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Shadows of Argus (7.3.0)
Updated:01-19-18 05:51 AM
Created:05-17-09 12:55 PM
Downloads:389,015
Favorites:1,213
MD5:
7.3.0

Shadowed Unit Frames  Popular! (More than 5000 hits)

Version: v4.1.21
by: Shadowed, Nevcairiel

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features

  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:

Updated for 7.3.5
Optional Files (3)
File Name
Version
Size
Author
Date
Type
v2.3.4
16kB
12-16-13 11:38 PM
v1.2.1
12kB
08-27-12 10:53 AM
r20110919
5kB
09-19-11 09:22 PM


Archived Files (100)
File Name
Version
Size
Author
Date
v4.1.19
572kB
Shadowed
07-12-17 02:19 AM
v4.1.17
570kB
Shadowed
03-29-17 08:17 AM
v4.1.15
571kB
Shadowed
03-29-17 01:29 AM
v4.1.10
638kB
Shadowed
09-13-16 07:54 AM
v4.1.8
631kB
Shadowed
08-28-16 07:17 AM
v4.1.6
630kB
Shadowed
08-14-16 02:30 AM
v4.1.5
630kB
Shadowed
08-13-16 03:39 AM
v4.1.4
629kB
Shadowed
08-09-16 04:49 AM
v4.1.2
631kB
Shadowed
07-21-16 04:35 PM
v4.1.1
627kB
Shadowed
07-19-16 12:18 PM
v4.0.10
632kB
Shadowed
08-09-15 01:00 PM
v4.0.9
614kB
Shadowed
01-09-15 07:03 PM
v4.0.8
616kB
Shadowed
12-14-14 02:57 PM
v4.0.7
616kB
Shadowed
11-12-14 08:37 PM
v4.0.6
617kB
Shadowed
11-01-14 04:10 PM
v4.0.5
618kB
Shadowed
10-17-14 10:24 AM
v4.0.4
618kB
Shadowed
10-15-14 11:19 PM
v4.0.3
739kB
Shadowed
10-15-14 10:24 AM
v4.0.2
618kB
Shadowed
10-12-14 10:57 PM
v4.0.1
612kB
Shadowed
06-12-14 06:40 PM
v4.0.0
609kB
Shadowed
06-05-14 07:44 PM
v3.10.7
599kB
Shadowed
04-16-14 07:32 PM
v3.10.6
600kB
Shadowed
02-22-14 08:19 PM
v3.10.5
600kB
Shadowed
02-22-14 10:29 AM
v3.10.4
600kB
Shadowed
02-17-14 05:01 PM
v3.10.3
598kB
Shadowed
01-05-14 12:02 AM
v3.10.2
598kB
Shadowed
12-19-13 08:44 PM
v3.10.1
594kB
Shadowed
12-08-13 08:10 PM
v3.10.0
595kB
Shadowed
12-08-13 05:21 PM
v3.9.1
581kB
Shadowed
11-29-13 06:01 PM
v3.9.0
581kB
Shadowed
11-18-13 07:57 PM
v3.8.10
577kB
Shadowed
09-10-13 09:45 AM
v3.8.9
514kB
Shadowed
05-21-13 07:53 AM
v3.8.7
576kB
Shadowed
04-28-13 11:43 AM
v3.8.6b
576kB
Shadowed
03-28-13 09:36 AM
v3.8.6
575kB
Shadowed
03-13-13 08:14 AM
v3.8.4
575kB
Shadowed
03-11-13 11:57 AM
v3.8.3
574kB
Shadowed
03-09-13 03:40 PM
v3.8.2
573kB
Shadowed
03-06-13 11:18 AM
v3.8.1
573kB
Shadowed
03-05-13 06:56 PM
v3.8.0
573kB
Shadowed
03-04-13 10:29 PM
v3.7.4
570kB
Shadowed
12-03-12 11:24 PM
v3.7.3
570kB
Shadowed
11-27-12 07:14 PM
v3.7.2
571kB
Shadowed
11-18-12 06:21 PM
v3.7.1
570kB
Shadowed
10-09-12 08:12 PM
v3.7
570kB
Shadowed
10-06-12 03:16 PM
v3.6.1
569kB
Shadowed
09-28-12 08:46 PM
v3.6
568kB
Shadowed
09-26-12 09:50 AM
v3.5.10
567kB
Shadowed
09-21-12 12:38 AM
v3.5.8
566kB
Shadowed
09-17-12 10:42 AM
v3.5.7
565kB
Shadowed
09-10-12 01:39 PM
v3.5.4
565kB
Shadowed
09-10-12 10:04 AM
v3.5.3
563kB
Shadowed
08-31-12 10:14 AM
v3.5.2
564kB
Shadowed
08-31-12 09:45 AM
v3.5.1
563kB
Shadowed
08-28-12 09:43 AM
v3.5
565kB
Shadowed
08-27-12 10:49 AM
v3.4.4
548kB
Shadowed
12-02-11 10:22 AM
v3.4.3
546kB
Shadowed
11-29-11 10:52 AM
v3.4.2
547kB
Shadowed
11-02-11 10:03 AM
v3.4.1
542kB
Shadowed
09-28-11 10:09 PM
v3.4.0
542kB
Shadowed
09-25-11 06:42 PM
v3.3.6
560kB
Shadowed
06-28-11 05:16 PM
v3.3.5
540kB
Shadowed
05-01-11 05:36 AM
v3.3.2
535kB
Shadowed
11-16-10 12:29 PM
v3.3.1
529kB
Shadowed
10-25-10 11:50 AM
v3.3
528kB
Shadowed
10-18-10 11:14 AM
v3.2.12
485kB
Shadowed
06-26-10 08:25 PM
v3.2.11
477kB
Shadowed
06-21-10 11:23 PM
r20100509
474kB
Shadowed
05-10-10 12:36 AM
r20100401
471kB
Shadowed
04-01-10 01:08 AM
r20100329
469kB
Shadowed
03-29-10 02:23 AM
r20100324
467kB
Shadowed
03-24-10 03:38 PM
r20100322
465kB
Shadowed
03-22-10 08:24 PM
v3.2.5
467kB
Shadowed
02-18-10 03:33 PM
v3.2.4
467kB
Shadowed
02-18-10 11:08 AM
v3.2.3
467kB
Shadowed
02-18-10 04:47 AM
v3.2.2
465kB
Shadowed
02-17-10 09:50 PM
v3.2
466kB
Shadowed
02-17-10 08:16 PM
v3.1
462kB
Shadowed
01-17-10 05:23 PM
v3.0.6
453kB
Shadowed
12-24-09 05:40 PM
v3.0.5
452kB
Shadowed
12-23-09 07:35 PM
v3.0.4
455kB
Shadowed
12-23-09 04:31 PM
v3.0.3
450kB
Shadowed
12-14-09 02:24 AM
v3.0.2
447kB
Shadowed
12-10-09 11:10 AM
v3.0.1
444kB
Shadowed
12-08-09 11:57 PM
v3
433kB
Shadowed
12-07-09 10:25 PM
r20091128
492kB
Shadowed
11-28-09 02:38 AM
r20091127
492kB
Shadowed
11-27-09 03:37 PM
r20091124
492kB
Shadowed
11-24-09 10:09 AM
r20091123
492kB
Shadowed
11-24-09 01:05 AM
r20091103
484kB
Shadowed
11-04-09 01:13 AM
r20091020
482kB
Shadowed
10-20-09 08:49 PM
r20091013
473kB
Shadowed
10-13-09 09:12 AM
r20091004
472kB
Shadowed
10-04-09 10:31 AM
r20090930
471kB
Shadowed
09-30-09 11:08 PM
r20090927
468kB
Shadowed
09-27-09 03:25 AM
r20090915
460kB
Shadowed
09-15-09 10:43 PM
r20090914
460kB
Shadowed
09-14-09 07:58 PM
r20090913
459kB
Shadowed
09-13-09 09:00 PM
r20090813
431kB
Shadowed
08-13-09 11:37 AM


Post A Reply Comment Options
Unread 01-12-11, 08:23 AM  
earthan
A Kobold Labourer

Forum posts: 1
File comments: 1
Uploads: 0
So, i just installed the AddOn Shadowed Unit Frames and the bars seems to be strange (health bar, power bar etc) maybe this is standard but when I for example take damage the health bar doesn't go down instead just the health values go down not the bar. So the bars are always at full. I had this problem half a year a go aswell when i wanted to try this AddOn for the first time. Though I thought this was how this addon was suppose to look like, so i went to X-perl instead. Though now i'm curious is it suppose to work like this or is this a bug?



- Earthan
Last edited by earthan : 01-12-11 at 08:41 AM.
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Unread 01-10-11, 11:33 PM  
pauen
A Theradrim Guardian
 
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AddOn Author - Click to view AddOns

Forum posts: 68
File comments: 33
Uploads: 3
Just wanted to say, what great work you've put into this addon, really highly configurable,relatively lite, and most of all, not messy! Good job!
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Unread 01-09-11, 01:33 PM  
sangorium
A Kobold Labourer

Forum posts: 0
File comments: 1
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Mobs

is there a way to tell if the mob you are attacking is someone else's
Last edited by sangorium : 01-09-11 at 01:34 PM.
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Unread 01-07-11, 03:47 PM  
Barnaby B. Barclay
A Murloc Raider
 
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Forum posts: 7
File comments: 14
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Re: Re: Hey, problem.

Originally posted by Drubear
I'm having trouble with this as well. The new Rogue "disguise me as an herb" is very funny, but if you can't click it off...
as a workaround, you can enable Blizzard buff frames and use those to cancel the aura, but I agree: it's annoying not to be able to cancel auras w/ right-click.
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Last edited by Barnaby B. Barclay : 01-08-11 at 09:48 AM.
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Unread 01-07-11, 07:59 AM  
Drubear
A Kobold Labourer

Forum posts: 0
File comments: 8
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Re: Hey, problem.

Originally posted by trozen
Hi there, been using this addon for a while now and I like it. But the problem is that I can't remove buffs with rightclicking and thats a VERY big problem. How to solve this?
I'm having trouble with this as well. The new Rogue "disguise me as an herb" is very funny, but if you can't click it off...
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Unread 01-06-11, 09:22 PM  
Worcester
A Deviate Faerie Dragon
 
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Forum posts: 13
File comments: 91
Uploads: 0
Tooltip

Okay, sorry if this has been asked before, but I don't know of a way to search for a term in more than one page of comments... and you have quite a few here!

When I hover over a party member's frame, I get a tooltip that says Party #1 or Target or whatever. Is there a way to make that go away?

Probably a simple solution... or it could even be a completely different addon, I suppose. Well, thanks for the help in any case!

Edit: I guess it was showing them just because I had a config window open or something. Doesn't seem to be the case now. Sorry.

One other question about bar colors... what if I'd like the health bar to be solid grey, then as it goes down, reveal the color-coded health bar underneath? Sounds weird but it seems like I'm seeing a lot of that in UI's and wondered what setting I should be looking for.

Thanks for the addon! Good stuff
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Last edited by Worcester : 01-06-11 at 11:35 PM.
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Unread 01-05-11, 09:01 PM  
ThunderNimbus
A Defias Bandit

Forum posts: 2
File comments: 6
Uploads: 0
Text/Tags

Is there any way to colour text in one of the bars based on it's value?
I'm relatively new to messing around with addons, and what I want specifically is to be able to colour Missing Power red if it's greater than 12500, so I can tell at a glance whether or not to use my Mana Gem.

I might also like to colour the percentage red below 35% for Evocate.
Last edited by ThunderNimbus : 01-05-11 at 09:01 PM.
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Unread 01-03-11, 01:58 AM  
FarseerLolotea
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 11
File comments: 110
Uploads: 2
There's one feature that currently appears to be absent that I'd like to see: the ability to hide a shaman's totem bar when it's empty, as per cast bars and/or paladin holy power. (Please let me know if I'm just looking in the wrong place for it.)
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Unread 01-02-11, 01:44 PM  
renerie
A Kobold Labourer
 
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Forum posts: 0
File comments: 22
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HoT counter and Sheild border

Hello there

I have a suggestion (or 2) to add to this addon, if thats ok?
I used to use X-Perl, but this one is so much better, more streamlined but also with more customization.

There are 2 features missing which only really apply to healers -
1 - HoT counter: It shows a little number in the health frame counting how many hots are on that character, and if your own hot is on it the number shows as green, if not it shows as red. This only shows in party or raid frames. It counts all HoTs cast on that character from any healer, not just your own.
2- Shield Border: If a character has your shiled on them, they get a pink border around there frame. I noticed there is already a section for border highlighting, is it possible to add an option there for 'Shields'? I would try and do it myself if I had even an incling of how to write mods

Both these are very handy for healers so we dont waste mana re-applying HoTs or shield when the previouse one's you cast have not yet expired.

I tried the Auras Indicator module, but it clutters up the frames with little square boxes and does not exactly work as well.
are these something you could add?
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Unread 01-02-11, 05:13 AM  
zaxero
A Kobold Labourer

Forum posts: 0
File comments: 2
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Originally posted by alinnia
Unit configuration > Target > Text/Tags > Health bar > Right text > Percent hp

Hope that answers your question.
Thats exactly it, thanks alot
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Unread 01-02-11, 04:59 AM  
alinnia
A Kobold Labourer

Forum posts: 0
File comments: 16
Uploads: 0
Originally posted by zaxero
Ive been looking trough all options for SUF but cant find a way to add a % to the target health frame, is this possible at all? Any help is appreciated
Unit configuration > Target > Text/Tags > Health bar > Right text > Percent hp

Hope that answers your question.
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Unread 01-02-11, 04:46 AM  
zaxero
A Kobold Labourer

Forum posts: 0
File comments: 2
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Ive been looking trough all options for SUF but cant find a way to add a % to the target health frame, is this possible at all? Any help is appreciated
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Unread 01-02-11, 02:06 AM  
alinnia
A Kobold Labourer

Forum posts: 0
File comments: 16
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Is there a way to enlarge or highlight target's dispellable buffs? Highlight as in make having dispellable buffs border glow or something. Because at the moment it's really hard to distinguish dispellable buffs from undispellable buffs on a target.
Last edited by alinnia : 01-02-11 at 04:58 AM.
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Unread 12-28-10, 02:46 AM  
NiceTxo
A Kobold Labourer

Forum posts: 0
File comments: 1
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Ths for the great job Shadowed! Sorry for my bad Eng, but this question is very important for me. I have big trouble with interrupt spells.
We have 3 colors for cast bar:
1) Casting - this kind of cast i always can interrupt.
2) Uninterruptible cast - ofcourse this kind i Can't interrupt.
3) Channelling - This kind of cast can be interrupt and uninterrupt. And i can't distinguish this cast. This is very problematic, because i can fail for example Kick in Uninterrupt cast.

Do i have opportunity to delete *Channelling* color? I want to have only 2 colors: for interrupt cast and for uninterrupt cast.

Thank you.
Last edited by NiceTxo : 12-29-10 at 03:17 AM.
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Unread 12-27-10, 05:49 PM  
Fearlocked
A Kobold Labourer

Forum posts: 0
File comments: 1
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Buff/Debuff Anchoring as well as number of buffs.

I want debuffs to be below buffs and have it set appropriately but depending on what my target is (another player, a non elite, boss) the debuffs are not where I want them.

On a non elite mob my buffs seem to be treated as my debuffs and are smaller(I have buffs set larger than debuffs) so this makes things pretty annoying.

On a boss I have the number of buffs showing to be set at 6 per row with 3 rows yet on all bosses it's 10 or so per row and no change to the setting alters this.

So basically, why are debuffs sometimes switched to being treated as if they were buffs depending on the mob and why can't I alter the number of buffs per row on a boss.
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