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Author:
Version:
1.1.GE.7
Date:
07-05-2009 04:15 AM
Size:
262.46 Kb
Downloads:
1,578
Favorites:
24
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My not especially impressive GUI
Polmonitor GE
This is Gaff's ever so slightly modified version of the Polmonitor addon.

Here's the deal:

99+% of the credit for this mod goes to Polina, see: PolMonitor, he seems to have left the scene so I've fixed a couple of bugs and added a feature I wanted. Ideally I don't want to be forking this project and I'm more than happy to merge my changes into the main addon (or not) based on whatever Polina thinks if he turns up In the meantime as long as I'm using this addon I'll upload any fixes I make.


Here's my changes

1.1.GE.7
--------
- Removed CyCircled support (obsolete)
- Added new LibButtonFacade support. I've noticed a few bugs, if you toggle the "Polmonitor uses LibButtonFacade" option it doesn't take effect until you reload. New groups may not inherit sensible LBF defaults. Buttonfacade settings are stored by group name, not by profile. I think this is a Good Thing (tm) since it allows you to manage your LBF settings tangentially to your profile settings. If you want the same LBF settings accross profiles then name your groups the same, if you want different then name them differently. I'd like the whole addon to work more like this.

1.1.GE.6
--------
- Per-group alpha settings!

1.1.GE.5
--------
- All button types have dogtag support! Thanks Coneko, now my healthstone button becomes enabled when I have low HP, hurrah.
- Coneko also added an (experimental) raidwide buff monitor for (e.g.) Vigilance, Focus magic, etc.

1.1.GE.4
--------

- Random addons using parent / child aceDBs dont cause polmon to blow up.
- DogTag event handling is better, should work far better now.

1.1.GE.3
--------

- Upgraded to the latest ACE addons (r803)
- Modified AceDB so that it learns to switch settings with your spec.
(NB: This means all your ace addons will have the ability to change with your spec, I personally think this is a great feature but if you hate it then please flame me)

1.1.GE.2
--------

- Dogtag editing is now multiline (phew)
- Dogtag labels on buttons (want your button to show how many scortch stacks are up? Now you can).

1.1.GE.1
--------

- Fixed bug with showing other people's buffs caused by 3.1.2
- Added support for DogTag buttons.
- For a v. quick example of dogtags, try entering "[HpPercent<25]", the button will become enabled when you are low health.


ToDo
----

- Add bars to the buttons like with buttonbar addon.
- Configuration GUI is getting a bit ugly. I'm sure it can be done better.
- Add sounds and flashing.

Note that I have no intention of doing any of these at the moment



Original Details from Polina
============================

This addon helps you make sure you have all the buffs you should have, that your target has the debuffs it should have, and that you're using your spell and item cooldowns as often as possible. It does this by letting you set up monitors for the buffs, debuffs, spells/skills and items you're interested in. The monitors appear visually as standard action buttons on the screen.

When everything is ok (you have the monitored buff, your target has the debuff, the cooldown is running, ..) the corresponding button is faded out. When something is missing or the cooldown is up the button becomes fully opaque, signaling that something needs to be done. Buttons that represent skills/spells/items you have can be clicked to trigger the appropriate action.

Use /polmonitor to configure.
  Optional Files - Polmonitor GE
Sorry, there are currently no optional files available.
  Archived Versions - Polmonitor GE
File Name
Version
Size
Author
Date
1.1.GE.6
263kB
Gaff
06-13-2009 04:23 AM
1.1.GE.5
271kB
Gaff
06-06-2009 01:46 AM
1.1.GE.4
264kB
Gaff
05-29-2009 07:00 PM
1.1.GE.4
263kB
Gaff
05-29-2009 06:50 PM
1.1.GE.3
263kB
Gaff
05-28-2009 06:19 PM
1.1.GE.2
250kB
Gaff
05-25-2009 01:25 PM
1.1.GE.1
250kB
Gaff
05-24-2009 10:19 AM
  Comments - Polmonitor GE
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Old 07-24-2009, 05:35 AM  
ballagarba
A Kobold Labourer

Forum posts: 1
File comments: 140
Uploads: 0
Quote:
Originally posted by oldvamp
where can i read about how to use the dog tags
cant see anything telling how to use them
when i try the example all I get is
unknown tag: HpPercent

or maybe an example, like drain soul button lights up at less than 31 percent
Check here for DogTags: http://old.wowace.com/wiki/LibDogTag-3.0
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Old 07-23-2009, 06:43 PM  
oldvamp
A Kobold Labourer
 
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Forum posts: 0
File comments: 8
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where can i read about how to use the dog tags
cant see anything telling how to use them
when i try the example all I get is
unknown tag: HpPercent

or maybe an example, like drain soul button lights up at less than 26 percent

Last edited by oldvamp : 07-26-2009 at 10:10 AM.
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Old 07-22-2009, 02:58 AM  
ballagarba
A Kobold Labourer

Forum posts: 1
File comments: 140
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Would it be possible to add the ability to the timer to show one decimal when it's like 2-3 seconds left, e.g. 2.3s?

Last edited by ballagarba : 07-22-2009 at 03:06 AM.
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Old 07-14-2009, 12:08 PM  
nima.m
A Kobold Labourer

Forum posts: 0
File comments: 24
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I must say that I am an polmonitor Junkie too, dont know how I play my warlock or disipline prist without it.

Thank you so much Polina and Gaff for this addon.
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Old 07-06-2009, 12:56 PM  
Gaff
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 7
Uploads: 1
Quote:
Originally posted by Xpl0iter
Since i am a polmonitor Junkie my self. I noticed a problem.

When i am on my DK, i added Death Coil to be checked for when it should be "useable". If i keep it to NONE, no border line arround the skill icon appears.. which is good.

However, the moment i change it to either Color or Fade, it always leaves the border appearing on my screen. Even when Fade Alpha is set to 0% visibility.

If you want, i can upload a picture of it and show you.

Darkest.

P.S.: This also goes for Track Power
Are you using LibButtonFacade? I noticed this problem with some LBF skins. Suggest you switch it off - disable libButtonFacade in the PolMonitor options and relog. Does that fix it? If so you've got an LBF skins issue, show it to the LBF people.

If that doesn't fix it then a screenshot showing what options you have and what the effect is would be really useful!
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Old 07-05-2009, 06:44 PM  
Xpl0iter
A Kobold Labourer

Forum posts: 0
File comments: 10
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Since i am a polmonitor Junkie my self. I noticed a problem.

When i am on my DK, i added Death Coil to be checked for when it should be "useable". If i keep it to NONE, no border line arround the skill icon appears.. which is good.

However, the moment i change it to either Color or Fade, it always leaves the border appearing on my screen. Even when Fade Alpha is set to 0% visibility.

If you want, i can upload a picture of it and show you.

Darkest.

P.S.: This also goes for Track Power

Last edited by Xpl0iter : 07-05-2009 at 06:46 PM.
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Old 07-05-2009, 04:44 AM  
ballagarba
A Kobold Labourer

Forum posts: 1
File comments: 140
Uploads: 0
Quote:
Originally posted by Gaff
Ok done. Not sure why LBF doesn't store its own settings which would make this sort of usage trivial. Maybe it does and I don't understand it; meh.

Anyway, more-or-less working with LBF, there are some odd edge cases where it doesn't get the right settings by default - it should be ok but if it's really unbearable let me know and I'll see what I can do. To be honest this sort of level of graphical tweaking isn't my bag


I encourage all users to mess around with LUA so that they can fix my bugs for me
Super sweet work, will get right to it testing it out. Thanks!
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Old 07-05-2009, 04:18 AM  
Gaff
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 7
Uploads: 1
Quote:
Originally posted by ballagarba
Any progress on ButtonFacade support? Seems like now you're supposed to access LibButtonFacade directly instead of going through ButtonFacade's module support, which have been scrapped.

Maybe take a look at how ButtonFacade_ItemRack, doesn't seem like much code.

Too bad i have no experience with lua whatsoever..

Ok done. Not sure why LBF doesn't store its own settings which would make this sort of usage trivial. Maybe it does and I don't understand it; meh.

Anyway, more-or-less working with LBF, there are some odd edge cases where it doesn't get the right settings by default - it should be ok but if it's really unbearable let me know and I'll see what I can do. To be honest this sort of level of graphical tweaking isn't my bag


I encourage all users to mess around with LUA so that they can fix my bugs for me
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Old 06-29-2009, 12:46 PM  
ballagarba
A Kobold Labourer

Forum posts: 1
File comments: 140
Uploads: 0
Any progress on ButtonFacade support? Seems like now you're supposed to access LibButtonFacade directly instead of going through ButtonFacade's module support, which have been scrapped.

Maybe take a look at how ButtonFacade_ItemRack, doesn't seem like much code.

Too bad i have no experience with lua whatsoever..

Last edited by ballagarba : 06-29-2009 at 12:46 PM.
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Old 06-22-2009, 07:50 PM  
zoktar
A Deviate Faerie Dragon

Forum posts: 13
File comments: 116
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ehm, possibility to add self debuffs, for example Arcane Blast, so i can keep track of how many stacks are on. havnt figured out how to do this if its possible,
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Old 06-20-2009, 03:55 PM  
Hiker
A Defias Bandit

Forum posts: 3
File comments: 8
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Switching Profiles

Is there a way to switch profiles with slash commands or something similar so you can do it from a macro? I have searched and not been able to find any info on this...

For exampe: /pm profile [profile_name]

Thanks,
Hiker
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Old 06-14-2009, 04:29 PM  
runamonk
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 28
Uploads: 2
Quote:
Originally posted by Gaff
Ok could people with button facade problems tell me what addons they are using? Thanks.
It looks like he changed the registration process, I know it fails straight off when it tries to register, it looks like you need to include a library now instead.
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Old 06-14-2009, 02:09 PM  
ballagarba
A Kobold Labourer

Forum posts: 1
File comments: 140
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Quote:
Originally posted by Gaff
Ok could people with button facade problems tell me what addons they are using? Thanks.
I know that Bartender4 and Satrina Buff Frames works as intended with ButtonFacade.

This is what i could gather from the changelog of ButtonFacade, seems to be some indications there on how it should be implemented from now on.

Quote:
3.1.255

ButtonFacade GUI
- ButtonFacade will now attempt to remember the global skin settings. To be clear, it will only remember the *global* setting. It is still up to add-on authors to save the skin settings for their own add-on.
- Due to the GUI saving the settings and additional modules, the profile selection panel has been enabled once again.
- Tons of GUI tweaks and added some missing features (tool tips, etc), so the localizations will need to be updated.

LibButtonFacade
- The "root" group is now called "ButtonFacade" instead of an empty string.
- The separator for RegIDs is now an underscore instead of a "pipe". Additionally, all root addon groups will have a RegID matching the name that they're registered with. IE, instead of Bartender4 having a RegID of "|Bartender4", it will have a RegID of "Bartender4". All subgroups will have RegIDs that follow the "Addon_Group_Button" format.
- The skin callback firing function will now return the addon's root group data if a group is not specified. This means that addon authors can call LBF:Group("Addon"):Skin(self.db.profile["Addon"].SkinID, ...) prior to calling it for their individual groups to ensure that ButtonFacade's GUI displays the current settings for the addon's root group correctly. Feel free to contact me if you're unsure how to implement this correctly or if it gives you problems/errors.
- Any author attempting to write a LBF GUI will need to register their addon with LBF via the skin callback function. The addon *MUST* be registered as "ButtonFacade".

Miscellaneous
- Added WoWI's minion tag.

IMPORTANT: This is last version that will offer module support. If you download a new version and something breaks, revert to this one.
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Old 06-14-2009, 01:29 PM  
Gaff
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 7
Uploads: 1
Ok could people with button facade problems tell me what addons they are using? Thanks.
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Old 06-14-2009, 10:08 AM  
ballagarba
A Kobold Labourer

Forum posts: 1
File comments: 140
Uploads: 0
Quote:
Originally posted by Gaff
Hmm, I updated to the latest Acelibs, does that help? I don't think it will. Can you be more specific about the problem? There's some old cyCircled support in PolMonitor and I really should ditch it and replace it with LibButtonFacade, however it's not something I use myself. If someone points me to what I need to do I might give it ago.
Really don't know. But there's a important notice on the ButtonFacade page where he states he has removed the module support, whatever that means.
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