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Shadows of Argus (7.3.0)
Updated:01-19-18 05:51 AM
Created:05-17-09 12:55 PM
Downloads:396,127
Favorites:1,218
MD5:
7.3.0

Shadowed Unit Frames  Popular! (More than 5000 hits)

Version: v4.1.21
by: Shadowed, Nevcairiel

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features

  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:

Updated for 7.3.5
Optional Files (3)
File Name
Version
Size
Author
Date
Type
v2.3.4
16kB
12-16-13 11:38 PM
v1.2.1
12kB
08-27-12 10:53 AM
r20110919
5kB
09-19-11 09:22 PM


Archived Files (100)
File Name
Version
Size
Author
Date
v4.1.19
572kB
Shadowed
07-12-17 02:19 AM
v4.1.17
570kB
Shadowed
03-29-17 08:17 AM
v4.1.15
571kB
Shadowed
03-29-17 01:29 AM
v4.1.10
638kB
Shadowed
09-13-16 07:54 AM
v4.1.8
631kB
Shadowed
08-28-16 07:17 AM
v4.1.6
630kB
Shadowed
08-14-16 02:30 AM
v4.1.5
630kB
Shadowed
08-13-16 03:39 AM
v4.1.4
629kB
Shadowed
08-09-16 04:49 AM
v4.1.2
631kB
Shadowed
07-21-16 04:35 PM
v4.1.1
627kB
Shadowed
07-19-16 12:18 PM
v4.0.10
632kB
Shadowed
08-09-15 01:00 PM
v4.0.9
614kB
Shadowed
01-09-15 07:03 PM
v4.0.8
616kB
Shadowed
12-14-14 02:57 PM
v4.0.7
616kB
Shadowed
11-12-14 08:37 PM
v4.0.6
617kB
Shadowed
11-01-14 04:10 PM
v4.0.5
618kB
Shadowed
10-17-14 10:24 AM
v4.0.4
618kB
Shadowed
10-15-14 11:19 PM
v4.0.3
739kB
Shadowed
10-15-14 10:24 AM
v4.0.2
618kB
Shadowed
10-12-14 10:57 PM
v4.0.1
612kB
Shadowed
06-12-14 06:40 PM
v4.0.0
609kB
Shadowed
06-05-14 07:44 PM
v3.10.7
599kB
Shadowed
04-16-14 07:32 PM
v3.10.6
600kB
Shadowed
02-22-14 08:19 PM
v3.10.5
600kB
Shadowed
02-22-14 10:29 AM
v3.10.4
600kB
Shadowed
02-17-14 05:01 PM
v3.10.3
598kB
Shadowed
01-05-14 12:02 AM
v3.10.2
598kB
Shadowed
12-19-13 08:44 PM
v3.10.1
594kB
Shadowed
12-08-13 08:10 PM
v3.10.0
595kB
Shadowed
12-08-13 05:21 PM
v3.9.1
581kB
Shadowed
11-29-13 06:01 PM
v3.9.0
581kB
Shadowed
11-18-13 07:57 PM
v3.8.10
577kB
Shadowed
09-10-13 09:45 AM
v3.8.9
514kB
Shadowed
05-21-13 07:53 AM
v3.8.7
576kB
Shadowed
04-28-13 11:43 AM
v3.8.6b
576kB
Shadowed
03-28-13 09:36 AM
v3.8.6
575kB
Shadowed
03-13-13 08:14 AM
v3.8.4
575kB
Shadowed
03-11-13 11:57 AM
v3.8.3
574kB
Shadowed
03-09-13 03:40 PM
v3.8.2
573kB
Shadowed
03-06-13 11:18 AM
v3.8.1
573kB
Shadowed
03-05-13 06:56 PM
v3.8.0
573kB
Shadowed
03-04-13 10:29 PM
v3.7.4
570kB
Shadowed
12-03-12 11:24 PM
v3.7.3
570kB
Shadowed
11-27-12 07:14 PM
v3.7.2
571kB
Shadowed
11-18-12 06:21 PM
v3.7.1
570kB
Shadowed
10-09-12 08:12 PM
v3.7
570kB
Shadowed
10-06-12 03:16 PM
v3.6.1
569kB
Shadowed
09-28-12 08:46 PM
v3.6
568kB
Shadowed
09-26-12 09:50 AM
v3.5.10
567kB
Shadowed
09-21-12 12:38 AM
v3.5.8
566kB
Shadowed
09-17-12 10:42 AM
v3.5.7
565kB
Shadowed
09-10-12 01:39 PM
v3.5.4
565kB
Shadowed
09-10-12 10:04 AM
v3.5.3
563kB
Shadowed
08-31-12 10:14 AM
v3.5.2
564kB
Shadowed
08-31-12 09:45 AM
v3.5.1
563kB
Shadowed
08-28-12 09:43 AM
v3.5
565kB
Shadowed
08-27-12 10:49 AM
v3.4.4
548kB
Shadowed
12-02-11 10:22 AM
v3.4.3
546kB
Shadowed
11-29-11 10:52 AM
v3.4.2
547kB
Shadowed
11-02-11 10:03 AM
v3.4.1
542kB
Shadowed
09-28-11 10:09 PM
v3.4.0
542kB
Shadowed
09-25-11 06:42 PM
v3.3.6
560kB
Shadowed
06-28-11 05:16 PM
v3.3.5
540kB
Shadowed
05-01-11 05:36 AM
v3.3.2
535kB
Shadowed
11-16-10 12:29 PM
v3.3.1
529kB
Shadowed
10-25-10 11:50 AM
v3.3
528kB
Shadowed
10-18-10 11:14 AM
v3.2.12
485kB
Shadowed
06-26-10 08:25 PM
v3.2.11
477kB
Shadowed
06-21-10 11:23 PM
r20100509
474kB
Shadowed
05-10-10 12:36 AM
r20100401
471kB
Shadowed
04-01-10 01:08 AM
r20100329
469kB
Shadowed
03-29-10 02:23 AM
r20100324
467kB
Shadowed
03-24-10 03:38 PM
r20100322
465kB
Shadowed
03-22-10 08:24 PM
v3.2.5
467kB
Shadowed
02-18-10 03:33 PM
v3.2.4
467kB
Shadowed
02-18-10 11:08 AM
v3.2.3
467kB
Shadowed
02-18-10 04:47 AM
v3.2.2
465kB
Shadowed
02-17-10 09:50 PM
v3.2
466kB
Shadowed
02-17-10 08:16 PM
v3.1
462kB
Shadowed
01-17-10 05:23 PM
v3.0.6
453kB
Shadowed
12-24-09 05:40 PM
v3.0.5
452kB
Shadowed
12-23-09 07:35 PM
v3.0.4
455kB
Shadowed
12-23-09 04:31 PM
v3.0.3
450kB
Shadowed
12-14-09 02:24 AM
v3.0.2
447kB
Shadowed
12-10-09 11:10 AM
v3.0.1
444kB
Shadowed
12-08-09 11:57 PM
v3
433kB
Shadowed
12-07-09 10:25 PM
r20091128
492kB
Shadowed
11-28-09 02:38 AM
r20091127
492kB
Shadowed
11-27-09 03:37 PM
r20091124
492kB
Shadowed
11-24-09 10:09 AM
r20091123
492kB
Shadowed
11-24-09 01:05 AM
r20091103
484kB
Shadowed
11-04-09 01:13 AM
r20091020
482kB
Shadowed
10-20-09 08:49 PM
r20091013
473kB
Shadowed
10-13-09 09:12 AM
r20091004
472kB
Shadowed
10-04-09 10:31 AM
r20090930
471kB
Shadowed
09-30-09 11:08 PM
r20090927
468kB
Shadowed
09-27-09 03:25 AM
r20090915
460kB
Shadowed
09-15-09 10:43 PM
r20090914
460kB
Shadowed
09-14-09 07:58 PM
r20090913
459kB
Shadowed
09-13-09 09:00 PM
r20090813
431kB
Shadowed
08-13-09 11:37 AM


Post A Reply Comment Options
Unread 09-29-10, 08:24 AM  
Gearloose
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Just tried this mod for the first time and it's exactly what I was looking for. Sorry to hear that you won't be working on it any longer (sorry for the rest of us, that is!) and I hope that you change your mind about allowing somebody else to continue the project. As a fellow coder (though not a particularly good one), I can certainly understand why you wouldn't.

Anyway, just wanted to say thanks for what looks to have been a lot of hard work. SUF seems to be working fine on the PTR, should we expect that it will continue to work once Cata comes out? I understand there's no guarantee that Blizzard won't change something that breaks it down the line somewhere, but are we safe for the time being?
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Unread 09-27-10, 08:34 AM  
habik
A Kobold Labourer

Forum posts: 0
File comments: 64
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Is there a good reason to not allow someone to continue your work?
I mean you have no disadvantages, but your work, all the hours/days you spend coding this addon will live on and won't be wasted.
I don't speak of anyone taking your code an publishing under his own name, but of someone that can take over coding the addon you once published.

It would be a great donation to the whole WoW community.
Last edited by habik : 09-27-10 at 08:35 AM.
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Unread 09-26-10, 10:20 AM  
blitzseed
A Kobold Labourer

Forum posts: 0
File comments: 70
Uploads: 0
Originally posted by Deumus
It's sad you don't continue SUF. I use SUF since the begining. Before, I use AGUF. And now... I think I don't find another good addon for my UF :/
indeed i have been trying all the uf addons i can find and they just dont stack up to suf ><
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Unread 09-24-10, 04:08 PM  
Deumus
A Deviate Faerie Dragon

Forum posts: 12
File comments: 29
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It's sad you don't continue SUF. I use SUF since the begining. Before, I use AGUF. And now... I think I don't find another good addon for my UF :/
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Unread 09-23-10, 06:31 AM  
Tanman108
A Kobold Labourer

Forum posts: 0
File comments: 6
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Shadowed - your addon was by far the best unit frame addon I've used, thank you for all your hard work!
Last edited by Tanman108 : 09-23-10 at 06:43 AM.
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Unread 09-21-10, 07:45 PM  
MysticalOS
A Wyrmkin Dreamwalker
 
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Forum posts: 54
File comments: 304
Uploads: 4
i don't really blame him, unit frame addons are retardedly hard to work with, blizzard protections half the functions you need access to with no real useful work arounds, just look at the setfocus problem all unit frames have. why on earth is setfocus protected? i've spent a few days on xperl and i'm already tempted to just give up. zek has given others permission to work on it at least but cata only makes things worse. now canceling buffs is protected and you have to proxy through some goofy junk just to support clicking off buffs in a unit frame. plus gotta design new UIs for warlocks and paladins and druids. so much work.

i just wish when blizzard improved their default frames they would have done it by copying something prettier like xperl or shadowed UI. to copy probably the ugliest addon ever created (grid) made me sad. reminds me of decursive, only bigger heh.
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Unread 09-21-10, 10:18 AM  
blitzseed
A Kobold Labourer

Forum posts: 0
File comments: 70
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can anyone suggest a replacement unit addon?

will miss you suf ><
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Unread 09-20-10, 12:50 AM  
Faraque
A Theradrim Guardian
 
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Forum posts: 68
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Why, if you aren't going to be keeping it up yourself, would you not allow someone else to continue it? That makes no sense.
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Unread 09-17-10, 08:45 PM  
Gobo
A Kobold Labourer
 
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Forum posts: 1
File comments: 1
Uploads: 0
Misdirection

Hello all im sure its posted here some ware, can some one direct me as to how to set up misdirection to tanks?

what enabled units must i have on to have this work?

and how do I set focus in game, just click on tank?

Hats off to you for making this fantastic addon, sorry to see it might not continue in Cata

thx Shadowed, will use till then
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Unread 09-17-10, 07:53 AM  
blitzseed
A Kobold Labourer

Forum posts: 0
File comments: 70
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well Shadowed, i think i speak for alot of people when i say your addons will be sorely missed come cata. i have not found a better unit frame addons in my years of playing wow, you have a way of keeping it simple and to the point. i hope you will decide to come back to it in the future i know your fans will be waiting. best of luck
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Unread 09-17-10, 02:54 AM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 99
I won't be.
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Unread 09-17-10, 01:55 AM  
Bluspacecow
Giver of walls of text :)
 
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Forum posts: 769
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Originally posted by Shadowed
Note, I won't be updating SUF come Cataclysm. Maybe if I end up having time and motivation I'll manage some sort of update before. But that's unlikely.
Are you going to release your addon into the Public Domain so someone else can take up maintaining and updating the addon ?

Will you allow this with the license you have on your addon ?
__________________
tuba_man on Apple test labs : "I imagine a brushed-aluminum room with a floor made of keyboards, each one plugged into a different test box somewhere. Someone is tasked with tossing a box full of cats (all wearing turtlenecks) into this room. If none of the systems catch fire within 30 minutes, testing is complete. Someone else must remove the cats. All have iPods." (http://community.livejournal.com/tec...t/2018070.html)
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Unread 09-16-10, 02:35 AM  
Silentbob_dk
A Kobold Labourer

Forum posts: 0
File comments: 36
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That is very sad news indeed. I have no idea which unitframe addon to replace this with, so Ill just go ahead and hope someone takes over the project.

However, thank you for all you hard work. This is an truly amazing addon.

Since Im hoping for the best, Ill go ahead with my constant tweaking and ask my question.

I have a target, focus and target of target frame. My own health and mana has so far been shown with Icehud. However I would like to remove Icehud. Without getting in to the details on my new setup, Im looking to get my health and mana in the form of Percent and current/maximum.

The problem is, I dont want any bars for myself. Only the text indication. Furthermore I want it to not show out of combat and this setting only to apply for me, not the other frames.

I know there is a general setting to set bar alpha to 0%. But that is not an option since that also removes the bars for my target, focus etc.

If anyone could help me out, I would greatly appreciate it.
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Unread 09-14-10, 09:30 PM  
Annekynn
A Fallenroot Satyr

Forum posts: 21
File comments: 144
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NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOoooooooooooooooooooo!!!

By far the most awesome addon ive ever used in WoW. Please continue it!
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Unread 09-14-10, 03:20 PM  
Krevlorn
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 11
File comments: 32
Uploads: 2
/sadpanda
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