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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:11-12-14 08:37 PM
Created:05-17-09 12:55 PM
Downloads:305,659
Favorites:1,173
MD5:
6.0.3

Shadowed Unit Frames  Popular! (More than 5000 hits)

Version: v4.0.7
by: Shadowed [More]

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features

  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:

Tagging as release v4.0.7

--------------------

Shadowed:
- Fixed range checker to use the proper interact distance
- Added an option to hide power bars unless the unit has mana for header units (raid/party/mt/ma)
- Link Dark Intent and Waterstrider to Arcane Brilliance
- Priests can always cure Magic
- Fixed export producing broken strings that could not be imported
- Added Lightwell totem bar for Holy Priests
- Commas hard
- Fixed enemy removal spells being flagged as curable
- Set PlayerFrame as movable
- Death Knights no longer have a controllable temporary pet
- Check IsUsableSpell instead of IsPlayerSpell for curable auras

---

Shadowed:
- Fixed enlarge curable debuffs not working
- Redid the range check module and spells, now uses interact distance and you can specify an alt spell too
- Fixed cooldown wheels not being alphaed when using the range checker
- Redid config a little, range check spells has its own tab and profile config is now on the left menu
- Updated spellID for Mage Arcane Charges
- Updated a few of the range checker spells
- Fixed an error when using a fishing pole temporary enchant
- Fixed error when unlocking frames as a Shadow Priest
- Combo points have been moved to the Player unit
- One more CP related error
- Fixed a combo points error when using SoulShards/ShadowOrbs/HolyPower/Chi
- Properly add localcheck.rb to not be packaged
- Strip out any WoD specific code
- Redo combo point modules to dynamically create indicators as needed and not rely on the max flag
- TOC update

Tagging as release v4.0.5

--------------------

Shadowed:
- Fixed polled tags not updating unless you used pre/post append
- Fixed Eclipse left/right direction arrow not working
- Don't mess with CRF strata
- Work around cooldown circles not inheriting alpha for combat fader

Tagging as release v4.0.4

--------------------

Shadowed:
- Fixed cooldown rings not showing up

Tagging as release v4.0.3

--------------------

Shadowed:
- Fixed options TOC not being 60000
- Fixed an error when disabling fake unit cast bars
- Fixed casts not being shown as interruptible


Tagging as release v4.0.2

--------------------

Shadowed:
- TOC Bump to 60000
- Remove the LFD Cooldown strata change as it causes issues (apparently nevs fault!)
- Fixed labeling for enlarging stealable/dispellable auras to be less confusing
- Arena frames now show during prep phase with opponents spec/class
- Fixed an error when enabling Arena ToT or BG ToT
- Fixed question mark portraits not working
- Reload UFs for raid/party units on connection change
- One more typo
- Typo
- Tweak boss events to try and fix update issues
- Fixed totem timers not hiding if totems are destroyed early
- Enable dismissable totem bars in WoD (must be turned on)
- Priests can have up to 5 Shadow Orbs in WoD
- Added WoD tag
- fixed OnEvent error in WoD
- Typo
- Added more debug code
- Move boss auras back up
- Bump player auras back to the top
- Added debug flag to record aruas to narrow down the issue
- Fixed leaked global
- Fixed aura indicators not being updated on config change until UI reload
- Fixed aura indicators curable filter not working
- Redid aura categorization priority to fix display bugs
- Fixed ToT child units not working
- Fixed logic for determining curable auras
- Fixed stealable/removable auras not being scaled

Tagging as release v4.0.1

--------------------

Shadowed:
- Do a one time force enable on all aura filters
- Visual tweaks to the aura indicators UI
- Linked Dalarn Brilliance and Arcane Brilliance
- Fixed localization handling for aura groups
- Added icons and coloring where possible to aura indicators
- Removed unneeded localization
- Don't inline auras in groups to show an icon and make it easier to reconfigure
- Redid default aura indicators with configured class auras (Thanks Tonyleila!)
- Fixed new auras groups not being save properly
- Sort class aura groups ahead of misc groups
- Consolidated filters only applies to buffs

Tagging as release v4.0.0

--------------------

Shadowed:
- Toggle the units config open by default
- Hide the delete button for default aura indicator auras
- Fixed anchor point aura option being missing
- Fixed blacklist for auras not working properly
- Fixed an error if you already had auraIndicators loaded previously
- Event registration typo
- Update arena# units on ARENA_OPPONENT_UPDATE
- Fixed leaked globals
- Fixed resurrection indicators not working
- Aura indicators are now built in, deprecating ShadowedUF_Indicators
- Redid aura configuration, filters are much more flexible and the UI is a little easier to use
- Fixed parameter passing
- Fixed Arcane Charges not working for Aura Points
- Fixed Arcane Charge not showing up when using Aura Points
Optional Files (3)
File Name
Version
Size
Author
Date
Type
v2.3.4
16kB
12-16-13 11:38 PM
v1.2.1
12kB
08-27-12 10:53 AM
r20110919
5kB
09-19-11 09:22 PM


Archived Files (86)
File Name
Version
Size
Author
Date
v4.0.6
617kB
Shadowed
11-01-14 04:10 PM
v4.0.5
618kB
Shadowed
10-17-14 10:24 AM
v4.0.4
618kB
Shadowed
10-15-14 11:19 PM
v4.0.3
739kB
Shadowed
10-15-14 10:24 AM
v4.0.2
618kB
Shadowed
10-12-14 10:57 PM
v4.0.1
612kB
Shadowed
06-12-14 06:40 PM
v4.0.0
609kB
Shadowed
06-05-14 07:44 PM
v3.10.7
599kB
Shadowed
04-16-14 07:32 PM
v3.10.6
600kB
Shadowed
02-22-14 08:19 PM
v3.10.5
600kB
Shadowed
02-22-14 10:29 AM
v3.10.4
600kB
Shadowed
02-17-14 05:01 PM
v3.10.3
598kB
Shadowed
01-05-14 12:02 AM
v3.10.2
598kB
Shadowed
12-19-13 08:44 PM
v3.10.1
594kB
Shadowed
12-08-13 08:10 PM
v3.10.0
595kB
Shadowed
12-08-13 05:21 PM
v3.9.1
581kB
Shadowed
11-29-13 06:01 PM
v3.9.0
581kB
Shadowed
11-18-13 07:57 PM
v3.8.10
577kB
Shadowed
09-10-13 09:45 AM
v3.8.9
514kB
Shadowed
05-21-13 07:53 AM
v3.8.7
576kB
Shadowed
04-28-13 11:43 AM
v3.8.6b
576kB
Shadowed
03-28-13 09:36 AM
v3.8.6
575kB
Shadowed
03-13-13 08:14 AM
v3.8.4
575kB
Shadowed
03-11-13 11:57 AM
v3.8.3
574kB
Shadowed
03-09-13 03:40 PM
v3.8.2
573kB
Shadowed
03-06-13 11:18 AM
v3.8.1
573kB
Shadowed
03-05-13 06:56 PM
v3.8.0
573kB
Shadowed
03-04-13 10:29 PM
v3.7.4
570kB
Shadowed
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v3.7.3
570kB
Shadowed
11-27-12 07:14 PM
v3.7.2
571kB
Shadowed
11-18-12 06:21 PM
v3.7.1
570kB
Shadowed
10-09-12 08:12 PM
v3.7
570kB
Shadowed
10-06-12 03:16 PM
v3.6.1
569kB
Shadowed
09-28-12 08:46 PM
v3.6
568kB
Shadowed
09-26-12 09:50 AM
v3.5.10
567kB
Shadowed
09-21-12 12:38 AM
v3.5.8
566kB
Shadowed
09-17-12 10:42 AM
v3.5.7
565kB
Shadowed
09-10-12 01:39 PM
v3.5.4
565kB
Shadowed
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v3.5.3
563kB
Shadowed
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v3.5.2
564kB
Shadowed
08-31-12 09:45 AM
v3.5.1
563kB
Shadowed
08-28-12 09:43 AM
v3.5
565kB
Shadowed
08-27-12 10:49 AM
v3.4.4
548kB
Shadowed
12-02-11 10:22 AM
v3.4.3
546kB
Shadowed
11-29-11 10:52 AM
v3.4.2
547kB
Shadowed
11-02-11 10:03 AM
v3.4.1
542kB
Shadowed
09-28-11 10:09 PM
v3.4.0
542kB
Shadowed
09-25-11 06:42 PM
v3.3.6
560kB
Shadowed
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v3.3.5
540kB
Shadowed
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v3.3.2
535kB
Shadowed
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v3.3.1
529kB
Shadowed
10-25-10 11:50 AM
v3.3
528kB
Shadowed
10-18-10 11:14 AM
v3.2.12
485kB
Shadowed
06-26-10 08:25 PM
v3.2.11
477kB
Shadowed
06-21-10 11:23 PM
r20100509
474kB
Shadowed
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r20100401
471kB
Shadowed
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r20100329
469kB
Shadowed
03-29-10 02:23 AM
r20100324
467kB
Shadowed
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r20100322
465kB
Shadowed
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v3.2.5
467kB
Shadowed
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v3.2.4
467kB
Shadowed
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v3.2.3
467kB
Shadowed
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v3.2.2
465kB
Shadowed
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v3.2
466kB
Shadowed
02-17-10 08:16 PM
v3.1
462kB
Shadowed
01-17-10 05:23 PM
v3.0.6
453kB
Shadowed
12-24-09 05:40 PM
v3.0.5
452kB
Shadowed
12-23-09 07:35 PM
v3.0.4
455kB
Shadowed
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v3.0.3
450kB
Shadowed
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v3.0.2
447kB
Shadowed
12-10-09 11:10 AM
v3.0.1
444kB
Shadowed
12-08-09 11:57 PM
v3
433kB
Shadowed
12-07-09 10:25 PM
r20091128
492kB
Shadowed
11-28-09 02:38 AM
r20091127
492kB
Shadowed
11-27-09 03:37 PM
r20091124
492kB
Shadowed
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r20091123
492kB
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r20091103
484kB
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r20091020
482kB
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r20091013
473kB
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r20091004
472kB
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471kB
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r20090927
468kB
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460kB
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r20090914
460kB
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459kB
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r20090813
431kB
Shadowed
08-13-09 11:37 AM


Post A Reply Comment Options
Unread 01-07-10, 12:31 PM  
bigmase83
A Kobold Labourer
 
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I figured out how to put the color around it and created my own tag, but I was curious if each time I have a color that I want I have to use the /dump method you showed me for every color or is there a ShadowUF:RGB(....) type thing at all?

I'm so lost just give me an example of a return statement, i.e

return string.format(UnitLevel(unit), ShadowUF:Hex...I dunno if that is right but I tried to follow this format and it would just be white...I would much rather use RGB percentage coloring format...
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Unread 01-06-10, 01:08 PM  
bigmase83
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Shadowed - Hex Color (One more question)

Shadowed:

I'm sorry I'm such a nooblit, but could you give me an example code for "embedding the hex color around the tag". I'm an idiot I know...lol
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Unread 01-06-10, 08:34 AM  
Frostantine
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Downloaded the updated version today, but ever since I did that I can't use config? Whenever I try to use /suf my ENTER button stops working. I tried spamming it several times over when I had /suf in my chatbox, and ENTER works in every other / commands, but not this one :/.

Any solution?
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Unread 01-06-10, 02:10 AM  
beserk1
A Kobold Labourer

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I have to say, what an addon! I am currently using it as a Unit Frame replacement and modded the raid/party frame to work like grid in conjunction with clique. So far I am liking it!

While I am tuning the layout to suit my liking (by the way, love the ability to customize almost ANYTHING) I am running into little problem.

I am trying to use the empty bar option in the raid frame to display threat level, I tried all 4 options in the text tab, scaled threat kept giving me error, while the other 3 don't seem to do anything.

How should I go about configuring to make the empty bar display threat level?

Also, as I mention before, I am using the raid layout like grid, which means I click on the frame ALOT; while I sometimes find being able to have the drop down menu of each player in my party convenient, most of the time is rather annoying. I would have to press escape or click else where to dismiss the menu.

I am curious to know if there is an option somewhere to turn off that drop down menu?

Thanks for the wonderful addon, big fan of your many addons!
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Unread 01-06-10, 01:40 AM  
Shadowed
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bigmase83: Thanks! Just embed the hex color around the tags, nothing special needed. If you want to do percent RGB into hex you can do /dump ShadowUF:Hex(1, 1, 1) for white. You can't make the borders of buffs green.

Ghallo: If you enable advanced settings, you'll get a sorting option for party.

Also with advanced settings on, you can add a new tag like:

Code:
	local current, max = UnitXP("player"), UnitXPMax("player")
	return string.format("%d/%d (%d%% rested)", current, max, GetXPExhaustion() / max * 100)
to give you rested XP tags.

Vilkku: Cast bar isn't likely going to get that option, and it does show interruptible.

Zwerg: Enlarged stealable buffs probalby isn't going to happen, but I'm not sure. [unit:raid:assist] placed on the players unit frame will show you how many people are assisting you.
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Unread 01-05-10, 09:13 PM  
bigmase83
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Coloring of text??

Shadowed:

First, I wanted to say kudos for an awesome addon! It's extremely efficient, looks great and can do a lot and in all honesty - tons better than anything out there.

I am not sure if I am asking to much, or if this is even possible, but I'd like to make the certain text/tags to display certain colors (hex colors if possible). Is there something that I can do or a plugin that I can download that would allow this custimization?

Also, is there a way to make the borders of my buffs green?
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Unread 01-05-10, 05:21 PM  
Ghallo
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Order party by name rather than ID?

I noticed within the Raid settings I can order raid by Index or by Name. Is there a way to order the Party frames by Name instead of Index?

Also - I'd like to add a Tag for XP - like CurrXP/XPRequired - %Rested
how would I do that?
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Unread 01-05-10, 08:01 AM  
Vilkku
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Feature requests:

-For the empty bar, would it be possible to have Left text and Right text, like the other bars have, instead of just Text (which is essentially Left text). The reason for this is that there is information that I want to prioritize over information on the right side. Example: My layout for the target has an empty bar with level, name and threat in that order. Currently, if the name is very long, threat and parts of the name is being cut off. By having Left text and Right text, I could set the threat on the right side, which would leave threat displayed and cut off the name.
Found the option for this now, my bad.

-I find the cast bar options a bit lacking. Would it be possible to position the cast bar so that it would not alter the frame when the unit is casting something without forcing it to be always visible (somehow make it appear under the frame). Also, patch 3.2 (I think) made it possible to detect if a spell cast was interruptible or not, and ShadowedUF doesn't seem to inform me of this.

I realise that you want to keep things simple, and that you might feel my requests are too complicated and against the purpose of the addon. I'd just like you to consider these.
Last edited by Vilkku : 01-05-10 at 09:18 AM.
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Unread 01-04-10, 03:18 AM  
Zwerg
A Murloc Raider

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asdf: i changed vom aguf to suf and i'm almost happy about suf. the config is fine and u can make it look like aguf, if you want.

shadowed: i'm actually testing suf and x-perl, both are nice and have their advantages. your addon looks almost greater, but i miss two features, so i would ask, if u can can add these things?
- big stealable buffs: show the stealable buffs from target (and focus?) in bigger icons. great for raids, when spellstealing/cleaning is important.
- the number of players, which are on my targets. only nice to have, no must have.

want would u say?

greetings.

zwerg
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Unread 01-03-10, 04:30 PM  
Tupsi
A Murloc Raider

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>Tupsi: /suf -> Unit Configuration -> Party -> Party -> Show Player in party/raid?

Thanks!
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Unread 01-03-10, 12:19 PM  
Shadowed
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moradum: It wasn't removed, it's just an advanced option.

Tupsi: /suf -> Unit Configuration -> Party -> Party -> Show Player in party/raid?

asdf: I can't really answer that for you. But I haven't had any real comments that SUF is hard to setup.

ShadowDK: Are you sure you're using the latest version? I can't duplicate this no matter what I try, you could send me the SV in WTF/Account/<name>/SavedVariables/ShadowedUnitFrames.lua though to shadowed.wow at gmail dot com
Accidentally: Probably going crazy, they haven't moved.
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Unread 01-03-10, 11:12 AM  
moradum
A Kobold Labourer

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Layout Manager / Import & Export

Shadowed,

Thank you for this great project. This has greatly improved my wow 5-boxing experience.

In the latest release, I've noticed that the layout manager & the import/export function is missing. Was it removed or needed to be fixed again?

This UI mod is used a lot in the multiboxing community due to its rapid configuration and the ability to use the layout manager to import the layout from the main character.

Thank you
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Unread 01-03-10, 09:14 AM  
Tupsi
A Murloc Raider

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self in party

I noticed the option to have the party displayed like the raid frames, so the setup is the same, no matter if I group or raid with one little exception; myself is missing. So far I havent found a way to get myself into the raid frames when grouped only as a party. Is there a way to do that, so I can forget my Player frame for party and raids?

Thanks
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Unread 01-02-10, 09:37 PM  
Zeherah
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Originally posted by asdf
I really love ag, and I don't have any particular problems with ag in normal use (though when someone joins my party and I'm in combat, the frame won't show up until I reload UI), but it's always nice to be using addons that actually have support, in case it DOES break eventually.

Should I switch over to Shadowed UF? In reality, the biggest thing stopping me is the prospect of having to redo all of my configurations from scratch. Would that be time consuming?
I was in a similar boat to you and I have to say that switching to Shadowed has been very worthwhile for me. Not only is it more reliable than ag (I always had issues with parties showing up properly when I joined in combat) but it's very easy to configure and has some nice features I didn't find in ag. You can configure multiple unit frames in a batch which speeds things up a lot. I also found it much easier than ag to get the frames exactly as I wanted them. What I suggest if you have multiple chars is to install and only enable for one character to start, get things the way you like them and get used to them, then swap over on your other characters once you're sure you like it.
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Unread 01-02-10, 05:27 PM  
asdf
A Murloc Raider

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I've been using ag_unitframes for years and years, and I have heard that Shadowed Unit Frames is the "spiritual successor" to aguf (since ag is no longer being maintained).

I really love ag, and I don't have any particular problems with ag in normal use (though when someone joins my party and I'm in combat, the frame won't show up until I reload UI), but it's always nice to be using addons that actually have support, in case it DOES break eventually.

Should I switch over to Shadowed UF? In reality, the biggest thing stopping me is the prospect of having to redo all of my configurations from scratch. Would that be time consuming?
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