Category: oUF: Layouts
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Author:
Version:
1.26
Date:
10-07-2009 07:49 PM
Size:
1.07 MB
Downloads:
6,188
Favorites:
94
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Pictures
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Aura size, location, and filter customization. Instantly search names and tooltips of 1200+ auras
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Move frames where you want
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Customize frames, textures, colors and more
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Class colored bars in action
Lunar Unit Frames (Arena Edition)   Popular! (More than 5000 hits)

Description:
A unit frames replacement with the performance of an oUF layout with very easy to use, in-game configuration options.
Features:
Most of the common features from the popular unit frames, plus some new unique features, including:
  • Dynamic aura database -This includes options for priority buffs/debuffs, filtering/hiding, self-only filtering, and mouse-over buffs. Use the search feature to search for words in names, class, buff or debuff, or tooltips to instantly create custom filters.
  • Inverse/reverse health/power bar options with true transparency - This will allow the status bars to fill backwards, making them most apparent when the players are low on health. This allows healers to more easily identify who needs heals, and can also make the frames clear when no attention is needed.
  • Custom Party Filtering - Allows you to choose what raid members appear in your party. Designed primarily for the battlegrounds, this can replace the party frame while in a battleground or raid. Options to auto-add friends or guild mates is also included. Add raid members to the custom party by right clicking them, and selecting the option from the drop-down menu.
Please check the change log for the newest features. New feature requests are welcome, please comment and tell me what you like or dislike. I'll have it done asap.
Frames Supported:
Player
Player Pet
Player Pet Target
Party
Party Targets
Party Pets
Arena Enemies
Arena Enemy Targets
Arena Enemy Pets
Focus
Focus Target
Target
Target's Target
Raid
Raid Targets, Raid Main Tank, Main Assist, or any other raid unit via custom party filtering.
Addons Supported / Recommended:
oUF (required and included in download zip)
oUF_ReadyCheck(embedded)
oUF_Druid_Mana(embedded)
oUF_Smooth_Update (embedded and modified for compatibility)
oUF_HealComm (embedded and modified for compatibility)
oUF_SpellRange (embedded and modified for compatibility)
oUF_AFKIcon
oUF_WeaponEnchant
oUF_TotemBar
oUF_DebuffHighlight
oUF_Combat_Feedback
Clique
SharedMedia
Grizzly Shared Media
LibSharedMedia
OmniCC
ButtonFacade
Credits:
Author and Designer: Maxwell Gumley
Assistant Designer: Zeb Wheeler
  Change Log - Lunar Unit Frames (Arena Edition)
1.26
- Fixed bug with random numbers when frame hiding
- Fixed bug with blizzard raid menu add/remove priority raid
- Adjusted Target Of * spacing
- Adjusted oUF_Experience bar size

1.25
- Added support for oUF Experience.
- Slightly decreased font size of target frames, and changed default options to compensate.
This was done to make the longer names more legible. I recommend going to the customize frames page, Target of *, and clicking "Defaults" on the lower left, then "these settings".
- Level no longer shows on the focus frame.
- Fixed bug that caused power bars to show even when set to zero height.

1.24
- Added option for negative group spacing. This allows party/raid frames to grow upward.
- Added option for priority aura offset. This allows auras to show in the center of the frame.
- Functions for enable/disable frames have been redone. Should be bug free.
- Reduced cpu usage for party filtering.
- Fixed pet updating when dismounting or entering/leaving vehicles.

1.23
- Significantly reduced CPU usage for party filtering in large raids.
- Fixed frames incorrectly showing offline.
- Fixed vehicle update for the pet frame.
- Fixed party targets enable/disable.
- Fixed level update on target change.

1.22
- Added option to choose MouseOver buffs key.
- Fixed bug with TargetOf* updating.
- Disabled vehicle switching of Player and Pet frames to make them consistent with the party frames. (still look for vehicle solution for raid frames)

1.21
- Updated oUF, Healcomm, SpellRange.
- Embedded ReadyCheck.
- Added option for Health/Power deficits.
- Aura searching is now load on demand. This saves about 1mb of memory and improves load time.
- Fixed bug that caused raid frames to show when not in raid.
- Fixed bug with aura monitoring.

1.20
- Fixed bug with aura spacing and frame level

1.19
- Added support for ButtonFacade for all buffs and debuffs.
- Added option to adjust aura spacing. This is to calibrate for various ButtonFacade skins.
- Added option to hide rest and pvp/faction icons.
- Added option for 2d portraits.
- Targeting npcs of unknown types now defaults to their 2d portrait instead of question mark.
- Power detail now shows for any power type (when enabled). This was done for DK's with 130 power.

1.18
- Added "Modules" tab. Disabling modules will prevent them from loading, saving memory.
- Fixed bug with pets when loading.

1.17
- Added oUF_SpellRange for all frames (accurate range checking).
- Changed oUF_CombatFeedback to show only damage on friendly frames and healing on target/focus frames.
- Lower CPU usage for frames with castbar or powerbar set to zero height.
- Lowered cpu usage when browsing the customize frames options.
- Fixed all known bugs.

1.16
- Reduced overall memory usage.
- Fixed bug with unintentional chat outputs.
- Names now take full frame when possible.
- Changed TargetOf* default colors.
- Modified welcome screen.

1.15
- Added Arena unit frames, Arena Targets, Arena Pets.
- Added incoming heal indicator option with embedded LibHealComm-3.0.
- Greatly reduced CPU usage while mouseover-buff option is enabled.
- Fixed minimap options bug with non-default profiles.
- Fixed aura table tooltip search.
- Fixed castbar bug.
- Improved default aura settings.

1.14
- Added option to show or hide percentages on bars.
- Improved load time and CPU usage slightly.
- Fixed bugs with names icons, and PlayerPet updating.
- Fixed bug with blizzard cast bar not saving.
- Removed "Set Focus" from the dropdown menu, since Addons can't use it anyway.
  Archived Versions - Lunar Unit Frames (Arena Edition)
File Name
Version
Size
Author
Date
1.25 beta
1MB
sailen
09-04-2009 11:51 AM
1.24 beta
1MB
sailen
08-26-2009 09:41 PM
1.23 beta
1MB
sailen
08-19-2009 05:58 PM
1.22 beta
1MB
sailen
08-12-2009 11:38 PM
  Comments - Lunar Unit Frames (Arena Edition)
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Old 06-24-2009, 05:48 PM  
sailen
A Kobold Labourer
 
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Forum posts: 1
File comments: 92
Uploads: 3
Quote:
Originally posted by Rhaethe
Hmmmm ... for some reason, I'm not seeing the ability to get into the config options. At least its not in the Main Menu > Interface > Addons section.

Is there a slash command I can use to bring them up?
The oUF_Lunar_Config addon must be loaded in order to get into the options, are you sure yours was? You can also get to the config with the minimap button. It looks like a blue globe.
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Old 06-24-2009, 02:49 PM  
Rhaethe
A Warpwood Thunder Caller
 
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Forum posts: 97
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Hmmmm ... for some reason, I'm not seeing the ability to get into the config options. At least its not in the Main Menu > Interface > Addons section.

Is there a slash command I can use to bring them up?
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Old 06-24-2009, 12:57 AM  
sailen
A Kobold Labourer
 
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Re: cb

Quote:
Originally posted by neov
is the castbar in the screenshot built-in?

Does it look/function the same for the player?

thx, looks great so far
yes, yes, and your welcome

There are options to enable/disable cast bars for any frame.
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Old 06-24-2009, 12:06 AM  
neov
A Kobold Labourer

Forum posts: 1
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cb

is the castbar in the screenshot built-in?

Does it look/function the same for the player?

thx, looks great so far
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Old 06-23-2009, 12:43 PM  
sailen
A Kobold Labourer
 
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Forum posts: 1
File comments: 92
Uploads: 3
Quote:
Originally posted by Vampyrate
Even with grizzly shared media, I only have 3 options for my bar textures. Any ideas?
There's no support for grizzly shared media yet, just the original "SharedMedia". I'll see if I can get that into the next release.
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Old 06-23-2009, 12:20 PM  
Vampyrate
A Deviate Faerie Dragon
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Even with grizzly shared media, I only have 3 options for my bar textures. Any ideas?
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Old 06-22-2009, 12:22 PM  
sailen
A Kobold Labourer
 
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Forum posts: 1
File comments: 92
Uploads: 3
Quote:
Originally posted by soddi
The WelcomeScreen.lua on line 42 must be changed from:
PhotoFrame.BG:SetDrawLayer(BACKGROUND)
to
PhotoFrame.BG:SetDrawLayer("BACKGROUND")

With this bug, a new LunarUnitFrame user can't do any mouse interaction with the wow gui and has to disable lunar unit frames to be able to play the game.
I didn't experience that side effect, but you're right about line 42, I'll change it. Maybe another addon was conflicting with the welcome screen? In any case, in the next version the mouse will no longer be disabled while on the welcome screen.
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Old 06-22-2009, 09:09 AM  
soddi
A Kobold Labourer

Forum posts: 0
File comments: 17
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The WelcomeScreen.lua on line 42 must be changed from:
PhotoFrame.BG:SetDrawLayer(BACKGROUND)
to
PhotoFrame.BG:SetDrawLayer("BACKGROUND")

With this bug, a new LunarUnitFrame user can't do any mouse interaction with the wow gui and has to disable lunar unit frames to be able to play the game.

Last edited by soddi : 06-22-2009 at 09:13 AM.
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Old 06-22-2009, 07:31 AM  
sailen
A Kobold Labourer
 
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Forum posts: 1
File comments: 92
Uploads: 3
Quote:
Originally posted by p3lim
One thing you can do (this is not a feature request, just a tip) is to embed oUF into your "layout" so updater addons dont override oUF with a version your layout doesnt support.
Sounds like a good idea, I'll do that next version.
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Old 06-22-2009, 04:47 AM  
p3lim
A Molten Giant
 
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One thing you can do (this is not a feature request, just a tip) is to embed oUF into your "layout" so updater addons dont override oUF with a version your layout doesnt support.
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Old 06-22-2009, 12:22 AM  
sailen
A Kobold Labourer
 
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Forum posts: 1
File comments: 92
Uploads: 3
After many long nights of coding, I finished 1.08. Almost all of the feature requests have been implemented. enjoy
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Old 06-19-2009, 03:53 PM  
Rhaethe
A Warpwood Thunder Caller
 
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Forum posts: 97
File comments: 37
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Quote:
Originally posted by sailen
I believe I know how to fix it now, thanks. The next version will be out soon. I'm in the middle of some major improvements and additions.
Yay! I helped! This makes me happy.

My next step with these frames is to figure out how to edit them so that all the frames (including player and party) have the same "look and layout" as the target and target of target frames.

I've a very specific look in mind, and this set of frames are the best suited for the concept by far.

Thanks so much
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Old 06-18-2009, 01:25 PM  
sailen
A Kobold Labourer
 
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Forum posts: 1
File comments: 92
Uploads: 3
Quote:
Originally posted by Rhaethe
Hmmmm. That might be the case, although I've not experienced texture glitches of any sort in any other situation/environment thus far with my current card and driver. I'm willing to reinstall the drivers and whatnot, perhaps, but I'd like to make very sure I'm just not missing a setting somewhere in the addon

Here's an example screenie. Self on the left, target and target of target on the right.

http://seelie.net/neatpics/screenexample.jpg

OOOO! I just noticed as well, for the first time, an error in the chat from that screenie. Ouf: Error: Element [Debuff Highlight] already registered.


Maybe thats it?

I'll remember to disable ouf_DebuffHighlight addon I have installed seperately the next time I fire Lunar Frames up, and see if that's it.

If it is, I'll let you know
I believe I know how to fix it now, thanks. The next version will be out soon. I'm in the middle of some major improvements and additions.
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Old 06-18-2009, 10:02 AM  
Rhaethe
A Warpwood Thunder Caller
 
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Forum posts: 97
File comments: 37
Uploads: 0
Quote:
Originally posted by sailen
I appreciate your help so far. I did the things that you said and I wasn't able to replicate the problem. It sounds like a texture glitch, is it possible that your video card drivers are causing this?

Hmmmm. That might be the case, although I've not experienced texture glitches of any sort in any other situation/environment thus far with my current card and driver. I'm willing to reinstall the drivers and whatnot, perhaps, but I'd like to make very sure I'm just not missing a setting somewhere in the addon

Here's an example screenie. Self on the left, target and target of target on the right.

http://seelie.net/neatpics/screenexample.jpg

OOOO! I just noticed as well, for the first time, an error in the chat from that screenie. Ouf: Error: Element [Debuff Highlight] already registered.


Maybe thats it?

I'll remember to disable ouf_DebuffHighlight addon I have installed seperately the next time I fire Lunar Frames up, and see if that's it.

If it is, I'll let you know

Last edited by Rhaethe : 06-18-2009 at 11:55 AM.
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Old 06-18-2009, 01:27 AM  
sailen
A Kobold Labourer
 
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Forum posts: 1
File comments: 92
Uploads: 3
Quote:
Originally posted by Rhaethe
I took a screenie. I'll upload it soon. May not need it though, since I figured out how to replicate it.

If you choose "empty" for the texture for both the power and health bar, and then choose no icon/portrait, that's when you see the white square where the portrait/icon would be.

You can see its corners as well if you choose no icon/portrait and choose a texture for the bars that have rounded edges, like "pill".

These textures are ones from Shared Media.
I appreciate your help so far. I did the things that you said and I wasn't able to replicate the problem. It sounds like a texture glitch, is it possible that your video card drivers are causing this?
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