Minion Beta! - Help us test our new AddOn updater. Get it now!
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Updated: 11-12-14 01:13 PM
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Compatibility:
Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:11-12-14 01:13 PM
Created:07-03-09 12:57 AM
Downloads:33,498
Favorites:200
MD5:
6.0.3

Neav UI  Popular! (More than 5000 hits)

Version: 6.0.0
by: Neal, ballagarba

Neav UI
This UI complication will work on all resolution.
But be warned.

I will not help with questions
Most of the addons in this compilation is only configurable through Lua, so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

* some changes by me

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

Great extensions
For a improved totem frame check out ImprovedTotemFrame
If you want a small, not overload threat addon. Check out zorks rThreat
Some other decent and good ui improvements are tekability, oGlow and Combuctor

The latest updates and changes can be found on Github.

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
6.0.1
318kB
10-26-14 10:28 AM
Addon
6.0.2
230kB
10-23-14 08:28 PM
Addon


Archived Files (3)
File Name
Version
Size
Author
Date
5.4.1
918kB
Neal
02-27-14 01:33 PM
5.4.0
934kB
Neal
09-11-13 09:47 AM
5.3.0
1MB
Neal
05-22-13 05:10 AM


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Unread 03-11-10, 10:13 AM  
ballagarba
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 374
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Originally posted by Neal
The interrupt coloring of the castbar is now finish

http://www.abload.de/img/castbars12xo.png
Wow, that is sweet. Gief!
Last edited by ballagarba : 03-11-10 at 10:16 AM.
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Unread 03-11-10, 09:29 AM  
Neal
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AddOn Author - Click to view AddOns

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The interrupt coloring of the castbar is now finish

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Unread 03-06-10, 02:27 PM  
ballagarba
A Fallenroot Satyr
 
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Anyone know if it would be possible to color the target castbar depending on whether the spell is interruptable or not? Like green when I can interrupt and red (like it is now) when I can't?

Hmm managed to do some hacking, seems to work
Last edited by ballagarba : 03-07-10 at 11:51 AM.
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Unread 03-06-10, 05:38 AM  
Astug
A Kobold Labourer

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One more question.

How can I make it so that the hp in the target unitframe only shows f.ex. 126k instead of 126k 423 (126423hp but I only wish to see 126k) and f.ex. 63000 I just want to see 63k.

Thanks in advance.
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Unread 03-03-10, 04:54 AM  
Metian
A Murloc Raider

Forum posts: 5
File comments: 12
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Originally posted by pekaziz
You can try sTotemTimers.



http://wow.shantalya.de/addons/5-sTotemTimers.htm
Ah this is great. Thanks!.

No random crap, just timers! Perfect.!
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Unread 03-03-10, 04:23 AM  
pekaziz
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Unread 03-03-10, 03:51 AM  
Metian
A Murloc Raider

Forum posts: 5
File comments: 12
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Thanks for the great UI.

But I was wondering if their is an way to get the Totem Timers back ( under the player-frame ). Like the original Blizzard Timers.

Or what AddOns do you recommend to use for the Totem Timers ( I only need Totem Timers, not the bar or anything else, because I already have that ).
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Unread 03-02-10, 10:18 AM  
Astug
A Kobold Labourer

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.
Last edited by Astug : 03-06-10 at 05:38 AM.
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Unread 03-01-10, 10:40 AM  
boingy
A Kobold Labourer

Forum posts: 1
File comments: 27
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Originally posted by Astug
Amazing UI, minimalistic yet extremely practical, I've done some small .lua tweaking and added some addons, tho I still have 1 question left.

How can I move the player/target unitframes?

Thanks in advance for a response.
check oUF_NeavConfig.lua
player = {
position = {'TOPLEFT', UIParent, 34, -30},

and such as target.
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Unread 03-01-10, 10:10 AM  
Astug
A Kobold Labourer

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Amazing UI, minimalistic yet extremely practical, I've done some small .lua tweaking and added some addons, tho I still have 1 question left.

How can I move the player/target unitframes?

Thanks in advance for a response.
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Unread 03-01-10, 05:41 AM  
pekaziz
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Originally posted by yooFluffy
This probably the last problem, i can see my raidframes even tho im alone. =/ And in party, i dont need em in a party cause i got original or what to call them, [/b]
To get rid of party and raid frames when you're alone, open oUF_NeavRaid.lua and change underlined codes as false:

Code:
raid[i]:SetManyAttributes(    
        'showParty', true,
        'showPlayer', true,  
        'showSolo', true,
Last edited by pekaziz : 03-01-10 at 05:42 AM.
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Unread 03-01-10, 02:18 AM  
yooFluffy
A Kobold Labourer

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Originally posted by tomselland
Hey dude.

I installed the compilation, and it is awesome. After some editing of those damned .lua files, it's almost perfect. Only problem is, after installing this my keyboard turned itself on english language, and my keyboard layout is norwegian. It is only ingame. Where can I find the file that did this?

Edit: To the guy under me...

"position = {'LEFT', UIParent, 'CENTER', 450, 0},"

first number moves raidframes right/left, second moves it up/down
You can use both positive and negative numbers (like -145 etc)
Thank you so much!

EDIT: This probably the last problem, i can see my raidframes even tho im alone. =/ And in party, i dont need em in a party cause i got original or what to call them,
Last edited by yooFluffy : 03-01-10 at 02:42 AM.
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Unread 02-28-10, 09:51 PM  
tomselland
A Kobold Labourer

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File comments: 2
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Hey dude.

I installed the compilation, and it is awesome. After some editing of those damned .lua files, it's almost perfect. Only problem is, after installing this my keyboard turned itself on english language, and my keyboard layout is norwegian. It is only ingame. Where can I find the file that did this?

Edit: To the guy under me...

"position = {'LEFT', UIParent, 'CENTER', 450, 0},"

first number moves raidframes right/left, second moves it up/down
You can use both positive and negative numbers (like -145 etc)
Last edited by tomselland : 02-28-10 at 09:54 PM.
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Unread 02-28-10, 03:03 PM  
yooFluffy
A Kobold Labourer

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Re: Re: Awesome UI.

Originally posted by boingy
1. off right bars in wow menu.
2. check oUF_NeavConfig.lua
3. check nMainbarConfig.lua
Which part do i change? from the oUF_neavconfig.lua

Code:
raid = {
            width = 42,
            height = 40,

            iconSize = 20,
            
            indicatorSize = 9,
            
            numGroups = 5,
            position = {'LEFT', UIParent, 'CENTER', 450, 0},
        },
    },
sorry im a total noob in lua =(
oh and if youre changing the position of something through lua, is there a faster way then exit and enter whole wow all the time?
Last edited by yooFluffy : 02-28-10 at 04:13 PM.
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Unread 02-28-10, 02:25 PM  
boingy
A Kobold Labourer

Forum posts: 1
File comments: 27
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Originally posted by Jynxx100
Hi,

i want to disable the targettarget debuffs, but I dont find the right entry....
anybody knows, where the entry is?
open ouf_neav.lua, find line
if (self.targetUnit) then
and delete next lines
self.Debuffs = CreateFrame('Frame', nil, self)
self.Debuffs:SetHeight(20)
self.Debuffs:SetWidth(20 * 3)
self.Debuffs.size = 22
self.Debuffs.spacing = 4
self.Debuffs:SetPoint('TOPLEFT', self.Health, 'TOPRIGHT', 5, 0)
self.Debuffs.initialAnchor = 'LEFT'
self.Debuffs['growth-y'] = 'DOWN'
self.Debuffs['growth-x'] = 'RIGHT'
self.Debuffs.num = 4
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