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Updated: 11-03-16 05:49 AM
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Return to Karazhan (7.1.0)
Legion (7.0.3)
Updated:11-03-16 05:49 AM
Created:07-03-09 12:57 AM
Downloads:45,287
Favorites:235
MD5:
7.1.0

Neav UI  Popular! (More than 5000 hits)

Version: 7.1.2
by: Neal, ballagarba

Neav UI
This UI compilation will work on all resolution.

I will not help with questions
Most of the addons in this compilation is only configurable via the supplied Lua config files (config.lua), so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates (by thomasjohnshannon)
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns. And thomasjohnshannon/Grimsbain for making Neav UI compatible with Legion.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the player, target and focus frame?
Press Shift + Alt and drag with your left mouse button to move them. This only works outside of combat!

How can I move the Pet-, Stance- or Possessbar?
Press Shift + Alt and drag with your left mouse button on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavreset to reset the position of the player, target and/or focus frame.
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

The latest updates and changes can be found on Github.

v7.1.2

- oUF_Neav: Fix issue with the alternate resource bar for druids always showing.

v7.1.1

- nCore: Fix coordinates errors while opening the map in an instance or raid.

v7.1.0

- Add option to show class coloured health bar on player frame.
- The "alert frame mover" has been removed from nCore. Use ls: Toasts instead if you want to customize this.
- Use the same texture and colors for heal prediction and absorbs as the default frames.
- Misc smaller bug fixes.
- Patch 7.1 fixes.

v7.0.3

- nPlates and nPower are back thanks to thomasjohnshannon.
- Added option to oUF_Neav to show target debuffs above the player frame.
- Added option to oUF_Neav to only show player buffs/debuffs on target.
- Added a slash command (`/neavbag`) to nMainbar to toggle the new bag bar.
- Made the arena and boss frame moveable by pressing shift-alt and dragging (outside of combat).
- The alert frame (where garrison missions etc. show up) has been moved to the top instead of the bottom.
- Party, arena and boss frames now movable while pressing alt-shift and dragging (outside of combat).

v7.0.0

Huge props to thomasjohnshannon/Grimsbain who basically made all the work!

- nPower has been removed in favour for the new nameplate and resource options in Legion.
- nPlates has been removed. Too much work was required to make it compatible with Legion, and it didn't offer much functionality over the default nameplates. Might, or might not make a comeback in the future.
- nMainbar added a bar to toggle the bags.
- Item level has been removed nTooltip.
- The "disable fade" option has been removed from nTooltip.
- The custom drop down to move player/target/focus frame has been removed and replaced with the same mechanism used for the pet-/stancebar; i.e. press alt-shift and drag with your mouse. A new slash command has also been added to reset the frames (/neavreset).
- Misc bugs and fixes to make it compatible with Legion.

v. 6.2.0

- Support for patch 6.2.0
- Removed glow from the spiral on healing indicators
- Level text should now be properly centered on the player and target frame
- Scaled down and moved the garrison icon on the minimap
- Add healing indicator for the druid lvl 100 spell "Germination"
- Skin garrison tooltips
- Add Netherstorm flag indicator to the raid frames
- Support 6 Chi for Monks
- Add Timewalker and Mythic text to Minimap
- Improve out-of-range responsiveness on actionbars
- Other minor bug fixes and tweaks

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
7.0.0
231kB
07-22-16 07:14 AM
Addon
6.0.1
318kB
10-26-14 10:28 AM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
7.1.1
961kB
Neal
10-26-16 06:29 AM
7.1.0
961kB
Neal
10-26-16 02:31 AM
7.0.3
957kB
Neal
08-22-16 09:15 AM
7.0.0
915kB
Neal
07-20-16 01:45 AM
6.2.0
917kB
Neal
07-21-15 10:16 AM


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Unread 08-07-10, 11:38 AM  
sacrife
An Onyxian Warder
 
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Forum posts: 384
File comments: 144
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Originally posted by Game92
yepp, but i dont know how to
Does your oUF setup (if you use that) use tags for names or just SetText?
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Unread 08-06-10, 06:30 PM  
Game92
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Originally posted by Aschker
Looking good.. Just need to change the width of the raid names and maybe add mana bars :P
yepp, but i dont know how to
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Unread 08-06-10, 05:09 PM  
Aschker
A Murloc Raider
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Originally posted by Game92
!Beautycase ftw ^^

Looking good.. Just need to change the width of the raid names and maybe add mana bars :P
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Unread 08-06-10, 04:17 PM  
sacrife
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Originally posted by ballagarba
That's been fixed as I recall, try downloading again.
It's fixed when I die and have no buffs, but only the ghost debuff.
However, when I reloadui while i am a ghost, it pops the same error.
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Unread 08-06-10, 02:51 PM  
Game92
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!Beautycase ftw ^^

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Unread 08-06-10, 02:03 PM  
ballagarba
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Originally posted by sacrife
nBuff pops an error if you reloadui as a ghost.
That's been fixed as I recall, try downloading again.
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Unread 08-06-10, 07:12 AM  
sacrife
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nBuff pops an error if you reloadui as a ghost.
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Unread 08-04-10, 01:11 AM  
reale
A Kobold Labourer

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nMinimap

I grabbed just the minimap from the ui and I'm getting this error:

Date: 2010-08-03 23:48:03
ID: -1
Error occured in: Global
Count: 1
Message: ...ace\AddOns\Blizzard_CombatLog\Blizzard_CombatLog.lua line 3451:
attempt to perform arithmetic on local 'uiScale' (a nil value)
Debug:
[C]: ?
...ace\AddOns\Blizzard_CombatLog\Blizzard_CombatLog.lua:3451:
...ace\AddOns\Blizzard_CombatLog\Blizzard_CombatLog.lua:3434
...ace\AddOns\Blizzard_CombatLog\Blizzard_CombatLog.lua:3505: FCF_DockUpdate()
..\FrameXML\UIParent.lua:1944: UIParentManageFramePositions()
..\FrameXML\UIParent.lua:1320:
..\FrameXML\UIParent.lua:1307
[C]: SetAttribute()
..\FrameXML\UIParent.lua:1951:
..\FrameXML\UIParent.lua:1949
[C]: Hide()
nMinimap\nMinimap.lua:65: in main chunk
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Unread 08-02-10, 11:13 PM  
MakiyoIto
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Neal I have a small question @@

Do you know if there's a way to add spacing in each chat line @@? ty!
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Unread 08-01-10, 12:39 PM  
Tanque
A Kobold Labourer

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For what it's worth, I was running into sporadic crashing issues until I updated to the newer version of oUF (v1.4.2) and oUF Aurawatch (v1.3.28-6).
Last edited by Tanque : 08-05-10 at 06:39 PM.
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Unread 08-01-10, 11:52 AM  
cokedrivers
A Frostmaul Preserver
 
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Lazy People autoSell and autoRepair

This code will make it so when you goto a repair merchant it will autoSell grey items and autoRepair your toon and inventory.

Open nCore and add the fallowing code to the bottom of the file:
Code:
-- AutoRepair and AutoSell Grey items


local db = {
	autoRepair = true,
	autoSell = true,	
}

local fx = CreateFrame("Frame")
fx:SetScript("OnEvent", function()
	if db.autoSell then
		local c = 0
		for b=0,4 do
			for s=1,GetContainerNumSlots(b) do
				local l = GetContainerItemLink(b, s)
				if l then
					local p = select(11, GetItemInfo(l))*select(2, GetContainerItemInfo(b, s))
					if select(3, GetItemInfo(l))==0 then
						UseContainerItem(b, s)
						PickupMerchantItem()
						c = c+p
					end
				end
			end
		end
		if c>0 then
			local g, s, c = math.floor(c/10000) or 0, math.floor((c%10000)/100) or 0, c%100
			DEFAULT_CHAT_FRAME:AddMessage("Your grey item's have been sold for".." |cffffffff"..g.."|cffffd700g|r".." |cffffffff"..s.."|cffc7c7cfs|r".." |cffffffff"..c.."|cffeda55fc|r"..".",255,255,0)
		end
	end
	if CanMerchantRepair() and db.autoRepair then
		cost, possible = GetRepairAllCost()
		if cost>0 then
			if possible then
				RepairAllItems()
				local c = cost%100
				local s = math.floor((cost%10000)/100)
				local g = math.floor(cost/10000)
				DEFAULT_CHAT_FRAME:AddMessage("Your items have been repaired for".." |cffffffff"..g.."|cffffd700g|r".." |cffffffff"..s.."|cffc7c7cfs|r".." |cffffffff"..c.."|cffeda55fc|r"..".",255,255,0)
			else
				DEFAULT_CHAT_FRAME:AddMessage("You don't have enough money for repair!",255,0,0)
			end
		end
	end
end)
	
fx:RegisterEvent("MERCHANT_SHOW")
This makes it nice when leveling a toon so its happens aas soon as you open the window.

Hope this Helps someone.
Coke
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Unread 08-01-10, 10:54 AM  
cokedrivers
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Moving WatchFrame

For those of you that like to move your WatchFrame and want a simple code here is one...

1st) find nCore and locate the fallowing code:
Code:
local a, b, c, d, e = RaidFrameNotInRaidRaidBrowserButton:GetPoint() 
RaidFrameNotInRaidRaidBrowserButton:SetPoint(a, b, c, d, e - 25)
2nd) after the above code paste the following code:
Code:
local wf = WatchFrame
local wfmove = false 

	wf:SetMovable(true)
	wf:SetClampedToScreen(false) 
	wf:ClearAllPoints()
	wf:SetPoint("TOPRIGHT", Minimap, "BOTTOMRIGHT", 17, -80)
	wf:SetWidth(250)
	wf:SetHeight(600)
	wf:SetUserPlaced(true)
	wf.SetPoint = function() end
	wf.ClearAllPoints = function() end

	local function WATCHFRAMELOCK()
		if wfmove == false then
			wfmove = true
			print("WatchFrame unlock")
			wf:EnableMouse(true);
			wf:RegisterForDrag("LeftButton"); 
			wf:SetScript("OnDragStart", wf.StartMoving); 
			wf:SetScript("OnDragStop", wf.StopMovingOrSizing);
		elseif wfmove == true then
			wf:EnableMouse(false);
			wfmove = false
			print("WatchFrame lock")
		end
	end

	SLASH_WATCHFRAMELOCK1 = "/wf"
	SlashCmdList["WATCHFRAMELOCK"] = WATCHFRAMELOCK
3rd) hit save and reload WoW.

To move the watchframe /wf will let it be movable and then /wf again will lock it in place.

Hope this helps some people.
Coke
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Unread 08-01-10, 08:07 AM  
Game92
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anyone know how to make a panel with beatycase? like this

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Unread 07-28-10, 10:32 AM  
Game92
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ohhh i feel so ripped by those codes^^
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Unread 07-27-10, 06:25 PM  
cokedrivers
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Originally posted by Zeronic
How do you get that good looking border around your chatbox?

Thanks in advance.
If you look in the nChat.lua scroll down untill you see:
Code:
CreateBorder(ChatFrame1EditBox, 11, 1, 1, 1, -2, -1, -2, -1, -2, -1, -2, -1)
Above this code add the following code:
Code:
CreateBorder(ChatFrame1, 11, 5, 5, 5, 5, 5, 5, 5, 5, 6, 5, 6)
CreateBorder(ChatFrame2, 11, 5, 5, 5, 5, 27, 5, 27, 5, 6, 5, 6)
CreateBorder(ChatFrame3, 11, 5, 5, 5, 5, 5, 5, 5, 5, 6, 5, 6)
CreateBorder(ChatFrame4, 11, 5, 5, 5, 5, 5, 5, 5, 5, 6, 5, 6)
which should make it look something like this:
Code:
CreateBorder(ChatFrame1, 11, 5, 5, 5, 5, 5, 5, 5, 5, 6, 5, 6)
CreateBorder(ChatFrame2, 11, 5, 5, 5, 5, 27, 5, 27, 5, 6, 5, 6)
CreateBorder(ChatFrame3, 11, 5, 5, 5, 5, 5, 5, 5, 5, 6, 5, 6)
CreateBorder(ChatFrame4, 11, 5, 5, 5, 5, 5, 5, 5, 5, 6, 5, 6)
CreateBorder(ChatFrame1EditBox, 11, 1, 1, 1, -2, -1, -2, -1, -2, -1, -2, -1)
Thats what i did. Not to sure if this is the right way to do it. I grabbed it from the older nChat before the last release.

And just a fyi for people like me that didn't like the tabs fadeing out, I change the code at the very top of the nChat.lua file to the fallowing:
Code:
DEFAULT_CHATFRAME_ALPHA = 0
CHAT_FRAME_FADE_OUT_TIME = 0
CHAT_TAB_HIDE_DELAY = 0
CHAT_FRAME_TAB_NORMAL_MOUSEOVER_ALPHA = .8
CHAT_FRAME_TAB_NORMAL_NOMOUSE_ALPHA = .8
CHAT_FRAME_TAB_SELECTED_MOUSEOVER_ALPHA = .8
CHAT_FRAME_TAB_SELECTED_NOMOUSE_ALPHA = .8
This made it so it didnt fade so much that it was hard to see what channel I was accually in.

Hope this helps.
Coke
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