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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:12-14-14 03:08 AM
Created:06-06-09 05:00 PM
Downloads:108,302
Favorites:248
MD5:
6.0.3

FaceShooter  Updated this week!  Popular! (More than 5000 hits)

Version: 1.2.7
by: Crowfeather, Celetaras

FaceShooter is a shot recommendation addon for hunters.

Based on your resources like cooldowns and focus it tries to recommend which spell should be cast next.
It is a complete strip back to basics of the former version of FaceShooter created and maintained by CrowFeather, with the new and changed features developed from there.

1.2.7 - 14 Dec 2014
FaceShooter will correctly disable itself if not a Hunter or lower than level 90
Kill Shot now improved. You must however have one of the following on your Action Bars:
- The Kill Shot spell, ie dragged from the spell book to your Action Bars
- A Kill Shot macro with the exact Kill Shot icon
If neither of these are on your Action Bars, Kill Shot is disabled and not recommended by FaceShooter

1.2.6 - 30 Nov 2014
Fix for Kill Shot on BM spec (Incorrectly applied MM Draenor perk)
Focus Fire / Frenzy proc now recognized and suggested in shot recommendations
Faceshooter will work if riding a Telaari Tabuk
Focusing shot partially implemented but still under development and test - Use with caution

1.2.5 - 18 Nov 2014
Bug fix for focus calculation errors for SV and BM spec

1.2.4 - 16 Nov 2014
Added Dreanor Perks:
-Max focus increased by 20
-Kill Shot works on targets < 35% health
Known issues to be resolved:
-Does not recognise when Kill Shot resets its CD if the target does not die from it.
-Faceshooter does not check specifically for which Dreanor Perks are active, so only enables them when your level is 98 or greater.

1.2.3 - 7 Nov 2014
Bug fix for a specific situation which resulted in Aimed Shot never being recommended during Careful Aim phase

1.2.2 - 5 Nov 2014
- Careful Aim now implemented for Marksman, Prioritizes Steady and Aimed Shots when Target health > 80% or when Rapid Fire is active. Can be enabled / disabled / enabled for boss level targets
- Now accounts for lowered shot costs when Bestial Wrath is active
- Still to come: Steady Focus and Frenzy

1.2.1
- Fix for Barrage
- Barrage option now enable by default
- Now correctly identifies friendly units

1.2.0
-No changed code at all. Just repackaged as a zip not rar

1.2.0
- Removed: Hunters Mark, Lynx Rush, All T13 and T14 set bonuses, Lynx Rush & Serpent Sting (Now Passive), Aimed Shot breakpoints, Master Marksman etc.
-Amended/Updated: Lots...
Still under development:
- Careful aim not implemented yet
- Steady Focus not ready for release
- Frenzy / Focus fire mechanism not implemented yet
- No level 90+ features implemented yet (Dreanor perks, Focusing shot etc)
- Shot rotation still not as accurate as I'd like, seems to delay signature shot a bit too much, sometimes suggests Steady/Cobra shots a bit too much
Optional Files (2)
File Name
Version
Size
Author
Date
Type
5.4.3
133kB
02-14-14 01:21 AM
Addon
5.3
15kB
05-25-13 10:49 PM
Patch


Archived Files (25)
File Name
Version
Size
Author
Date
1.2.6
185kB
Crowfeather
11-29-14 02:18 PM
1.2.5
185kB
Crowfeather
11-17-14 10:02 PM
1.2.4
185kB
Crowfeather
11-15-14 08:48 PM
1.2.3
397kB
Crowfeather
11-07-14 12:59 AM
1.2.2
185kB
Crowfeather
11-05-14 12:59 AM
1.2.1
184kB
Crowfeather
10-31-14 07:10 PM
1.2.0
185kB
Crowfeather
10-30-14 12:47 AM
1.2.0
176kB
Crowfeather
10-26-14 04:34 PM
1.1.2
131kB
Crowfeather
10-04-12 07:31 AM
1.1.1
129kB
Crowfeather
09-09-12 12:57 PM
1.1.0
128kB
Crowfeather
09-05-12 04:39 AM
1.0.8
130kB
Crowfeather
04-23-12 04:07 AM
1.0.7c
130kB
Crowfeather
12-12-11 09:05 AM
1.0.7b
130kB
Crowfeather
12-12-11 07:48 AM
1.0.5b
130kB
Crowfeather
12-07-11 03:53 PM
1.0.4e
128kB
Crowfeather
08-15-11 02:03 AM
1.0.4d
128kB
Crowfeather
08-08-11 09:43 AM
1.0.4c
126kB
Crowfeather
05-07-11 11:15 AM
1.0.4b
126kB
Crowfeather
05-07-11 02:53 AM
1.0.4
126kB
Crowfeather
05-06-11 09:36 AM
1.0.3
125kB
Crowfeather
05-02-11 03:21 PM
1.0.2
125kB
Crowfeather
05-01-11 03:32 PM
1.0.1
124kB
Crowfeather
12-15-10 02:50 PM
1.0.0
120kB
Crowfeather
12-02-10 10:04 AM
0.9.7b4
35kB
Crowfeather
07-13-10 06:22 AM


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Unread 03-08-11, 11:54 PM  
Grimleiv
A Kobold Labourer

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Faceshooter

Hi

Faceshooter is working fine with one of my hunters, rest cant see it in addons etc.. strange. But the rotation is absolutely wrong now. It lowers dps in rais wit 4k, due it don't include AI in rotation, just the AI proc.

I really hope Crowfeather takes the time to look at it Faceshooter is a really good addon for me, helps a lot in raids.

I've tried install the rotationbuilder, witch is same addon, but i cant access it in wow. I can see it under addons in login window, but not in game.

All tips welcome
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Unread 03-05-11, 07:20 PM  
Egroge
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Re: Re: Re: Re: lua deletion worked

Originally posted by shakyjake42
Are you changing any options? I've found I had best leave everything at defaults -- seems like as soon as I change any setting Faceshooter will break. I do know that, specifically, turning off the TTL frame will cause the add-on to go bonkers.

I'm curious what other people use if not Faceshooter. I honestly can't imagine playing a hunter without this add-on. I've tried other Hunter mobs but I highly dislike having to watch focus bars/numbers.
I have been turning off the ttl display but keeping the ttl "enabled". I'll try it with the ttl display on and just move it out of the way.

I've developed a set of power auras that work OK, for me. Not as well as FS but ok. I hope keeping the ttl display on works!

Eg

Leaving the ttl display on seems to fix my problem! I just moved it to the side out of the way.
Last edited by Egroge : 03-05-11 at 07:34 PM.
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Unread 03-05-11, 10:24 AM  
shakyjake42
A Kobold Labourer

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Re: Re: Re: lua deletion worked

Are you changing any options? I've found I had best leave everything at defaults -- seems like as soon as I change any setting Faceshooter will break. I do know that, specifically, turning off the TTL frame will cause the add-on to go bonkers.

I'm curious what other people use if not Faceshooter. I honestly can't imagine playing a hunter without this add-on. I've tried other Hunter mobs but I highly dislike having to watch focus bars/numbers.

Originally posted by Egroge
Well, I guess it is just me. Today I tried deleting my Interface, Cache and WTF files from WoW and just loading my UI (Spartan fanupdate which includes Bartender 4 obtained from Wowinterface) and Faceshooter.

I logged on and Faceshooter worked fine for a few minutes. I tried a /reload and it still worked. But when I logged out and back in I was in perpetual error mode. So I guess I will just not be able to use FS

This is in SV spec btw.

Thanks it was great while it lasted

Eg
Last edited by shakyjake42 : 03-05-11 at 10:26 AM.
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Unread 03-02-11, 06:20 PM  
Egroge
A Kobold Labourer

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Re: Re: lua deletion worked

Well, I guess it is just me. Today I tried deleting my Interface, Cache and WTF files from WoW and just loading my UI (Spartan fanupdate which includes Bartender 4 obtained from Wowinterface) and Faceshooter.

I logged on and Faceshooter worked fine for a few minutes. I tried a /reload and it still worked. But when I logged out and back in I was in perpetual error mode. So I guess I will just not be able to use FS

This is in SV spec btw.

Thanks it was great while it lasted

Eg
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Unread 03-02-11, 03:24 PM  
AnthonyB
A Murloc Raider

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Faceshooter is working fine for me also (MM spec) and has never thrown a single error.

@Crowfeather - really hope you are able to find the time to keep developing this addon!

Question - does it (or can it) support what is now (post 4.0.6 and post Aimed Shot nerfs) the common MM rotation of using hard cast Aimed Shot during Careful Aim phase of a fight (first 20% of mob health) as focus dump and then revert to the more traditional rotation for the remaining 80% where only the free proc Aimed Shots are used?
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Unread 03-02-11, 11:19 AM  
Vetus
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Very glad to see you're still around, Crowfeather...

Just wanted to say that my FaceShooter is working fine and I use a TON of addons... Just so you know it isn't broke for everyone... I'm specced for SV
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Unread 02-25-11, 07:56 PM  
Egroge
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Re: lua deletion worked

So after deleting the savedvariable.lua file for faceshooter it works when I reconfigure it in game, but seems to "breaK" again when I exit and log back in.

Eg

Edit,

even a /reload causes Faceshooter to go into perpetual error mode

So I've had to disable it for now.

I'd love to be able to use it!

Eg

Further information: I removed some more addons...(archy and Altoholic) since these are seldom used and non-essential....still get same repeating error of /reload

Message: Interface\AddOns\FaceShooter\modules\TimeToLife.lua:278: attempt to index field 'frm' (a nil value)
Time: 02/26/11 07:35:58
Count: 80
Stack: [C]: ?
Interface\AddOns\FaceShooter\modules\TimeToLife.lua:278: in function `CalcTTL'
Interface\AddOns\FaceShooter\modules\TimeToLife.lua:160: in function `OnUpdate'
Interface\AddOns\FaceShooter\modules\TimeToLife.lua:130: in function <Interface\AddOns\FaceShooter\modules\TimeToLife.lua:130>

Locals:
Last edited by Egroge : 02-26-11 at 07:39 AM.
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Unread 02-25-11, 07:09 PM  
Egroge
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lua deletion worked

Deleting the faceshooter.lua file fixed my problem. It must have gotten corrupted somehow becuase it seems to work perfectly now.

Thanks.

Eg

Edit:

well, very strange. I posted the above, but when I logged back in, I get a continuous error which seems to be from the time to life module...tried disabling it, but it kept giving about two errors per second until I logged out. I've re-deleted my faceshooter.lua from saved variables and I'll see what that does. Here is the error message:


Message: Interface\AddOns\FaceShooter\modules\TimeToLife.lua:278: attempt to index field 'frm' (a nil value)
Time: 02/25/11 19:43:03
Count: 181
Stack: [C]: ?
Interface\AddOns\FaceShooter\modules\TimeToLife.lua:278: in function `CalcTTL'
Interface\AddOns\FaceShooter\modules\TimeToLife.lua:160: in function `OnUpdate'
Interface\AddOns\FaceShooter\modules\TimeToLife.lua:130: in function <Interface\AddOns\FaceShooter\modules\TimeToLife.lua:130>

Locals:
Last edited by Egroge : 02-25-11 at 07:47 PM.
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Unread 02-23-11, 04:57 AM  
Crowfeather
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I'm still here although I've got to admit I couldn't find much motivation to work on FS lately. But if the latest hotfixes break FS I'll definatly fix it. It still worked for me yesterday (on a eu realm) though.

If it doesn't work for you before reporting it here please check if leaving WoW, deleting the savedvariables (-> World of Warcraft\WTF\<Accountname>\Savedvariables\FaceShooter.lua) and restarting with default settings fixes the problem. If it does try enabling/changing the settings one at a time until it breaks and report the error here.

Concerning the MM changes - I'm working on an update that allows to use Aimed Shot instead of Arcane Shot as focus dump for MM. It's not working very well so far so I'm not ready to release anything yet though.

edit: So I tested it this evening and while it may not work the way you'd whish for MM it certainly starts and works at all. If FS doesn't work at all for you, you'll have to give me some more information and try it with default settings and w/o other addons first.
Last edited by Crowfeather : 02-23-11 at 11:40 AM.
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Unread 02-19-11, 08:18 PM  
Egroge
A Kobold Labourer

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Crwo FEather where are you ?

Faceshooter has completely stopped working for me.

Eg
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Unread 02-13-11, 10:54 AM  
Egroge
A Kobold Labourer

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Faceshooter Stopped working today

Worked last night, this morning it is busted. I've tried reloading the files and still broken. Here is the error I got when i logged my hunter in:

Date: 2011-02-13 10:48:39
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\FaceShooter\modules\TimeToLife.lua line 278:
attempt to index field 'frm' (a nil value)
Debug:
(tail call): ?
FaceShooter\modules\TimeToLife.lua:278: CalcTTL()
FaceShooter\modules\TimeToLife.lua:215: LooseTarget()
...terface\AddOns\FaceShooter\FaceShooter_Functions.lua:119: LooseTarget()
FaceShooter\FaceShooter_Events.lua:63: ?()
...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:
...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
[string "safecall Dispatcher[2]"]:4:
[string "safecall Dispatcher[2]"]:4
[C]: ?
[string "safecall Dispatcher[2]"]:13: ?()
...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
...\AddOns\DataStore\libs\AceEvent-3.0\AceEvent-3.0.lua:120:
...\AddOns\DataStore\libs\AceEvent-3.0\AceEvent-3.0.lua:119
AddOns:
Swatter, v3.2.3 (<%codename%>)
ACP, v3.3.13
AdvancedTradeSkillWindow, v
AHsearch, v40000-9
Altoholic, v4.0.005b
Archy, v1.6.3
AucAdvanced, v5.9.4960 (WhackyWallaby)
AucFilterBasic, v5.9.4960 (WhackyWallaby)
AucFilterOutlier, v5.9.4960.2531
AucMatchUndercut, v5.9.4960.2531
AucScanData, v5.9.4960 (WhackyWallaby)
AucStatHistogram, v5.9.4960 (WhackyWallaby)
AucStatiLevel, v5.9.4960 (WhackyWallaby)
AucStatPurchased, v5.9.4960 (WhackyWallaby)
AucStatpurchogram, v5.8.4723 (CreepyKangaroo)
AucStatSales, v5.9.4960.2842
AucStatSimple, v5.9.4960 (WhackyWallaby)
AucStatStdDev, v5.9.4960 (WhackyWallaby)
AucStatWOWEcon, v5.9.4960.2530
AucUtilAHWindowControl, v5.9.4960.3311
AucUtilAppraiser, v5.9.4960.2530
AucUtilAskPrice, v5.9.4960.3175
AucUtilAutoMagic, v5.9.4960.3142
AucUtilCompactUI, v5.9.4960.2530
AucUtilEasyBuyout, v5.9.4960.3583
AucUtilFixAH, v5.9.4960 (WhackyWallaby)
AucUtilGlypher, v5.9.4960.2545
AucUtilItemSuggest, v5.9.4960.3108
AucUtilPipeline, v0.1.9000 (Prototype)
AucUtilPriceLevel, v5.9.4960.2545
AucUtilScanButton, v5.9.4960.2530
AucUtilScanFinish, v5.9.4960.2530
AucUtilScanProgress, v5.9.4960.2530
AucUtilScanStart, v5.9.4960.4819
AucUtilSearchUI, v5.9.4960.3655
AucUtilSimpleAuction, v5.9.4960.4546
AucUtilVendMarkup, v5.9.4960.2530
Auctionator, v2.8.8
Babylonian, v5.1.DEV.130
Bagnon, v2.16.1
BagnonForever, v1.1.2
BagnonTooltips, v
Bartender4, v4.4.16
Bartender4Dualspec, v
BeanCounter, v5.9.4960 (WhackyWallaby)
ChefsHat, v40000-1
Configator, v5.1.DEV.282
DataStore, v4.0.001
DataStoreAchievements, v4.0.001
DataStoreAuctions, v4.0.001
DataStoreCharacters, v4.0.001
DataStoreContainers, v4.0.001
DataStoreCrafts, v4.0.001
DataStoreCurrencies, v4.0.001
DataStoreInventory, v4.0.005b
DataStoreMails, v4.0.001
DataStorePets, v4.0.001
DataStoreQuests, v4.0.001
DataStoreReputations, v4.0.001
DataStoreSpells, v4.0.001
DataStoreStats, v4.0.001
DataStoreTalents, v4.0.001
DBMBurningCrusade, v
DBMCore, v
DBMSpellTimers, v
DebugLib, v5.1.DEV.275
Enchantrix, v5.9.4960 (WhackyWallaby)
EnchantrixBarker, v5.9.4960 (WhackyWallaby)
FaceShooter, v1.0.1
FBTrackingFrame, v0.9.9b
FishingBuddy, v0.9.9e4
Gatherer, v3.2.3
Genie, v4.2_gamma
GenieLDB, v4.2_gamma
GenieUI, v4.2_gamma
GTFO, v3.5.4
Informant, v5.9.4960 (WhackyWallaby)
LilSparkysWorkshop, v
MarketWatcher, v2.11
MountRandomMount, v
Omen, v3.1.0
oUF, v1.5.8
PetLeash, v1.5.9.1
Postal, v3.4.4
PowerAuras, v4.9
Quartz, v3.0.5
QuartzProcs, v3.32
RareSpawnOverlay, v4.2.40000
Recount, v
SlideBar, v3.2.3 (<%codename%>)
SpartanUI, v2.6.3 RC5.4
SpartanUIFilmEffects, v2.6.3 RC5.4
SpartanUIPlayerFrames, v2.6.3 RC5.4
Stubby, v5.9.4960 (WhackyWallaby)
TidyPlates, v6.0.7 (r103)
TidyPlatesGraphite, v
TidyPlatesGrey, v
TidyPlatesNeon, v
Titan, v5.0.2.40000 - Revision 519
TitanGatherer, v4.0.0
TitanGold, v5.0.2.40000
TitanRecount, v0.10
TitanRepair, v5.0.2.40000
TitanVolume, v5.0.2.40000
ZygorGuidesViewer, v3.0
ZygorTalentAdvisor, v2.0.240
BlizRuntimeLib_enUS v4.0.6.40000 <us>
(ck=c52)

I've disabling and enabling the time to life module- no change

Thanks for the great addon. Get it working for me

Eg
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Unread 02-10-11, 08:15 PM  
shakyjake42
A Kobold Labourer

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Re: not enough focus

I haven't had a problem with SV spec -- at least I don't think. Although I did notice on a couple of occasions it was suggesting CS when I was nearly 100 focus.

Any pending updates for this add-on? Especially considering the changes to MM -- would love to see support for this.

This is a GREAT add-on. I enjoy using this much more than watching the timer bars of the other hunter mods.


Originally posted by Ved
Help, does anybody else have problems atm with FS predicting shots even though not enough focus available. Since the patch it seems completly off.
Even after they fixed the haste issue I still have the same problem.
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Unread 02-10-11, 03:23 PM  
Ved
A Kobold Labourer

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not enough focus

Help, does anybody else have problems atm with FS predicting shots even though not enough focus available. Since the patch it seems completly off.
Even after they fixed the haste issue I still have the same problem.
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Unread 01-13-11, 02:29 PM  
weasoug
A Flamescale Wyrmkin
 
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i get these two errors.


Code:
Interface\AddOns\FaceShooter\modules\TimeToLife.lua:37: attempt to index field 'options' (a nil value)

Interface\AddOns\FaceShooter\modules\TimeToLife.lua:37: in function <Interface\AddOns\FaceShooter\modules\TimeToLife.lua:33>
Code:
Interface\AddOns\FaceShooter\modules\TimeToLife.lua:125: attempt to index field 'db' (a nil value)

Interface\AddOns\FaceShooter\modules\TimeToLife.lua:125: in function <Interface\AddOns\FaceShooter\modules\TimeToLife.lua:124>
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Unread 01-08-11, 12:23 AM  
Kal_Choedan
A Kobold Labourer

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File comments: 3
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I'm having trouble getting it to work at all

I get the following error:

Code:
1x FaceShooter-1.0.1\FaceShooter_Functions.lua:792: attempt to compare nil with number
FaceShooter-1.0.1\FaceShooter_Functions.lua:902: in function `PickSpell'
FaceShooter-1.0.1\FaceShooter.lua:520: in function `Scheduler'
FaceShooter-1.0.1\FaceShooter_Functions.lua:108: in function `AcquireTarget'
FaceShooter-1.0.1\FaceShooter.lua:459: in function `Scheduler'
FaceShooter-1.0.1\FaceShooter.lua:436: in function `OnUpdate'
FaceShooter-1.0.1\FaceShooter.lua:410: in function <FaceShooter\FaceShooter.lua:410>
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