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Return to Karazhan (7.1.0)
Legion (7.0.3)
Updated:11-03-16 05:49 AM
Created:07-03-09 12:57 AM
Downloads:45,198
Favorites:235
MD5:
7.1.0

Neav UI  Popular! (More than 5000 hits)

Version: 7.1.2
by: Neal, ballagarba

Neav UI
This UI compilation will work on all resolution.

I will not help with questions
Most of the addons in this compilation is only configurable via the supplied Lua config files (config.lua), so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates (by thomasjohnshannon)
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns. And thomasjohnshannon/Grimsbain for making Neav UI compatible with Legion.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the player, target and focus frame?
Press Shift + Alt and drag with your left mouse button to move them. This only works outside of combat!

How can I move the Pet-, Stance- or Possessbar?
Press Shift + Alt and drag with your left mouse button on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavreset to reset the position of the player, target and/or focus frame.
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

The latest updates and changes can be found on Github.

v7.1.2

- oUF_Neav: Fix issue with the alternate resource bar for druids always showing.

v7.1.1

- nCore: Fix coordinates errors while opening the map in an instance or raid.

v7.1.0

- Add option to show class coloured health bar on player frame.
- The "alert frame mover" has been removed from nCore. Use ls: Toasts instead if you want to customize this.
- Use the same texture and colors for heal prediction and absorbs as the default frames.
- Misc smaller bug fixes.
- Patch 7.1 fixes.

v7.0.3

- nPlates and nPower are back thanks to thomasjohnshannon.
- Added option to oUF_Neav to show target debuffs above the player frame.
- Added option to oUF_Neav to only show player buffs/debuffs on target.
- Added a slash command (`/neavbag`) to nMainbar to toggle the new bag bar.
- Made the arena and boss frame moveable by pressing shift-alt and dragging (outside of combat).
- The alert frame (where garrison missions etc. show up) has been moved to the top instead of the bottom.
- Party, arena and boss frames now movable while pressing alt-shift and dragging (outside of combat).

v7.0.0

Huge props to thomasjohnshannon/Grimsbain who basically made all the work!

- nPower has been removed in favour for the new nameplate and resource options in Legion.
- nPlates has been removed. Too much work was required to make it compatible with Legion, and it didn't offer much functionality over the default nameplates. Might, or might not make a comeback in the future.
- nMainbar added a bar to toggle the bags.
- Item level has been removed nTooltip.
- The "disable fade" option has been removed from nTooltip.
- The custom drop down to move player/target/focus frame has been removed and replaced with the same mechanism used for the pet-/stancebar; i.e. press alt-shift and drag with your mouse. A new slash command has also been added to reset the frames (/neavreset).
- Misc bugs and fixes to make it compatible with Legion.

v. 6.2.0

- Support for patch 6.2.0
- Removed glow from the spiral on healing indicators
- Level text should now be properly centered on the player and target frame
- Scaled down and moved the garrison icon on the minimap
- Add healing indicator for the druid lvl 100 spell "Germination"
- Skin garrison tooltips
- Add Netherstorm flag indicator to the raid frames
- Support 6 Chi for Monks
- Add Timewalker and Mythic text to Minimap
- Improve out-of-range responsiveness on actionbars
- Other minor bug fixes and tweaks

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
7.0.0
231kB
07-22-16 07:14 AM
Addon
6.0.1
318kB
10-26-14 10:28 AM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
7.1.1
961kB
Neal
10-26-16 06:29 AM
7.1.0
961kB
Neal
10-26-16 02:31 AM
7.0.3
957kB
Neal
08-22-16 09:15 AM
7.0.0
915kB
Neal
07-20-16 01:45 AM
6.2.0
917kB
Neal
07-21-15 10:16 AM


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Unread 11-29-16, 03:14 PM  
Nimec
A Kobold Labourer

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File comments: 3
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Anyone able to change the color of target castbars? In the config.lua file there are 2 fields under the target castbar section

Code:
color = {0.9, 0.1, 0.1},
interruptColor = {0.1, 0.9, 0.1},
The changes I made above should show the bar as red on a normal cast and green when it can be interrupted but it just stays red in game. Anyone know how to do this?
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Unread 11-19-16, 03:50 PM  
Schazey
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In the nPower addon. Where do I disable this?

http://imgur.com/a/qj2bY

I created a red circle around it. I want to disable the two white things inside the red circle.

And in nBuff can you add feature to sort buffs after duration left?
Last edited by Schazey : 11-19-16 at 06:29 PM.
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Unread 11-17-16, 01:49 PM  
TheNiceGuy
A Kobold Labourer

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Originally Posted by ballagarba
Originally Posted by TheNiceGuy
When I join a raid group, the texture appears even out of combat.

Moreover, the texture does not seem to be centered in the raid UI.
I just experienced this myself now on the Trial of Valor raid, seems like it's easy to trigger on Guarm when people get absorbs as well as the debuff from the boss that absorbs healing (basically one negative, and one positive absorb). Then a lot of stuff seems to go bonkers :/ Might be a bit tricky to fix though since I've only managed to trigger it during raids, not the best time for programming
Haha indeed ! It's not so disturbing, do not break your head on coding
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Unread 11-16-16, 04:31 PM  
ballagarba
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Originally Posted by TheNiceGuy
When I join a raid group, the texture appears even out of combat.

Moreover, the texture does not seem to be centered in the raid UI.
I just experienced this myself now on the Trial of Valor raid, seems like it's easy to trigger on Guarm when people get absorbs as well as the debuff from the boss that absorbs healing (basically one negative, and one positive absorb). Then a lot of stuff seems to go bonkers :/ Might be a bit tricky to fix though since I've only managed to trigger it during raids, not the best time for programming
Last edited by ballagarba : 11-16-16 at 04:32 PM.
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Unread 11-12-16, 12:32 PM  
TheNiceGuy
A Kobold Labourer

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Originally Posted by ballagarba
Originally Posted by TheNiceGuy
Originally Posted by TheNiceGuy
Originally Posted by ballagarba
Originally Posted by TheNiceGuy
Thx thomasjohnshannon !

Can you also help me to fix this strange texture on health bar please ?

Hmm, are you using any custom options for oUF_NeavRaid?
Nop :/ no custom options for oUF_NeavRaid...
Still got the strange texture, even from the 7.1 update (only use neav package, no other skin)...

Thanks a lot
Are they constantly there? Because that's the healing/absorb prediction texture.
When I join a raid group, the texture appears even out of combat.

Moreover, the texture does not seem to be centered in the raid UI.
Last edited by TheNiceGuy : 11-12-16 at 12:33 PM.
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Unread 11-11-16, 05:50 AM  
ballagarba
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Originally Posted by TheNiceGuy
Originally Posted by TheNiceGuy
Originally Posted by ballagarba
Originally Posted by TheNiceGuy
Thx thomasjohnshannon !

Can you also help me to fix this strange texture on health bar please ?

Hmm, are you using any custom options for oUF_NeavRaid?
Nop :/ no custom options for oUF_NeavRaid...
Still got the strange texture, even from the 7.1 update (only use neav package, no other skin)...

Thanks a lot
Are they constantly there? Because that's the healing/absorb prediction texture.
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Unread 11-11-16, 04:58 AM  
TheNiceGuy
A Kobold Labourer

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Originally Posted by TheNiceGuy
Originally Posted by ballagarba
Originally Posted by TheNiceGuy
Thx thomasjohnshannon !

Can you also help me to fix this strange texture on health bar please ?

Hmm, are you using any custom options for oUF_NeavRaid?
Nop :/ no custom options for oUF_NeavRaid...
Still got the strange texture, even from the 7.1 update (only use neav package, no other skin)...

Thanks a lot
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Unread 11-03-16, 10:31 AM  
benzy
A Defias Bandit

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Originally Posted by thomasjohnshannon
Originally Posted by benzy
Originally Posted by thomasjohnshannon
Originally Posted by benzy
NCore is causing Problems with DBM . When you type /dbm the game lags , when DBM is about to announce a bar for boss's spell warning the game lags , made a clean install the problem is still there , disabling NCore fixes the promblem .
Go to the modules folder in nCore and find "tbar:SetHeight(24)" in skins.lua. Remove that line and check if the problem is still happening.
Deleted the line but the problem is still there .
Hmm, that was only difference between mine and the default version of nCore and I'm not having any problems with DBM.
Found the problem , wasn't from your ui , sorry . I was using nibrealui skin for DBM and I guess it was causing troubles runing with NCore , after disabling the skin , I got no problems with Ncore .
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Unread 11-02-16, 05:44 AM  
ballagarba
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Originally Posted by benzy
NCore is causing Problems with DBM . When you type /dbm the game lags , when DBM is about to announce a bar for boss's spell warning the game lags , made a clean install the problem is still there , disabling NCore fixes the promblem .
What skin are you using for DBM?
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Unread 11-01-16, 08:39 PM  
thomasjohnshannon
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Originally Posted by benzy
Originally Posted by thomasjohnshannon
Originally Posted by benzy
NCore is causing Problems with DBM . When you type /dbm the game lags , when DBM is about to announce a bar for boss's spell warning the game lags , made a clean install the problem is still there , disabling NCore fixes the promblem .
Go to the modules folder in nCore and find "tbar:SetHeight(24)" in skins.lua. Remove that line and check if the problem is still happening.
Deleted the line but the problem is still there .
Hmm, that was only difference between mine and the default version of nCore and I'm not having any problems with DBM.
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Unread 11-01-16, 01:25 PM  
benzy
A Defias Bandit

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Originally Posted by thomasjohnshannon
Originally Posted by benzy
NCore is causing Problems with DBM . When you type /dbm the game lags , when DBM is about to announce a bar for boss's spell warning the game lags , made a clean install the problem is still there , disabling NCore fixes the promblem .
Go to the modules folder in nCore and find "tbar:SetHeight(24)" in skins.lua. Remove that line and check if the problem is still happening.
Deleted the line but the problem is still there .
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Unread 10-30-16, 02:11 PM  
thomasjohnshannon
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Originally Posted by benzy
NCore is causing Problems with DBM . When you type /dbm the game lags , when DBM is about to announce a bar for boss's spell warning the game lags , made a clean install the problem is still there , disabling NCore fixes the promblem .
Go to the modules folder in nCore and find "tbar:SetHeight(24)" in skins.lua. Remove that line and check if the problem is still happening.
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Unread 10-30-16, 01:21 PM  
benzy
A Defias Bandit

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NCore is causing Problems with DBM . When you type /dbm the game lags , when DBM is about to announce a bar for boss's spell warning the game lags , made a clean install the problem is still there , disabling NCore fixes the promblem .
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Unread 10-30-16, 09:47 AM  
cokedrivers
A Frostmaul Preserver
 
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nChat Hyperlink

I noticed that the HyperLink would not do a popup for some links I think it is because there are different types you have not added.

I used this below and from what I can tell "most links" show.

Code:
local linktypes = {
	-- Normal tooltip things:
	achievement  = true,
	enchant      = true,
	glyph        = true,
	item         = true,
	instancelock = true,
	quest        = true,
	spell        = true,
	talent       = true,
	unit         = true,
	currency     = true,
	-- Special tooltip things:
	battlepet           = true,
	battlePetAbil       = true,
	garrfollowerability = true,
	garrfollower        = true,
	garrmission         = true,
}
Hope this helps out.
Coke
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Unread 10-30-16, 09:22 AM  
cokedrivers
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Re: Re: nTooltip Error

Originally Posted by thomasjohnshannon
Originally Posted by cokedrivers
I keep getting this error from nTooltip
Code:
9x [ADDON_ACTION_BLOCKED] AddOn 'nTooltip' tried to call the protected function 'SetTargetClampingInsets()'.
!BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573>
[C]: in function `SetTargetClampingInsets'
...eBlizzard_NamePlates\Blizzard_NamePlates.lua:221: in function `SetupClassNameplateBars'
...eBlizzard_NamePlates\Blizzard_NamePlates.lua:74: in function `OnNamePlateAdded'
...eBlizzard_NamePlates\Blizzard_NamePlates.lua:38: in function <...eBlizzard_NamePlates\Blizzard_NamePlates.lua:32>

Locals:
Cant seem to figure it out.

If I disable nTooltip the error does not occur.

Coke
Are you updated to the current version of NeavUI? Blizzard made some changes in the 7.1 patch that we had to work around.
I figured out my issue, like you said I was using old code and not 7.1 code.

Thanks
Coke
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