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Shadows of Argus (7.3.0)
Updated:01-19-18 05:51 AM
Created:05-17-09 12:55 PM
Downloads:392,156
Favorites:1,218
MD5:
7.3.0

Shadowed Unit Frames  Popular! (More than 5000 hits)

Version: v4.1.21
by: Shadowed, Nevcairiel

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features

  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:

Updated for 7.3.5
Optional Files (3)
File Name
Version
Size
Author
Date
Type
v2.3.4
16kB
12-16-13 11:38 PM
v1.2.1
12kB
08-27-12 10:53 AM
r20110919
5kB
09-19-11 09:22 PM


Archived Files (100)
File Name
Version
Size
Author
Date
v4.1.19
572kB
Shadowed
07-12-17 02:19 AM
v4.1.17
570kB
Shadowed
03-29-17 08:17 AM
v4.1.15
571kB
Shadowed
03-29-17 01:29 AM
v4.1.10
638kB
Shadowed
09-13-16 07:54 AM
v4.1.8
631kB
Shadowed
08-28-16 07:17 AM
v4.1.6
630kB
Shadowed
08-14-16 02:30 AM
v4.1.5
630kB
Shadowed
08-13-16 03:39 AM
v4.1.4
629kB
Shadowed
08-09-16 04:49 AM
v4.1.2
631kB
Shadowed
07-21-16 04:35 PM
v4.1.1
627kB
Shadowed
07-19-16 12:18 PM
v4.0.10
632kB
Shadowed
08-09-15 01:00 PM
v4.0.9
614kB
Shadowed
01-09-15 07:03 PM
v4.0.8
616kB
Shadowed
12-14-14 02:57 PM
v4.0.7
616kB
Shadowed
11-12-14 08:37 PM
v4.0.6
617kB
Shadowed
11-01-14 04:10 PM
v4.0.5
618kB
Shadowed
10-17-14 10:24 AM
v4.0.4
618kB
Shadowed
10-15-14 11:19 PM
v4.0.3
739kB
Shadowed
10-15-14 10:24 AM
v4.0.2
618kB
Shadowed
10-12-14 10:57 PM
v4.0.1
612kB
Shadowed
06-12-14 06:40 PM
v4.0.0
609kB
Shadowed
06-05-14 07:44 PM
v3.10.7
599kB
Shadowed
04-16-14 07:32 PM
v3.10.6
600kB
Shadowed
02-22-14 08:19 PM
v3.10.5
600kB
Shadowed
02-22-14 10:29 AM
v3.10.4
600kB
Shadowed
02-17-14 05:01 PM
v3.10.3
598kB
Shadowed
01-05-14 12:02 AM
v3.10.2
598kB
Shadowed
12-19-13 08:44 PM
v3.10.1
594kB
Shadowed
12-08-13 08:10 PM
v3.10.0
595kB
Shadowed
12-08-13 05:21 PM
v3.9.1
581kB
Shadowed
11-29-13 06:01 PM
v3.9.0
581kB
Shadowed
11-18-13 07:57 PM
v3.8.10
577kB
Shadowed
09-10-13 09:45 AM
v3.8.9
514kB
Shadowed
05-21-13 07:53 AM
v3.8.7
576kB
Shadowed
04-28-13 11:43 AM
v3.8.6b
576kB
Shadowed
03-28-13 09:36 AM
v3.8.6
575kB
Shadowed
03-13-13 08:14 AM
v3.8.4
575kB
Shadowed
03-11-13 11:57 AM
v3.8.3
574kB
Shadowed
03-09-13 03:40 PM
v3.8.2
573kB
Shadowed
03-06-13 11:18 AM
v3.8.1
573kB
Shadowed
03-05-13 06:56 PM
v3.8.0
573kB
Shadowed
03-04-13 10:29 PM
v3.7.4
570kB
Shadowed
12-03-12 11:24 PM
v3.7.3
570kB
Shadowed
11-27-12 07:14 PM
v3.7.2
571kB
Shadowed
11-18-12 06:21 PM
v3.7.1
570kB
Shadowed
10-09-12 08:12 PM
v3.7
570kB
Shadowed
10-06-12 03:16 PM
v3.6.1
569kB
Shadowed
09-28-12 08:46 PM
v3.6
568kB
Shadowed
09-26-12 09:50 AM
v3.5.10
567kB
Shadowed
09-21-12 12:38 AM
v3.5.8
566kB
Shadowed
09-17-12 10:42 AM
v3.5.7
565kB
Shadowed
09-10-12 01:39 PM
v3.5.4
565kB
Shadowed
09-10-12 10:04 AM
v3.5.3
563kB
Shadowed
08-31-12 10:14 AM
v3.5.2
564kB
Shadowed
08-31-12 09:45 AM
v3.5.1
563kB
Shadowed
08-28-12 09:43 AM
v3.5
565kB
Shadowed
08-27-12 10:49 AM
v3.4.4
548kB
Shadowed
12-02-11 10:22 AM
v3.4.3
546kB
Shadowed
11-29-11 10:52 AM
v3.4.2
547kB
Shadowed
11-02-11 10:03 AM
v3.4.1
542kB
Shadowed
09-28-11 10:09 PM
v3.4.0
542kB
Shadowed
09-25-11 06:42 PM
v3.3.6
560kB
Shadowed
06-28-11 05:16 PM
v3.3.5
540kB
Shadowed
05-01-11 05:36 AM
v3.3.2
535kB
Shadowed
11-16-10 12:29 PM
v3.3.1
529kB
Shadowed
10-25-10 11:50 AM
v3.3
528kB
Shadowed
10-18-10 11:14 AM
v3.2.12
485kB
Shadowed
06-26-10 08:25 PM
v3.2.11
477kB
Shadowed
06-21-10 11:23 PM
r20100509
474kB
Shadowed
05-10-10 12:36 AM
r20100401
471kB
Shadowed
04-01-10 01:08 AM
r20100329
469kB
Shadowed
03-29-10 02:23 AM
r20100324
467kB
Shadowed
03-24-10 03:38 PM
r20100322
465kB
Shadowed
03-22-10 08:24 PM
v3.2.5
467kB
Shadowed
02-18-10 03:33 PM
v3.2.4
467kB
Shadowed
02-18-10 11:08 AM
v3.2.3
467kB
Shadowed
02-18-10 04:47 AM
v3.2.2
465kB
Shadowed
02-17-10 09:50 PM
v3.2
466kB
Shadowed
02-17-10 08:16 PM
v3.1
462kB
Shadowed
01-17-10 05:23 PM
v3.0.6
453kB
Shadowed
12-24-09 05:40 PM
v3.0.5
452kB
Shadowed
12-23-09 07:35 PM
v3.0.4
455kB
Shadowed
12-23-09 04:31 PM
v3.0.3
450kB
Shadowed
12-14-09 02:24 AM
v3.0.2
447kB
Shadowed
12-10-09 11:10 AM
v3.0.1
444kB
Shadowed
12-08-09 11:57 PM
v3
433kB
Shadowed
12-07-09 10:25 PM
r20091128
492kB
Shadowed
11-28-09 02:38 AM
r20091127
492kB
Shadowed
11-27-09 03:37 PM
r20091124
492kB
Shadowed
11-24-09 10:09 AM
r20091123
492kB
Shadowed
11-24-09 01:05 AM
r20091103
484kB
Shadowed
11-04-09 01:13 AM
r20091020
482kB
Shadowed
10-20-09 08:49 PM
r20091013
473kB
Shadowed
10-13-09 09:12 AM
r20091004
472kB
Shadowed
10-04-09 10:31 AM
r20090930
471kB
Shadowed
09-30-09 11:08 PM
r20090927
468kB
Shadowed
09-27-09 03:25 AM
r20090915
460kB
Shadowed
09-15-09 10:43 PM
r20090914
460kB
Shadowed
09-14-09 07:58 PM
r20090913
459kB
Shadowed
09-13-09 09:00 PM
r20090813
431kB
Shadowed
08-13-09 11:37 AM


Post A Reply Comment Options
Unread 05-27-09, 11:21 AM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 99
Since there are a lot of people asking for it, I'll add an option to increase the size of your own auras, since that'll expand the size of auras I'll look at some of the other aura related requests.

Was there anything else people were looking in auras? I believe there was some requests for changing the border, but not sure if that was purely a, people wanted a new border or something else besides that?
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Unread 05-27-09, 11:20 AM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 99
Originally posted by globus
on the last version , it seems that the option to see only buff that I can cast doesn't work anymore (I see all the buffs even those I can't cast).
maybe it's a configuration problem but I haven't been able to find it
the option to show only the buffs I cast is working.

It may not interest you but for my raid frames I would like to have an option to show power bar only if power is mana. (and so have only the health bar for class like rogue, etc).

great job on this addon, very impressive.
Aura issue is fixed next push.

I don't really want to add more options to the raid frames that require changing code used by everything else honestly.
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Unread 05-27-09, 11:13 AM  
globus
A Kobold Labourer
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File comments: 7
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on the last version , it seems that the option to see only buff that I can cast doesn't work anymore (I see all the buffs even those I can't cast).
maybe it's a configuration problem but I haven't been able to find it
the option to show only the buffs I cast is working.

It may not interest you but for my raid frames I would like to have an option to show power bar only if power is mana. (and so have only the health bar for class like rogue, etc).

great job on this addon, very impressive.
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Unread 05-27-09, 09:18 AM  
Shadowed
...
Featured Addon Author

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Alamaa: The thing with doing that, is your debuff rows will clip with each other now.

SiderisAnon: Sure
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Unread 05-27-09, 08:12 AM  
Alamaa
A Kobold Labourer

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I did kind of fix it myself..

For the ones that would like to make your own debuffs even bigger, its pretty simple. Go the addonfolder/modules. Edit auras.lua in notepad. Go to line 178, or search for enlarge. Here you change the code to the following:

if( config.enlargeSelf and button.auraPlayers ) then
button:SetScale(1.70)
else
button:SetScale(1)
end

This is for making it scale to 1.7 witch makes my bad eyes see the durution on my debuffs=)

Thanks for an such awsome addon Shadowed.
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Unread 05-27-09, 03:35 AM  
SiderisAnon
A Kobold Labourer

Forum posts: 0
File comments: 13
Uploads: 0
Target Coloring

So far, I really like the addon. It puts less load on my system than Pitbull and has increased my frame rate.

I am having a problem with getting bar coloring to do something specific. I am not sure if I am missing something or if this is just how the addon works.

Under the General tab, I have Health Color set to the color I want my health bar to show up as. It's one I picked because it's easier on my eyes than the default green. I have my Target bar set to color by reaction. This means that neutral are Yellow Health and hostile are Red Health.

The problem is that friendly targets are also Health Color, the same as my own bar.

Is there a way to have the bar colored by reaction and have one color for friendly targets and another for myself?
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Unread 05-26-09, 10:05 PM  
Shadowed
...
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Forum posts: 387
File comments: 2513
Uploads: 99
That option is already in, look under debuffs in auras.
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Unread 05-26-09, 09:58 PM  
cawfee
An Aku'mai Servant
 
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Any chance of having an option of "Only Show Dispellable / Curable Debuffs" akin to the Perl Classic feature? Still excellent work regardless C:
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Unread 05-26-09, 08:28 PM  
Shadowed
...
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Not an option I really want to add.
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Unread 05-26-09, 08:03 PM  
moniker
A Defias Bandit
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Forum posts: 3
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Heya Shadowed -- latest builds = good stuff. Thanks.

I was wondering if you could add "Color power bar by Class" as an option?
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Unread 05-26-09, 11:01 AM  
Shadowed
...
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Forum posts: 387
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Run this:

Code:
/script ShadowUF.db.profile.powerColors = {MANA = {r = 0.30, g = 0.50, b = 0.85}, RAGE = {r = 0.90, g = 0.20, b = 0.30}}


/script ShadowUF.db.profile.powerColors.FOCUS = {r = 1.0, g = 0.85, b = 0}; ShadowUF.db.profile.powerColors.ENERGY = {r = 1.0, g = 0.85, b = 0.10}

/script ShadowUF.db.profile.powerColors.HAPPINESS = {r = 0.50, g = 0.90, b = 0.70}; ShadowUF.db.profile.powerColors.RUNES = {r = 0.50, g = 0.50, b = 0.50}

/script ShadowUF.db.profile.powerColors.RUNIC_POWER = {b = 0.60, g = 0.45, r = 0.35}
I'll think about adding an option to disable right click menus.
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Unread 05-26-09, 04:41 AM  
xjtufans
A Kobold Labourer

Forum posts: 1
File comments: 45
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How to run ? this command is too long.

Originally posted by Shadowed
Major Jam: That's not really enough details, buffs on the bottom work fine for me (and have for a while), you probably have a filter enabled. It's not really surprising it locks up sometimes since it's doing a full reload of the frames on some option changes, not much that can be done about that.

xjtufans: Try running ShadowUF.db.profile.powerColors = {MANA = {r = 0.30, g = 0.50, b = 0.85}, RAGE = {r = 0.90, g = 0.20, b = 0.30},FOCUS = {r = 1.0, g = 0.85, b = 0}, ENERGY = {r = 1.0, g = 0.85, b = 0.10}, HAPPINESS = {r = 0.50, g = 0.90, b = 0.70}, RUNES = {r = 0.50, g = 0.50, b = 0.50}, RUNIC_POWER = {b = 0.60, g = 0.45, r = 0.35}, } and do a UI reload.

[edit] Nevermind, aura issue fixed.



[edit2] Got another report, it's targeting vehicles like the WG ones, fixed next push
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Unread 05-26-09, 03:07 AM  
xjtufans
A Kobold Labourer

Forum posts: 1
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Shadowed,
Could you add a option to disable right menu for unit frame when the player is in combat mode?
Thanks.
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Unread 05-25-09, 07:39 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
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Major Jam: That's not really enough details, buffs on the bottom work fine for me (and have for a while), you probably have a filter enabled. It's not really surprising it locks up sometimes since it's doing a full reload of the frames on some option changes, not much that can be done about that.

xjtufans: Try running ShadowUF.db.profile.powerColors = {MANA = {r = 0.30, g = 0.50, b = 0.85}, RAGE = {r = 0.90, g = 0.20, b = 0.30},FOCUS = {r = 1.0, g = 0.85, b = 0}, ENERGY = {r = 1.0, g = 0.85, b = 0.10}, HAPPINESS = {r = 0.50, g = 0.90, b = 0.70}, RUNES = {r = 0.50, g = 0.50, b = 0.50}, RUNIC_POWER = {b = 0.60, g = 0.45, r = 0.35}, } and do a UI reload.

[edit] Nevermind, aura issue fixed.

[edit2] Got another report, it's targeting vehicles like the WG ones, fixed next push
Last edited by Shadowed : 05-26-09 at 02:54 AM.
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Unread 05-25-09, 07:10 PM  
xjtufans
A Kobold Labourer

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File comments: 45
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The latest version has the following error when I target a player:

ShadowedUnitFrames\modules\power.lua:44: attempt to index field '?' (a nil value)
ShadowedUnitFrames\modules\power.lua:55: in function `?'
ShadowedUnitFrames\modules\units.lua:16: in function `FullUpdate'
ShadowedUnitFrames\modules\units.lua:89: in function <...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:84>
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