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Updated: 12-16-13 11:38 PM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:12-16-13 11:38 PM
Created:06-08-09 07:05 PM
Downloads:25,420
Favorites:150
MD5:
5.4
ShadowedUF Aura Indicators  Popular! (More than 5000 hits)
Version: v2.3.4
by: Shadowed [More]
WARNING This has been deprecated. SUF 4.0 has it built in, you can delete this addon and update SUF.

Adds aura indicators to Shadowed Unit Frames, primarily this is for healers who want information such as what raid member is missing Mark of the Wild, or who has X debuff that they need to heal the raid member for quickly. Unlike the old version, you can now use this for all units not just raid members, and it's not restricted to only friendly players. You can set it up to show an indicator on the player frame while Slice and Dice is up, or show an indicator on an enemy if they are Cycloned.

Indicators can be configured to show an aura stack, show an indicator for missing auras, show the aura icon, show a set color and even the duration on the aura. If you want to see the time left on the aura as a visual number you will need a mod like OmniCC. Auras can be enabled per class as well, should you want to see players missing Mark of the Wild on a Druid but not on a Priest. There is no limit on the amount of auras or indicators you can have.

By default, this is only enabled on raid units. You can enable it for more units by going to /suf -> Aura indicators -> Enable by unit.

Slash commands: Opened with /suf (/shadowedunitframes), adds new configuration option "Aura indicators"
tag v2.3.4
26ca4b6a3ba01aa7f927bfa33f8607c835fe914a
Shadowed <shadowed.wow@gmail.com>
2013-12-16 21:34:21 -0800

Tagging as release v2.3.4

--------------------

Shadowed:
- Aura indicators are now enabled on any unit that supports auras

tag v2.3.3
82aa9e1bc56c737ba60b5057491048e371067b3f
Shadowed <shadowed.wow@gmail.com>
2013-03-07 09:23:18 -0800

Tagging as release v2.3.3

--------------------

Shadowed:
- TOC Bump to 5.2

tag v2.3.2
f284b53bb56544af38f1e0300047cd67a114c20a
Shadowed <shadowed.wow@gmail.com>
2012-09-05 09:39:08 -0700

Tagging as release 2.3.2

--------------------

Shadowed:
- Auto set disabled based on class colors

tag v2.3.1
aee5db7c5aaf9e4dbabcd45dd45a30cfa3da23ab
Shadowed <shadowed.wow@gmail.com>
2012-08-27 09:39:06 -0700

Tagging as release 2.3.1

--------------------

Shadowed:
- TOC Bump to 50001
- One more fix for defaults
- Fixed an error when loading in a new auraIndicators profile
Archived Files (20)
File Name
Version
Size
Author
Date
v2.3.3b
16kB
Shadowed
03-07-13 11:25 AM
v2.3.3
15kB
Shadowed
09-05-12 01:11 PM
v2.3.1
15kB
Shadowed
08-27-12 10:51 AM
v2.3
15kB
Shadowed
08-07-12 07:52 PM
v2.2
16kB
Shadowed
08-07-12 09:12 AM
r2.1
12kB
Shadowed
09-19-11 09:27 PM
r20110919
16kB
Shadowed
09-19-11 09:22 PM
v2.0
15kB
Shadowed
11-16-10 03:53 AM
r20100106
16kB
Shadowed
01-06-10 01:20 PM
r20100105
16kB
Shadowed
01-05-10 04:22 PM
r20091223
16kB
Shadowed
12-23-09 08:48 PM
r20091223
16kB
Shadowed
12-23-09 07:57 PM
r20091223
16kB
Shadowed
12-23-09 04:23 PM
r20091212
15kB
Shadowed
12-12-09 05:01 PM
r20091210
15kB
Shadowed
12-10-09 10:52 AM
r20091202
15kB
Shadowed
12-02-09 11:11 AM
r20091130
15kB
Shadowed
11-30-09 02:20 PM
r20091130
15kB
Shadowed
11-30-09 09:04 AM
r20091129
15kB
Shadowed
11-29-09 06:14 PM
r20091020
13kB
Shadowed
10-20-09 11:50 AM


Post A Reply Comment Options
Unread 12-02-09, 09:37 PM  
JStrese
A Murloc Raider

Forum posts: 8
File comments: 55
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Alright, that's cool.

Indicators seem to have worked flawlessly in ToC25 earlier
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Unread 12-09-09, 01:49 PM  
GMib
A Murloc Raider

Forum posts: 6
File comments: 5
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don't work in 3.3

When i click enable by units i've this error :

Message: ...dOns\ShadowedUF_Indicators\ShadowedUF_Indicators.lua:764: attempt to index field 'units' (a nil value)
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Unread 12-09-09, 03:16 PM  
Shadowed
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Fixed in next push.
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Unread 12-13-09, 09:41 AM  
Gooofy
A Kobold Labourer

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File comments: 6
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I think this is an error.

Under add auras config menu, i'm unable to add new auras.
The UI boxes to add new auras just disappeared....

Attached a screenshot:



EDIT: I managed to figure out what caused the UI elements to go missing:

I managed to get back the:

Aura group (Drop down) / New Aura Group (Text Box)
Add Aura (Button)

by doing the following:

Looking for the part :

["auras"] = {
["Gift of the Wild"] = "{r=1;icon=false;indicator=\"\";b=0.9;group=\"Druid\";priority=10;g=0.33;missing=false;}",
["Battle Shout"] = "{}",
["Greater Blessing of Might"] = "{}",
["Commanding Shout"] = "{}",
["Blessing of Might"] = "{}",
["Rejuvenation"] = "{duration=true;icon=false;b=1;r=0.66;group=\"Druid\";indicator=\"tr\";g=0.66;priority=10;}",
["Demoralizing Shout"] = "{}",
},

The code I pasted is only an example of what I deleted. To find the actual lines of code that were breaking the UI, All i had to do was add a new Aura and immediately exit the game without doing anything else, and search for that aura name in the ShadowedUnitFrames


And deleting it.

To reproduce the bug, All i had to do was add a new aura, not assign the aura to any indicator and relog and the UI elements will disappear again.

If I immediately assign the new auras that I added to a indicator, the add aura UI remains functionable after a relog.
Last edited by Gooofy : 12-13-09 at 10:04 AM.
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Unread 12-13-09, 11:42 AM  
Shadowed
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Gooofy: In the future Game Menu -> Interface -> Help -> Enable Lua Errors will help debug something like that, if you get the error again let me know and I can fix it.
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Unread 12-14-09, 10:51 AM  
Mr_Andersson
A Kobold Labourer

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File comments: 4
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Hiya.

Getting this error when just switching between the different pages within Aura Indicators. I have and can still add and make new indicators and groups...

Message: ...dOns\ShadowedUF_Indicators\ShadowedUF_Indicators.lua:343: table index is nil
Time: 12/14/09 17:46:42
Count: 2
Stack: ...dOns\ShadowedUF_Indicators\ShadowedUF_Indicators.lua:343: in function `member'
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:250: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:198>
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1172: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1045>
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1072: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1045>
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1540: in function `FeedGroup'
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1461: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1441>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?
Interface\AddOns\Ace3\AceGUI-3.0\AceGUI-3.0.lua:326: in function `Fire'
...s\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:500: in function `Select'
...s\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:509: in function `SelectByValue'
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1640: in function `FeedGroup'
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1461: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1441>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?
Interface\AddOns\Ace3\AceGUI-3.0\AceGUI-3.0.lua:326: in function `Fire'
...ns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TabGroup.lua:171: in function `SelectTab'
...ns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TabGroup.lua:94: in function <...ns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TabGroup.lua:92>

Locals: info = <table> {
1 = "auraIndicators"
2 = "auras"
3 = "add"
4 = "add"
5 = "group"
uiType = "dialog"
type = "select"
options = <table> {
}
option = <table> {
}
uiName = "AceConfigDialog-3.0"
0 = "ShadowedUF"
appName = "ShadowedUF"
}
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
Burning Bile = "{indicator = 'c', icon = true, group = "Acidmaw & Dreadscale", priority = 5, r = 0, g = 0, b = 0}"
Snobolled! = "{indicator = 'c', icon = true, group = "Gormok the Impaler", priority = 25, r = 0, g = 0, b = 0}"
Warsong Flag = "{icon=true;b=0;priority=0;r=0;group="PVP";indicator="c";g=0;}"
Focus Magic = "{indicator = '', group = "Mage", priority = 10, r = 0.67, g = 0.76, b = 1.0}"
Touch of Light = "{indicator = 'c', icon = true, group = "Twin Valkyrs", priority = 75, r = 0, g = 0, b = 0}"
Squeeze = "{indicator = 'c', icon = true, group = "Yogg-Saron", priority = 75, r = 0, g = 0, b = 0}"
Soulstone Resurrection = "{indicator = '', group = "Warlock", priority = 10, r = 0.42, g = 0.21, b = 0.65}"
Brittle Skin = "{indicator = 'c', icon = true, group = "Kologarn", priority = 0, r = 0, g = 0, b = 0}"
Overwhelming Power = "{indicator = 'c', icon = true, group = "Assembly of Iron", priority = 0, r = 0, g = 0, b = 0}"
Earth Shield = "{indicator = '', group = "Shaman", priority = 10, r = 0.26, g = 1.0, b = 0.26}"
Paralytic Toxin = "{indicator = 'c', icon = true, group = "Acidmaw & Dreadscale", priority = 5, r = 0, g = 0, b = 0}"
Sentinel Blast = "{indicator = 'c', icon = true, group = "Auriaya", priority = 20, r = 0, g = 0, b = 0}"
Gift of the Wild = "{indicator = '', group = "Druid", priority = 10, r = 1.0, g = 0.33, b = 0.90}"
Acid-Drenched Mandibles = "{indicator = 'c', icon = true, group = "Anub'arak", priority = 75, r = 0, g = 0, b = 0}"
Abolish Poison = "{indicator = '', group = "Druid", priority = 10, r = 0.40, g = 1.0, b = 0.45}"
Devouring Flame = "{indicator = 'c', icon = true, group = "Razorscale", priority = 10, r = 0, g = 0, b = 0}"
Shadow Crash = "{indicator = 'c', icon = true, group = "General Vezax", priority = 5, r = 0, g = 0, b = 0}"
Drain Life = "{indicator
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Unread 12-14-09, 11:40 AM  
Shadowed
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Should be fixed next push
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Unread 12-16-09, 03:46 AM  
Gooofy
A Kobold Labourer

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File comments: 6
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Originally posted by Shadowed
Should be fixed next push
The aura indicators, when set to Commanding Shout, does not display properly.

The options are set to display icon instead of just a colored box and instead it shows a transparent box with black outline.

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Unread 12-23-09, 07:57 PM  
Poxus
A Defias Bandit

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Addition to Question

Would it be possible to add something along the same lines, mainly the ability to show who has a a Soulstone on them or even add the ability to show who still has a healthstone?
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Unread 12-30-09, 04:47 PM  
x
A Murloc Raider
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I have an issue with ShadowedUF_Aura Indicators:

Code:
Message: ...dOns\ShadowedUF_Indicators\ShadowedUF_Indicators.lua:157: bad argument #1 to 'match' (string expected, got nil)
Time: Wed Dec 30 23:43:48 2009
Count: 10
Stack: [C]: in function `match'
...dOns\ShadowedUF_Indicators\ShadowedUF_Indicators.lua:157: in function `OnEnable'
...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:193: in function `SetVisibility'
...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:510: in function <...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:370>
[C]: in function `SetAttribute'
Interface\FrameXML\SecureTemplates.lua:816: in function <Interface\FrameXML\SecureTemplates.lua:729>
Interface\FrameXML\SecureTemplates.lua:1024: in function `SecureGroupHeader_Update'
Interface\FrameXML\SecureTemplates.lua:616: in function <Interface\FrameXML\SecureTemplates.lua:614>
[C]: in function `SetAttribute'
Interface\FrameXML\SecureTemplates.lua:776: in function <Interface\FrameXML\SecureTemplates.lua:729>
Interface\FrameXML\SecureTemplates.lua:1024: in function `SecureGroupHeader_Update'
Interface\FrameXML\SecureTemplates.lua:616: in function <Interface\FrameXML\SecureTemplates.lua:614>
...
Interface\FrameXML\SecureTemplates.lua:1024: in function `SecureGroupHeader_Update'
Interface\FrameXML\SecureTemplates.lua:616: in function <Interface\FrameXML\SecureTemplates.lua:614>
[C]: in function `SetAttribute'
Interface\FrameXML\SecureTemplates.lua:776: in function <Interface\FrameXML\SecureTemplates.lua:729>
Interface\FrameXML\SecureTemplates.lua:1024: in function `SecureGroupHeader_Update'
Interface\FrameXML\SecureTemplates.lua:616: in function <Interface\FrameXML\SecureTemplates.lua:614>
[C]: in function `SetAttribute'
Interface\FrameXML\SecureTemplates.lua:776: in function <Interface\FrameXML\SecureTemplates.lua:729>
Interface\FrameXML\SecureTemplates.lua:1024: in function `SecureGroupHeader_Update'
Interface\FrameXML\SecureTemplates.lua:610: in function <Interface\FrameXML\SecureTemplates.lua:608>

Locals: (*temporary) = nil
(*temporary) = "^I"
(*temporary) = "string expected, got nil"
It is set to track a few auras (mainly boss and priest auras).

I also have another error that may be linked:

Code:
Message: Interface\FrameXML\CombatFeedback.lua:98: Usage: <unnamed>:SetTextHeight(pixelHeight)
Time: Wed Dec 30 23:44:48 2009
Count: 13
Stack: [C]: in function `SetTextHeight'
Interface\FrameXML\CombatFeedback.lua:98: in function `CombatFeedback_OnCombatEvent'
...ace\AddOns\ShadowedUnitFrames\modules\combattext.lua:38: in function `?'
...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:118: in function <...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:115>

Locals: (*temporary) = <unnamed> {
 0 = <userdata>
}
(*temporary) = nil
Note that my raid frames do not appear anymore, though the tooltips do show (the raid frames seem to be transparent but the actual boxes are there).

If I uncheck Combat text for raid frames, nothing changes.

If I check the Aura tracker checkbox, it does nothing (no checking) but returns this error:

Code:
Message: ...dOns\ShadowedUF_Indicators\ShadowedUF_Indicators.lua:157: bad argument #1 to 'match' (string expected, got nil)
Time: Wed Dec 30 23:45:48 2009
Count: 1
Stack: [C]: in function `match'
...dOns\ShadowedUF_Indicators\ShadowedUF_Indicators.lua:157: in function `OnEnable'
...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:193: in function `SetVisibility'
...terface\AddOns\ShadowedUnitFrames\modules\layout.lua:94: in function `Reload'
Interface\AddOns\ShadowedUF_Options\config.lua:206: in function <Interface\AddOns\ShadowedUF_Options\config.lua:196>
Interface\AddOns\ShadowedUF_Options\config.lua:241: in function <Interface\AddOns\ShadowedUF_Options\config.lua:222>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:796: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:611>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?
...erface\AddOns\Analyst\Libs\AceGUI-3.0\AceGUI-3.0.lua:326: in function `Fire'
...st\Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:61: in function <...st\Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:57>

Locals: No locals to dump
Need more info?
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Unread 12-31-09, 01:15 PM  
Shadowed
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Run /script for _, indicator in pairs(ShadowUF.db.profile.auraIndicators.indicators) do indicator.anchorPoint = indicator.anchorPoint or "" end
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Unread 12-31-09, 04:27 PM  
x
A Murloc Raider
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File comments: 73
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Originally posted by Shadowed
Run /script for _, indicator in pairs(ShadowUF.db.profile.auraIndicators.indicators) do indicator.anchorPoint = indicator.anchorPoint or "" end
You sure know your code, Sir: you actually solved my disappearing raid frames issue!

I had to reload UI, then some errors happened but I had no time to copy them and they do not seem to occur again. I'll let you know.

Thank you Shadowed! Keep the excellent work up, I'm using quite every addon you made

Edit: the new issue is with the role indicators:
Code:
(clipped)
The indicators do not appear in the raid frames.

Edit: I uninstalled SUF and all config files and redid my UI, and it's now working error free.
Last edited by x : 01-05-10 at 05:41 PM.
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Unread 01-04-10, 02:41 AM  
Tupsi
A Murloc Raider

Forum posts: 5
File comments: 21
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Is there a way to get two informations in indicator? Trying to move over from Grid2 but having problems getting my Lifeblooms to show how I would like. I need to see the number of stacks on a target AND the duration. Grid solves this by coloring the duration differently for the number of stacks, but I guess this is not option getting into suf, because you are relieing on omnicc for the duration stuff?
Maybe any other druid has an idea how to solve this?
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Unread 01-06-10, 03:39 AM  
beserk1
A Kobold Labourer

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File comments: 28
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Is it possible when using the Show only when missing option, the aura missing is from you only?

For example, Player get Blessing of Kings buff from another player, instead of showing that the buff is there, can it be set to show is not there since is not cast by me?

Also, with the sacred shield indicator, whenever it does the shield proc, it will use that duration instead of the original buff, anyway to distinguish the proc and the buff?
Last edited by beserk1 : 01-06-10 at 02:46 PM.
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Unread 01-07-10, 02:48 AM  
Trollinou
A Kobold Labourer

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Weakened Soul' debuff

I didn't find how to show the 'Weakened Soul' debuff. As a Disc Priest, I like to know when this debuff are up. Could you help me ?
Thanks
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