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Updated: 02-27-14 12:33 PM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:02-27-14 12:33 PM
Created:07-03-09 12:57 AM
Downloads:31,863
Favorites:190
MD5:
5.4
Neav UI  Popular! (More than 5000 hits)
Version: 5.4.1
by: Neal, ballagarba
Neav UI
This UI complication will work on all resolution.
But be warned.

I will not help with questions
Most of the addons in this compilation is only configurable through Lua, so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
ActionButtonText (by kerrang) *
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates
nPower
nTooltip
OmniCC (by Tuller)
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

* some changes by me

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

Great extensions
For a improved totem frame check out ImprovedTotemFrame
If you want a small, not overload threat addon. Check out zorks rThreat
Some other decent and good ui improvements are tekability, oGlow and Combuctor

The latest updates and changes can be found on Github.
v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
5.4.7
290kB
05-04-14 11:53 AM
Addon
5.4.1
82kB
11-17-13 06:21 AM
Addon


Archived Files (2)
File Name
Version
Size
Author
Date
5.4.0
934kB
Neal
09-11-13 09:47 AM
5.3.0
1MB
Neal
05-22-13 05:10 AM


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Old 03-14-10, 10:28 AM  
Neal
A Defias Bandit
 
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Forum posts: 2
File comments: 300
Uploads: 15
Originally posted by Astug
Completely understandable, real life comes first. Will be waiting for the bug-free version.

If you do happen to read this, could you by any chance tell me how I can make the target's health show "100k" instead of (f.ex.) "100k 357"?

Thanks in advance.
oUF_Neav.lua line 47 - 55 ->

Code:
local function FormatValue(self)
    if (self >= 1000000) then
        return ('%.3fK'):format(self / 1e6):gsub('%.', 'M ')
    elseif (self >= 100000) then
        return ('%.0fK'):format(self / 1e3):gsub('%.', '')
    else
        return self
    end
end
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Old 03-14-10, 08:45 AM  
Astug
A Kobold Labourer

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Originally posted by Neal
Everyone ask this -.-

Atm i go from monday till friday to school and on the weekend i go to work, so i havn't much time for working on my interface because i have a reallife too

And before i release an ui update i must try it in much situations, like soloing something, do an heroic instance or raiding with my guild, and when there are no error or bug, i will release it
Completely understandable, real life comes first. Will be waiting for the bug-free version.

If you do happen to read this, could you by any chance tell me how I can make the target's health show "100k" instead of (f.ex.) "100k 357"?

Thanks in advance.
Last edited by Astug : 03-14-10 at 08:45 AM.
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Old 03-14-10, 12:35 AM  
Neal
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Forum posts: 2
File comments: 300
Uploads: 15
Originally posted by ballagarba
Any specific reason you haven't released an update yet seeing as the interrupt function is now implementet? Maybe you're implementing/fixing some more candy for us?
Everyone ask this -.-

Atm i go from monday till friday to school and on the weekend i go to work, so i havn't much time for working on my interface because i have a reallife too

And before i release an ui update i must try it in much situations, like soloing something, do an heroic instance or raiding with my guild, and when there are no error or bug, i will release it
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Old 03-13-10, 05:57 PM  
ballagarba
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Any specific reason you haven't released an update yet seeing as the interrupt function is now implementet? Maybe you're implementing/fixing some more candy for us?
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Old 03-11-10, 08:28 PM  
asinius
A Kobold Labourer

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Really nice cast bars! I wish it was a separate addon and not tied in with OUF.

Also, I was wondering if anyone knew where the code was to change the debuff size in nbuff?
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Old 03-11-10, 09:13 AM  
ballagarba
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Originally posted by Neal
The interrupt coloring of the castbar is now finish

http://www.abload.de/img/castbars12xo.png
Wow, that is sweet. Gief!
Last edited by ballagarba : 03-11-10 at 09:16 AM.
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Old 03-11-10, 08:29 AM  
Neal
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The interrupt coloring of the castbar is now finish

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Old 03-06-10, 01:27 PM  
ballagarba
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Anyone know if it would be possible to color the target castbar depending on whether the spell is interruptable or not? Like green when I can interrupt and red (like it is now) when I can't?

Hmm managed to do some hacking, seems to work
Last edited by ballagarba : 03-07-10 at 10:51 AM.
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Old 03-06-10, 04:38 AM  
Astug
A Kobold Labourer

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One more question.

How can I make it so that the hp in the target unitframe only shows f.ex. 126k instead of 126k 423 (126423hp but I only wish to see 126k) and f.ex. 63000 I just want to see 63k.

Thanks in advance.
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Old 03-03-10, 03:54 AM  
Metian
A Murloc Raider

Forum posts: 5
File comments: 12
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Originally posted by pekaziz
You can try sTotemTimers.



http://wow.shantalya.de/addons/5-sTotemTimers.htm
Ah this is great. Thanks!.

No random crap, just timers! Perfect.!
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Old 03-03-10, 03:23 AM  
pekaziz
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Old 03-03-10, 02:51 AM  
Metian
A Murloc Raider

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Thanks for the great UI.

But I was wondering if their is an way to get the Totem Timers back ( under the player-frame ). Like the original Blizzard Timers.

Or what AddOns do you recommend to use for the Totem Timers ( I only need Totem Timers, not the bar or anything else, because I already have that ).
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Old 03-02-10, 09:18 AM  
Astug
A Kobold Labourer

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.
Last edited by Astug : 03-06-10 at 04:38 AM.
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Old 03-01-10, 09:40 AM  
boingy
A Kobold Labourer

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Originally posted by Astug
Amazing UI, minimalistic yet extremely practical, I've done some small .lua tweaking and added some addons, tho I still have 1 question left.

How can I move the player/target unitframes?

Thanks in advance for a response.
check oUF_NeavConfig.lua
player = {
position = {'TOPLEFT', UIParent, 34, -30},

and such as target.
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Old 03-01-10, 09:10 AM  
Astug
A Kobold Labourer

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Amazing UI, minimalistic yet extremely practical, I've done some small .lua tweaking and added some addons, tho I still have 1 question left.

How can I move the player/target unitframes?

Thanks in advance for a response.
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