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Updated: 08-22-16 09:15 AM
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Compatibility:
Legion Pre-Patch (7.0.3)
Minor patch (6.2.4)
Minor patch (6.2.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:08-22-16 09:15 AM
Created:07-03-09 12:57 AM
Downloads:41,823
Favorites:228
MD5:
7.0.3

Neav UI  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 7.0.3
by: Neal, ballagarba

Neav UI
This UI compilation will work on all resolution.

I will not help with questions
Most of the addons in this compilation is only configurable via the supplied Lua config files (config.lua), so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates (by thomasjohnshannon)
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns. And thomasjohnshannon/Grimsbain for making Neav UI compatible with Legion.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the player, target and focus frame?
Press Shift + Alt and drag with your left mouse button to move them. This only works outside of combat!

How can I move the Pet-, Stance- or Possessbar?
Press Shift + Alt and drag with your left mouse button on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavreset to reset the position of the player, target and/or focus frame.
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

The latest updates and changes can be found on Github.

v7.0.3

- nPlates and nPower are back thanks to thomasjohnshannon.
- Added option to oUF_Neav to show target debuffs above the player frame.
- Added option to oUF_Neav to only show player buffs/debuffs on target.
- Added a slash command (`/neavbag`) to nMainbar to toggle the new bag bar.
- Made the arena and boss frame moveable by pressing shift-alt and dragging (outside of combat).
- The alert frame (where garrison missions etc. show up) has been moved to the top instead of the bottom.
- Party, arena and boss frames now movable while pressing alt-shift and dragging (outside of combat).

v7.0.0

Huge props to thomasjohnshannon/Grimsbain who basically made all the work!

- nPower has been removed in favour for the new nameplate and resource options in Legion.
- nPlates has been removed. Too much work was required to make it compatible with Legion, and it didn't offer much functionality over the default nameplates. Might, or might not make a comeback in the future.
- nMainbar added a bar to toggle the bags.
- Item level has been removed nTooltip.
- The "disable fade" option has been removed from nTooltip.
- The custom drop down to move player/target/focus frame has been removed and replaced with the same mechanism used for the pet-/stancebar; i.e. press alt-shift and drag with your mouse. A new slash command has also been added to reset the frames (/neavreset).
- Misc bugs and fixes to make it compatible with Legion.

v. 6.2.0

- Support for patch 6.2.0
- Removed glow from the spiral on healing indicators
- Level text should now be properly centered on the player and target frame
- Scaled down and moved the garrison icon on the minimap
- Add healing indicator for the druid lvl 100 spell "Germination"
- Skin garrison tooltips
- Add Netherstorm flag indicator to the raid frames
- Support 6 Chi for Monks
- Add Timewalker and Mythic text to Minimap
- Improve out-of-range responsiveness on actionbars
- Other minor bug fixes and tweaks

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
7.0.0
231kB
07-22-16 07:14 AM
Addon
6.0.1
318kB
10-26-14 10:28 AM
Addon


Archived Files (2)
File Name
Version
Size
Author
Date
7.0.0
915kB
Neal
07-20-16 01:45 AM
6.2.0
917kB
Neal
07-21-15 10:16 AM


Post A Reply Comment Options
Unread 03-02-14, 10:46 AM  
Xully
A Fallenroot Satyr

Forum posts: 25
File comments: 159
Uploads: 0
Hi. Nice update, I also would love to mention that the "RES" function in neav raid as much as I love it that it tells me who got CR during fight, it also bugs alot. I mean during every fight I can see a guy who got either ressed, or CRed, and then it will remain having the green "RES" under his name and he''s alive, and i have to reload ui every time to fix it, it happens almost every fight, how to fix it? please
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Unread 03-01-14, 12:11 PM  
jessica
A Fallenroot Satyr

Forum posts: 28
File comments: 120
Uploads: 0
Originally Posted by ballagarba
Originally Posted by jessica
Since I updated the addon and I am having an issue with the auction bar buttons, They have some sort of gray squares, I think I need to upload an image to make it more clear as I cannot explain it.

how to fix this, look.


http://i.imgur.com/JQoQQtz.jpg


p.s. I'm not using the nMainbar because I like default, and the old buttons folder in /Interface used to work fine with default
Hmm, that's definitely weird since they haven't been touched. What happens if you download the previous release and use those buttons?

Even though you like the default actionbar, have you considered just using nMainbar with shortBar = false?

I haven't tried using nMainbar with shortbar = false to be honest.

but what happens if I download the previous button , it will work perfectly like it was before me downloading the new one. so it was working fine. I'm going to give nMainbar a try with shortbar false, but I don't know why would i do that, isnt that just a waste of memory? :P
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Unread 03-01-14, 04:40 AM  
ballagarba
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 419
Uploads: 0
Originally Posted by jessica
Since I updated the addon and I am having an issue with the auction bar buttons, They have some sort of gray squares, I think I need to upload an image to make it more clear as I cannot explain it.

how to fix this, look.


http://i.imgur.com/JQoQQtz.jpg


p.s. I'm not using the nMainbar because I like default, and the old buttons folder in /Interface used to work fine with default
Hmm, that's definitely weird since they haven't been touched. What happens if you download the previous release and use those buttons?

Even though you like the default actionbar, have you considered just using nMainbar with shortBar = false?
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Unread 02-28-14, 11:39 AM  
jessica
A Fallenroot Satyr

Forum posts: 28
File comments: 120
Uploads: 0
Since I updated the addon and I am having an issue with the auction bar buttons, They have some sort of gray squares, I think I need to upload an image to make it more clear as I cannot explain it.

how to fix this, look.


http://i.imgur.com/JQoQQtz.jpg


p.s. I'm not using the nMainbar because I like default, and the old buttons folder in /Interface used to work fine with default
Last edited by jessica : 02-28-14 at 11:47 AM.
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Unread 02-27-14, 01:55 PM  
masl
A Kobold Labourer
 
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Forum posts: 0
File comments: 21
Uploads: 0
Thanks for updating the UI ballagarba. You are doing an amazing job! I love NeavUI and hope you are going to play WoD
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Unread 02-18-14, 10:49 AM  
cokedrivers
A Frostmaul Preserver
 
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AddOn Author - Click to view AddOns

Forum posts: 267
File comments: 195
Uploads: 8
Originally Posted by Zubaj
Some one got an version of neals compilation for TBC?
you might be able to goto the get site listed on the main page to see if it tracks back that far.
Last edited by cokedrivers : 02-18-14 at 10:50 AM.
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Unread 02-16-14, 04:43 PM  
Zubaj
A Kobold Labourer

Forum posts: 0
File comments: 3
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Some one got an version of neals compilation for TBC?
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Unread 02-02-14, 10:58 AM  
Mazzy_Wow
A Murloc Raider
 
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Forum posts: 9
File comments: 18
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Hi! While using nTooltip I realized that only my guild's name is displayed in pink (or fucsia) while the rest are displayed in white. Any change to have every guild's name to be displayed in pink?
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Unread 01-26-14, 10:18 PM  
rocnroll
A Cobalt Mageweaver
 
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Forum posts: 238
File comments: 59
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nMinimap Hide

I'm using nMinimap from the UI and I really like it. Is it possible to hide the minimap while in combat? Would it also be possible to fade the minimap some while not in combat unless mouseover?

I'm trying to give myself as much screen real estate as possible.

Thanks,

Roc
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Unread 01-20-14, 09:51 AM  
Sparkaoss
A Kobold Labourer

Forum posts: 0
File comments: 2
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I love the pack, I've used a long time ago, but I always had this problem with nChat to separate channels.

Message: Interface\FrameXML\FloatingChatFrame.lua:115: attempt to index local 'copyFrom' (a nil value)
Time: 01/20/14 11:39:33
Count: 2
Stack: Interface\FrameXML\FloatingChatFrame.lua:115: in function `FCF_CopyChatSettings'
Interface\FrameXML\ChatFrame.lua:4725: in function `func'
Interface\FrameXML\UIDropDownMenu.lua:730: in function `UIDropDownMenuButton_OnClick'
[string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>

Locals: copyTo = ChatFrame3 {
0 = <userdata>
add = <function> defined @Interface\AddOns\nChat\core.lua:98
flashTimer = 0
isInitialized = 1
mouseOutTime = 0
originalShow = <function> defined =[C]:-1
tellTimer = 1233.703
hasBeenFaded = true
Copy = <unnamed> {
}
hasURLCopy = true
resizeButton = ChatFrame3ResizeButton {
}
buttonFrame = ChatFrame3ButtonFrame {
}
Hide = <function> defined @Interface\FrameXML\FrameLocks.lua:120
hasModification = true
oldAlpha = 0.25
channelList = <table> {
}
defaultLanguage = "Orco"
clickAnywhereButton = ChatFrame3ClickAnywhereButton {
}
isDocked = 1
mouseInTime = 0
editBox = ChatFrame3EditBox {
}
Show = <function> defined @Interface\FrameXML\FrameLocks.lua:124
isLocked = 1
name = "Comercio: Ciudad"
originalHide = <function> defined =[C]:-1
buttonSide = "left"
zoneChannelList = <table> {
}
AddMessage = <function> defined @Interface\AddOns\nChat\urlcopy.lua:12
messageTypeList = <table> {
}
}
copyFrom = nil
(*temporary) = <function> defined @Interface\FrameXML\FloatingChatFrame.lua:97
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'copyFrom' (a nil value)"
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Unread 01-13-14, 03:00 PM  
ballagarba
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 419
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Originally Posted by 10leej
Is it alright if I upload !Beautycase with all my addons use it BobUI oUF_Bob?
I don't mind
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Unread 01-13-14, 02:56 PM  
10leej
A Molten Giant
 
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Is it alright if I upload !Beautycase with all my addons use it BobUI oUF_Bob?
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Unread 12-21-13, 03:12 PM  
Langepac
A Kobold Labourer

Forum posts: 0
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Originally Posted by masl
i think he wants to change the combo points to something like this http://imagizer.imageshack.us/v2/96x61q90/18/qses.jpg
the turnover! I wanted these combo points worked at 1 add-on and they only work if 3
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Unread 12-21-13, 03:14 AM  
boingy
A Kobold Labourer

Forum posts: 1
File comments: 27
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how to hide lvl(circle) on target, player frames ?
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Unread 12-20-13, 12:52 PM  
masl
A Kobold Labourer
 
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i think he wants to change the combo points to something like this http://imagizer.imageshack.us/v2/96x61q90/18/qses.jpg
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