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Soeters's Portal Bug Reports Feature Requests
Author:
Version:
r6
Date:
11-22-2009 09:45 AM
Size:
4.57 Kb
Downloads:
802
Favorites:
26
MD5:
Pictures
Exemple with all pugins execpt location and a custom color
stText   Updated less than 3 days ago!
What is this

stText is a little addon which display some informations like:
  • Time
  • Latency
  • Memory usage (now with a tooltip for the 35 addons which uses the most memory)
  • Location
  • Framerate
  • Durability (thanks to phrozenassid)

Customisation

In the screenshot you can see some text written in teal, it's a custom color. You can choose a custom color or set the classcolor instead.

All the settings can be changed in Settings.lua. The settings are the text size, justify and the modules enabled.

To unlock a module, just type /stt (or /sttext) (Name of the module) (i.e /stt Clock to unlock the clock, or /stt Memory to unlock the memory module)
By default they will all be crowded at the center of the screen. To move them, hold the Alt key and drag them wherever you want.
  Change Log - stText
r6
Changed slash commands

r5
Durability module (thanks to phrozenassid)

r4
Toc bump

r3
Fixed the errors occuring when enabling an addon

r2
New placement management (SavedVariables)
Memory tooltip
  Optional Files - stText
Sorry, there are currently no optional files available.
  Archived Versions - stText
File Name
Version
Size
Author
Date
r5
5kB
Soeters
11-21-2009 05:49 AM
r4
4kB
Soeters
08-05-2009 05:24 AM
r3.1
4kB
Soeters
07-30-2009 02:34 PM
r3
4kB
Soeters
07-30-2009 02:21 PM
r2
4kB
Soeters
07-29-2009 02:15 PM
r1
4kB
Soeters
07-02-2009 10:38 AM
  Comments - stText
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Old 09-08-2009, 09:21 PM  
Drifter
A Defias Bandit
 
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Forum posts: 3
File comments: 19
Uploads: 0
Error in Icecrown

This add on was exactly what I've been searching for, Light weight and simple data with mouseover addon info, however I keep getting this error in the new area in Icecrown.

Message: Interface\AddOns\stText\Core.lua:15: stText_Memory:SetPoint(): Couldn't find region named '(null)'
Time: 09/08/09 18:16:59
Count: 1
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: in function `SetPoint'
Interface\AddOns\stText\Core.lua:15: in function `CreateText'
Interface\AddOns\stText\Texts.lua:196: in function <Interface\AddOns\stText\Texts.lua:50>

Locals: (*temporary) = stText_Memory {
0 = <userdata>
}
(*temporary) = "CENTER"
(*temporary) = <table> {
firstTimeLoaded = 1
}
(*temporary) = "CENTER"
(*temporary) = 0
(*temporary) = 0


Not sure whats going on with it. it's a beautiful add on other than that.

Edit: I've deleted and reloaded a couple of times and its working I think.. atm.
Could it be having a conflict with pminimap's locs?

Last edited by Drifter : 09-08-2009 at 09:34 PM.
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Old 08-24-2009, 03:30 AM  
Soeters
A Theradrim Guardian
 
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Interface Author - Click to view interfaces

Forum posts: 65
File comments: 80
Uploads: 19
Maybe you should remove all the stText data from WTF/YOURACCOUNT/Yourrealm/Yourcharacter/layout-local.txt , as I'm now using the saved variables to load and save the positions.
But did you use the slash commands to unlock them or did you just tried to drag them.
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Old 08-23-2009, 08:15 PM  
lanacan
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Forum posts: 91
File comments: 359
Uploads: 13
Drag Broken?

I loaded this and held alt down as stated and can't move them from the pile in the middle of the screen.
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Old 08-21-2009, 12:41 PM  
Opaque
A Deviate Faerie Dragon
 
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Forum posts: 16
File comments: 53
Uploads: 0
Quote:
Originally posted by Soeters
Do you put (r: 255, g:210, b:1) or {1, 210/255, 1/255} ?
The color must be in RGB, but the values must be between 0 and 1 so take the value between 0 and 255 and divide it by 255 to have a good color.

As I'm lazy I just put the 255 formatted color and put /255 after it no to calculate it by myself.

So Color = {1, 210/255, 1/255} should work. (1 is equal to 255/255)
I had put (255, 210, 1) in there but what you gave me worked perfect, thanks!
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Old 08-20-2009, 02:33 PM  
Soeters
A Theradrim Guardian
 
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Forum posts: 65
File comments: 80
Uploads: 19
Do you put (r: 255, g:210, b:1) or {1, 210/255, 1/255} ?
The color must be in RGB, but the values must be between 0 and 1 so take the value between 0 and 255 and divide it by 255 to have a good color.

As I'm lazy I just put the 255 formatted color and put /255 after it no to calculate it by myself.

So Color = {1, 210/255, 1/255} should work. (1 is equal to 255/255)
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Old 08-20-2009, 04:36 AM  
Opaque
A Deviate Faerie Dragon
 
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Forum posts: 16
File comments: 53
Uploads: 0
Color = { 1, 83/255, 0} is what I'm seeing in the settings for changing the text colors. I am trying to make it so the text is the standard wow yellow that many mods have (r: 255, g:210, b:1)... but that slash number in the middle is screwing me up I think (I know nothing of LUA coding). When I plug in my numbers it just screws it all up. Could you please let me know what I'm doing wrong? Thanks!
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Old 08-02-2009, 12:48 PM  
Soeters
A Theradrim Guardian
 
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Forum posts: 65
File comments: 80
Uploads: 19
Quote:
Originally posted by Skylinee
I noticed i can't access the memory tooltip in combat, is this intended?
Yes this is intended because the tooltip is pretty big and cover a big area.
Si I didn't wanted it to show in combat because this is annoying to have a big tooltip which can hide you many things juste because of a mouseover.
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Old 07-31-2009, 07:24 PM  
Gimbli
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Forum posts: 14
File comments: 62
Uploads: 2
Quote:
Originally posted by Soeters
Yes, I remember the first SL(insert name) addons by Taffu, which were kinda great but that I stop using when he stopped updating it.
FYI, Gimbli is Taffu
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Old 07-31-2009, 09:11 AM  
lanacan
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Forum posts: 91
File comments: 359
Uploads: 13
Quote:
Originally posted by Gimbli
LynStat's came out after CML and SLDT. CML was created by Phanx but was kinda hidden in the old WoWAce directories before they heavily merged with Curse. SLDT was created right about at the same time as CML became popular in minimalist UI's.

CML was the original no config "text" stat AddOn.

I remember those too... I could have sword that Lyn was the original author of those and just renamed it LynStats as the bloated modular ones started to come out.



Dam old age messing with my memory
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Old 07-31-2009, 08:36 AM  
Skylinee
A Kobold Labourer

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I noticed i can't access the memory tooltip in combat, is this intended?
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Old 07-30-2009, 08:22 PM  
Soeters
A Theradrim Guardian
 
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Forum posts: 65
File comments: 80
Uploads: 19
Quote:
Originally posted by Gimbli
LynStat's came out after CML and SLDT. CML was created by Phanx but was kinda hidden in the old WoWAce directories before they heavily merged with Curse. SLDT was created right about at the same time as CML became popular in minimalist UI's.

CML was the original no config "text" stat AddOn.
Yes, I remember the first SL(insert name) addons by Taffu, which were kinda great but that I stop using when he stopped updating it.
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Last edited by Soeters : 07-30-2009 at 08:23 PM.
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Old 07-30-2009, 07:51 PM  
Gimbli
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Uploads: 2
Quote:
Originally posted by lanacan
SLDT came after LynStats. They took LynStats and added too it.

If I remember correctly it was LynStats that started all of the "stats display with out titan/fubar" mods.
LynStat's came out after CML and SLDT. CML was created by Phanx but was kinda hidden in the old WoWAce directories before they heavily merged with Curse. SLDT was created right about at the same time as CML became popular in minimalist UI's.

CML was the original no config "text" stat AddOn.
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Old 07-30-2009, 02:23 PM  
Soeters
A Theradrim Guardian
 
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Forum posts: 65
File comments: 80
Uploads: 19
Thanks for reporting the bug, fixed in r3.

The memory garbage should be implemented in r4.
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Old 07-30-2009, 12:09 PM  
Skylinee
A Kobold Labourer

Forum posts: 0
File comments: 166
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[2009/07/30 18:08:08-2917-x2]: stText-r1\Core.lua:8: bad argument #1 to 'unpack' (table expected, got nil)
stText-r1\Core.lua:8: in function <Interface\AddOns\stText\Core.lua:8>

---

[2009/07/30 18:08:08-2917-x1]: stText_Memory:SetPoint(): Couldn't find region named '(null)':
<in C code>: ?
<in C code>: in function `SetPoint'
stText-r1\Core.lua:8: in function <Interface\AddOns\stText\Core.lua:8>

---


This is when enabling the Latency module. Also can you make it possible to leftclick or shift click the memory module to do a manual garbage collect?


Edit: Showing the increasing rate per addon or total would also be good (in kBs)

Last edited by Skylinee : 07-30-2009 at 12:40 PM.
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Old 07-29-2009, 03:02 PM  
lanacan
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Quote:
Originally posted by lodewijk
tbh this looks like a SLDT rip-off to me.
SLDT came after LynStats. They took LynStats and added too it.

If I remember correctly it was LynStats that started all of the "stats display with out titan/fubar" mods.
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