Download
(3 MB)
Download
Updated: 05-04-13 04:04 AM
Pictures
File Info
Compatibility:
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:05-04-13 04:04 AM
Created:07-01-09 01:57 AM
Downloads:125,047
Favorites:508
MD5:
caelNameplates  Popular! (More than 5000 hits)
Version: r23 040513
by: Caellian [More]
DESCRIPTION

Sexy Nameplates addon


SOME FEATURES

* Reskinned the default nameplates: both health and castbar.

* Reskinned the aggro colouring system.

* Reuse Blizzard code keeping memory usage down to around 16kb.

* Automatically enable nameplates when entering combat. (can be disabled through slash command)

* Automatically disable nameplates when leaving combat. (can be disabled through slash command)

* Hidden level text if the unit is not elite and same level as the player.

* Cast timer added to the left of the castbar.
r23 040513
- Toc Update
- Minor improvements

r22 011212
- Fixed nameplates blinking

r21 301112
- Updated for 5.1
- Auto toggle turned on by default

r20 011211
- Updated for 4.3

r19 301011
- Updated for 4.2

100311 r18
- Fixed autotoggle error.

041210 r17
- toc update
- Force some cvar settings from within the addon

260610 r16
- Autotoggle slash command triggering a nil error has been fixed. Windows doesn't care much about caps in folder names.

210610 r15
- Fixed silly typo

210610 r14
- Increased healthbar/castbar height slightly
- New name shortening system
- Shamelessly copied Dawn's cast icon position
- Removed some unused frames/textures
- Added a slash command to enable/disable auto toggling in/out of combat (/caelnameplates autotoggle)

100610 r13
- Loads of code improvements/cleanup
- New texture
- New font
- Custom colors to the threat glow to make it more noticeable
- Added a castbar icon
- Name shortening to fit the nameplate width
- Readded the automatic enable/disable upon entering/leaving combat
- The addon now comes with my media folder and library to match the version in my UI
- More minor stuff

140210 r12
- Toc update
- Slightly reduced the glow effect
- Slightly increased the nameplates height
- Changed the texture to match my oUF layout
- Disabled auto toggling nameplates in combat

120809 r11
- Fixed the cast timer for channeling spells

090809 r10
- Fixed priest color
- Fixed the castbar once and for all ?
- Non interruptible spells will turn the castbar red with a bright white glow (temporary colors)
- Added a cast timer, left of the castbar

070809 r9
- Fixed the castbar for real this time (step 2)

060809 r8
- Fixed the castbar for real this time (step 1)

040809 r7
- Toc update
- Temp fix to work with 3.2 (disable the castbar for now)

240709 r6
- Added support for class colors if enabled in Blizzard options
- Moved the raid icons so they don't overlap the level

140709 r5
- Fixed the castbar not reanchoring properly to its own nameplate

120709 r4
- Castbar now also skinned, you need to enable it in Blizzard options

100709 r3
- Changed the level display behavior, the unit's level will only be shown if not elite and different from the player's level

060709 r2
- Actually uploaded the correct texture

010709 r1
- Initial release
Post A Reply Comment Options
Old 08-06-09, 08:09 AM  
Skylinee
A Murloc Raider

Forum posts: 5
File comments: 390
Uploads: 0
The huge castbar issue is still happening after the latest release i'm afraid.
Skylinee is offline Report comment to moderator  
Reply With Quote
Old 08-06-09, 08:36 AM  
Caellian
A Chromatic Dragonspawn
 
Caellian's Avatar
AddOn Author - Click to view AddOns

Forum posts: 181
File comments: 932
Uploads: 5
Originally posted by Skylinee
The huge castbar issue is still happening after the latest release i'm afraid.
Hmm ? i did a 5 hours raid yesterday, didn't happen anymore.
__________________
if (sizeof(workload) > sizeof(brain_capacity)) { die('System Overload'); }
Caellian is offline Report comment to moderator  
Reply With Quote
Old 08-06-09, 09:04 AM  
Skylinee
A Murloc Raider

Forum posts: 5
File comments: 390
Uploads: 0
It seems like this only happens when the addon loads itself for the first time after a relog.


Screenshot: http://img39.yfrog.com/img39/6128/wo...0609170558.jpg

It's fine after the first initial cast, so it seems to be working fine.
Last edited by Skylinee : 08-06-09 at 09:08 AM.
Skylinee is offline Report comment to moderator  
Reply With Quote
Old 08-06-09, 01:46 PM  
sentox
A Defias Bandit

Forum posts: 2
File comments: 24
Uploads: 0
Originally posted by Caellian
Hmm ? i did a 5 hours raid yesterday, didn't happen anymore.
Haii Caellian - gotte give him right seems to happen, but i seems it only happens when the mob has you as target. but is for sure still happening now and then :-(


Update just saw it happen form a aoe spell where i was not target.
Love addon!
Last edited by sentox : 08-06-09 at 01:49 PM.
sentox is offline Report comment to moderator  
Reply With Quote
Old 08-06-09, 02:43 PM  
kxuhx
A Kobold Labourer

Forum posts: 0
File comments: 98
Uploads: 0
same deal, it seems to start casting and the right graphic shows... then half way thru the large bar pops up over top of the cael cast bar..
kxuhx is offline Report comment to moderator  
Reply With Quote
Old 08-06-09, 04:28 PM  
Caellian
A Chromatic Dragonspawn
 
Caellian's Avatar
AddOn Author - Click to view AddOns

Forum posts: 181
File comments: 932
Uploads: 5
Right, i think that's fixed locally, i'll upload a new version tomorrow.
__________________
if (sizeof(workload) > sizeof(brain_capacity)) { die('System Overload'); }
Caellian is offline Report comment to moderator  
Reply With Quote
Old 08-06-09, 06:24 PM  
Talyrius
A Frostmaul Preserver
 
Talyrius's Avatar
AddOn Author - Click to view AddOns

Forum posts: 263
File comments: 252
Uploads: 1
Are you going to add support for the new events?:
UNIT_SPELLCAST_INTERRUPTIBLE
UNIT_SPELLCAST_NOT_INTERRUPTIBLE

Maybe you could make a color distinction for the cast bar? Interruptible could be the default yellow and orange would mean not interruptible. What do you think?

BTW, have you noticed that enemy priests appear dark yellow? Can you add an exception for this in your custom coloring or do you prefer them this color? They appear as if they are rogues and it confuses me in arena.
Last edited by Talyrius : 08-06-09 at 08:43 PM.
Talyrius is offline Report comment to moderator  
Reply With Quote
Old 08-07-09, 12:53 AM  
Caellian
A Chromatic Dragonspawn
 
Caellian's Avatar
AddOn Author - Click to view AddOns

Forum posts: 181
File comments: 932
Uploads: 5
Originally posted by ForeverTheGM
Are you going to add support for the new events?:
UNIT_SPELLCAST_INTERRUPTIBLE
UNIT_SPELLCAST_NOT_INTERRUPTIBLE

Maybe you could make a color distinction for the cast bar? Interruptible could be the default yellow and orange would mean not interruptible. What do you think?

BTW, have you noticed that enemy priests appear dark yellow? Can you add an exception for this in your custom coloring or do you prefer them this color? They appear as if they are rogues and it confuses me in arena.
1. yes, it's planned, just a little bit harder to implement than expected
2. yes, and i really wonder why they aren't just plain white.
__________________
if (sizeof(workload) > sizeof(brain_capacity)) { die('System Overload'); }
Caellian is offline Report comment to moderator  
Reply With Quote
Old 08-07-09, 04:12 AM  
Caellian
A Chromatic Dragonspawn
 
Caellian's Avatar
AddOn Author - Click to view AddOns

Forum posts: 181
File comments: 932
Uploads: 5
Originally posted by Skylinee
It seems like this only happens when the addon loads itself for the first time after a relog.

It's fine after the first initial cast, so it seems to be working fine.
Try r9 and let me know, hope that works because there's nothing else i can do, i think.
__________________
if (sizeof(workload) > sizeof(brain_capacity)) { die('System Overload'); }
Caellian is offline Report comment to moderator  
Reply With Quote
Old 08-07-09, 08:41 AM  
xXVegâsXx
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 1
File comments: 12
Uploads: 2
hey cael

i want to see the nameplates always not only in combat.

where can i find that in the lua file or where i have to look?
xXVegâsXx is offline Report comment to moderator  
Reply With Quote
Old 08-07-09, 09:00 AM  
Caellian
A Chromatic Dragonspawn
 
Caellian's Avatar
AddOn Author - Click to view AddOns

Forum posts: 181
File comments: 932
Uploads: 5
Originally posted by xXVegâsXx
hey cael

i want to see the nameplates always not only in combat.

where can i find that in the lua file or where i have to look?
Take some time to read the comments before yours, this has been already answered.
__________________
if (sizeof(workload) > sizeof(brain_capacity)) { die('System Overload'); }
Caellian is offline Report comment to moderator  
Reply With Quote
Old 08-07-09, 12:35 PM  
Skylinee
A Murloc Raider

Forum posts: 5
File comments: 390
Uploads: 0
Originally posted by Caellian
Try r9 and let me know, hope that works because there's nothing else i can do, i think.
It still happens occasionally i'm afraid. 1 out of 10 mobs maybe.
Skylinee is offline Report comment to moderator  
Reply With Quote
Old 08-07-09, 10:11 PM  
Politig
A Chromatic Dragonspawn
AddOn Compiler - Click to view compilations

Forum posts: 159
File comments: 415
Uploads: 1
Originally posted by Skylinee
It still happens occasionally i'm afraid. 1 out of 10 mobs maybe.
me too
Politig is offline Report comment to moderator  
Reply With Quote
Old 08-07-09, 10:43 PM  
Astera
A Kobold Labourer

Forum posts: 1
File comments: 49
Uploads: 0
Originally posted by Politig
me too
I'm having the same problem as well. I only notice it on elites.
Last edited by Astera : 08-08-09 at 04:08 PM.
Astera is offline Report comment to moderator  
Reply With Quote
Old 08-08-09, 02:29 PM  
ßlink
A Deviate Faerie Dragon

Forum posts: 19
File comments: 51
Uploads: 0
why are priest nameplates yellow? i mistake them for rogues now
ßlink is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.