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Updated: 11-12-14 01:13 PM
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Compatibility:
Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:11-12-14 01:13 PM
Created:07-03-09 12:57 AM
Downloads:33,456
Favorites:199
MD5:
6.0.3

Neav UI  Popular! (More than 5000 hits)

Version: 6.0.0
by: Neal, ballagarba

Neav UI
This UI complication will work on all resolution.
But be warned.

I will not help with questions
Most of the addons in this compilation is only configurable through Lua, so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

* some changes by me

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

Great extensions
For a improved totem frame check out ImprovedTotemFrame
If you want a small, not overload threat addon. Check out zorks rThreat
Some other decent and good ui improvements are tekability, oGlow and Combuctor

The latest updates and changes can be found on Github.

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
6.0.1
318kB
10-26-14 10:28 AM
Addon
6.0.2
230kB
10-23-14 08:28 PM
Addon


Archived Files (3)
File Name
Version
Size
Author
Date
5.4.1
918kB
Neal
02-27-14 01:33 PM
5.4.0
934kB
Neal
09-11-13 09:47 AM
5.3.0
1MB
Neal
05-22-13 05:10 AM


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Unread 10-25-09, 03:17 PM  
nin
A Cobalt Mageweaver
AddOn Author - Click to view AddOns

Forum posts: 210
File comments: 76
Uploads: 1
Originally posted by harlekinah
Anyone who can give me a hint how to change the color of Beautycases?
Code:
CreateBorder(myFrameName, 12, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1)
*are RGB values, change those and you'll change color.
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Unread 10-24-09, 06:28 AM  
Digweed
A Kobold Labourer

Forum posts: 0
File comments: 32
Uploads: 0
Hello Neav,
What these numbers indicate (3, 10, 8 & etc)?

I want add new spell (Penetrating Cold, id: 67700). How correctly do this?

Code:
local debuffList = setmetatable({
    [GetSpellName(6215)] = 3, -- fear
    
    [GetSpellName(67479)] = 10, -- impale
    [GetSpellName(66869)] = 8, -- burning bile
    
    [GetSpellName(67049)] = 9, -- incinerate flesh
    [GetSpellName(66823)] = 10, -- paralizing toxin
    
    [GetSpellName(24339)] = 9
},{ __index = function() 
    return 0 
end})
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Unread 10-23-09, 03:17 PM  
Akirium
A Kobold Labourer

Forum posts: 0
File comments: 17
Uploads: 0
Re: (: Good Job.

Originally posted by Anastari
Thank you, Neav, for this wonderful interface. I try to stray away from it, but I cannot. I keep coming back to this interface, no matter what I do. Good job, as I am very picky with interfaces, and often change my UI every day.

Thank you.. (:

P.S. If you could make the raid frames druid hot compatible, i'd love you forever
line 93 in ouf_neavraid
add druid spells instead of shaman ones
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Unread 10-23-09, 01:32 PM  
ballagarba
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 371
Uploads: 0
Neav, you should take a look at Injector for raid frames.

Low on resources and way better than Grid for example.
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Unread 10-23-09, 07:52 AM  
Anastari
A Kobold Labourer

Forum posts: 0
File comments: 11
Uploads: 1
Thumbs up (: Good Job.

Thank you, Neav, for this wonderful interface. I try to stray away from it, but I cannot. I keep coming back to this interface, no matter what I do. Good job, as I am very picky with interfaces, and often change my UI every day.

Thank you.. (:

P.S. If you could make the raid frames druid hot compatible, i'd love you forever
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Unread 10-22-09, 10:24 AM  
harlekinah
A Kobold Labourer

Forum posts: 1
File comments: 8
Uploads: 0
Anyone who can give me a hint how to change the color of Beautycases?
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Unread 10-22-09, 02:19 AM  
pekaziz
A Kobold Labourer
 
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Forum posts: 0
File comments: 126
Uploads: 0
Neav, are you still alive? :P
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Unread 10-21-09, 03:48 AM  
Waterdark
A Defias Bandit

Forum posts: 3
File comments: 6
Uploads: 0
hi there, and thanks to neav for his beautiful UI and raid frames

I was wondering how to make ouf_neavraid spawn the raid frames with groups sorted horizontally instead of vertically. It's just a "i'm-used-to-that" thing, but I can't seem to find how to do that. Fiddled around a little with the last part of ouf_neavraid.lua (where the raid frames are actually spawned) but with no results.

found out, thanks to code peeping on ouf_freebgrid:
Code:
for i = 1, oUF_Neav.units.raid.numGroups do
    table.insert(raid, oUF:Spawn('header', 'oUF_Neav_Raid'..i))
    if (i == 1) then
        raid[i]:SetPoint(unpack(oUF_Neav.units.raid.position))
    else
        raid[i]:SetPoint('TOPLEFT', raid[i-1], 'BOTTOMLEFT', 0, -7)    -- was TOPLEFT, TOPRIGHT, 7, 0
    end
    
    raid[i]:SetScale(oUF_Neav.units.scaleRaid)
    raid[i]:SetManyAttributes(    
        'showParty', true,
        'showPlayer', true,  
        'showSolo', false,
        'showRaid', true,   
        'columnSpacing', 7,   
        'unitsPerColumn', 1,   
        'maxColumns', 5,   
        'columnAnchorPoint', 'LEFT',   -- was TOP
        'groupFilter', i 
        )   
    raid[i]:Show()
end
seems to be working nicely with 2 groups, i'll try with more asap.
Last edited by Waterdark : 10-21-09 at 04:22 AM.
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Unread 10-11-09, 04:37 AM  
BobJustBob
A Murloc Raider

Forum posts: 4
File comments: 15
Uploads: 0
I noticed a bug with the stance bar. Even though I had it's visibility set to hidden in the config (hide = true; line 81), my mouse was still interacting with the frame and would consider that area deadspace (couldn't click there to pan my camera, or move my character).

Easily solved by moving the stance bar and rehiding it, but I thought it should post the bug anyway.
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Unread 10-10-09, 04:03 AM  
pekaziz
A Kobold Labourer
 
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Forum posts: 0
File comments: 126
Uploads: 0
Re: Raid > 25?

Originally posted by souja
Is the raid layout capped at 25? I'm trying it for BGs.

Check the raid options in NeavRaid.lua can't get it to show more than 5 groups. 'maxColumns' just changes the number of people in the group (1-5). Or am I overlooking something?
Open oUF_NeavConfig.lua and change following lines to number of group that you want to show:

raid = {
numGroups = 5,
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Unread 10-09-09, 10:01 PM  
souja
A Kobold Labourer

Forum posts: 0
File comments: 11
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Raid > 25?

Is the raid layout capped at 25? I'm trying it for BGs.

Check the raid options in NeavRaid.lua can't get it to show more than 5 groups. 'maxColumns' just changes the number of people in the group (1-5). Or am I overlooking something?
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Unread 10-09-09, 10:45 AM  
pekaziz
A Kobold Labourer
 
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File comments: 126
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Originally posted by pererikk
Get this error message in the FrameXML.log file with a clean install of this ui

Code:
10/9 17:47:59.907  Loading add-on oUF_Neav
10/9 17:47:59.907  ** Loading table of contents Interface\AddOns\oUF_Neav\oUF_Neav.toc
10/9 17:47:59.907  Error loading Interface\AddOns\oUF_Neav\modules\oUF_AuraWatch.lua
I looked trough the folders and noticed that oUF_AuraWatch.lua is in a folder of its own called "oUF_AuraWatch"

Wondering where it should be ?? and if this is the reason i cant get hot idicators to work ?
If you're not using oUF_NeavRaid, you can disable oUF_AuraWatch addon. Maybe the error you getting is due to having an old version. Try to download the latest one.

You need to set up the correct spell ids' for neavraid.lua file in order to make druid hots show. However still it's not as good as grid modules.
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Unread 10-09-09, 09:53 AM  
pererikk
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 3
File comments: 8
Uploads: 1
Get this error message in the FrameXML.log file with a clean install of this ui

Code:
10/9 17:47:59.907  Loading add-on oUF_Neav
10/9 17:47:59.907  ** Loading table of contents Interface\AddOns\oUF_Neav\oUF_Neav.toc
10/9 17:47:59.907  Error loading Interface\AddOns\oUF_Neav\modules\oUF_AuraWatch.lua
I looked trough the folders and noticed that oUF_AuraWatch.lua is in a folder of its own called "oUF_AuraWatch"

Wondering where it should be ?? and if this is the reason i cant get hot idicators to work ?
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Unread 10-03-09, 08:05 AM  
JackOnTheMap
A Murloc Raider

Forum posts: 8
File comments: 129
Uploads: 0
Works just fine on the 3.3 PTR (so far anyway), Neal.

Figured I'd give you a heads-up.

I'm testing out a few of my favorite UI's.
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Unread 10-02-09, 02:31 PM  
asinius
A Kobold Labourer

Forum posts: 0
File comments: 32
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is there anyway to get the paperdoll frame back for durability?
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