the bar does not resize.

It works when it is only addon active or not with CleanUI active. It does however work with no trouble with another class -- Rage, Focus, etc.

I have deleted and reinstalled -- same issue. Everything did work fine until a few days ago when the power bar was set to display the cur/max HP instead of Power. And I did not change that, I do not know how it changed. It also did not work then for any class.
Actos is offline Report comment to moderator  
Reply With Quote
Unread 02-24-14, 08:43 AM  
Mayfly
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Hello and thx for developing such a nice add-on!
I'm going to report 1 bug.

The bug: in the Russian version of a game client text-tag "Name (Abbreviated)" ("Название (сокр.)" in RUru) doesn't work properly: when the name of an any npc consists of 2 or more words, it show nothing, blank field. But when the name consists of only 1 word, it works like "Name" text-tag.
I'll be infinitely happy if you'll fix it.
Mayfly is offline Report comment to moderator  
Reply With Quote
Unread 02-22-14, 03:49 PM  
NPI
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
I checked it in LFR,
now it displays exactly 1 boss. So it works correctly on solo bosses, but doesn't when more than 1 bosses present.
NPI is offline Report comment to moderator  
Reply With Quote
Unread 02-22-14, 10:19 AM  
Shadowed
...
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 387
File comments: 2512
Uploads: 99
This is fixed in the latest release
Shadowed is offline Report comment to moderator  
Reply With Quote
Unread 02-21-14, 04:43 AM  
Copper1956
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 23
Uploads: 1
Originally Posted by NPI
My problem is that boss frames only show, when there are more than one boss present. So it shows for protectors, shamans, but doesn't show for immerseus/norushen/etc. I like even single boss frame as this way I don't need to /focus the boss if I deal with adds.

Is there a way to correct this?
Ye, same here. Multiple bosses are shown. One is not. It happened after Blizz' patched to 5.4.7
Copper1956 is offline Report comment to moderator  
Reply With Quote
Unread 02-21-14, 04:09 AM  
Tonyleila
A Scalebane Royal Guard
 
Tonyleila's Avatar
AddOn Author - Click to view AddOns

Forum posts: 413
File comments: 1462
Uploads: 33
Originally Posted by Shadowed
Unlock SUF frames and see if the boss frames show up. If they don't, try a new profile and re-enable them and see if they show up.

If they do, you need to fix the positioning on boss frames.
Yes unlocking SUF was first thing I did, the bossframes all showed up. Moving them won't work, I can try a new profil untill tomorrow... but think its something about patch 5.47 because never had this problem before the patch.
__________________
Author of: LeilaUI and Aurora: Missing Textures
__________________
Tonyleila is online now Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.