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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:02-27-14 12:33 PM
Created:07-03-09 12:57 AM
Downloads:31,895
Favorites:189
MD5:
5.4
Neav UI  Popular! (More than 5000 hits)
Version: 5.4.1
by: Neal, ballagarba
Neav UI
This UI complication will work on all resolution.
But be warned.

I will not help with questions
Most of the addons in this compilation is only configurable through Lua, so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
ActionButtonText (by kerrang) *
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates
nPower
nTooltip
OmniCC (by Tuller)
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

* some changes by me

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

Great extensions
For a improved totem frame check out ImprovedTotemFrame
If you want a small, not overload threat addon. Check out zorks rThreat
Some other decent and good ui improvements are tekability, oGlow and Combuctor

The latest updates and changes can be found on Github.
v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
5.4.7
290kB
05-04-14 11:53 AM
Addon
5.4.1
82kB
11-17-13 06:21 AM
Addon


Archived Files (2)
File Name
Version
Size
Author
Date
5.4.0
934kB
Neal
09-11-13 09:47 AM
5.3.0
1MB
Neal
05-22-13 05:10 AM


Post A Reply Comment Options
Old 06-05-11, 10:58 AM  
cokedrivers
A Cobalt Mageweaver
 
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Forum posts: 212
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A Few Requests

Just a couple of things if possible.

1st -- Added a font config for each Unit or maybe switch the Pet / Party units to a small font. (ie. Name, Health, Mana the default seems kinda big for the smaller frame)

2nd -- Disable Tooltip move if you are not using shortbar. Otherwise it is showing up over your bags.

3rd -- Move PetBar to center above MainMenuBar when shortbar is disabled do to the fact it is over the bags and make it hard to see what is in your bags.

Other then that keep up the great innovation of Neav UI.
Last edited by cokedrivers : 06-05-11 at 10:58 AM.
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Old 06-05-11, 05:06 AM  
Namica
A Kobold Labourer
 
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Originally posted by Neal
Gar nicht. Falls du die Taschen austauschen willst, benötigst du entweder die lange Hauptleiste oder ein entsprechendes Taschenaddon. Combuctor ist toll
Danke!!
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Old 06-04-11, 12:15 PM  
Neal
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Gar nicht. Falls du die Taschen austauschen willst, benötigst du entweder die lange Hauptleiste oder ein entsprechendes Taschenaddon. Combuctor ist toll
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Old 06-03-11, 05:13 PM  
Namica
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Ist mir ein bisschen peinlich, aber.. ich glaube ich bin zu blöd die Leiste für die Taschen zu finden. In welcher .lua muss ich wühlen? Wäre lieb wenn du mir einen Tipp geben könntest.

Danke.
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Old 06-01-11, 07:11 AM  
Game92
A Molten Giant
 
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Else you can do this,

Code:
for i = 1, 7(Numbers of chat windows) do    
CreateBorder(_G["ChatFrame"..i], 12, R, G, B, 5, 5, 8, 5, 5, 8, 8, 8)
end
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Last edited by Game92 : 06-01-11 at 07:11 AM.
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Old 05-31-11, 09:30 AM  
Neal
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Originally posted by ballagarba
I think he actually meant to write line ~310 (not 510). In the ModChat function.
DAMN! Jep! I MEAN 310! -.-
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Old 05-31-11, 07:48 AM  
ballagarba
A Fallenroot Satyr
 
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Originally posted by Xikitu
Like this? I tried and didn't worked


Code:
local combatLog = {
	text = '|cffffff00CombatLog|r',
	func = function() 
        if (not LoggingCombat()) then
            LoggingCombat(flase) 
            DEFAULT_CHAT_FRAME:AddMessage(COMBATLOGENABLED, 1, 1, 0)
        else
            LoggingCombat(flase)
            DEFAULT_CHAT_FRAME:AddMessage(COMBATLOGDISABLED, 1, 1, 0)
        end
    end,
	local function ModChat(self)
    local chat = _G[self]
    
    chat:CreateBorder(11)
    chat:SetBorderPadding(5, 5, 5, 5, 5, 5, 5, 5, 8, 5, 8)
	notCheckable = 1	
}

local chatLog = {
	text = '|cff00aaffChatLog|r',
	func = function() 
        if (not LoggingChat()) then
            LoggingChat(true) 
            print(COMBATLOGENABLED)
            DEFAULT_CHAT_FRAME:AddMessage(CHATLOGDISABLED, 1, 1, 0)
        else
            LoggingChat(flase)
            DEFAULT_CHAT_FRAME:AddMessage(CHATLOGENABLED, 1, 1, 0)
        end
    end,
	notCheckable = 1	
}

local origFCF_Tab_OnClick = _G.FCF_Tab_OnClick
local function FCF_Tab_OnClickHook(chatTab, ...)
	origFCF_Tab_OnClick(chatTab, ...)
    
	combatLog.arg1 = chatTab
	UIDropDownMenu_AddButton(combatLog)
    
    chatLog.arg1 = chatTab
    UIDropDownMenu_AddButton(chatLog)
end
FCF_Tab_OnClick = FCF_Tab_OnClickHook
I think he actually meant to write line ~310 (not 510). In the ModChat function.
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Old 05-31-11, 07:44 AM  
Xikitu
A Kobold Labourer

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File comments: 37
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Like this? I tried and didn't worked


Code:
local combatLog = {
	text = '|cffffff00CombatLog|r',
	func = function() 
        if (not LoggingCombat()) then
            LoggingCombat(flase) 
            DEFAULT_CHAT_FRAME:AddMessage(COMBATLOGENABLED, 1, 1, 0)
        else
            LoggingCombat(flase)
            DEFAULT_CHAT_FRAME:AddMessage(COMBATLOGDISABLED, 1, 1, 0)
        end
    end,
	local function ModChat(self)
    local chat = _G[self]
    
    chat:CreateBorder(11)
    chat:SetBorderPadding(5, 5, 5, 5, 5, 5, 5, 5, 8, 5, 8)
	notCheckable = 1	
}

local chatLog = {
	text = '|cff00aaffChatLog|r',
	func = function() 
        if (not LoggingChat()) then
            LoggingChat(true) 
            print(COMBATLOGENABLED)
            DEFAULT_CHAT_FRAME:AddMessage(CHATLOGDISABLED, 1, 1, 0)
        else
            LoggingChat(flase)
            DEFAULT_CHAT_FRAME:AddMessage(CHATLOGENABLED, 1, 1, 0)
        end
    end,
	notCheckable = 1	
}

local origFCF_Tab_OnClick = _G.FCF_Tab_OnClick
local function FCF_Tab_OnClickHook(chatTab, ...)
	origFCF_Tab_OnClick(chatTab, ...)
    
	combatLog.arg1 = chatTab
	UIDropDownMenu_AddButton(combatLog)
    
    chatLog.arg1 = chatTab
    UIDropDownMenu_AddButton(chatLog)
end
FCF_Tab_OnClick = FCF_Tab_OnClickHook
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Old 05-30-11, 09:59 PM  
Neal
A Defias Bandit
 
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Originally posted by Xikitu
Hello!

Excelent peace of work... I used to use Tukui, but i was unhappy and i wanted to go back to a default blizzard ui with improvements, and Vou-ya-lá, i found Neav

The only thing i would like to know is if there is a way to have a border on the chat...

Thanks!
Ok, open nChat/nChat.lua and go to line~510 and these...

Code:
local function ModChat(self)
    local chat = _G[self]
    
    chat:CreateBorder(11)
    chat:SetBorderPadding(5, 5, 5, 5, 5, 5, 5, 5, 8, 5, 8)
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Old 05-30-11, 04:02 PM  
Xikitu
A Kobold Labourer

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Hello!

Excelent peace of work... I used to use Tukui, but i was unhappy and i wanted to go back to a default blizzard ui with improvements, and Vou-ya-lá, i found Neav

The only thing i would like to know is if there is a way to have a border on the chat...

Thanks!
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Old 05-30-11, 02:08 AM  
ballagarba
A Fallenroot Satyr
 
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Originally posted by Thehermit
On the old version of nPower if I had multiple combo points it would still display the previous numbers. So if I had 4 then 1, 2 and 3 would still precede it. Now it only has the current. Any way to go back to the old behavior? I find myself losing track more easily now.
Pretty simple. Open up nPower.lua and edit the SetComboAlpha function to look like this:

Code:
local function SetComboAlpha(i)
    local comboPoints = GetComboPoints('player', 'target') or 0

    if (i <= comboPoints) then
        return 1
    else
        return 0
    end
end
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Old 05-29-11, 02:38 PM  
Anj
A Chromatic Dragonspawn
 
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Originally posted by Neal
Have you tried

Code:
showRolePrefix = true,
?^^

Or simply target the player, the target frame has an role icon too
omg. A simple solution for a simple problem. I feel sorry for having to have asked it in the first place. lol

Targeting the player is great idea. I've also set showSolo = false since I do less raiding.

Thanks again!
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Old 05-29-11, 02:22 PM  
Neal
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Originally posted by Anj
I mean the raidframes. I was expecting it to show the role icons during a random group.

Thanks.
Have you tried

Code:
showRolePrefix = true,
?^^

Or simply target the player, the target frame has an role icon too
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Old 05-29-11, 02:13 PM  
Anj
A Chromatic Dragonspawn
 
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Originally posted by Neal
Was this a random group?
Use the oUF Version from wowi?

Or did you mean the quadratical raidframes?
I mean the raidframes. I was expecting it to show the role icons during a random group.

Thanks.
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Old 05-29-11, 11:01 AM  
Neal
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Originally posted by Anj
Thanks for a great UI. I'm just encountering one error: lfdrole icons in a 5-man party are not showing up.

Thanks again!
Was this a random group?
Use the oUF Version from wowi?

Or did you mean the quadratical raidframes?
Last edited by Neal : 05-29-11 at 11:03 AM.
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