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Updated: 05-04-13 04:04 AM
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Compatibility:
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:05-04-13 04:04 AM
Created:07-01-09 01:57 AM
Downloads:125,039
Favorites:508
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caelNameplates  Popular! (More than 5000 hits)
Version: r23 040513
by: Caellian [More]
DESCRIPTION

Sexy Nameplates addon


SOME FEATURES

* Reskinned the default nameplates: both health and castbar.

* Reskinned the aggro colouring system.

* Reuse Blizzard code keeping memory usage down to around 16kb.

* Automatically enable nameplates when entering combat. (can be disabled through slash command)

* Automatically disable nameplates when leaving combat. (can be disabled through slash command)

* Hidden level text if the unit is not elite and same level as the player.

* Cast timer added to the left of the castbar.
r23 040513
- Toc Update
- Minor improvements

r22 011212
- Fixed nameplates blinking

r21 301112
- Updated for 5.1
- Auto toggle turned on by default

r20 011211
- Updated for 4.3

r19 301011
- Updated for 4.2

100311 r18
- Fixed autotoggle error.

041210 r17
- toc update
- Force some cvar settings from within the addon

260610 r16
- Autotoggle slash command triggering a nil error has been fixed. Windows doesn't care much about caps in folder names.

210610 r15
- Fixed silly typo

210610 r14
- Increased healthbar/castbar height slightly
- New name shortening system
- Shamelessly copied Dawn's cast icon position
- Removed some unused frames/textures
- Added a slash command to enable/disable auto toggling in/out of combat (/caelnameplates autotoggle)

100610 r13
- Loads of code improvements/cleanup
- New texture
- New font
- Custom colors to the threat glow to make it more noticeable
- Added a castbar icon
- Name shortening to fit the nameplate width
- Readded the automatic enable/disable upon entering/leaving combat
- The addon now comes with my media folder and library to match the version in my UI
- More minor stuff

140210 r12
- Toc update
- Slightly reduced the glow effect
- Slightly increased the nameplates height
- Changed the texture to match my oUF layout
- Disabled auto toggling nameplates in combat

120809 r11
- Fixed the cast timer for channeling spells

090809 r10
- Fixed priest color
- Fixed the castbar once and for all ?
- Non interruptible spells will turn the castbar red with a bright white glow (temporary colors)
- Added a cast timer, left of the castbar

070809 r9
- Fixed the castbar for real this time (step 2)

060809 r8
- Fixed the castbar for real this time (step 1)

040809 r7
- Toc update
- Temp fix to work with 3.2 (disable the castbar for now)

240709 r6
- Added support for class colors if enabled in Blizzard options
- Moved the raid icons so they don't overlap the level

140709 r5
- Fixed the castbar not reanchoring properly to its own nameplate

120709 r4
- Castbar now also skinned, you need to enable it in Blizzard options

100709 r3
- Changed the level display behavior, the unit's level will only be shown if not elite and different from the player's level

060709 r2
- Actually uploaded the correct texture

010709 r1
- Initial release
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Old 08-08-09, 03:47 PM  
keLston
A Murloc Raider

Forum posts: 7
File comments: 172
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Is there a way to scale the nameplates or make the bars slightly thicker?

They really look amazing but I found them a little more difficult to use when there are a lot of mobs.

Also seem to occasionally get the big cast bar problem. I played 8 Arena games noticed it in only 2. Not sure what did it.
Last edited by keLston : 08-09-09 at 12:51 AM.
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Old 08-09-09, 04:32 AM  
Caellian
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Originally posted by Skylinee
It still happens occasionally i'm afraid. 1 out of 10 mobs maybe.
Originally posted by ßlink
why are priest nameplates yellow? i mistake them for rogues now
Both are fixed in r10, will be up later today.
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Old 08-09-09, 01:13 PM  
Danno
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Originally posted by keLston
Is there a way to scale the nameplates or make the bars slightly thicker?

They really look amazing but I found them a little more difficult to use when there are a lot of mobs.

Also seem to occasionally get the big cast bar problem. I played 8 Arena games noticed it in only 2. Not sure what did it.
You have to edit the caelNamePlates.lua, but it's really easy. just look for
Code:
self.healthbar:SetHeight(5)
on line 67 Replace the 5 with whatever you want. I find 10 works well for me.
Last edited by Danno : 08-09-09 at 04:04 PM.
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Old 08-09-09, 02:23 PM  
Politig
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Hello,

I found a problem with the latest version. I am having difficulty reading the new font.
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Old 08-09-09, 02:33 PM  
Caellian
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Originally posted by Politig
Hello,

I found a problem with the latest version. I am having difficulty reading the new font.
Change it.
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Old 08-09-09, 02:35 PM  
kxuhx
A Kobold Labourer

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Originally posted by Politig
Hello,

I found a problem with the latest version. I am having difficulty reading the new font.
to each their own, some probably like it.

Its very easy to change it. open the lua file and just change the location of the font. You can drag your own into the media folder and just change the file name.

very easy, and its the first thing I did, lol.
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Old 08-09-09, 02:44 PM  
keLston
A Murloc Raider

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edit: nvm I realized my silly mistake
Last edited by keLston : 08-09-09 at 04:02 PM.
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Old 08-09-09, 03:52 PM  
Politig
A Chromatic Dragonspawn
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Do I need to put a font file somewhere if I want to replace it?
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Old 08-09-09, 04:04 PM  
keLston
A Murloc Raider

Forum posts: 7
File comments: 172
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Originally posted by Politig
Do I need to put a font file somewhere if I want to replace it?
In the caelNamePlates directory, there is a folder named "media". In it, you will find the file "neuropol x cd rg.ttf". You can place the font you want in that directory and rename it to "neuropol x cd rg.ttf" or you can go into the LUA, I presume, and edit every reference to "neuropol x cd rg.ttf" and replace it with the name of the font you placed into the media folder.
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Old 08-09-09, 05:24 PM  
Dajova
A Wyrmkin Dreamwalker
 
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I still have a issue with your mods since the patch with the fonts, even if i just replace the file with the name itself, i still getting this error:

[2009/08/10 01:20:54-97-x1]: caelNamePlates\caelNamePlates.lua:78: <unnamed>:SetText(): Font not set
caelNamePlates\caelNamePlates.lua:78: in function <Interface\AddOns\caelNamePlates\caelNamePlates.lua:44>
caelNamePlates\caelNamePlates.lua:234: in function <Interface\AddOns\caelNamePlates\caelNamePlates.lua:140>
caelNamePlates\caelNamePlates.lua:256: in function <Interface\AddOns\caelNamePlates\caelNamePlates.lua:244>

---
and im using this code:

local barTexture = [=[Interface\TargetingFrame\statusbar2]=]
local overlayTexture = [=[Interface\Tooltips\Nameplate-Border]=]
local glowTexture = [=[Interface\Addons\caelNamePlates\media\glowTex]=]
local font, fontSize, fontOutline = [=[Interface\Addons\caelNamePlates\media\neuropol x cd rg.ttf]=], 9, "OUTLINE"
It's ONLY the font that messes up like this, not the texture...

EDIT: getting the exact same error on oUF_Caellian and ive been able to change font ever since you released your first mod...
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Last edited by Dajova : 08-09-09 at 05:26 PM.
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Old 08-09-09, 08:45 PM  
Politig
A Chromatic Dragonspawn
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Hello,

Where would I find font files?
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Old 08-10-09, 12:32 AM  
Caellian
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Enough already.

Originally posted by richerich
I still have a issue with your mods
As a matter of fact, this is not with my "mod" you're having an issue, it's with your custom modifications, if you could stop reporting something the addon is not responsible for, that would help keep this place clean. Thanks.
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Old 08-10-09, 01:40 AM  
vacua
A Kobold Labourer
 
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Hi, good Addon, thanks for it. One Question please. How to add Icons to the Castbar? Like they appear on the default Nameplates. I dont know, with the Addon i cant see any Cast Icon on the left of the Castbar. Just the Cast time.
Last edited by vacua : 08-10-09 at 01:40 AM.
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Old 08-10-09, 02:09 AM  
Caellian
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Originally posted by vacua
Hi, good Addon, thanks for it. One Question please. How to add Icons to the Castbar? Like they appear on the default Nameplates. I dont know, with the Addon i cant see any Cast Icon on the left of the Castbar. Just the Cast time.
Removing/commenting lines 209-210 will reenable the default icon, but it's not skinned/positionned, and won't be.
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Old 08-10-09, 02:16 AM  
vacua
A Kobold Labourer
 
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Originally posted by Caellian
Removing/commenting lines 209-210 will reenable the default icon, but it's not skinned/positionned, and won't be.
Oki cool, thank you!
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