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Mists of Pandaria (5.0.4)
Updated:10-04-12 07:31 AM
Created:06-06-09 05:00 PM
Downloads:106,222
Favorites:246
MD5:
FaceShooter  Popular! (More than 5000 hits)
Version: 1.1.2
by: Crowfeather [More]
FaceShooter is a shot recommendation addon for hunters.

Based on your resources like cooldowns and focus it tries to recommend which spell should be to cast next.
It is a complete rewrite of my former version of FaceShooter (which is broken as of 4.0.1). It doesn't include all of the original addons features yet but I'm planning on including them later on.

NEWS:
I've updated FaceShooter for 5.0.4 since it seemed like there weren't that many changes to our rotation. That being said, I'll propably not maintain this Addon much longer. So if someone else feels like taking over, please let me know. Otherwise you might try Spellflash in addition to one of the hunter modules or some other alternative Addon instead.
1.0.0
- complete rewrite of FaceShooter for Cataclysm (WoW 4.x)
- utilizes Ace3

1.0.1
- inclusion of ttl module
- added some new options and restructured the whole menu in a clearer way

1.0.2
- finally fixed the MM rotation

1.0.3
- fixed the Serpent Sting bug

1.0.4
- fixed some BM rotation bugs
- fixed a bug with hiding/deactivating the TTL module
- added more options for AimS usage with and w/o Careful Aim

1.0.4c
- just some typos
- fixed another bug that prevented Arcane Shot from beeing suggested most of the time

1.0.4d
- upated the TOC for 4.2 and changed Careful Aim threshold to 90%

1.0.4e
- fixed focus regen calculations (ISS and Hunting Party not affecting it)

1.0.5b
- added T13 2pc bonus detection and changed focus regen accordingly
- some more small focus regen fixes

1.0.6
- fixed a bug that caused SS to be suggested as SV
- added an option to use KC as focus dump during LnL

1.0.7c
- changed AimS breakpoint definition from haste to casttime
- yet some more minor fixes to focus calculation

1.0.8
- changed LnL behavior to allow for two consecutive ES
- added an option to foce AS instead of AimS if 4pT13 bonus is available and off ICD (110s)

1.1.0
- quick & dirty update for 5.0.4 compatibilty

1.1.1
- Added support Dire Beast, A Murder of Crows, Blink Strike and Lynx Rush
- Some more fine tuning, bug fixing and testing (even as BM!)

1.1.2
- Added support for the level 90 talents
Optional Files (2)
File Name
Version
Size
Author
Date
Type
5.4.3
133kB
02-14-14 01:21 AM
Addon
5.3
15kB
05-25-13 10:49 PM
Patch


Archived Files (16)
File Name
Version
Size
Author
Date
1.1.1
129kB
Crowfeather
09-09-12 12:57 PM
1.1.0
128kB
Crowfeather
09-05-12 04:39 AM
1.0.8
130kB
Crowfeather
04-23-12 04:07 AM
1.0.7c
130kB
Crowfeather
12-12-11 09:05 AM
1.0.7b
130kB
Crowfeather
12-12-11 07:48 AM
1.0.5b
130kB
Crowfeather
12-07-11 03:53 PM
1.0.4e
128kB
Crowfeather
08-15-11 02:03 AM
1.0.4d
128kB
Crowfeather
08-08-11 09:43 AM
1.0.4c
126kB
Crowfeather
05-07-11 11:15 AM
1.0.4b
126kB
Crowfeather
05-07-11 02:53 AM
1.0.4
126kB
Crowfeather
05-06-11 09:36 AM
1.0.3
125kB
Crowfeather
05-02-11 03:21 PM
1.0.2
125kB
Crowfeather
05-01-11 03:32 PM
1.0.1
124kB
Crowfeather
12-15-10 02:50 PM
1.0.0
120kB
Crowfeather
12-02-10 10:04 AM
0.9.7b4
35kB
Crowfeather
07-13-10 06:22 AM


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Unread 07-06-09, 10:14 AM  
Lindalas
A Deviate Faerie Dragon

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I'm currently running an "ArP MM" spec. That is, I'm specced into 3 ISS and no Imp Arcane and, thus, drop arcane from my rotation in favor of another steady. This seems to be one of the new rotations that you could easily pick up by looking at the talent tree.
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Unread 07-05-09, 06:09 AM  
Meximan
A Kobold Labourer

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Ive been eyeballing this for a few days.. It looks SWEET!!! Now that I finally made the decision to give up camping Loque *cry* I am speccing MM to start raiding again.. This is just the jumpstart I need to get my rotation down. Cant wait to test it out man, THANKS!!

-ej-
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Unread 07-02-09, 05:08 AM  
Crowfeather
A Fallenroot Satyr
 
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Finally done with the next version. As thereīve been some major changes to the core of the addon there may be some new bugs but overall it seems stable enough to post here again.
From my limited testing it should work with every language again. If some of you folks with clients using other languages than english are getting errors - please let me know.
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Unread 06-25-09, 02:38 PM  
Crowfeather
A Fallenroot Satyr
 
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I think Iīve found the reason for the Serpent Sting bug. Itīs going to be fixed with the way Iīm handling buffs/debuffs in the next version.
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Unread 06-21-09, 04:07 PM  
Kharthus
A Murloc Raider
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That sounds great if you can get it working.

After more simulations and real testing I'm not sure the arcane/aimed priority is that important anyways. It's definitely not a big enough dps change either way to worry about right now.
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Unread 06-21-09, 04:30 AM  
Crowfeather
A Fallenroot Satyr
 
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Originally posted by Kharthus
Don't need a full GUI or fully customizable shot priority, but having the option of switching Arcane and Aimed would be handy. There's a lot of discussion about this currently and I think it comes down to which glyphs and talents you have.
Iīm currently in the process of implementing the code to dynamically calculate the exact shot damage of every shot based on the players stats (and target debuffs) including Glyphs and Talents. The Goal will be to sort the priorities on the fly. This means Iīm not inclined spending my time working on something thatīd essentially be nothing more than a bandaid.

That beeing said Iīm asking for your patience as I am still kind of new to wow AddOns and still need to learn how to do things so itīs taking a few more days.
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Unread 06-20-09, 03:06 PM  
Kharthus
A Murloc Raider
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Don't need a full GUI or fully customizable shot priority, but having the option of switching Arcane and Aimed would be handy. There's a lot of discussion about this currently and I think it comes down to which glyphs and talents you have.
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Unread 06-12-09, 03:16 AM  
shania
A Kobold Labourer

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Originally posted by Crowfeather
Mhh, thereīs a function thatīs supposed to hide the frames when YOU get into a vehicle and both getting gripped by Kologarn or put into the pot of Ignis are considered as beeing in a "vehicle" by the UI. So my guess is it triggers not only when you go into a vehicle yourself but also when someone else does. Iīm gonna have to check that - thanks.

About the serpent sting - yeah I realized that it behaves a bit strange from time to time. I canīt quite pinpoint the cause yet. Any pattern thatīll help me here would be greatly appreciated.
I think this happened when addon suggest fire serpent too early (2s), when you fire serpent and no better shot available, addon still show second serpent for cca 0.5s, maybe delay or lag.
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Unread 06-11-09, 06:42 PM  
Daelic
A Deviate Faerie Dragon
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Originally posted by Crowfeather
Mhh, thereīs a function thatīs supposed to hide the frames when YOU get into a vehicle and both getting gripped by Kologarn or put into the pot of Ignis are considered as beeing in a "vehicle" by the UI. So my guess is it triggers not only when you go into a vehicle yourself but also when someone else does. Iīm gonna have to check that - thanks.

About the serpent sting - yeah I realized that it behaves a bit strange from time to time. I canīt quite pinpoint the cause yet. Any pattern thatīll help me here would be greatly appreciated.

Ok, this mirrors my experience, although I hadn't correlated when it was happening with what was going on in the fight. The night I'd noticed it the most, was when we killed Ignus & Kolo.
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Unread 06-11-09, 05:39 PM  
Crowfeather
A Fallenroot Satyr
 
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Originally posted by shania
frames hiding on Ignis, every flame jets i think

edit: on Kologarn when he yells: I will squeeze the life from you!

looks like frames hide every time when boss imobilize someone in raid

edit 2: sometimes serpent sting show twice in row.
Mhh, thereīs a function thatīs supposed to hide the frames when YOU get into a vehicle and both getting gripped by Kologarn or put into the pot of Ignis are considered as beeing in a "vehicle" by the UI. So my guess is it triggers not only when you go into a vehicle yourself but also when someone else does. Iīm gonna have to check that - thanks.

About the serpent sting - yeah I realized that it behaves a bit strange from time to time. I canīt quite pinpoint the cause yet. Any pattern thatīll help me here would be greatly appreciated.
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Unread 06-11-09, 02:37 PM  
shania
A Kobold Labourer

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frames hiding on Ignis, every flame jets i think

edit: on Kologarn when he yells: I will squeeze the life from you!

looks like frames hide every time when boss imobilize someone in raid

edit 2: sometimes serpent sting show twice in row.
Last edited by shania : 06-11-09 at 03:34 PM.
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Unread 06-10-09, 05:18 PM  
Nevrah
A Kobold Labourer

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Ok, I just tried the Rotation display method and I get and error that says:

interface/addons/faceshooter/faceshooter.lua:1243: attempt to index field 'lastshot' (a nil value)
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Unread 06-10-09, 09:49 AM  
Daelic
A Deviate Faerie Dragon
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Originally posted by Crowfeather
[b]@Dealic
hmm, Iīll look into it. Telling me under which circumstances itīs happening will help me a great deal. As such the information about locking is already helpful. Are you playing SV, MM or BM?
I'm SV. I didn't really notice a pattern as far as it happening on specific shots. When it happens, all frames dissapear, not just the shots frame. (I had Shots, Aspect & Sniper frames enabled)

I'll play with it at a dummy later and see if I can replicate outside of a raid.
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Unread 06-09-09, 11:52 PM  
Crowfeather
A Fallenroot Satyr
 
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@Dealic
hmm, Iīll look into it. Telling me under which circumstances itīs happening will help me a great deal. As such the information about locking is already helpful. Are you playing SV, MM or BM?

@Nevrah
Itīs a cosmetic change to the way the time to your shot is displayed. Just try it.
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Unread 06-09-09, 10:09 PM  
Nevrah
A Kobold Labourer

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Very nice addon.

I haven't had a chance to play around with it too much tonight as I installed this halfway through a raid. The description doesn't explain the the Rotation Option does. Could you explain what makes it different from the Default?

Also is there a way to customize the shot priority?

Keep up the good work. I can't wait to see what future versions of this addon will have.
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