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Updated: 07-20-16 01:45 AM
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Compatibility:
Legion Pre-Patch (7.0.3)
Minor patch (6.2.4)
Minor patch (6.2.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:07-20-16 01:45 AM
Created:07-03-09 12:57 AM
Downloads:40,784
Favorites:219
MD5:
7.0.3

Neav UI  Popular! (More than 5000 hits)

Version: 7.0.0
by: Neal, ballagarba

Neav UI
This UI compilation will work on all resolution.

I will not help with questions
Most of the addons in this compilation is only configurable via the supplied Lua config files (config.lua), so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPower (gone, but making a comeback)
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns. And thomasjohnshannon/Grimsbain for making Neav UI compatible with Legion.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the player, target and focus frame?
Press Shift + Alt and drag with your left mouse button to move them. This only works outside of combat!

How can I move the Pet-, Stance- or Possessbar?
Press Shift + Alt and drag with your left mouse button on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavreset to reset the position of the player, target and/or focus frame.
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

The latest updates and changes can be found on Github.

v7.0.0

Huge props to thomasjohnshannon/Grimsbain who basically made all the work!

- nPower has been removed in favour for the new nameplate and resource options in Legion.
- nPlates has been removed. Too much work was required to make it compatible with Legion, and it didn't offer much functionality over the default nameplates. Might, or might not make a comeback in the future.
- nMainbar added a bar to toggle the bags.
- Item level has been removed nTooltip.
- The "disable fade" option has been removed from nTooltip.
- The custom drop down to move player/target/focus frame has been removed and replaced with the same mechanism used for the pet-/stancebar; i.e. press alt-shift and drag with your mouse. A new slash command has also been added to reset the frames (/neavreset).
- Misc bugs and fixes to make it compatible with Legion.

v. 6.2.0

- Support for patch 6.2.0
- Removed glow from the spiral on healing indicators
- Level text should now be properly centered on the player and target frame
- Scaled down and moved the garrison icon on the minimap
- Add healing indicator for the druid lvl 100 spell "Germination"
- Skin garrison tooltips
- Add Netherstorm flag indicator to the raid frames
- Support 6 Chi for Monks
- Add Timewalker and Mythic text to Minimap
- Improve out-of-range responsiveness on actionbars
- Other minor bug fixes and tweaks

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
7.0.0
231kB
07-22-16 07:14 AM
Addon
6.0.1
318kB
10-26-14 10:28 AM
Addon


Archived Files (1)
File Name
Version
Size
Author
Date
6.2.0
917kB
Neal
07-21-15 10:16 AM


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Unread 01-26-14, 10:18 PM  
rocnroll
A Cobalt Mageweaver
 
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Forum posts: 238
File comments: 59
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nMinimap Hide

I'm using nMinimap from the UI and I really like it. Is it possible to hide the minimap while in combat? Would it also be possible to fade the minimap some while not in combat unless mouseover?

I'm trying to give myself as much screen real estate as possible.

Thanks,

Roc
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Unread 01-20-14, 09:51 AM  
Sparkaoss
A Kobold Labourer

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File comments: 2
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I love the pack, I've used a long time ago, but I always had this problem with nChat to separate channels.

Message: Interface\FrameXML\FloatingChatFrame.lua:115: attempt to index local 'copyFrom' (a nil value)
Time: 01/20/14 11:39:33
Count: 2
Stack: Interface\FrameXML\FloatingChatFrame.lua:115: in function `FCF_CopyChatSettings'
Interface\FrameXML\ChatFrame.lua:4725: in function `func'
Interface\FrameXML\UIDropDownMenu.lua:730: in function `UIDropDownMenuButton_OnClick'
[string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>

Locals: copyTo = ChatFrame3 {
0 = <userdata>
add = <function> defined @Interface\AddOns\nChat\core.lua:98
flashTimer = 0
isInitialized = 1
mouseOutTime = 0
originalShow = <function> defined =[C]:-1
tellTimer = 1233.703
hasBeenFaded = true
Copy = <unnamed> {
}
hasURLCopy = true
resizeButton = ChatFrame3ResizeButton {
}
buttonFrame = ChatFrame3ButtonFrame {
}
Hide = <function> defined @Interface\FrameXML\FrameLocks.lua:120
hasModification = true
oldAlpha = 0.25
channelList = <table> {
}
defaultLanguage = "Orco"
clickAnywhereButton = ChatFrame3ClickAnywhereButton {
}
isDocked = 1
mouseInTime = 0
editBox = ChatFrame3EditBox {
}
Show = <function> defined @Interface\FrameXML\FrameLocks.lua:124
isLocked = 1
name = "Comercio: Ciudad"
originalHide = <function> defined =[C]:-1
buttonSide = "left"
zoneChannelList = <table> {
}
AddMessage = <function> defined @Interface\AddOns\nChat\urlcopy.lua:12
messageTypeList = <table> {
}
}
copyFrom = nil
(*temporary) = <function> defined @Interface\FrameXML\FloatingChatFrame.lua:97
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'copyFrom' (a nil value)"
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Unread 01-13-14, 03:00 PM  
ballagarba
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 415
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Originally Posted by 10leej
Is it alright if I upload !Beautycase with all my addons use it BobUI oUF_Bob?
I don't mind
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Unread 01-13-14, 02:56 PM  
10leej
A Molten Giant
 
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AddOn Author - Click to view AddOns

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File comments: 421
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Is it alright if I upload !Beautycase with all my addons use it BobUI oUF_Bob?
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Unread 12-21-13, 03:12 PM  
Langepac
A Kobold Labourer

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File comments: 100
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Originally Posted by masl
i think he wants to change the combo points to something like this http://imagizer.imageshack.us/v2/96x61q90/18/qses.jpg
the turnover! I wanted these combo points worked at 1 add-on and they only work if 3
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Unread 12-21-13, 03:14 AM  
boingy
A Kobold Labourer

Forum posts: 1
File comments: 27
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how to hide lvl(circle) on target, player frames ?
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Unread 12-20-13, 12:52 PM  
masl
A Kobold Labourer
 
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i think he wants to change the combo points to something like this http://imagizer.imageshack.us/v2/96x61q90/18/qses.jpg
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Unread 12-13-13, 11:09 AM  
Langepac
A Kobold Labourer

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Originally Posted by ballagarba
@10leej:
It's actually already been fixed here, but haven't uploaded a new release on WoWI yet... Probably should though.

@strickland:
Yeah noticed that myself while doing the legendary questline, but later forgot about it. Opened an issue about and have a fix in mind. But while you wait you could try this if you want (might or might not work):

Open up nTooltip/core.lua and add the green part at around line 265-ish.

Code:
return GetFormattedUnitLevel(unit)..UnitRace(unit) or ''..GetFormattedUnitClass(unit)..(cfg.showSpecializationIcon and specIcon or '')
@jessica:
Those are some pretty extensive changes, or at least #1 is Unfortunately I'm not sure I'll have the time to look at them.

@Langepac:
Dude... Relax, no need to get worked up. Neav is the original author, and I'm currently mostly just maintaining it. And you're still not making any sense whatsoever.

Addon you wrote?

"Switched to Wrath"? What?
Have you seen my skin with a combo points?
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Unread 12-13-13, 05:47 AM  
ballagarba
A Fallenroot Satyr
 
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File comments: 415
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@10leej:
It's actually already been fixed here, but haven't uploaded a new release on WoWI yet... Probably should though.

@strickland:
Yeah noticed that myself while doing the legendary questline, but later forgot about it. Opened an issue about and have a fix in mind. But while you wait you could try this if you want (might or might not work):

Open up nTooltip/core.lua and add the green part at around line 265-ish.

Code:
return GetFormattedUnitLevel(unit)..UnitRace(unit) or ''..GetFormattedUnitClass(unit)..(cfg.showSpecializationIcon and specIcon or '')
@jessica:
Those are some pretty extensive changes, or at least #1 is Unfortunately I'm not sure I'll have the time to look at them.

@Langepac:
Dude... Relax, no need to get worked up. Neav is the original author, and I'm currently mostly just maintaining it. And you're still not making any sense whatsoever.

Appeared to these combo points to include all 3 addon that I wrote
Addon you wrote?

And I need that would combo points have worked at one switched Wrath
"Switched to Wrath"? What?
Last edited by ballagarba : 12-13-13 at 05:49 AM.
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Unread 12-13-13, 03:58 AM  
Langepac
A Kobold Labourer

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Angry ....

who is the author of the addon?
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Unread 12-12-13, 09:03 AM  
10leej
A Molten Giant
 
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So playing around with the picomenu and it gives errors for the pvp frame.

Code:
Message: attempt to call a nil value
Time: 12/12/13 09:52:13
Count: 1
Stack: [C]: in function `securecall'
Interface\AddOns\BobUI\misc\test.lua:104: in function `func'
Interface\FrameXML\UIDropDownMenu.lua:730: in function `UIDropDownMenuButton_OnClick'
[string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>

Locals: (*temporary) = <function> defined =[C]:-1
(*temporary) = nil
Fix:
You can use PVPUIFrame_ToggleFrame() to toggle it rather than PVPUIFrame_ShowFrame.
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Unread 12-11-13, 02:24 PM  
strickland
A Deviate Faerie Dragon

Forum posts: 16
File comments: 170
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ntooltip keeps sending errors whenever you are in a scenario where you have helpers, if you mousehover on them, it will keep bringing lau errors, for example join proving ground, and try tank or healer. and put your mouse on the healer or any NPC Helpers in there.

here's a code

Code:
Message: Interface\AddOns\nTooltip\core.lua:265: attempt to concatenate a nil value
Time: 12/11/13 23:17:38
Count: 11
Stack: Interface\AddOns\nTooltip\core.lua:265: in function <Interface\AddOns\nTooltip\core.lua:263>
Interface\AddOns\nTooltip\core.lua:419: in function <Interface\AddOns\nTooltip\core.lua:360>
[C]: ?
[C]: ?

Locals: unit = "party1"
specIcon = ""
(*temporary) = "91 "
(*temporary) = nil
(*temporary) = " Shado-Pan Defender"
(*temporary) = ""
(*temporary) = "attempt to concatenate a nil value"
GetFormattedUnitLevel = <function> defined @Interface\AddOns\nTooltip\core.lua:245
GetFormattedUnitClass = <function> defined @Interface\AddOns\nTooltip\core.lua:256
cfg = <table> {
 showPlayerTitles = true
 fontSize = 15
 showSpecializationIcon = true
 healthbar = <table> {
 }
 showPVPIcons = false
 itemqualityBorderColor = true
 showOnMouseover = true
 showMouseoverTarget = true
 abbrevRealmNames = false
 disableFade = false
 showUnitRole = true
 fontOutline = false
 showItemLevel = true
 hideInCombat = false
 reactionBorderColor = false
 position = <table> {
 }
}
GetFormattedUnitClassification = <function> defined @Interface\AddOns\nTooltip\core.lua:230
GetFormattedUnitType = <function> defined @Interface\AddOns\nTooltip\core.lua:221
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Unread 12-09-13, 08:08 PM  
Langepac
A Kobold Labourer

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Originally Posted by ballagarba
Originally Posted by Langepac
OMG! Now I do not appear combo points: o
Combo points appear when enabled "! Beautycase"
Ie: oUF + oUF_Neav +! Beautycase
When I disable all these add-ons and leave only "! Beautycase" combo points that I want is not present
Generally these 1 addon that keep each other in touch! I would like that this was not! and leave one scenario which would be responsible for combo points
To be honest, I have no idea what you're saying, so that kind of makes it hard to help you out. Do you want the combo points as a standalone addon?
Appeared to these combo points to include all 3 addon that I wrote
And I need that would combo points have worked at one switched Wrath
http://imagizer.imageshack.us/v2/96x61q90/18/qses.jpg
Last edited by Langepac : 12-10-13 at 09:36 PM.
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Unread 12-09-13, 08:06 PM  
Langepac
A Kobold Labourer

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Originally Posted by ballagarba
Originally Posted by Langepac
I understand no one will help me?
Or is there hope?
addon !Colorz
Which scenario to remove the unit was not in color class?
What part of which unit don't you want class colored?
I need to remove the script that makes these colors in their class
http://imagizer.imageshack.us/v2/206x64q90/577/p3tk.jpg
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Unread 12-09-13, 01:59 AM  
ballagarba
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 415
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Originally Posted by Langepac
I understand no one will help me?
Or is there hope?
addon !Colorz
Which scenario to remove the unit was not in color class?
What part of which unit don't you want class colored?
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