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Warlords of Draenor (6.0.3)
Updated:12-01-14 09:25 AM
Created:05-19-09 04:06 PM
Downloads:18,929
Favorites:159
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Categories:ToolTip, Discontinued and Outdated Mods

StatScore  Popular! (More than 5000 hits)

Version: 6.0.3.33
by: Ne0nguy [More]

About StatScore:

All item comparison addons provide you with a different way of measuring gear upgrades. Most of which will tell you that an epic that just dropped is a huge upgrade for you. But after taking a second look at it you find that even though it has a higher item level, it does NOT have the right stats for your paticular class/spec.

StatScore is different. It uses weight tables to analyze which stats are best for you, and which aren't. Using the same calculation methods that Wowhead uses, it will take each stat on the currently shown item, multiply it by its weight value (specific for your class/spec) and add it for its total value. It is then normalized by dividing by the total value of all weights. After all the math is done StatScore will insert the value at the bottom of any equipable item tooltip along with a comparison or off-spec value if applicable.

All you have to do is type /StatScore and select the profile that best describes your character and StatScore will do the rest.

Confused by the math? See the screenshots to the right to see how the profiles affect each class's score or Read Wowheads FAQ about Stat Weighting.

Originally posted by Slaxi81
Thank you for this addon! I've used Tankpoints and Pawn, but they have too much garbage : ) Your's is simple and works perfect.
Current Features:
  • Includes 29 Preset Stat Profiles Used in Wowheads Own Stat Comparison Tool
  • Fully Functional In-Game Profile Editor
  • Adds the Stat Score value to equipable item tooltips
  • Displays a 'Swap Score' when comparing items, showing an upgrade value in the main tooltip
  • Stat Profiles are saved across sessions so you can set it and forget it
  • Automatically switches between set profiles when activating Dual-Spec
  • Shows Offspec StatScore

Requirements:
  • Must select a profile before StatScore can begin calculating

Slash Commands:
  • /StatScore (opens the options panel, where you can select a stat profile)
  • /StatScore dump (shows how the last item's StatScore was calculated)
  • /StatScore dump raw (shows how the last item's StatScore was calculated with the original variable names)
  • /StatScore reset (resets all settings)

Frequently Asked Questions:
StatScore, an addon by Ryan West (ne0nguy.com)

Version 6.0.3.33 (12/01/14)
- Compatible with Patch 6.0
- Various bug fixes
- Updated profiles with the latest weights from wowhead
- If you still have saved profiles from the previous version it is recommended to run "/statscore reset"

Version 4.1.0.32 (04/28/11)
- Compatible with Patch 4.1

Version 4.0.6.31 (02/24/11)
- Fixed error when attempting to compare against an item that isn't equipped

Version 4.0.6.30 (02/24/11)
- Added the ability to add and remove custom stats
- Now shows SwapScores in the main tooltip
- Added help tooltips in the Stat Editor UI
- StatScore should now be fully functional (with exception of the AutoNerf button)
- If you encounter any problems please post a comment below

Version 4.0.6.29 (02/23/11)
- Added a stat weight editor
- Click any of the stats in your profile and use the slider to adjust the value
- Fixed table referencing bug
- Ability to add/remove stats not yet implemented
- This update requires a reset of any saved profiles and should do so automatically

Version 4.0.6.28 (02/18/11)
- Updated the presets to match Wowhead's updated stat weights
- Most weights were equalized with much less emphasis on mastery rating
- Changes will not take effect until the next time you import a profile

Version 4.0.3.27 (01/12/11)
- New interface for setting up stat weight profiles
- No longer in Interface Options
- Must use /StatScore to open (or make a macro)
- Customizable stat weights coming in the next release

Version 4.0.1.26 (10/28/10)
- Fixed crash that occurred when the offspec profile has been set but the main spec profile is absent
- Fixed crash related to the second dropdown menu in the interface options
- Added "/StatScore debug" for testing purposes (you can use this to see why your swapscore doesn't refresh when using the equipment manager)

Version 4.0.1.25 (10/23/10)
- Preparations for editable weight profiles
- Stats displayed in Interface Options now sorted by value (descending)

Version 4.0.1.24 (10/20/10)
- Fixed /StatScore Dump command
- Removed several unused functions
- Some performance improvements

Version 4.0.1.23 (10/20/10)
- This release has been tested and should be stable
- Restructured Variables
- Consolidated excess code
- OffSpec Scores are enabled
- You will need to reselect your weight profile from the Interface Options (/StatScore)
- Editable weight profiles coming soon

Version 4.0.1.22 (10/16/10)
- Minor bugfixes
- This release is a work in progress, expect bugs and/or disabled features

Version 4.0.1.21 (10/15/10)
- Compatible with Patch 4.0
- This release is a work in progress, expect bugs and/or disabled features
- Updated Interface Options Panel
- Updated Weight Profile Presets
- Offspec Scores are disabled for this release
- You will need to reselect your weight profile from the Interface Options (/StatScore)
- Editable weight profiles coming soon

Version 3.3.0.20 (12/08/09)
- Compatible with Patch 3.2

Version 3.2.2.19 (11/13/09)
- Modified the tooltip output again
- StatScore.GetProfile() will now also return the shortened profile name

Version 3.2.2.18 (11/12/09)
- Increased the number of profiles (rogues now have 3 profiles, up from 1)
- Updated all stat weights to match Wowhead's Item Comparison Tool
- Modified the tooltip output again

NOTE: Due to the addition of profiles, updating from 3.2.2 may require you to reset your profile. (/StatScore Reset)
NOTE: If you see any inconsistencies between in-game data and Wowhead data please leave a comment. I don't play often enough to catch these bugs myself anymore.

Version 3.2.2.17 (10/24/09)
- Updated clarity of /StatScore Dump
- Rearranged the tooltip output to make it easier to read
- Added FAQ: How can I change the default weights?

Version 3.2.2.16 (10/15/09)
- Fixed a bug causing the current profile in the interface options to display as a number, rather than text

Version 3.2.0.15 (09/9/09)
- Attempt to fix a Lua error that occurs when a comparison tooltip happens to load before the main tooltip

Version 3.2.0.14 (09/02/09)
- Fixed an error in handling offspec swapscores

Version 3.2.0.13 (08/29/09)
- Fixed a bug with the last version causing an error on login

Version 3.2.0.12 (08/29/09)
- Fixed a bug causing Swap Scores to display a negative zero (-0)
- Now compatible with AtlasLoot

Version 3.2.0.11 (08/23/09)
- Fixed Attack Power calculations for Druid - Feral (Tanking)

Version 3.2.0.10 (08/23/09)
- Added code preparing StatScore to compare 2 items against 1 (2-hander vs mainhand-offhand)
- Fixed Armor Penetration Rating calculations
- Fixed Agility calculations
- Fixed Attack Power calculations for druid profiles
- Added "/StatScore Dump Raw" command (for testing)

Version 3.2.0.9 (08/15/09)
- Added support for comparison scores against chat-linked items

Version 3.2.0.8 (08/10/09)
- Changed "/StatScore Debug" to "/StatScore Dump"
- "/StatScore Dump" will now fully display all calculations used to obtain the last items score

Version 3.2.0.7 (08/04/09)
- Fixed an issue where StatScore would not load on live realms

Version 3.2.0.6 (8/4/09)
- Compatible with Patch 3.2
- New way of getting stat values (will now work for languages other than english)
- Shows differences in stat scores for comparison tooltips
- Removed iLevel display (now that it is a feature included in the Interface > Display Options)
- Added the options to display your secondary profile's score (offspec) or hide the scores altogether
- API avaiable to those who want to add StatScores to their own addons

Version 3.1.2.5 (05/24/09)
- Fixed an error that occured upon putting your mouse over an item when you have no profile loaded

Version 3.1.2.4 (05/21/09)
- No longer attempts to load profiles that were saved from other characters

Version 3.1.2.3 (05/20/09)
- Fixed a spelling error
- StatScore now correctly switches profiles when changing between dual specs

Version 3.1.2.2 (05/19/09)
- Corrected an issue with loading saved profiles

Version 3.1.2.1 (05/19/09)
- First Release
Optional Files (0)


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Unread 10-15-10, 10:51 AM  
Ne0nguy
A Fallenroot Satyr
 
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Version 4.0.1.21 (10/15/10)

Version 4.0.1.21 (10/15/10)
- Compatible with Patch 4.0
- This release is a work in progress, expect bugs and/or disabled features
- Updated Interface Options Panel
- Updated Weight Profile Presets
- Offspec Scores are disabled for this release
- You will need to reselect your weight profile from the Interface Options (/StatScore)
- Editable weight profiles coming soon
Last edited by Ne0nguy : 10-16-10 at 10:44 AM.
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Unread 10-14-10, 10:05 PM  
Ne0nguy
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Quick Update

Events are happening faster than I expected.
I will upload a functional update tomorrow and a full update with customizable weights within the week.

Once I get the first version up and working I will likely be uploading a lot of bugfix and functionality updates pretty fast.
Apologies for the spam in advance.
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Unread 10-12-10, 06:04 AM  
AnrDaemon
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Re: Updating for 4.0

I'd honestly prefer bugs fixed >.>
It still messing my scores on switching talents.
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Unread 10-11-10, 10:24 PM  
Ne0nguy
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Updating for 4.0

Here's the deal guys:
Wowhead needs help getting the new stat weights sorted out for Cataclysm.
If we can get that ball rolling, I will cook up a new version of StatScore with some of the features you've been asking for.

If you think you can provide some constructive feedback then check out the links below.

Wowhead Item Comparison Tool
Wowhead Item Comparison Help

Theory Crafting Forum
Theory Crafting - Stat Weighting Presets
Theory Crafting - Updating stat weights for 4.0

EDIT: Commenting here helps too. Tell me about the features you want. It keeps me focused.
Last edited by Ne0nguy : 10-11-10 at 10:32 PM.
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Unread 05-13-10, 02:09 PM  
Annyonne
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Re: Re: Re: Re: Re: Gems

Originally posted by Ne0nguy
I should note however, that this problem extends far beyond just the Hit stat.
Any stat by itself will eventually have diminishing returns and therefore the addon would need to dynamically account for that.
Oops...
Looks like its already in progress.

Thanks for the great work!
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Unread 05-13-10, 02:05 PM  
Annyonne
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Re: Re: Re: Re: Re: Re: Gems

Originally posted by Nari
I think that Hit should be taken into account because Hit is the only value that goes all to zero after that certain value.
I don't know if you've seen this yet: Statscore Hit Cap Fix

Maybe should consider soft caps such as Haste or Defense Rating, too...
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Unread 05-07-10, 12:17 AM  
Nari
A Kobold Labourer

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Re: Re: Re: Re: Re: Gems

Originally posted by Ne0nguy

I should note however, that this problem extends far beyond just the Hit stat.
Any stat by itself will eventually have diminishing returns and therefore the addon would need to dynamically account for that.
I think that Hit should be taken into account because Hit is the only value that goes all to zero after that certain value.
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Unread 05-06-10, 09:40 PM  
Ne0nguy
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Re: Re: Re: Re: Gems

Originally posted by jjjasont
I second this.
and I got a dirty way to fix it.
Thanks for taking the time to work the math out.
If anyone wants to compile this and submit this in the optional files area they are more than welcome.

I should note however, that this problem extends far beyond just the Hit stat.
Any stat by itself will eventually have diminishing returns and therefore the addon would need to dynamically account for that.

The current system as it stands will have to be reworked from the ground up to do something like that.
I am not against putting in the time in to do that, as this is one of my most prided addons.
However, with the upcoming expansion coming in a matter of months, any efforts made now will be futile.

Once the beta is available I will be able to reassess how this addon fits in to the new World of Warcraft. At that time I will release more information along with instructions for those who would like to assist with the development process.
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Unread 05-06-10, 08:19 PM  
jjjasont
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Re: Re: Re: Gems

Originally posted by Haleth
Equipped to iLevel 245 upgrade: http://i48.tinypic.com/sy70g6.jpg
Equipped to iLevel 232 ret-itemized upgrade: http://i45.tinypic.com/33behx3.jpg

Is it possible that hit is prioritized over all other secondary stats? It is indeed true that without the hit cap, hit is the most important secondary stat for ret paladins. However, when you're already capped (which I am), crit comes first, then haste and the other stats.

Maybe you could make StatScore check for character hit rating when using certain profiles (if it doesn't already) to avoid these results?
I second this.
and I got a dirty way to fix it.

Open StatScore.lua

goto line 631,
You'll see

Code:
function StatScore.GetScore(link, profile)....

add the following after
Code:
	for stat, value in pairs(item) do ....
Code:
		if stat == "ITEM_MOD_HIT_RATING_SHORT" then
			if GetCombatRating(CR_HIT_MELEE) > 263 then
				weights[stat] = 0;
			end
		end


So the final result should look like

Code:
	for stat, value in pairs(item) do
		if stat == "ITEM_MOD_DAMAGE_PER_SECOND_SHORT" then
			if itemLoc == "INVTYPE_RANGED" or itemLoc == "INVTYPE_RANGEDRIGHT" then
				stat = "WOWHEAD_RANGED_DPS";
			else
				stat = "WOWHEAD_MELEE_DPS";
			end
		end
		if stat == "ITEM_MOD_HIT_RATING_SHORT" then
			if GetCombatRating(CR_HIT_MELEE) > 263 then
				weights[stat] = 0;
			end
		end
		if weights[stat] ~= nil then
			score = score + (value * weights[stat]);
		end
	end
This is a dirty fix to simple ignore all the hit stat when you've reached 8% hit rate. http://www.wowwiki.com/Hit

If you want other hit rating, simply change the 263 to other figure.
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Unread 01-19-10, 09:23 PM  
Ne0nguy
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I am transitioning to developing on more profitable platforms.
For this reason, there may be minimal to no updates until the next expansion or major patch.

For those so inclined, the Optional Files area has been activated.
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Unread 01-17-10, 08:06 PM  
AnrDaemon
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Main SV:
Lua Code:
  1. StatScoreSettings = {
  2.     ["tooltipData"] = 1,
  3.     ["showOffspec"] = 1,
  4. }

Some char variables. Issue happens for both.

Lua Code:
  1. StatScorePlayer = {
  2.     26, -- [1]
  3.     25, -- [2]
  4.     ["profile"] = 26,
  5. }


Lua Code:
  1. StatScorePlayer = {
  2.     21, -- [1]
  3.     ["profile"] = 21,
  4. }
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Unread 01-17-10, 07:56 AM  
Ne0nguy
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Originally posted by AnrDaemon
Well, it often happens whan I close world map. And once happened when I put back interface after hiding if for screenshot.
Haven't caught any more details... though it related to items hovered before/after frame change, but cursor could be even in a clear air...
I'd like to see the Saved Variables for this addon if it isn't too much trouble for you.
All I need is for you to copy/paste the contents of the following files:

\World of Warcraft\WTF\Account\{ACCOUNT_NAME\SavedVariables\StatScore.lua
\World of Warcraft\WTF\Account\{ACCOUNT_NAME}\{REALM_NAME}\{CHARACTER_NAME}\SavedVariables\StatScore.lua
Last edited by Ne0nguy : 01-17-10 at 07:56 AM.
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Unread 01-17-10, 01:52 AM  
AnrDaemon
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Originally posted by Ne0nguy
I have been completely unable to reproduce this error.
Unless you have anything useful to contribute about the issue your posts are more or less redundant.
Well, it often happens whan I close world map. And once happened when I put back interface after hiding if for screenshot.
Haven't caught any more details... though it related to items hovered before/after frame change, but cursor could be even in a clear air...
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Unread 01-16-10, 09:34 PM  
Ne0nguy
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Originally posted by AnrDaemon
Eee.... meh???
I have been completely unable to reproduce this error.
Unless you have anything useful to contribute about the issue your posts are more or less redundant.
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Unread 01-16-10, 06:48 PM  
AnrDaemon
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Eee.... meh???
Code:
Date: 2010-01-17 03:47:11
ID: 1
Error occured in: Global
Count: 1
Message: ..\FrameXML\UIDropDownMenu.lua line 295:
   attempt to compare nil with number
Debug:
   (tail call): ?
   [C]: ?
   ..\FrameXML\UIDropDownMenu.lua:295: UIDropDownMenu_AddButton()
   StatScore\StatScore.lua:532: initFunction()
   ..\FrameXML\UIDropDownMenu.lua:69: UIDropDownMenu_Initialize()
   StatScore\StatScore.lua:515:
      StatScore\StatScore.lua:514
   [C]: Show()
   ..\FrameXML\UIParent.lua:1532: SetUIPanel()
   ..\FrameXML\UIParent.lua:1601: HideUIPanel()
   ..\FrameXML\UIParent.lua:1312:
      ..\FrameXML\UIParent.lua:1304
   [C]: SetAttribute()
   ..\FrameXML\UIParent.lua:1990: HideUIPanel()
   ..\FrameXML\UIParent.lua:1956:
      ..\FrameXML\UIParent.lua:1954
   [C]: ToggleFrame()
   [string "TOGGLEWORLDMAP"]:1:
      [string "TOGGLEWORLDMAP"]:1
   [C]: RunBinding()
   ..\FrameXML\WorldMapFrame.lua:261:
      ..\FrameXML\WorldMapFrame.lua:258
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  (ck=d92)
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