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Updated: 08-30-17 03:12 PM
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Compatibility:
Shadows of Argus (7.3.0)
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:08-30-17 03:12 PM
Created:07-03-09 12:57 AM
Downloads:50,338
Favorites:247
MD5:
7.3.0

Neav UI  Popular! (More than 5000 hits)

Version: 7.3.0
by: Neal, ballagarba

Neav UI
This UI compilation will work on all resolution.

I will not help with questions
Most of the addons in this compilation is only configurable via the supplied Lua config files (config.lua), so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates (by thomasjohnshannon)
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns. And thomasjohnshannon/Grimsbain for making Neav UI compatible with Legion.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the player, target and focus frame?
Press Shift + Alt and drag with your left mouse button to move them. This only works outside of combat!

How can I move the Pet-, Stance- or Possessbar?
Press Shift + Alt and drag with your left mouse button on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavreset to reset the position of the player, target and/or focus frame.
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

The latest updates and changes can be found on Github.

v7.3.0

- ooUF: Updated to v7.0.6.
- nPlates: Updated to v2.40.
- nChat: The copy text box now works again (thanks Rainrider).
- nChat: New ignoreArrows option added (thanks Grimsbain).
- nChat: Added option to show/hide the quick join button (thanks Grimsbain).
- nCore: Modified the "On Demand" text in the addon list window (thanks Grimsbain).
- nCore: Added a module that modifies the dressroom windows to allow the user to remove all displayed gear (thanks Grimsbain).
- nCore: Added a module that displays an alert when a vignette is detected (thanks Grimsbain).
- nCore: Updated Skada skin (thanks Grimsbain).
- nMinimap: Fixed mail icon (thanks Grimsbain).
- nMinimap: Added check for lagHome to prevent the memory tooltip from showing when the game is first loading (thanks Grimsbain).
- nTooltip: Added some new tooltip types (thanks Grimsbain).
- oUF_Neav: Updated HealthPrediction to handle new oUF elements (thanks Grimsbain).
- oUF_Neav: Updated FormatValue function to be more exact and be able to handle larger numbers (thanks Grimsbain).
- oUF_NeavRaid: Dropped smartthreat module for default oUF element (thanks Grimsbain).
- oUF_NeavRaid: Updated HealthPrediction to handle new oUF elements (thanks Grimsbain).
- oUF_NeavRaid: Legion auras added (thanks Grimsbain).

v7.2.1

- nPlates: Updated to v2.28 (should fix some issues introduced in patch 7.2).

v7.2.0

- nMainbar: Clicking the artifact bar opens the artifact weapon frame.
- nCore: The mail module has been removed since Blizzard added this to default frames.
- nPower: Fix bad argument bug to UnitPowerMax.

v7.1.2

- oUF_Neav: Fix issue with the alternate resource bar for druids always showing.

v7.1.1

- nCore: Fix coordinates errors while opening the map in an instance or raid.

v7.1.0

- Add option to show class coloured health bar on player frame.
- The "alert frame mover" has been removed from nCore. Use ls: Toasts instead if you want to customize this.
- Use the same texture and colors for heal prediction and absorbs as the default frames.
- Misc smaller bug fixes.
- Patch 7.1 fixes.

v7.0.3

- nPlates and nPower are back thanks to thomasjohnshannon.
- Added option to oUF_Neav to show target debuffs above the player frame.
- Added option to oUF_Neav to only show player buffs/debuffs on target.
- Added a slash command (`/neavbag`) to nMainbar to toggle the new bag bar.
- Made the arena and boss frame moveable by pressing shift-alt and dragging (outside of combat).
- The alert frame (where garrison missions etc. show up) has been moved to the top instead of the bottom.
- Party, arena and boss frames now movable while pressing alt-shift and dragging (outside of combat).

v7.0.0

Huge props to thomasjohnshannon/Grimsbain who basically made all the work!

- nPower has been removed in favour for the new nameplate and resource options in Legion.
- nPlates has been removed. Too much work was required to make it compatible with Legion, and it didn't offer much functionality over the default nameplates. Might, or might not make a comeback in the future.
- nMainbar added a bar to toggle the bags.
- Item level has been removed nTooltip.
- The "disable fade" option has been removed from nTooltip.
- The custom drop down to move player/target/focus frame has been removed and replaced with the same mechanism used for the pet-/stancebar; i.e. press alt-shift and drag with your mouse. A new slash command has also been added to reset the frames (/neavreset).
- Misc bugs and fixes to make it compatible with Legion.

v. 6.2.0

- Support for patch 6.2.0
- Removed glow from the spiral on healing indicators
- Level text should now be properly centered on the player and target frame
- Scaled down and moved the garrison icon on the minimap
- Add healing indicator for the druid lvl 100 spell "Germination"
- Skin garrison tooltips
- Add Netherstorm flag indicator to the raid frames
- Support 6 Chi for Monks
- Add Timewalker and Mythic text to Minimap
- Improve out-of-range responsiveness on actionbars
- Other minor bug fixes and tweaks

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
7.3.2
678kB
09-03-17 07:19 AM
Addon
6.0.1
318kB
10-26-14 10:28 AM
Addon


Archived Files (2)
File Name
Version
Size
Author
Date
7.2.1
958kB
Neal
04-19-17 05:28 AM
7.2.0
960kB
Neal
03-29-17 10:32 AM


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Unread 03-29-17, 10:32 AM  
ballagarba
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 451
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Originally Posted by benzy
Any news about 7.2 release ? nPower stoped working after the patch .
Uploaded a new version, should hopefully be fixed now.
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Unread 03-29-17, 09:24 AM  
benzy
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Any news about 7.2 release ? nPower stoped working after the patch .
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Unread 02-27-17, 12:40 AM  
ballagarba
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File comments: 451
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Originally Posted by TheNiceGuy
Originally Posted by TheNiceGuy
Merry Xmas and happy new year !

Can we change the size of the bags ? (scale, font size, etc.)

I can't find any code (.lua) for it

And do you know an addon wich light up your items, by adding a quality border to them ?

Thanks guys, bye !
Can anybody answer my question please ?
Neav UI doesn't skin the bags at all, so it's no surprise you weren't able to find anything

I used to use oGlow to highlight items based on quality (not sure it still works though): http://www.wowinterface.com/download...142-oGlow.html
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Unread 02-27-17, 12:28 AM  
TheNiceGuy
A Kobold Labourer

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File comments: 8
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Originally Posted by TheNiceGuy
Merry Xmas and happy new year !

Can we change the size of the bags ? (scale, font size, etc.)

I can't find any code (.lua) for it

And do you know an addon wich light up your items, by adding a quality border to them ?

Thanks guys, bye !
Can anybody answer my question please ?
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Unread 02-25-17, 11:19 AM  
Ginji
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vehicle frame

Heyy really great UI!
I was wondering how to move the vehicle seat indicator. Could not find anything in any of the neav folders
but maybe i overlooked it.
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Unread 02-23-17, 02:39 AM  
ballagarba
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File comments: 451
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Originally Posted by benzy
Hey how do I make the third bar visible all the time ?
In nMainbar\config.lua, change multiBarBottomRight.mouseover from "true" to "false".


Code:
multiBarBottomRight = {
    mouseover = true,   <--- change this to false
    hiddenAlpha = 0,
    alpha = 1,
    orderVertical = false,
    verticalPosition = 'LEFT', -- 'LEFT' or 'RIGHT'
},
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Unread 02-23-17, 02:35 AM  
ballagarba
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Originally Posted by masl
Hey all I have one quick question regarding oUF_NeavRaid

When I would like to see a non-dispellable debuff on the Raidframe, I have to add this to oUF_Freebgrid_AuraList.lua under "General debufs", right?
That's correct
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Unread 02-23-17, 02:32 AM  
masl
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Hey all I have one quick question regarding oUF_NeavRaid

When I would like to see a non-dispellable debuff on the Raidframe, I have to add this to oUF_Freebgrid_AuraList.lua under "General debufs", right?
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Unread 02-18-17, 01:48 PM  
benzy
A Defias Bandit

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Hey how do I make the third bar visible all the time ?
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Unread 12-29-16, 06:13 AM  
TheNiceGuy
A Kobold Labourer

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File comments: 8
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Merry Xmas and happy new year !

Can we change the size of the bags ? (scale, font size, etc.)

I can't find any code (.lua) for it

And do you know an addon wich light up your items, by adding a quality border to them ?

Thanks guys, bye !
Last edited by TheNiceGuy : 01-05-17 at 12:06 AM.
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Unread 12-15-16, 08:50 PM  
thomasjohnshannon
A Deviate Faerie Dragon
 
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AddOn Author - Click to view AddOns

Forum posts: 19
File comments: 99
Uploads: 5
Originally Posted by Nimec
Anyone able to change the color of target castbars? In the config.lua file there are 2 fields under the target castbar section

Code:
color = {0.9, 0.1, 0.1},
interruptColor = {0.1, 0.9, 0.1},
The changes I made above should show the bar as red on a normal cast and green when it can be interrupted but it just stays red in game. Anyone know how to do this?
The way the code is setup interruptColor only changes the border color and color is always the same.
__________________
Thomas aka Grimsbain
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Unread 11-29-16, 03:14 PM  
Nimec
A Kobold Labourer

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Anyone able to change the color of target castbars? In the config.lua file there are 2 fields under the target castbar section

Code:
color = {0.9, 0.1, 0.1},
interruptColor = {0.1, 0.9, 0.1},
The changes I made above should show the bar as red on a normal cast and green when it can be interrupted but it just stays red in game. Anyone know how to do this?
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Unread 11-19-16, 03:50 PM  
Schazey
A Kobold Labourer
 
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In the nPower addon. Where do I disable this?

http://imgur.com/a/qj2bY

I created a red circle around it. I want to disable the two white things inside the red circle.

And in nBuff can you add feature to sort buffs after duration left?
Last edited by Schazey : 11-19-16 at 06:29 PM.
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Unread 11-17-16, 01:49 PM  
TheNiceGuy
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Originally Posted by ballagarba
Originally Posted by TheNiceGuy
When I join a raid group, the texture appears even out of combat.

Moreover, the texture does not seem to be centered in the raid UI.
I just experienced this myself now on the Trial of Valor raid, seems like it's easy to trigger on Guarm when people get absorbs as well as the debuff from the boss that absorbs healing (basically one negative, and one positive absorb). Then a lot of stuff seems to go bonkers :/ Might be a bit tricky to fix though since I've only managed to trigger it during raids, not the best time for programming
Haha indeed ! It's not so disturbing, do not break your head on coding
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Unread 11-16-16, 04:31 PM  
ballagarba
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Originally Posted by TheNiceGuy
When I join a raid group, the texture appears even out of combat.

Moreover, the texture does not seem to be centered in the raid UI.
I just experienced this myself now on the Trial of Valor raid, seems like it's easy to trigger on Guarm when people get absorbs as well as the debuff from the boss that absorbs healing (basically one negative, and one positive absorb). Then a lot of stuff seems to go bonkers :/ Might be a bit tricky to fix though since I've only managed to trigger it during raids, not the best time for programming
Last edited by ballagarba : 11-16-16 at 04:32 PM.
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