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Updated: 11-12-14 01:13 PM
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Compatibility:
Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:11-12-14 01:13 PM
Created:07-03-09 12:57 AM
Downloads:33,465
Favorites:199
MD5:
6.0.3

Neav UI  Popular! (More than 5000 hits)

Version: 6.0.0
by: Neal, ballagarba

Neav UI
This UI complication will work on all resolution.
But be warned.

I will not help with questions
Most of the addons in this compilation is only configurable through Lua, so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

* some changes by me

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

Great extensions
For a improved totem frame check out ImprovedTotemFrame
If you want a small, not overload threat addon. Check out zorks rThreat
Some other decent and good ui improvements are tekability, oGlow and Combuctor

The latest updates and changes can be found on Github.

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
6.0.1
318kB
10-26-14 10:28 AM
Addon
6.0.2
230kB
10-23-14 08:28 PM
Addon


Archived Files (3)
File Name
Version
Size
Author
Date
5.4.1
918kB
Neal
02-27-14 01:33 PM
5.4.0
934kB
Neal
09-11-13 09:47 AM
5.3.0
1MB
Neal
05-22-13 05:10 AM


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Unread 05-22-13, 09:39 AM  
lastgamer
A Deviate Faerie Dragon

Forum posts: 11
File comments: 23
Uploads: 0
Thanks for update :)
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Unread 05-14-13, 12:35 PM  
ballagarba
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File comments: 372
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@wackie: Set disableCooldown to true in oUF_Neav\config.lua, like below, hopefully it will get you your spirals back.

Code:
ns.Config = {
    show = {
        castbars = true,
        pvpicons = true,
        classPortraits = false,
        threeDPortraits = false,                                                            -- 3DPortraits; Overrides classPortraits
        disableCooldown = true,                                                            -- Disable custom cooldown text to use addons like omnicc
        portraitTimer = true,
    },
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Unread 05-14-13, 02:20 AM  
ballagarba
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Oh, and I will upload a new version here once v5.3 hits live with all the fixes from Github.
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Unread 05-14-13, 02:18 AM  
ballagarba
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File comments: 372
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Originally Posted by lastgamer
Hope him come back and continue playing.
I'm still playing, I'm just busy and don't have much time to answer any questions. Only fix actual errors. Hopefully I fixed the error you're experiencing with this update. However I haven't been able to actually test it.

Originally Posted by wackie
Is there anyway i can change so i can see spirals for debuffs and buffs i have been trying to find it but cant ;(
I'm using OmniCC so I'm not sure but I think it should show by default. Maybe you have some other addon causing conflicts? And have you enabled the "Show Lua errors" option in the WoW menu?
Last edited by ballagarba : 05-14-13 at 02:18 AM.
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Unread 05-13-13, 04:19 PM  
wackie
A Kobold Labourer
AddOn Compiler - Click to view compilations

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File comments: 14
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Buffs/Debuffs

Is there anyway i can change so i can see spirals for debuffs and buffs i have been trying to find it but cant ;(
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Unread 04-21-13, 10:10 AM  
cokedrivers
A Cobalt Mageweaver
 
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Originally Posted by lastgamer
Originally Posted by cokedrivers
Originally Posted by lastgamer
Hi,i like your addons very much. i hope you can update "neavui"
If you goto the main addon page of NeavUI at the bottom you will see a GitHub Link follow that. The GitHub version is kept up to date more than the WoWinterface version.
But he just update TOC.
Hope him come back and continue playing.
Yes he has also fixed some bugs that have been mentioned on this forum. He normally doesn't reupload for bug fixes just major changes.

Beings not much hanged but the TOC there is no need for him to upload a new file. People can go to git and get the TOC update.

Hope this helps people understand how he handles this addon.
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Unread 04-20-13, 10:18 PM  
lastgamer
A Deviate Faerie Dragon

Forum posts: 11
File comments: 23
Uploads: 0
Originally Posted by cokedrivers
Originally Posted by lastgamer
Hi,i like your addons very much. i hope you can update "neavui"
If you goto the main addon page of NeavUI at the bottom you will see a GitHub Link follow that. The GitHub version is kept up to date more than the WoWinterface version.
But he just update TOC.
Hope him come back and continue playing.
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Unread 04-20-13, 09:39 PM  
lastgamer
A Deviate Faerie Dragon

Forum posts: 11
File comments: 23
Uploads: 0
Re: Deadmines Vehicles

Originally Posted by cokedrivers
I get the following error any time someone climbs into one of the vehicles in the Deadmines. Wether or not ist one of the Harvesters or Cannons this error pops up.

Code:
Message: Interface\AddOns\oUF_Neav\func\func.lua:136: attempt to index local 'uconf' (a nil value)
Time: 04/14/13 07:37:03
Count: 17
Stack: Interface\AddOns\oUF_Neav\func\func.lua:136: in function `GetPowerText'
Interface\AddOns\oUF_Neav\core.lua:436: in function <Interface\AddOns\oUF_Neav\core.lua:431>
(tail call): ?
(tail call): ?
Interface\AddOns\oUF\events.lua:69: in function <Interface\AddOns\oUF\events.lua:62>

Locals: unit = "partypet2"
cur = 60
max = 100
uconf = nil
alt = 0
powerType = 3
powerString = nil
(*temporary) = <function> defined @Interface\AddOns\oUF_Neav\func\func.lua:74
(*temporary) = "partypet2"
(*temporary) = nil
(*temporary) = "partypet2"
(*temporary) = 0
(*temporary) = "attempt to index local 'uconf' (a nil value)"
config = <table> {
 show = <table> {
 }
 font = <table> {
 }
 units = <table> {
 }
 media = <table> {
 }
}
ns = <table> {
 ColorBorder = <function> defined @Interface\AddOns\oUF_Neav\func\castbar.lua:5
 UpdateAuraIcons = <function> defined @Interface\AddOns\oUF_Neav\func\aura.lua:101
 UpdateAuraTimer = <function> defined @Interface\AddOns\oUF_Neav\func\aura.lua:21
 CustomDelayText = <function> defined @Interface\AddOns\oUF_Neav\func\castbar.lua:15
 PortraitTimerDB = <table> {
 }
 CustomTimeText = <function> defined @Interface\AddOns\oUF_Neav\func\castbar.lua:11
 utf8sub = <function> defined @Interface\AddOns\oUF_Neav\func\func.lua:163
 PostUpdateIcon = <function> defined @Interface\AddOns\oUF_Neav\func\aura.lua:47
 GetPowerText = <function> defined @Interface\AddOns\oUF_Neav\func\func.lua:119
 StopFlash = <function> defined @Interface\AddOns\oUF_Neav\func\flash.lua:50
 CreateCastbars = <function> defined @Interface\AddOns\oUF_Neav\castbar.lua:22
 CreateCastbarStrings = <function> defined @Interface\AddOns\oUF_Neav\func\castbar.lua:19
 FormatTime = <function> defined @Interface\AddOns\oUF_Neav\func\func.lua:50
 IsFlashing = <function> defined @Interface\AddOns\oUF_Neav\func\flash.lua:40
 StartFlash = <function> defined @Interface\AddOns\oUF_Neav\func\flash.lua:56
 cUnit = <function> defined @Interface\AddOns\oUF_Neav\func\func.lua:36
 MultiCheck = <function> defined @Interface\AddOns\oUF_Neav\func\func.lua:153
 Config = <table> {
 }
 GetHealthText = <function> defined @Interface\AddOns\oUF_Neav\func\func.lua:93
}
GetFormattedText = <function> defined @Interface\AddOns\oUF_Neav\func\func.lua:74
FormatValue = <function> defined @Interface\AddOns\oUF_Neav\func\func.lua:18
I also get this error. I modify it no error, just for my habit.
Code:
ns.GetPowerText = function(unit, cur, max)
    local uconf = config.units[ns.cUnit(unit)]
    if (not cur) then
        max = UnitPower(unit)
        cur = UnitPowerMax(unit)
    end

    local alt = UnitPower(unit, ALTERNATE_POWER_INDEX)
    local powerType = UnitPowerType(unit)

    local powerString
    if (UnitIsDeadOrGhost(unit) or not UnitIsConnected(unit)) then
        powerString = ''
    elseif (max == 0) then
        powerString = ''
    elseif (cur == 0) then
        powerString = FormatValue(cur)..'/'..FormatValue(max)
    elseif (not UnitHasMana(unit) or powerType ~= 0 or UnitHasVehicleUI(unit) and uconf and uconf.powerTagNoMana) then
       powerString = FormatValue(cur)..'/'..FormatValue(max)
    elseif ((cur == max) and uconf and uconf.powerTagFull)then
        powerString = GetFormattedText(uconf.powerTagFull, cur, max, alt)
    elseif (uconf and uconf.powerTag) then
        powerString = GetFormattedText(uconf.powerTag, cur, max, alt)
        
    else
        if (cur == max) then
            powerString = FormatValue(cur)
        else
            powerString = FormatValue(cur)..'/'..FormatValue(max)
        end
    end

    return powerString
end
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Unread 04-20-13, 09:30 PM  
lastgamer
A Deviate Faerie Dragon

Forum posts: 11
File comments: 23
Uploads: 0
Originally Posted by cokedrivers
Originally Posted by lastgamer
Hi,i like your addons very much. i hope you can update "neavui"
If you goto the main addon page of NeavUI at the bottom you will see a GitHub Link follow that. The GitHub version is kept up to date more than the WoWinterface version.
Thanks You give me a big help.
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Unread 04-20-13, 05:52 PM  
cokedrivers
A Cobalt Mageweaver
 
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Forum posts: 231
File comments: 190
Uploads: 7
Originally Posted by lastgamer
Hi,i like your addons very much. i hope you can update "neavui"
If you goto the main addon page of NeavUI at the bottom you will see a GitHub Link follow that. The GitHub version is kept up to date more than the WoWinterface version.
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Unread 04-19-13, 09:55 AM  
lastgamer
A Deviate Faerie Dragon

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File comments: 23
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Hi,i like your addons very much. i hope you can update "neavui"
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Unread 04-14-13, 08:51 AM  
cokedrivers
A Cobalt Mageweaver
 
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Forum posts: 231
File comments: 190
Uploads: 7
Deadmines Vehicles

I get the following error any time someone climbs into one of the vehicles in the Deadmines. Wether or not ist one of the Harvesters or Cannons this error pops up.

Code:
Message: Interface\AddOns\oUF_Neav\func\func.lua:136: attempt to index local 'uconf' (a nil value)
Time: 04/14/13 07:37:03
Count: 17
Stack: Interface\AddOns\oUF_Neav\func\func.lua:136: in function `GetPowerText'
Interface\AddOns\oUF_Neav\core.lua:436: in function <Interface\AddOns\oUF_Neav\core.lua:431>
(tail call): ?
(tail call): ?
Interface\AddOns\oUF\events.lua:69: in function <Interface\AddOns\oUF\events.lua:62>

Locals: unit = "partypet2"
cur = 60
max = 100
uconf = nil
alt = 0
powerType = 3
powerString = nil
(*temporary) = <function> defined @Interface\AddOns\oUF_Neav\func\func.lua:74
(*temporary) = "partypet2"
(*temporary) = nil
(*temporary) = "partypet2"
(*temporary) = 0
(*temporary) = "attempt to index local 'uconf' (a nil value)"
config = <table> {
 show = <table> {
 }
 font = <table> {
 }
 units = <table> {
 }
 media = <table> {
 }
}
ns = <table> {
 ColorBorder = <function> defined @Interface\AddOns\oUF_Neav\func\castbar.lua:5
 UpdateAuraIcons = <function> defined @Interface\AddOns\oUF_Neav\func\aura.lua:101
 UpdateAuraTimer = <function> defined @Interface\AddOns\oUF_Neav\func\aura.lua:21
 CustomDelayText = <function> defined @Interface\AddOns\oUF_Neav\func\castbar.lua:15
 PortraitTimerDB = <table> {
 }
 CustomTimeText = <function> defined @Interface\AddOns\oUF_Neav\func\castbar.lua:11
 utf8sub = <function> defined @Interface\AddOns\oUF_Neav\func\func.lua:163
 PostUpdateIcon = <function> defined @Interface\AddOns\oUF_Neav\func\aura.lua:47
 GetPowerText = <function> defined @Interface\AddOns\oUF_Neav\func\func.lua:119
 StopFlash = <function> defined @Interface\AddOns\oUF_Neav\func\flash.lua:50
 CreateCastbars = <function> defined @Interface\AddOns\oUF_Neav\castbar.lua:22
 CreateCastbarStrings = <function> defined @Interface\AddOns\oUF_Neav\func\castbar.lua:19
 FormatTime = <function> defined @Interface\AddOns\oUF_Neav\func\func.lua:50
 IsFlashing = <function> defined @Interface\AddOns\oUF_Neav\func\flash.lua:40
 StartFlash = <function> defined @Interface\AddOns\oUF_Neav\func\flash.lua:56
 cUnit = <function> defined @Interface\AddOns\oUF_Neav\func\func.lua:36
 MultiCheck = <function> defined @Interface\AddOns\oUF_Neav\func\func.lua:153
 Config = <table> {
 }
 GetHealthText = <function> defined @Interface\AddOns\oUF_Neav\func\func.lua:93
}
GetFormattedText = <function> defined @Interface\AddOns\oUF_Neav\func\func.lua:74
FormatValue = <function> defined @Interface\AddOns\oUF_Neav\func\func.lua:18
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Unread 03-31-13, 01:18 PM  
DarthVadda
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hi,

can someone please explain me how I move the editbox below the chat?
and it is possible to hide tooltips in combat ?
Last edited by DarthVadda : 03-31-13 at 01:41 PM.
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Unread 03-23-13, 12:36 AM  
Beef.
A Kobold Labourer

Forum posts: 0
File comments: 33
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Hey

Hi.
First of all, thank u for the great UI, i've been using it for many months now.
I was wondering where can I increase the font size on target's buff (the duration on debuff)
I scaled my UI down with the blizzard 'System Preferences' and now it doesn't look that good.

Thanks.
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Unread 03-06-13, 08:43 PM  
v1nk
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 81
Uploads: 5
interface/addons/nCore/modules/skins.lua

Skins:

Omen
DBM
TinyDPS
Recount
Skada

Hope this helps

- v1nk


Originally Posted by Viryz
Hi Neal, I have a few question about !beautycase. I'm not very good with code but I am always experimenting with them. However, The code seem to skin everything, correct?

What would I need to do If i wanted to have beautiful borders on everything such as tiptac, minimap and all that except for recount and omen? Been lurking around in the code but can't seem to find any solution, please help.

Thank you.
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